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Made in us
Sneaky Kommando



Washington, DC

I'm thinking of starting a second army, and I would really like it to be something that I can show my friends to get them into wargaming. I already have orks, and I'm looking for a change.

I'm thinking ideally, it would have:
-A few "Wow!" models
-Low-ish overall model count (lower then orks, anyway), because, hey, after assembling and painting hundreds of boyz (and state troops for fantasy), maybe it's time for a more elite army
-Something that I would at least like to have myself (I've probably considered almost every army at some point or another, so this isn't hard)
-Playable at smaller games from 1k-1.5k points
-Relatively easy to "pick up and play"

Space Marines seems like an obvious choice--and I've kicked around doing White Scars now and then, and they are an iconic part of the game.

Orks - "Da Rust Gitz" : 3000 pts
Empire - "Nordland Expeditionary Corps" : 3000 pts
Dwarfs - "Sons of Magni" 2000 points
Cygnar - "Black Swan" 100 pts
Trollbloods - "The Brotherhood"
Haqqislam- "Al-Istathaan": 300 points
Commonwealth - Desert Rats /2nd New Zealand 1000 points 
   
Made in us
Confessor Of Sins




WA, USA

I would say Space Marines offer the best starting block into the game. They are easy to pick up, lack a lot of excess complex special rules and are generally more forgiving than other forces.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Tough-as-Nails Ork Boy





San Diego

I think Gray Knights have that wow factor and are definitely an elitest type so few models,

As a fellow Ork player, I think the Ork army should be plenty enough to get people in to the game bc the just super fun to play.

This message was edited 1 time. Last update was at 2013/06/18 21:45:07


 
   
Made in gb
Long-Range Land Speeder Pilot





Nottingham, UK

Easy access to the game is basically any loyalist marine army. Orcs are pretty simple to pick up too so you shouldnt have any trouble intoducing somone new


 
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

I suppose Space Marines are the most "balanced" intro to 40k. They show you what the game "should be like" as opposed to playing a specialized list (like Tyranid gaunt spawn or All terminator all the time marines).

Plus it has the advantage of making them want to start collecting their own army very quickly, since space marines are terminally boring (in my opinion. Lots of people apparently like them.)

Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!

BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
Made in us
Consigned to the Grim Darkness





USA

Whatever army most appeals to them.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ca
Terrifying Wraith





Canada

I will go with many stages for choosing an army.

stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in 40k, you choose SM.

stage 2 : SM suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)

stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer or whatever people thing (need more FW)

stage 4 : the full Krieg army.

 
   
Made in us
Frenzied Berserker Terminator






Chaos space marines!



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in ca
Human Auxiliary to the Empire





My own two cents I have to say I think grey knights. Thy offer a low model count and therefore can shrink that huge number that new players face when buying a new army. They have that wow factor with many neat special abilities. Not extremely straightforward as lets say, the space marine codex but if they can get over that bump then it's golden.

There is nothing like the smell of railguns in the morning.
tau 2250 pts
dark angels 3500 pts
 
   
Made in us
Frenzied Berserker Terminator






With chaos you won't be fighting for Terry shaivo.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Consigned to the Grim Darkness





USA

Instead you'll be fighting for a neckbeard, an angry redneck, a creepy hedonist, and/or a paranoid schizophrenic.

This message was edited 1 time. Last update was at 2013/06/19 00:34:59


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

What the devil? The implication I get from the OP is that he wants to impress his friends with a well-done, ornate army with a couple of centerpiece eye-poppers and lots of variance and detail. Not one easy to play.

For that I would say Eldar, because WRAITHKNIGHT CENTERPIECE (even if it isn't spectacular on the table) and LOTS OF COLORS on the basic infantry.

If you like the more hardcore army feel, Imperial Guard with allied Marines gives opportunities for Land Raiders and Leman Russ heavy tanks as centerpieces, while the Marines can get some lavished look on them and provide a cool unit, and Guard can have the professional soldier look about them to impress your buddies with your parade-ground style
   
Made in us
Frenzied Berserker Terminator






Is nurgle the schizo or is slaanesh?


Automatically Appended Next Post:
Also I'd rather take orders from a redneck than Terry shaivo any day

This message was edited 1 time. Last update was at 2013/06/19 00:38:19




" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Fresh-Faced New User




Space Marine if you want to win
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Dalymiddleboro wrote:
Is nurgle the schizo or is slaanesh?


Automatically Appended Next Post:
Also I'd rather take orders from a redneck than Terry shaivo any day


Tzeench is the schitzo.

And at least Terry Shaivo is too unmoving to hurt me if I feth up. An angry redneck is very very capable of ripping my head off and gaking down my neck if he happens to be in a bad mood when I do his bidding.
   
Made in us
Thinking of Joining a Davinite Loge





Fort Hood (Tx)

hellpato wrote:
I will go with many stages for choosing an army.

stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in 40k, you choose SM.

stage 2 : SM suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)

stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer or whatever people thing (need more FW)

stage 4 : the full Krieg army.


Lol, you nailed it.. at least for me. I walked into a GW shortly after a 4 hour drive to San Jose. I was 13 and I had watched Starship troopers on a portable DVD player. When I entered the store, I saw a game between IG and Tyrainds. Yeah that is what I looked like.
Right there I had bough a 4th ed IG codex two boxes of the 20man infantry squads (Yeas GW at one point sold the guardsmen in boxes of 20) a LRBT and a command squad. I build it all up (painted poorly cuz i'm 13) then after a week or two I forget about them.

2.5 Years later I discover the old IG stuff in my closet and decided to go back to the GW in San Jose. (I live about 2 hours out now) When I got there, I was given a crash course of 5th ed then handed all the SM codex's and was told to chose one. I picked Space wolves.
Now I liked space wolves and I plan on returning to them at some time in my life, but I had sold my 2k points of SW to fund my new IG army and after 2 more years I sold my IG off. (some of them, I kept the vehicles and codex)

Now I'm almost 18 and I have about 1.2k point of DKoK and growing.


Check out my slow progressing work blog Vlka Fenryka 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

hellpato wrote:
I will go with many stages for choosing an army.

stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in 40k, you choose SM.

stage 2 : SM suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)

stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer or whatever people thing (need more FW)

stage 4 : the full Krieg army.


I skipped straight to stage 4, except with armored company, because when I was 12 I resolved I would buy, build, and complete an entire Imperial armored regiment, and bought my first Leman Russ. Then, sometime in 2010 (a decade later), I finished, with three companies of Leman Russ tanks, a command Baneblade with a Regimental Defense demi-company of Leman Russ tanks, two Superheavy companies, a Support company, a Mechanized company, and a maintenance company.

I was only ever sad between 2006 and 2008, after GW dropped Armored Company and before Forge World published IAv1 with the Armored Battlegroup rules in it. I've been happlily playing Forge World ever since.
   
Made in us
Fixture of Dakka





Codex Marines seem to be the perfect answer to your question. Lots of options, simple to pick up, and can build armies for several different playstyles.

They also have some strong centerpoint pieces. In the lower point games, even a Dreadnaught or a 5-man Termie squad can really feel central. (Yes, we all know how to kill those with relative ease, but that should be true about anything but the Hellturkey). In larger point games, Land Raiders or larger Termie squads can be quite the centerpiece.

Also Orcs versus Humans just feels... right. And Codex Marines will have plenty of options for shooting up the orcs as they rush in, but will still probably need to do some melee at the end of the game (the tide will eventually reach them), giving them a more balanced intro to the game.

To top it off, Space Marines list can be effective and fun in a variety of different complexities. Librarians can be amazing HQs, and do some interesting and fun stuff with their powers. Or, if they're not ready for Psykers, give them a different HQ, and Space Marines are still viable. Lots of different options.

I might have to caution against Eldar if your plan is to teach them against Orcs. Unless you go Wraith-heavy (and then why not just go Termie heavy), they're going to need to understand Battle Focus, what units *don't* have battle focus, why you can do things they can't, why they can do things you can't, and OMG Psykers!. Not the simplest way to learn. And with how specialized everything is, when they're learning, the fights won't be that forgiving (No, you Guardians shouldn't be OK in that assault... No, your Banshee's can't do squat for shooting compared to those Lootas... SM armies are a lot more intuitive that way).
   
Made in us
Consigned to the Grim Darkness





USA

If you want Orks vs Humans, you'd go with Guard or Sisters.

Marines ain't human
Dalymiddleboro wrote:
Is nurgle the schizo or is slaanesh?
Nurgle is the neckbeard, his unwashed body constantly rotting away. Khorne is the angry redneck, killing people for the sake of it. Slaanesh is the creepy hedonist, and that goes without saying. Tzeentch is the paranoid schizo, constantly plotting against himself.

This message was edited 2 times. Last update was at 2013/06/19 01:00:24


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Melissia wrote:
If you want Orks vs Humans, you'd go with Guard or Sisters.


This. Personally I'd pick Guard because I love the Leman Russ (I know, it's a terrible tank design, *shrug*), but sisters make for a more epic story IMO, if only because they're one of the few Human factions with really good fluff (as opposed to the Mechanicus who lack an army and Guard who are so all over the place).
   
Made in au
War Walker Pilot with Withering Fire




Space Marines. Easy to paint and they've got pretty simple rules. The fact that they basically ignore morale is a huge deal, as getting swept could really put a new player off.

Xenos armies are typically a bit harder to use, i've noticed. They require more specific tactics to perform decently.

8,000 pts and counting
1,000 points, now painting. 
   
Made in ca
Wondering Why the Emperor Left




Canada

 Unit1126PLL wrote:
hellpato wrote:
I will go with many stages for choosing an army.

stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in 40k, you choose SM.

stage 2 : SM suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)

stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer or whatever people thing (need more FW)

stage 4 : the full Krieg army.


I skipped straight to stage 4, except with armored company, because when I was 12 I resolved I would buy, build, and complete an entire Imperial armored regiment, and bought my first Leman Russ. Then, sometime in 2010 (a decade later), I finished, with three companies of Leman Russ tanks, a command Baneblade with a Regimental Defense demi-company of Leman Russ tanks, two Superheavy companies, a Support company, a Mechanized company, and a maintenance company.

I was only ever sad between 2006 and 2008, after GW dropped Armored Company and before Forge World published IAv1 with the Armored Battlegroup rules in it. I've been happlily playing Forge World ever since.


Good for you.
   
Made in us
Horrific Horror




Kitty Hawk, NC

I was actually making a similar decision and decided to go Dark Angels and picked up a bunch of Dark Vengenace terminators from ebay.
   
 
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