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				<title>Clueless about SoBs, how does this look?  (2k)</title>
				<description><![CDATA[ I'm playing around with a potential future army, and I was trying to come up with what seems like a decent 2k list but I'm a veteran <span class="glossaryitem" onmouseover='gp(119);'>SM</span> player so I have no idea if this is a good list.  I'm looking for a fun list that can still win some games without being WAC.  Here's my attempt:<br /> <br /> <font color='darkred'>HEADQUARTERS:</font><br /> <br /> <span class="glossaryitem" onmouseover='gp(171);'>St</span> Celestine    115<br /> Jacobus    90<br /> Battle Conclave:<br /> 3 flagellants, 3 crusaders with power axe, 3 assassins with power maul/sword combo, repressor    185<br /> <br /> <font color='darkred'>ELITES:</font><br /> <br /> Celestians x6, 2 <span class="glossaryitem" onmouseover='gp(563);'>MGs</span>, storm bolter srgt, immolater, TLMM, dozer blade    208<br /> <br /> <font color='darkred'>TROOPS:</font><br /> <br /> Battle sisters x16, storm bolter, heavy bolter, combi-plasma    203<br /> Battle sisters x10, flamer, <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, combi-flamer, <span class="glossaryitem" onmouseover='gp(254);'>MB</span>, repressor    215<br /> Battle sisters x10, <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, combi-melta, <span class="glossaryitem" onmouseover='gp(254);'>MB</span>, repressor    210<br /> <br /> <font color='darkred'>FAST ATTACK:</font><br /> <br /> Seraphims x8, 2x inferno pistols, 2x hand-flamers, power-axe/<span class="glossaryitem" onmouseover='gp(194);'>PP</span>    205<br /> <br /> <font color='darkred'>HEAVY SUPPORT:</font><br /> <br /> Avenger Strike Fighter, autocannons    180<br /> Avenger Strike Fighter, autocannons    180<br /> Exorcist    135<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> with comms-relay    70<br /> <br /> <font color='darkred'>TOTAL</font>    1996<br /> <br /> Three repressors pushing forward with a AV13 wall of armor, the celestians will tag along and try to melta some high <span class="glossaryitem" onmouseover='gp(9);'>AV</span> vehicles, the Seraphims will join <span class="glossaryitem" onmouseover='gp(171);'>St</span> Celestine to hop around and harrass/counter-attack.<br /> The forward elements will be supported by the exorcist and the heavy bolter squad behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> (not much fire-support) and eventually by the Strike Fighters who actually have nice firepower and AV12 front.<br /> <br /> What are <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> vets thinking?  Is this garbage or ok?  Obviously I'm cool with <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Anybody?]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 15:30:56]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>Clueless about SoBs, how does this look?  (2k)</title>
				<description><![CDATA[ Your term "garbage" comes to mind, but I can tell you're not use to making <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> lists <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. No worries<br /> <br /> First off, you can't give the Battle Conclave different weapons. They're set with what they have (besides, why would you give the <span class="glossaryitem" onmouseover='gp(521);'>DCA</span> a Power Mual instead of two Power Swords??) Its better to run two Crusaders and 7 <span class="glossaryitem" onmouseover='gp(521);'>DCA</span>. You'll get a LOT more attacks. <br /> <br /> Instead of the Celestians, run a Dominion Squad. It's MEANT to run exactly how you're trying to run the Celestians, but with Scout and a better Act of Faith. The Celestians are more for <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> <br /> It's better to make the Battle Sister squads more uniform. I run two or three with Combi-Melta, Melta, Heavy Flamer, and Repressor. If you make two like that, you can have another more specialized squad with more Flamers or melta.<br /> <br /> The Seraphim Superior can't take a Power Axe, HOWEVER, you can give her an Evicerator which gives her S6 instead of S5 (they both are Unwieldy anyways). Pus it gives you an additional <span class="glossaryitem" onmouseover='gp(24);'>D6</span> for <span class="glossaryitem" onmouseover='gp(6);'>AP</span>.<br /> <br /> I'd give the Seraphim a melt bomb. Hit and Run with one last "Eff you!!"<br /> <br /> <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> dont have Avengers, so you cant run them unless you have allies. Run 2-3 Exorcists.<br /> <br /> If you want more heavy weapons, run a Retributor squad with 4x Heavy Bolters or 4x Multi-Meltas. <br /> <br /> Give the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> a quad-gun<br /> <br /> The thing about <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>, they're pretty much <span class="glossaryitem" onmouseover='gp(69);'>IG</span> in power armor who specialize in Flamers and Melta. Keep the Battle Sisters squads in their Repressors and shoot from the firing points. The only times they should get out is if they're securing an objective, or you ABOSLUTELY need them to finish something off. The Dominion Squads are GREAT tank killers. TLMM and an additional 4 melta guns with <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 can destroy anything. Exorcists are the meat and potatoes of the Heavy support. Use them. S8 AP1 Heavy <span class="glossaryitem" onmouseover='gp(24);'>D6</span>?? Heeeell yeah.<br /> <br /> Try not to get into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unless its with like, Tau or <span class="glossaryitem" onmouseover='gp(69);'>IG</span>. With the Seraphim, have them charge you, Overwatch with 5 Flamers, then Hit and Run. <br /> <br /> How'd you get Counter-attack??  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 22:44:27]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Cyotle]]></author>
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				<title>Clueless about SoBs, how does this look?  (2k)</title>
				<description><![CDATA[ These sisters are in need of some <span class="glossaryitem" onmouseover='gp(69);'>IG</span> allies <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 22:48:38]]> GMT</pubDate>
				<author><![CDATA[ phatonic]]></author>
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				<title>Clueless about SoBs, how does this look?  (2k)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/85c1e13f40be4cfa1cd5f0d9e8098e97.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/534980/5762167.page"><b>Inquisitor Cyotle wrote:</b></a><br/><br /> <br /> First off, you can't give the Battle Conclave different weapons. They're set with what they have (besides, why would you give the <span class="glossaryitem" onmouseover='gp(521);'>DCA</span> a Power Mual instead of two Power Swords??)<br /> <br /> </div></blockquote><br /> <br /> This is wrong.<br /> They are listed as having 'Power Weapons', so they can choose which of the 4 power weapons they want. PowerMaul/Power Sword is better than dual sword, you still get +1 attack but have a second option in combat for taking down high-toughness models.<br /> <br /> <br /> Also, I don't think he means the special rule 'Counter-attack' but the term counter-attack.]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 22:50:26]]> GMT</pubDate>
				<author><![CDATA[ Matt.Kingsley]]></author>
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				<title>Clueless about SoBs, how does this look?  (2k)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/85c1e13f40be4cfa1cd5f0d9e8098e97.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/534980/5762167.page"><b>Inquisitor Cyotle wrote:</b></a><br/>Your term "garbage" comes to mind, but I can tell you're not use to making <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> lists <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. No worries<br /> <br /> First off, you can't give the Battle Conclave different weapons. They're set with what they have (besides, why would you give the <span class="glossaryitem" onmouseover='gp(521);'>DCA</span> a Power Mual instead of two Power Swords??) Its better to run two Crusaders and 7 <span class="glossaryitem" onmouseover='gp(521);'>DCA</span>. You'll get a LOT more attacks. <br /> </div></blockquote><br /> <br /> Let me go ahead and stop you right here.  The codex says the crusaders take a power weapon, <span class="glossaryitem" onmouseover='gp(521);'>DCA</span>'s take 2.  Power weapons, in the rulebook, are axes, swords and mauls.  They can keep their power weapons but it can be any of those power weapons.  Taking 2 swords is redundant, a sword and axe combo or axe and maul combo is miles better than 2 swords. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 22:52:44]]> GMT</pubDate>
				<author><![CDATA[ Blaggard]]></author>
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				<title>Clueless about SoBs, how does this look?  (2k)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/20f0a8250128846229f3c9c47ad00c1c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/534980/5762194.page"><b>Blaggard wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/85c1e13f40be4cfa1cd5f0d9e8098e97.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/534980/5762167.page"><b>Inquisitor Cyotle wrote:</b></a><br/>Your term "garbage" comes to mind, but I can tell you're not use to making <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> lists <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. No worries<br /> <br /> First off, you can't give the Battle Conclave different weapons. They're set with what they have (besides, why would you give the <span class="glossaryitem" onmouseover='gp(521);'>DCA</span> a Power Mual instead of two Power Swords??) Its better to run two Crusaders and 7 <span class="glossaryitem" onmouseover='gp(521);'>DCA</span>. You'll get a LOT more attacks. <br /> </div></blockquote><br /> <br /> Let me go ahead and stop you right here.  The codex says the crusaders take a power weapon, <span class="glossaryitem" onmouseover='gp(521);'>DCA</span>'s take 2.  Power weapons, in the rulebook, are axes, swords and mauls.  They can keep their power weapons but it can be any of those power weapons.  Taking 2 swords is redundant, a sword and axe combo or axe and maul combo is miles better than 2 swords. </div></blockquote><br /> <br /> I never caught that O.o I stand corrected. And I got confused with the Maul and the Axe. <br /> <br /> I'm gonna have to do some converting now <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Thu, 20 Jun 2013 23:00:30]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Cyotle]]></author>
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