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		<title><![CDATA[Latest posts for the thread "Multiple model HQ units and related warlord issues."]]></title>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ If I was to take say a Malanthrope brood of 3, as a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice in my Tyranid army. How would this unit interact with warlord traits, and slay the warlord?<br /> <br /> Would my opponent be required to remove all 3 models, before gaining any victory points?]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 04:35:38]]> GMT</pubDate>
				<author><![CDATA[ Eldercaveman]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ A cursory glance at the rules tells me that you have to pick a model to be your warlord, and this model:<br /> <br /> 1) Must have he highest <span class="glossaryitem" onmouseover='gp(82);'>LD</span> skill<br /> <br /> 2) While also being an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice.<br /> <br /> 3) in the event of a tie you pick a single model to be your warlord.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 07:01:00]]> GMT</pubDate>
				<author><![CDATA[ DeathReaper]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4c88678b47c696ff320c311a3a04b86c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5819020.page"><b>DeathReaper wrote:</b></a><br/>A cursory glance at the rules tells me that you have to pick a model to be your warlord, and this model:<br /> <br /> 1) Must have he highest <span class="glossaryitem" onmouseover='gp(82);'>LD</span> skill<br /> <br /> 2) While also being an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice.<br /> <br /> 3) in the event of a tie you pick a single model to be your warlord.</div></blockquote><br /> <br /> But this is a single unit of 3 models. Would you still have to pick an individual model within the unit?]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 07:08:57]]> GMT</pubDate>
				<author><![CDATA[ Eldercaveman]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ The Bold text on Page 111, at the top of the page, tells us that you nominate one model to be the warlord, so it seems the rules tell you to pick one model to be the warlord.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 07:12:49]]> GMT</pubDate>
				<author><![CDATA[ DeathReaper]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ Yess, you'll need to nominate one of them.  ]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 07:15:00]]> GMT</pubDate>
				<author><![CDATA[ Baktru]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ I would say resolve it as you would for the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, you use the model with the highest leadership, or if they are tied (like Malanthropes) pick one to be your warlord.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 07:16:01]]> GMT</pubDate>
				<author><![CDATA[ Krellnus]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4c88678b47c696ff320c311a3a04b86c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5819020.page"><b>DeathReaper wrote:</b></a><br/>A cursory glance at the rules tells me that you have to pick a model to be your warlord, and this model:<br /> <br /> 1) Must have he highest <span class="glossaryitem" onmouseover='gp(82);'>LD</span> skill<br /> <br /> 2) While also being an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice.<br /> <br /> 3) in the event of a tie you pick a single model to be your warlord.</div></blockquote><br /> It also has to be a character...]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 09:03:58]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d9020baef25946d8c4a169630624e1a8.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5819188.page"><b>insaniak wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4c88678b47c696ff320c311a3a04b86c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5819020.page"><b>DeathReaper wrote:</b></a><br/>A cursory glance at the rules tells me that you have to pick a model to be your warlord, and this model:<br /> <br /> 1) Must have he highest <span class="glossaryitem" onmouseover='gp(82);'>LD</span> skill<br /> <br /> 2) While also being an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice.<br /> <br /> 3) in the event of a tie you pick a single model to be your warlord.</div></blockquote><br /> It also has to be a character...</div></blockquote><br /> <br /> And since the Malanthropes don't have the <span class="glossaryitem" onmouseover='gp(93);'>MC</span>(<span class="glossaryitem" onmouseover='gp(598);'>CH</span>) unit type (I believe?), would that then mean, that you would be without a warlord?]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 12:32:23]]> GMT</pubDate>
				<author><![CDATA[ Eldercaveman]]></author>
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				<title>Re:Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ I believe malanthropes count as a specific kind of zoanthrope, in which case they are not characters. That said, In the event that your army does not include a character of some sort you'll be unable to select a warlord and benefit from the warlord table. <i>(such as it is)</i>]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 14:15:27]]> GMT</pubDate>
				<author><![CDATA[ Neorealist]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ No, not having a Warlord makes the army an illegal list, similar to having only a single troop. <br /> <br /> And Malanthropes are nothing like Zoanthropes aside from they both float. <br /> <br /> <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> you need another <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. <span class="glossaryitem" onmouseover='gp(679);'>HIWPI</span> one of the Malanthropes is the warlord. ]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 14:18:09]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d9020baef25946d8c4a169630624e1a8.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5819188.page"><b>insaniak wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4c88678b47c696ff320c311a3a04b86c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5819020.page"><b>DeathReaper wrote:</b></a><br/>A cursory glance at the rules tells me that you have to pick a model to be your warlord, and this model:<br /> <br /> 1) Must have he highest <span class="glossaryitem" onmouseover='gp(82);'>LD</span> skill<br /> <br /> 2) While also being an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice.<br /> <br /> 3) in the event of a tie you pick a single model to be your warlord.</div></blockquote><br /> It also has to be a character...</div></blockquote><br /> Yes, and also has to be a character, how I forgot that one I will never know. TY for the addition.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 15:21:44]]> GMT</pubDate>
				<author><![CDATA[ DeathReaper]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/538220/5819703.page"><b>rigeld2 wrote:</b></a><br/>No, not having a Warlord makes the army an illegal list, similar to having only a single troop. <br /> <br /> And Malanthropes are nothing like Zoanthropes aside from they both float. <br /> <br /> <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> you need another <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. <span class="glossaryitem" onmouseover='gp(679);'>HIWPI</span> one of the Malanthropes is the warlord. </div></blockquote><br /> <br /> I do agree with this as there is no Character model as the actual warlord.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 16:17:56]]> GMT</pubDate>
				<author><![CDATA[ Dastrike]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ (Hopefully) soon, <span class="glossaryitem" onmouseover='gp(64);'>IA4</span>, second edition will come out and this will be addressed.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 18:47:38]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a3fae5798e2295f4eb6d8384a609c52d.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5820275.page"><b>Happyjew wrote:</b></a><br/>(Hopefully) soon, <span class="glossaryitem" onmouseover='gp(64);'>IA4</span>, second edition will come out and this will be addressed.</div></blockquote><br /> <br /> If tyranids get a codex in January 2014 I would expect <span class="glossaryitem" onmouseover='gp(64);'>IA4</span> 2nd Ed in march. ]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 20:42:51]]> GMT</pubDate>
				<author><![CDATA[ tetrisphreak]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ Interestingly enough Iyanden Eldar can have non-character warlord.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 21:26:06]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4f5b212bb358f47a32c3321a7b86e37d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5820698.page"><b>Crimson wrote:</b></a><br/>Interestingly enough Iyanden Eldar can have non-character warlord.</div></blockquote><br /> <br /> Not familiar with Iyanden supplement, however, <span class="glossaryitem" onmouseover='gp(25);'>DA</span> can take Sammael on a Landspeeder (which is not a character).]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 21:30:21]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a3fae5798e2295f4eb6d8384a609c52d.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5820715.page"><b>Happyjew wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4f5b212bb358f47a32c3321a7b86e37d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5820698.page"><b>Crimson wrote:</b></a><br/>Interestingly enough Iyanden Eldar can have non-character warlord.</div></blockquote><br /> <br /> Not familiar with Iyanden supplement, however, <span class="glossaryitem" onmouseover='gp(25);'>DA</span> can take Sammael on a Landspeeder (which is not a character).</div></blockquote><br /> And can't be a warlord. <br /> <br /> The Iyanden supplement "breaks" the rules, which of course is fine. ]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 21:47:43]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/538220/5820783.page"><b>rigeld2 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a3fae5798e2295f4eb6d8384a609c52d.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/538220/5820715.page"><b>Happyjew wrote:</b></a><br/>Not familiar with Iyanden supplement, however, <span class="glossaryitem" onmouseover='gp(25);'>DA</span> can take Sammael on a Landspeeder (which is not a character).</div></blockquote><br /> And can't be a warlord.  </div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, no. Although the fact that his Warlord ability includes a specific mention of how it works if he is in his speeder, it seems that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> think that he can be.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 22:51:26]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ Sure - I wouldn't have a problem playing it that way really, but trying to use him as an example doesn't support anything. ]]></description>
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				<pubDate><![CDATA[Sun, 7 Jul 2013 23:03:56]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ I guess this is more just a case of the dated rules from Forge World, which I have been told by them they are working on a product wide <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, but they wouldn't give a date, although I personally think they'll just update the <span class="glossaryitem" onmouseover='gp(60);'>IA</span> books alongside the new codex's as said above.]]></description>
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				<pubDate><![CDATA[Mon, 8 Jul 2013 01:25:53]]> GMT</pubDate>
				<author><![CDATA[ Eldercaveman]]></author>
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				<title>Re:Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ Where in the rulebook says it has to be a character? All I saw it had to be a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice that leads your army. I have seen several non character warlords, though admittedly not often. ]]></description>
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				<pubDate><![CDATA[Mon, 8 Jul 2013 01:31:18]]> GMT</pubDate>
				<author><![CDATA[ Drakka77]]></author>
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				<title>Re:Multiple model HQ units and related warlord issues.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/538220/5821249.page"><b>Drakka77 wrote:</b></a><br/>Where in the rulebook says it has to be a character? All I saw it had to be a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice that leads your army. I have seen several non character warlords, though admittedly not often. </div></blockquote><br /> <br /> On page 111 of the Rulebook, under the heading 'The Warlord', the second sentence in the black bold writing says it there.]]></description>
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				<pubDate><![CDATA[Mon, 8 Jul 2013 01:33:38]]> GMT</pubDate>
				<author><![CDATA[ Eldercaveman]]></author>
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