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				<title>Homebrew Necron Titan Needs final touchups on balancing</title>
				<description><![CDATA[ So I'm scratchbuilding a necron titan based on this image <br /> <br /> <img src="http://lh4.ggpht.com/_kMzxrQXhcbk/Sj4cV_I-BbI/AAAAAAAAAE0/rHFh-0pRZ6M/s1600-h/TransformerMonolith%5B11%5D.jpg" border="0" /><br /> <br /> EDIT: My picture isn't working so here's a link to it till I can fix it <a href="http://vyperchild.wordpress.com/2009/06/21/automarines/" target="_blank" rel="nofollow">http://vyperchild.wordpress.com/2009/06/21/automarines/</a><br /> <br /> I'm going for a bit of a mix between a warhound and reaver but with more synergy with the army then pure brute force. (Excuse the name I just did what all necron things seem to be named these days <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">)<br /> <br /> Canoptek Tesseract Triarch Tomb Ark Stalker- 1350 Points<br /> <br /> <span class="glossaryitem" onmouseover='gp(9);'>Av</span> 14 14 14<br /> <br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4<br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 4<br /> I 2<br /> A 4<br /> <br /> 12 Hull Points<br /> <br /> 3 Void Shields<br /> <br /> Wargear:<br /> Phase Shift Generator<br /> Doomsday Matrix (Left Arm)<br /> Doomsday Matrix (Right Arm)<br /> 4 Gauss Flux Arcs<br /> <br /> Special Rules:<br /> Phase Flux-<br /> <br /> The CTTTAS may always use its invulnerable save given by its Phase Shift Generator (even against S D weapons!) And it may not be negated for any reason. However, should the armies amount of total units fall below 33% then the armies forces do not have the power required to support such a powerful structure and it immediately suffers a titanic explosion for each game turn the army stays below 33% total models. The Phase Shift Generator's save may not be used against shots resolved against voidshields of any kind.<br /> <br /> Flux Power Control-<br /> <br /> The CTTTAS may Forgo its shooting attacks to count as being armed with 2 Titan Close Combat Weapons<br /> <br /> May take one of the following:<br /> Resurrection Matrix-100<br /> Nightshroud Matrix-150<br /> Stormcaller Matrix-75<br /> <br /> May exchange both Doomsday Matrixs for two of the following:<br /> Gauss Annihilator-free<br /> Tesla Destroyer-50 points<br /> <br /> Doomsday Matrix:<br /> <br /> Concentrated Blast<br /> Range 120" S 10 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 Heavy 1 10" Blast<br /> <br /> Dispersed Array<br /> Range 60" S 8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 Heavy 2 7" Blast<br /> <br /> Gauss Annihilator-<br /> <br /> Focused Beam<br /> Range 120" S D <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 Heavy 3<br /> <br /> Flux Arc<br /> Range 18" S 6 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 Heavy <span class="glossaryitem" onmouseover='gp(1);'>2D6</span><br /> <br /> Tesla Destroyer<br /> Range 48" S 8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> - Heavy 8, Tesla, Destroyer Arc<br /> <br /> Destroyer Arc-<br /> <br /> This rule works exactly like the standard arc rule except the range is 12", occurs on a 5+, <span class="glossaryitem" onmouseover='gp(1);'>2D6</span> instead of <span class="glossaryitem" onmouseover='gp(24);'>D6</span> hits, and are resolved at strength 6<br /> <br /> Resurrection Matrix-<br /> <br /> All Necron models within 24" of the CTTTAS count as having a Resurrection Orb<br /> <br /> Nightshroud Matrix-<br /> <br /> The CTTTAS counts as being a node for all friendly units with The Nightshroud and Nodal Grid special rules<br /> <br /> Stormcaller Matrix-<br /> <br /> The CTTTAS is treated as being an additional Harbinger of the Storm for all friendly Stormcaller War Cell formations in play]]></description>
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				<pubDate><![CDATA[Thu, 1 Aug 2013 04:26:18]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>Homebrew Necron Titan Needs final touchups on balancing</title>
				<description><![CDATA[ Let's see here...going to focus hard on what needs improvement and balancing:<br /> <br /> Phase Flux: <br /> <br /> No. No. No. No. Absolutely not. There's no way in hell that I would play against this in this state. The "I have a 3+ save vs everything!" <span class="glossaryitem" onmouseover='gp(243);'>amps</span> this thing up to way, way beyond the level of any Warhound or Reaver. And this is not a matter of points, this needs to go. No other Titan has this level of saves, and it is a matter of "I put this down and I win." The drawback you list for it is a false drawback, as anyone with a any kind of tactical acumen using it will be able to completely nullify it. And honestly, if you are at 33% total models in an Apocalypse game, you're losing already. This is out and out broken and needs to change.<br /> <br /> Single upgrades (the three Matrix upgrades): <br /> <br /> I like these, except I think the Stormcaller Matrix needs rewording. As it is currently worded, it can be a part of multiple formations, which I'm pretty sure is illegal. I'd change it to either count as one for a formation, or that it somehow buffs a single formation. <br /> <br /> Weapons:<br /> <br /> Doomsday Matrix needs some tweaking. In its current state, it is too powerful, specifically the dispersed shot. Why would I ever use the big one when it can shoot 2 7" templates that are pretty much equal for anti-infantry (instagibs everything but <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>, ignores all armor, mashes most light to medium vehicles). Personally, I would make the focused beam a single 7" S10 AP2 template, and the dispersed 3 S7 AP3 5" blasts.<br /> <br /> Tesla Destroyer's Arc needs some toning down. I'd say give it 2 of the 3 things you listed for it. All three of them makes it pretty over the top.]]></description>
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				<pubDate><![CDATA[Thu, 1 Aug 2013 04:41:40]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>Homebrew Necron Titan Needs final touchups on balancing</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/51789d5078a1a73fa3a7d55531358b42.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/543436/5902937.page"><b>curran12 wrote:</b></a><br/>Let's see here...going to focus hard on what needs improvement and balancing:<br /> <br /> Phase Flux: <br /> <br /> No. No. No. No. Absolutely not. There's no way in hell that I would play against this in this state. The "I have a 3+ save vs everything!" <span class="glossaryitem" onmouseover='gp(243);'>amps</span> this thing up to way, way beyond the level of any Warhound or Reaver. And this is not a matter of points, this needs to go. No other Titan has this level of saves, and it is a matter of "I put this down and I win." The drawback you list for it is a false drawback, as anyone with a any kind of tactical acumen using it will be able to completely nullify it. And honestly, if you are at 33% total models in an Apocalypse game, you're losing already. This is out and out broken and needs to change.<br /> <br /> Single upgrades (the three Matrix upgrades): <br /> <br /> I like these, except I think the Stormcaller Matrix needs rewording. As it is currently worded, it can be a part of multiple formations, which I'm pretty sure is illegal. I'd change it to either count as one for a formation, or that it somehow buffs a single formation. <br /> <br /> Weapons:<br /> <br /> Doomsday Matrix needs some tweaking. In its current state, it is too powerful, specifically the dispersed shot. Why would I ever use the big one when it can shoot 2 7" templates that are pretty much equal for anti-infantry (instagibs everything but <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>, ignores all armor, mashes most light to medium vehicles). Personally, I would make the focused beam a single 7" S10 AP2 template, and the dispersed 3 S7 AP3 5" blasts.<br /> <br /> Tesla Destroyer's Arc needs some toning down. I'd say give it 2 of the 3 things you listed for it. All three of them makes it pretty over the top.</div></blockquote><br /> <br /> The phase shift generator is only a 5++ its the same as the one a pylon has.<br /> <br /> The stormcaller matrix is meant to be a buff to all stormcaller formations and loophole the rule about formations but if it is too <span class="glossaryitem" onmouseover='gp(280);'>op</span> I may tweak it.<br /> <br /> The doomsday matrix is just a plasma blastgun with a fancy name so I'm not sure it is that <span class="glossaryitem" onmouseover='gp(280);'>op</span> but if you say so]]></description>
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				<pubDate><![CDATA[Thu, 1 Aug 2013 04:49:20]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>Homebrew Necron Titan Needs final touchups on balancing</title>
				<description><![CDATA[ Ahh, my mistake. I thought the save was a 3+. And I was about to be mind blown. It is more fine then, but I still would drop the immunity to Strength D. Nothing else is immune to Strength D and that stuff has stronger shields. I'd just keep it at a 5+ invul, with no immunity to Strength D and no exploding on 33% models remaining. <br /> <br /> I'd tweak out the matrix thing. Loopholing one rule opens up oodles of issues. <br /> <br /> And as far as the gun, I had to check my books and huh, you're right. Shows you how often I check titan stats. Eh. If it matches <span class="glossaryitem" onmouseover='gp(224);'>th</span> book, I don't see why not. ]]></description>
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				<pubDate><![CDATA[Thu, 1 Aug 2013 04:53:44]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>Homebrew Necron Titan Needs final touchups on balancing</title>
				<description><![CDATA[ Ok so drop immune to D but I want to keep the 33% thing to prevent people from just spamming these things for their entire army (we have a rather large <span class="glossaryitem" onmouseover='gp(7);'>apoc</span> community)<br /> <br /> I'm not sure how to tweak the stormcaller just yet to still make it synergize with army comps<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> As for the tesla weapon lets drop the 5+ and drop it back to 6+]]></description>
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				<pubDate><![CDATA[Thu, 1 Aug 2013 04:59:24]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>Re:Homebrew Necron Titan Needs final touchups on balancing</title>
				<description><![CDATA[ Ok how does this sound as a replacement for the stormcaller matrix<br /> <br /> War Cell Matrix- 125<br /> <br /> All units that are a part of a War Cell formation (both resurrection and stormcaller formations) count as having a chronometron while within 24" of the CTTTAS]]></description>
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				<pubDate><![CDATA[Fri, 2 Aug 2013 18:56:44]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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