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				<title>1750 Tournament list Ravenwing with allied Imperial Guard.</title>
				<description><![CDATA[ I love my White scars. I use the Dark angels Ravenwing rule set and have enjoyed doing so however I cannot win if I do not go first. I have tried everything outflanking, scouting into cover, staying out of range and hiding nothing seems to work. I have a tournament in September and I do not want <br /> my win/loss ratio to be determined by two rolls at the beginning of the game (who goes first and initiative)<br /> In order to try and combat this I have decided to ally in some of my imperial guard and use the bikes as a mobile reserve (quite literally) to rescue my gun line. <br /> Here is a copy of my previous list <br /> <br /> My main question is which of the following two approaches is better and are there any glaring improvements I need to make. <br /> <br /> <b>List one </b><br /> <br /> <b>White Scars with Imperial Guard allies</b><br /> <br /> <i><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></i><br /> <br /> Azrael										<br /> <br /> <i>Troops </i><br /> <br /> 6 man <span class="glossaryitem" onmouseover='gp(744);'>RW</span> attack squad, 2 meltas, Attack bike Multi Melta <br /> <br /> 6 man <span class="glossaryitem" onmouseover='gp(744);'>RW</span> attack squad, 2 meltas, Attack bike Multi Melta<br /> <br /> 6 man <span class="glossaryitem" onmouseover='gp(744);'>RW</span> attack squad, 2 meltas, Attack bike Multi Melta<br /> <br /> <i>Fast Attack </i><br /> <br /> 5 man Black Knight Squad. Grenade Launcher, <br /> <br /> <i>Imperial Guard Allies </i><br /> <br /> <i><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></i><br /> <br /> Company Command Squad, Plasma gun, Master of Ordanace,<br /> <br /> <i>Troops </i><br /> <br /> Platoon Command Squad 3 flamers (in vendetta)<br /> <br /> 3 Infantry Squads Lascannons, melta guns (led by Azrael)<br /> <br /> <i>Heavy</i><br /> <br /> 2 Hydras (for Wave serpents, will probably reserve these)<br /> <br /> <i>Fast Attack</i><br /> <br /> Vendetta<br /> <br /> = 1748<br /> <br /> <b>List 2</b><br /> <br /> <b>Imperial Guard with White Scar Allies</b><br /> <br /> <i><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> </i><br /> <br /> Company Command Squad<br /> <br /> <i>Troops </i><br /> <br /> Veterans, Demolitions, heavy flamer, 2 flamers  (in Vendetta)<br /> <br /> Platoon Command Squad<br /> <br /> 3 Infantry Squads Lascannons, melta guns (led by Azrael)<br /> <br /> <span class="glossaryitem" onmouseover='gp(638);'>HWT</span> (mortar)<br /> <br /> <i>Heavy </i><br /> <br /> Basilisk <br /> <br /> Basilsik <br /> <br /> 2 Hydras<br /> <br /> <i>Fast </i><br /> <br /> Vendetta<br /> <br /> <i>White Scar Allies</i> <br /> <br /> Azrael<br /> <br /> <i>Troops</i><br /> <br /> 6 man <span class="glossaryitem" onmouseover='gp(744);'>RW</span> attack squad, 2 meltas, Attack bike Multi Melta<br /> <br /> <i>Fast Attack</i><br /> <br /> 5 Black Knights, grenade Launcher<br /> <br /> = 1746<br /> <br /> I appreciate this is a wall of text so thanks if you’ve made it this far, let me know what you think all criticism welcome. <br /> Cheers <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Aug 2013 22:09:38]]> GMT</pubDate>
				<author><![CDATA[ jamin484]]></author>
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				<title>1750 Tournament list Ravenwing with allied Imperial Guard.</title>
				<description><![CDATA[ Sammael&gt;Azrael unless you plan on using deathwing as well.  Sammael is better all around.  I would start there with your first change.  Also I would go with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> allies since you can pack a lot of guard into an allied detachment forceorg chart.  ]]></description>
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				<pubDate><![CDATA[Fri, 9 Aug 2013 23:31:48]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>1750 Tournament list Ravenwing with allied Imperial Guard.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1a63b37e32d7cc203d6c4df65107be8f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545234/5932358.page"><b>namiel wrote:</b></a><br/>Sammael&gt;Azrael unless you plan on using deathwing as well.  Sammael is better all around.  I would start there with your first change.  Also I would go with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> allies since you can pack a lot of guard into an allied detachment forceorg chart.  </div></blockquote><br /> <br /> I like Azrael with allied guard as he gives the whole 30 man blob a 4++ and makes them a more intimidating prospect to assault. I think you are probably right about the guard allies though, would you make any changes to that list?<br /> Cheers]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 08:18:06]]> GMT</pubDate>
				<author><![CDATA[ jamin484]]></author>
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				<title>Re:1750 Tournament list Ravenwing with allied Imperial Guard.</title>
				<description><![CDATA[ Maybe if you want to go first allie in <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, and get coteaz? gives you a reroll and makes your enemy reroll to steal.<br /> Add in 1-2 dreadknights with your bikes and bam! you got a in your face shooty army with a side of assault you round 2!<br /> Also if your running ravenwing I would suggest using the DAKKA banner, because it makes you spit out a grand total of 72 bolter shots a round.]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 21:50:59]]> GMT</pubDate>
				<author><![CDATA[ Jpat1213]]></author>
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				<title>Re:1750 Tournament list Ravenwing with allied Imperial Guard.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/545234/5934813.page"><b>Jpat1213 wrote:</b></a><br/>Maybe if you want to go first allie in <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, and get coteaz? gives you a reroll and makes your enemy reroll to steal.<br /> Add in 1-2 dreadknights with your bikes and bam! you got a in your face shooty army with a side of assault you round 2!<br /> Also if your running ravenwing I would suggest using the DAKKA banner, because it makes you spit out a grand total of 72 bolter shots a round.</div></blockquote><br /> <br /> Interesting idea, trying to take someone who is more likely to give me first turn. There is a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> character who does this as well I believe....<br /> My pure <span class="glossaryitem" onmouseover='gp(744);'>RW</span> list always includes the dakka banner and can spit out 112 T/L bolter shots at 24", doesn't help if I don't get first turn though...<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 21:54:40]]> GMT</pubDate>
				<author><![CDATA[ jamin484]]></author>
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				<title>1750 Tournament list Ravenwing with allied Imperial Guard.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/94be0bf99320516d5f1ce1dd6015c3e7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545234/5933250.page"><b>jamin484 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1a63b37e32d7cc203d6c4df65107be8f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545234/5932358.page"><b>namiel wrote:</b></a><br/>Sammael&gt;Azrael unless you plan on using deathwing as well.  Sammael is better all around.  I would start there with your first change.  Also I would go with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> allies since you can pack a lot of guard into an allied detachment forceorg chart.  </div></blockquote><br /> <br /> I like Azrael with allied guard as he gives the whole 30 man blob a 4++ and makes them a more intimidating prospect to assault. I think you are probably right about the guard allies though, would you make any changes to that list?<br /> Cheers</div></blockquote><br /> <br /> recheck the rule because he may not give the 4++ to an allied army ]]></description>
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				<pubDate><![CDATA[Sat, 17 Aug 2013 17:47:53]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>1750 Tournament list Ravenwing with allied Imperial Guard.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1a63b37e32d7cc203d6c4df65107be8f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545234/5957265.page"><b>namiel wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/94be0bf99320516d5f1ce1dd6015c3e7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545234/5933250.page"><b>jamin484 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1a63b37e32d7cc203d6c4df65107be8f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545234/5932358.page"><b>namiel wrote:</b></a><br/>Sammael&gt;Azrael unless you plan on using deathwing as well.  Sammael is better all around.  I would start there with your first change.  Also I would go with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> allies since you can pack a lot of guard into an allied detachment forceorg chart.  </div></blockquote><br /> <br /> I like Azrael with allied guard as he gives the whole 30 man blob a 4++ and makes them a more intimidating prospect to assault. I think you are probably right about the guard allies though, would you make any changes to that list?<br /> Cheers</div></blockquote><br /> <br /> recheck the rule because he may not give the 4++ to an allied army </div></blockquote><br /> <br /> He does, His rules state that he givesa 4++ to the squad he is in and as long as he can be apart of the squad they have it.]]></description>
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				<pubDate><![CDATA[Sat, 17 Aug 2013 19:30:17]]> GMT</pubDate>
				<author><![CDATA[ Jpat1213]]></author>
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