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		<title><![CDATA[Latest posts for the thread "Reworked IA Imperial Guard Tank Company List (2000pts)"]]></title>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ So I posted a little while ago with my first version of this list and was given some pointers which I've taken on board.  So before I run off like a giddy child in a sweet shop and start buying Leman Russes left right and center please tell me if you guys think there are any major flaws with my list.  Like I said in the thread name this is an imperial armour list (<span class="glossaryitem" onmouseover='gp(61);'>IA1</span> 2nd Ed). <br /> <br /> <br /> <font color='red'><i><b>List ammended see below</b></i></font><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 09:11:34]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ I would give the veteran sergeants shotguns. This list looks really solid, though. I'd be tempted to try and find 10 points somewhere to give the Chimeras autocannons, but that's probably not the wisest decision.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Woah, list changed on me! Now I would definitely find 15 points somewhere (like those non-coaxial heavy stubbers or the grenade launchers) to upgrade all the Chimera turrets to autocannons.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 14:58:33]]> GMT</pubDate>
				<author><![CDATA[ Talore]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ guessing you mean autocannons <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  Do you reckon they're worth it at BS3?  would drop the nade launchers for them.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 15:19:54]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e1a4e38e7cf54919a2452668d9f17d56.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/546816/5959416.page"><b>Corinthius wrote:</b></a><br/>guessing you mean autocannons <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  Do you reckon they're worth it at BS3?  would drop the nade launchers for them.</div></blockquote>I really think they're worth the grenade launchers, at the very least. It gives your chimera extra stopping power versus vehicles and some heavy infantry, while the increased <span class="glossaryitem" onmouseover='gp(6);'>AP</span> means it barely loses effectiveness versus light infantry. The range increase can't hurt, either.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 15:54:46]]> GMT</pubDate>
				<author><![CDATA[ Talore]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ Fair enough, thats those switched in.  How does the rest of the list look?]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 19:15:49]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ Anything else guys? Or do we think thats a solid list?<br /> <br /> Edit:  I was thinking about putting in a 2nd vulture, dropping the medusa, the armoured fists chimeras autocannons and the infra red targetting on the other vulture, giving me 155 for another punisher vulture on double force org.  What'd you think?]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 15:42:42]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ I don't think you need more dedicated anti-infantry from a second Vulture, especially considering what you'd be dropping.]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 19:03:06]]> GMT</pubDate>
				<author><![CDATA[ Talore]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ Fair enough, though I think i'll be dropping the autocannons in favour of giving the squads missile launchers.  Only as the autocannon turrets are £12 a time from Forge World!]]></description>
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				<pubDate><![CDATA[Tue, 20 Aug 2013 14:47:49]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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				<title>Reworked IA Imperial Guard Tank Company List (2000pts)</title>
				<description><![CDATA[ Re-worked yet again, this time dropping the medusa for another Russ, I figure Russes can do the same job but have a lot more survivability, plus it suits the army theme better.<br /> <br /> <br /> <b>Tank Company<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> Command Tank - Leman Russ Battle Tank - Infernus Shells, artificer hull - 185<br /> <br /> Armoured Fist Command Squad - heavy bolter, chimera with heavy stubber - 105<br /> <br /> <b>Elites</b><br /> <br /> Commissar Tank - Leman Russ Vanquisher - Lascannon, co-axial heavy stubber, beast hunter shells - 205<br /> <br /> Commissar Tank - Leman Russ Vanquisher - Lascannon, co-axial heavy stubber, beast hunter shells - 205<br /> <br /> Commissar Tank - Leman Russ Battle Tank - Infernus Shells - 165<br /> <br /> <b>Troops</b><br /> <br /> Leman Russ Demolisher - 165<br /> <br /> Leman Russ Demolisher - 165<br /> <br /> Leman Russ Demolisher - 165<br /> <br /> Leman Russ Executioner - Plasma Cannon Sponsons - 230<br /> <br /> Armoured Fists - Heavy bolter, chimera with heavy stubber - 125<br /> <br /> Armoured Fists - Heavy bolter, chimera with heavy stubber - 125<br /> <br /> <br /> <b>Fast Attack</b><br /> <br /> Vulture Gunship - Twin linked punisher cannons, infra red targeting - 160]]></description>
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				<pubDate><![CDATA[Wed, 21 Aug 2013 09:09:21]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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