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				<title>Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ Hi guys !<br /> <br /> I am working on a terminator army list, and your opinion would be appreciated as I have still never played with my grey knights <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> So : <br /> <br /> <font color='red'><b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> :</b></font><br /> <br /> - Grand master, force sword / storm bolter, 3 servo skulls and rad grenades<br /> <br /> <b>Elite :</b><br /> <br /> - 2 paladins with hammers, they will be with the grand master<br /> <br /> <b>Troups :</b><br /> <br /> - 10 terminators : 2 psycannons, 1 banner, 2 hammers, 1 warding stave, 3 halberds, 2 swords, psybolt ammo.<br /> - 10 terminators :  2 psycannons, 1 banner, 2 hammers, 1 warding stave, 2 halberds, 2 swords, 1 falchions, psybolt ammo.<br /> <br /> <b>Support :</b><br /> <br /> - Dreadnought, 2 twin-linked autocanons, psybolt ammo<br /> <br /> 1485pts, still have 15 points to spend.<br /> <br /> My opponent will play Space Wolves or Dark Angel or Blood Angel, not yet decided <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Let me know what do you think of that.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 23:09:17]]> GMT</pubDate>
				<author><![CDATA[ meecham63]]></author>
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				<title>Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ First, I'm new to <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, take all my advice with so much salt you could cause the extinction of slugs as a whole.<br /> <br /> Second, The list looks solid.<br /> My one and only critique is the Falchions, The +1A is simply just not really with it, even for the points, in my humble eyes.<br /> <br /> Spend the points on some fun gear for the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>. <br /> Psychotroke grenades and a Halberd would be my idea.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 01:23:02]]> GMT</pubDate>
				<author><![CDATA[ DonerStoom]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ Yep, the falchions are fancy, but I don't have other terminator figs ready right now  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  and I always play <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>, so I will work hard to have another sword / halberd ready for the game  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 01:27:41]]> GMT</pubDate>
				<author><![CDATA[ meecham63]]></author>
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				<title>Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ Second dropping the falchions, and consider dropping the warding staffs too. They are rather expensive and could net you a third pally. <br /> <br /> I would keep the sword on the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> for 2+/3++ in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. Consider blind grenades and an incinerator, both are a steal for the points. <br /> <br /> Consider running the pally's solo and the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> with the terminators. What are your plans for grand strategy? ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 02:44:05]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ For grand strategy, it will depend on the mission we will play :<br /> <br /> If this is an objective mission, I would split the 10 termies squad in 2 * 5 combat squads, to have more scoring units. I would also use "anvil dogma" to have more scoring units with pallies or the dreadnought<br /> <br /> If this is a mission as "purge tha alien", I would keep the big termies units and use "hammer of justice" as strategy.<br /> <br /> <br /> For the pallies, I am hesitating as running them solo : if we play purge the alien, they are easy to get victory points for the opponent. Thanks for the advises concerning the warding starve, I will drop them if my opponent doesn't play Dark Angels and their numerous terminators with AP1 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapons.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 10:28:48]]> GMT</pubDate>
				<author><![CDATA[ meecham63]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ Generally, the problem with running that list is always going to be that your entire army is about the same stuff. For a tournament list, if you run into for example an ectoplasma cannon, you'll be in a lot of trouble. Same goes with facing lots of <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 weapons. Your modelcount will always be low with Grey Knights, but that is really low in my opinion! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 16:23:57]]> GMT</pubDate>
				<author><![CDATA[ Tryxtira]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Tryxtira   2013/08/27 12:23:57     Subject: Re:Grey Knights 1500 pts full terminators  <br /> <br /> --------------------------------------------------------------------------------<br />  <br /> Generally, the problem with running that list is always going to be that your entire army is about the same stuff. For a tournament list, if you run into for example an ectoplasma cannon, you'll be in a lot of trouble. Same goes with facing lots of <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 weapons. Your modelcount will always be low with Grey Knights, but that is really low in my opinion!</div></blockquote><br /> <br /> I agree with you : in a tournament or againt a new opponent, I will play a more balanced army, with less terminators and more marines (purifiers, interceptors...) and an inquisitor.<br /> <br /> But for this time it will be a friendly game, so I do some experimentations.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 16:34:18]]> GMT</pubDate>
				<author><![CDATA[ meecham63]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c626aca502ae7b398e163752c929f873.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548484/5987643.page"><b>meecham63 wrote:</b></a><br/>Yep, the falchions are fancy, but I don't have other terminator figs ready right now  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  and I always play <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>, so I will work hard to have another sword / halberd ready for the game  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> Just trim off one of the swords  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 16:36:03]]> GMT</pubDate>
				<author><![CDATA[ DonerStoom]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ I'd use the last points to add Pychotroke and/or blind grenades.  I second losing the Warding Staves, but that's more because I don't use them; they may work great as a a way to tank all those plasma and AP2 shots that are on the board now.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 18:39:11]]> GMT</pubDate>
				<author><![CDATA[ Homeskillet]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ <blockquote class="uncited"><div>I'd use the last points to add Pychotroke and/or blind grenades. I second losing the Warding Staves, but that's more because I don't use them; they may work great as a a way to tank all those plasma and AP2 shots that are on the board now.<br /> </div></blockquote><br /> <br /> Surely for grenades as you say, could be usefull for a relatively low cost. Unfortunately, warding stave 2+ save works only against <span class="glossaryitem" onmouseover='gp(19);'>CC</span> wounds.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 19:15:29]]> GMT</pubDate>
				<author><![CDATA[ meecham63]]></author>
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				<title>Re:Grey Knights 1500 pts full terminators</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c626aca502ae7b398e163752c929f873.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548484/5990359.page"><b>meecham63 wrote:</b></a><br/><blockquote class="uncited"><div>I'd use the last points to add Pychotroke and/or blind grenades. I second losing the Warding Staves, but that's more because I don't use them; they may work great as a a way to tank all those plasma and AP2 shots that are on the board now.<br /> </div></blockquote><br /> <br /> Surely for grenades as you say, could be usefull for a relatively low cost. Unfortunately, warding stave 2+ save works only against <span class="glossaryitem" onmouseover='gp(19);'>CC</span> wounds.</div></blockquote><br /> <br /> Ah, good catch.  Definitely ditch the Stave then, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 20:30:33]]> GMT</pubDate>
				<author><![CDATA[ Homeskillet]]></author>
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