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		<title><![CDATA[Latest posts for the thread "1850 Competitive Black Templars list"]]></title>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ This is my attempt at a competitive yet fluffy Black Templars list. It has a pretty incredible amount of <span class="glossaryitem" onmouseover='gp(19);'>CC</span> power stuffed into 3 separate tough-as-nails units. The idea would be to hopefully sync up my assaults to make the most of Helbrecht's "hatred and fleet for a turn" ability, but even without hatred these units are each capable of besting just about anything in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Helbrecht - 180<br /> <br /> Captain w/ Shield Eternal, Thunder Hammer, Artificer Armor, Bike - 210<br /> <br /> Command Squad w/ bikes, Apothecary w/ Power Axe, Company Champion w/ Power Sword, Power Axe, Grav Gun x2 - 225<br /> <br /> Elites:<br /> Assault Terminators w/ <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> x4, Sergeant w/ Lightning Claws - 220<br /> - Land Raider - 250<br /> <br /> Troops:<br /> Crusader Squad (Sword Brethren w/ Power Fist, 9 initiates, 5 neophytes) w/ Power Axe, Melta Gun - 250<br /> - Dedicated Land Raider Crusader w/ Multi-Melta - 260<br /> <br /> Bikers x5 w/ Grav Gun x2, Veteren Sergeant w/ Combi-Grav - 155<br /> <br /> Crusader Squad (5 initiates) w/ Plasma Gun, Missile Launcher - 100<br /> <br />  Obviously, I'm lacking any sort of <span class="glossaryitem" onmouseover='gp(805);'>AA</span> support, which has me pretty nervous. Any suggestions for how to fit in a stalker/hunter or two would be greatly appreciated. I'm considering dropping a biker, 3 neophytes, the meltagun and one power axe from the command squad to fit in a Stalker.]]></description>
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				<pubDate><![CDATA[Thu, 12 Sep 2013 16:59:28]]> GMT</pubDate>
				<author><![CDATA[ Nate668]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ Here's a second attempt to try to address some of the issues with the first list. I can't decide if this is better or worse. Can anyone provide some feedback?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Helbrecht - 180<br /> <br /> Chapter Master w/ Shield Eternal, Thunder Hammer, Artificer Armor, Bike - 250<br /> <br /> Troops:<br /> Crusader Squad (10 Initiates, 5 Neophytes) w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span>'s, Power Axe, Flamer, Sword Bretheren w/ Power Fist - 245<br />  - Dedicated Land Raider Crusader w/ Multi Melta and Extra Armor- 270<br /> <br /> Bikers x5 w/ Grav Gun x2, Sergeant w/ Combi-Grav - 145<br /> <br /> Bikers x5 w/ Flamer x2, Sergeant w/ Power Axe - 130<br /> <br /> Elites:<br /> Assault Terminators w/ <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> x4, Sergeant w/ Lightning Claws - 220<br /> - Dedicated Land Raider w/ Extra Armor - 260<br /> <br /> Heavy Support:<br /> Stalker - 75<br /> <br /> Stalker - 75<br /> <br /> TOTAL: 1850]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 14:31:27]]> GMT</pubDate>
				<author><![CDATA[ Nate668]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ can you take Helbrecht and a chapter master??]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 15:23:11]]> GMT</pubDate>
				<author><![CDATA[ the_legion]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ I can't see anything that says you can't, although I know it doesn't make a whole lot of sense fluff-wise.]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 15:53:29]]> GMT</pubDate>
				<author><![CDATA[ Nate668]]></author>
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				<title>Re:1850 Competitive Black Templars list</title>
				<description><![CDATA[ Was the requirement to take the Emperor's Champion removed from the latest  codex?  I haven't picked up the most recent yet, but the previous dex required the emperor's champion above a certain point level.]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 17:07:31]]> GMT</pubDate>
				<author><![CDATA[ jertor20]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ Yes, it was removed.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 18:28:57]]> GMT</pubDate>
				<author><![CDATA[ Nate668]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ not competitive at all im afraid terrible in 6th edition]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 18:42:18]]> GMT</pubDate>
				<author><![CDATA[ LeagueOfLegends]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/551793/6047357.page"><b>LeagueOfLegends wrote:</b></a><br/>not competitive at all im afraid terrible in 6th edition</div></blockquote><br /> <br /> Care to elaborate?]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 20:04:14]]> GMT</pubDate>
				<author><![CDATA[ Nate668]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ Insufficient anti air, your land raiders will get lifted turn one, helbrecht is gak, you've only three troop choices and why would you make your terminator sergeant unable to beat other terminators? Your chapter master load out is pretty terrifying but your list is unfluffy, emperors champions are a rather cheap solid <span class="glossaryitem" onmouseover='gp(56);'>hq</span>]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 20:10:21]]> GMT</pubDate>
				<author><![CDATA[ Ceann Fine]]></author>
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				<title>1850 Competitive Black Templars list</title>
				<description><![CDATA[ I'm not a fan of the emperor's champion. 140 pts. for a 2 wound model with only 3 attacks and a 4+ invuln doesn't sound good to me. Helbrecht is incredible for any assault-based list thanks to fleet/hatred and furious charge for a turn (though I know the internet collective thinks "assault is dead"). <br /> <br /> The terminator sergeant has claws to make him better in most challenges. If he ends up in a challenge with a <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> terminator somehow, he has a chance of winning by striking first, rerolling misses, rerolling wounds and having rending. Also, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> about the land raiders. I've got a bad matchup against <span class="glossaryitem" onmouseover='gp(27);'>DE</span> for certain, but even against <span class="glossaryitem" onmouseover='gp(27);'>DE</span> they're rarely going to get "lifted turn one."<br /> <br /> And the only thing unfluffy about my list is two chapter masters, which could pretty easily be justified by saying the biker is an emperor's champion that happens to use a hammer instead of a sword.]]></description>
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				<pubDate><![CDATA[Fri, 13 Sep 2013 21:02:31]]> GMT</pubDate>
				<author><![CDATA[ Nate668]]></author>
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