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		<title><![CDATA[Latest posts for the thread "IRON HANDS AIR FORCE 2K"]]></title>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ Though this would be a fun list. Using IRON hands Chapter Tactics<br /> <br /> --<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>--<br /> Master of the Forge -- 140<br /> Servator x 5<br /> <br /> Master of the Forge -- 140<br /> Servator x 5<br /> <br /> Techmarine - 100<br /> Servator - 50<br /> <br /> <br /> ---Troops---<br /> Tactical Squad - 215<br /> CombiMelta<br /> Melta<br /> LasCannon<br /> 5 extra Tacs<br /> Drop Pod<br /> <br /> Tactical Squad - 215<br /> CombiMelta<br /> Melta<br /> LasCannon<br /> 5 extra Tacs<br /> Drop Pod<br /> <br /> Tactical Squad - 215<br /> CombiMelta<br /> Melta<br /> LasCannon<br /> 5 extra Tacs<br /> Drop Pod<br /> <br /> ---Fast Attack---<br /> Storm Talon - 125<br /> Sky Hammer<br /> <br /> Storm Talon - 125<br /> Sky Hammer<br /> <br /> Storm Talon - 125<br /> Sky Hammer<br /> <br /> ---Heavy Support---<br /> Storm Raven -- 200<br /> <br /> Storm Raven -- 200<br /> <br /> Storm Raven -- 200<br /> <br /> Masters of the Forge and the Tech Marines fly in the storm Ravens. Tacs combat squad so the heavy weapon is sitting behind the agis and the rest drop in.]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 06:08:22]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ Cool. Sounds like alot of fun, but who would have the money for such a crazy list?]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 06:14:51]]> GMT</pubDate>
				<author><![CDATA[ Largeblastmarker]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ hehe not me.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 06:21:05]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
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				<title>Re:IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ Why 5 servitors on the motfs you have a 3+ already give them each one and the other tech enough for a 2+]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 18:20:41]]> GMT</pubDate>
				<author><![CDATA[ Jpat1213]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/70787d8aee3410d0a7c88efd7b47763e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/553717/6074344.page"><b>Largeblastmarker wrote:</b></a><br/>Cool. Sounds like alot of fun, but who would have the money for such a crazy list?</div></blockquote><br /> <br /> I actually played against a guy at WGC this year who did exactly this with the old <span class="glossaryitem" onmouseover='gp(119);'>SM</span> 'dex and the <span class="glossaryitem" onmouseover='gp(25);'>DA</span>'dex.<br /> <br /> The list looks nifty! Are the Stormtalons going to be escorting the Stormravens?<br /> <br /> Lucarikx]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 18:25:12]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ I've come up with a very similar list but adjusted it a bit to also take advantage of the awsomeness of the grav bikers and a hard as nails chap master. Originally I was thinking of MoF in ravens but realised I didn't want to pay 90pts for a 3+ recovery hitpoint, especially when I have 6 flyers anyway.<br /> Here's the list I was going to run after heavy investment:<br /> <br /> (Iron Hands <span class="glossaryitem" onmouseover='gp(436);'>CT</span>)<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Chap Master<br /> Bike, Artificier Armour, Powerfist, Shield Eternal, Auspex, digital weapons.<br /> 260<br /> <br /> Troops<br /> Bike squad (5)<br /> 2 grav guns, Combi-grav<br /> 145<br /> <br /> Bike squad (5)<br /> 2 grav guns, Combi-grav<br /> 145<br /> <br /> Bike squad (5)<br /> 2 grav guns, Combi-grav<br /> 145<br /> <br /> Bike squad (5)<br /> 2 grav guns, Combi-grav<br /> 145<br /> <br /> Scouts (5)<br /> Snipers<br /> 60<br /> <br /> Scouts (5)<br /> Bolters<br /> 55<br /> <br /> Fast Attack<br /> Stormtalon<br /> Skyhammer<br /> 140<br /> <br /> Stormtalon<br /> Skyhammer<br /> 140<br /> <br /> Stormtalon<br /> Skyhammer<br /> 140<br /> <br /> Heavy Support<br /> Stormraven<br /> Assault cannon, multimelta<br /> 200<br /> <br /> Stormraven<br /> Assault cannon, multimelta<br /> 200<br /> <br /> Stormraven<br /> Assault cannon, multimelta<br /> 200<br /> <br /> Fortifications<br /> Agis<br /> Comms relay<br /> 70<br /> <br /> Total: 2000<br /> <br /> 6 flyers yet still 6 Troops for scoring, but was thinking of maybe dropping a scout squad for hurricane bolter sponsoons on 2 of the ravens for more dakka. What do you think?<br /> <br /> P.s. As Jpat says - no point in those exta servitors!<br /> Love your list though!]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 21:07:34]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>Re:IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/553717/6075614.page"><b>Jpat1213 wrote:</b></a><br/>Why 5 servitors on the motfs you have a 3+ already give them each one and the other tech enough for a 2+</div></blockquote><br /> he needs them to take the wounds for when they crash and burn. 6 models, 6 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 or 9? hits, 5 INSTANT death wounds average. the servitors die, warlord lives.]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 00:13:21]]> GMT</pubDate>
				<author><![CDATA[ Largeblastmarker]]></author>
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				<title>Re:IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/70787d8aee3410d0a7c88efd7b47763e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/553717/6076512.page"><b>Largeblastmarker wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/553717/6075614.page"><b>Jpat1213 wrote:</b></a><br/>Why 5 servitors on the motfs you have a 3+ already give them each one and the other tech enough for a 2+</div></blockquote><br /> he needs them to take the wounds for when they crash and burn. 6 models, 6 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 or 9? hits, 5 INSTANT death wounds average. the servitors die, warlord lives.</div></blockquote><br /> <br /> True Statement.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> And Poly i Feel the marines with drop pods is more effective and here is why. Las Cannons lay down fire while the Tacs pop in and shoot em up. if i need to i can keep them all together or split them up. i still effectively have 6 groups for scoring. or 3 harder to kill troops.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> of course honestly i don't have the money to build this. Just thought it was a fun idea.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 24 Sep 2013 12:02:59]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
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				<title>Re:IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ I would drop the tech marine for Hurricane Bolters on the stormravens. More dakka. I need one more stormraven for this and have been wanting to do it since the book came out.]]></description>
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				<pubDate><![CDATA[Tue, 24 Sep 2013 15:31:00]]> GMT</pubDate>
				<author><![CDATA[ spacewolved]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ I think pretty much everyone saw storm ravens in the heavy and talons in the fast and thought, 6 flyer list <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> At least they didn't make the raven dedicated transport for anyone.]]></description>
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				<pubDate><![CDATA[Tue, 24 Sep 2013 16:27:37]]> GMT</pubDate>
				<author><![CDATA[ spamthulhu]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ Yeh its insane. Anyone missing it would kick themselves when realising.<br /> Yeh i thought drop pods at first but after reading up on grav bikers I thought <span class="glossaryitem" onmouseover='gp(269);'>Id</span> prefer 36 grav shots (not counting the twin linked rending bolters) over a few lasconnons or meltas. The speed as well is a massive advantage. Although drops will work well too!]]></description>
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				<pubDate><![CDATA[Tue, 24 Sep 2013 17:14:43]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ Imagine a 12 flyer list with double <span class="glossaryitem" onmouseover='gp(187);'>FoC</span>. I want one now. Is it even legal?]]></description>
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				<pubDate><![CDATA[Wed, 25 Sep 2013 01:52:09]]> GMT</pubDate>
				<author><![CDATA[ Largeblastmarker]]></author>
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				<title>IRON HANDS AIR FORCE 2K</title>
				<description><![CDATA[ Without any upgrades on the flyers it'd be a minimum of 1860pts. With only 140pts for 2 <span class="glossaryitem" onmouseover='gp(56);'>hq</span> and 4 troops it would be impossible. At 3k it'd be possible but unfeasible as you'd have hardly any bodies on the ground for a 3k. Also extremely expensive money wise unfortunately.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> You had me thinking at work today largeblast, is 3k dozen wing possible?<br /> Haven't had time to check the dex but off the top of my head im 90% sure ive got the points right. This MAY work:<br /> 6 ravens with assault and melta,<br /> 6 talons with assault and skyhammer.<br /> Comes to 1950.<br /> You're going to need an agis with comms for 70.<br /> Now if you do a chap master with bike, a armour, shield eternal and fist. There is another 245.<br /> Hes hard as nails and will be put on the comms. Solid counter assault once flyers have turned up.<br /> Total so far: 2265.<br /> <br /> Now 4 squads of 5 man scouts with snipers,<br /> 7 squads of 5 man scouts with bolters,<br /> And 1 squad of 10 man scouts with bolters.<br /> <br /> Comes to exactly 3k and gives you 65 scouts in cover. 10 of whom the master will tank shots for (at least for 1 or 2 shooting turns). That many scouts positioned across the board will force assault or drop armies to split up and MIGHT prevent shooty armies that don't ignore cover from tabling you turn 1. Tactic early game is to go to ground and HIDE!!! Will struggle against mass serp shields though.<br /> Run Iron Hand <span class="glossaryitem" onmouseover='gp(436);'>CT</span> for 6+ <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> and <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> on chap master and flyers.<br /> Once the flyers have softened up the enemy, let your scouts poke their heads up for shots/running to objectives. Unless facing horde - then just dakka as much as you can from turn 1.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Actually, need 2 <span class="glossaryitem" onmouseover='gp(56);'>hq</span>. So <span class="glossaryitem" onmouseover='gp(269);'>id</span> drop that 10man down to a 5 man and get rid of 10 sniper upgrades and bring in a librarian.<br /> In fact, the scouts are either going to be hiding or needing to be mobile so i'd drop the other 10 sniper upgrades and get digital weapons for master to make him even more reliable.]]></description>
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				<pubDate><![CDATA[Wed, 25 Sep 2013 06:36:15]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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