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		<title><![CDATA[Latest posts for the thread "2000pts Iron Hands Successors"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2000pts Iron Hands Successors"]]></description>
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				<title>2000pts Iron Hands Successors</title>
				<description><![CDATA[ Need some help spending the last few points.  Any suggestions?<br /> <br /> The current intention is for the Chapter Master + bikes, supported by the Land Speeders, provides a fast threat while the Dreads, Thunderfire and Snipers provide fire support.  The techmarine and close combat scouts ride in the Storm Raven, to provide late game objective grabbers and an extra repair chance for the raven.<br /> <br /> Chapter Tactics:  Iron Hands<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Chapter Master w/ Artificer Armour, Shield Eternal, Teeth of Terra and Bike (255pts)<br /> <br /> Techmarine w/ Servo Harness (75pts)<br /> <br /> <br /> Troops:<br /> <br /> 6 x Tactical Marines w/ Meltagun, Combi-melta (104pts)<br /> Razorback w/ Twin-linked Lascannon (75pts)<br /> <br /> 6 x Tactical Marines w/ Flamer, Combi-flamer (99pts)<br /> Razorback w/ Twin-linked Lascannon (75pts)<br /> <br /> 5 x Scouts w/ 4 Sniper Rifles, Heavy Bolter + Hellfire Shells, Camo Cloaks, Veteran Sergeant (92pts)<br /> <br /> 5 x Scouts w/ Close Combat Weapons, Veteran Sergeant (65pts)<br /> <br /> 5 x Bikers w/ 2 x Meltagun, Veteran Sergeant, Thunder Hammer (165pts)<br /> <br /> <br /> Elites:<br /> <br /> Dreadnought w/ Venerable, Extra Armour, Assault Cannon, Heavy Flamer (165pts)<br /> <br /> Dreadnought w/ Twin-linked Lascannon, Twin-linked Autocannon (140pts)<br /> <br /> Dreadnought w/ Twin-linked Autocannon, Missile Launcher (115pts)<br /> <br /> <br /> Fast Attack:<br /> <br /> Land Speeder w/ Multimelta, Heavy Flamer (70pts)<br /> <br /> Land Speeder w/ Multimelta, Heavy Flamer (70pts)<br /> <br /> <br /> Heavy Support:<br /> <br /> Thunderfire Cannon (100pts)<br /> <br /> Storm Raven w/ Twin-linked Lascannon, Typhoon Missile Launcher (225pts)<br /> <br /> <br /> Fortifications:<br /> <br /> Aegis Defence Line w/ Icarus Lascannon (85pts)<br /> <br /> Total: 1975pts<br /> <br /> <br /> I'm  thinking of maybe putting a power weapon onto the close combat scout sarge and a combimelta on the biker sarge.]]></description>
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				<pubDate><![CDATA[Tue, 15 Oct 2013 17:43:26]]> GMT</pubDate>
				<author><![CDATA[ Discordia]]></author>
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				<title>2000pts Iron Hands Successors</title>
				<description><![CDATA[ 3 warwalkers with scatter lasers could kill the bike squad in one turn , honestly, I think if you go bikes you should go big or use them as objective grabbers.  Maybe take them as white scar allies and run two squads of fives with khan and drop the scouts  then you have hit and run as well as better HOW hits]]></description>
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				<pubDate><![CDATA[Tue, 15 Oct 2013 17:50:49]]> GMT</pubDate>
				<author><![CDATA[ titanictomato]]></author>
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				<title>2000pts Iron Hands Successors</title>
				<description><![CDATA[ Close combat will wreck your army, I'm afraid. Personally, all my scouts have snipers because they're too weak to take on proper battle. Also, fortifications are usually a waste if you are playing an objective game. In a defense game, it's good though (you need more than one for an army that big, if any)]]></description>
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				<pubDate><![CDATA[Tue, 15 Oct 2013 17:52:05]]> GMT</pubDate>
				<author><![CDATA[ Sautekh_The_Silent_King]]></author>
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				<title>2000pts Iron Hands Successors</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/557930/6151092.page"><b>titanictomato wrote:</b></a><br/>3 warwalkers with scatter lasers could kill the bike squad in one turn , honestly, I think if you go bikes you should go big or use them as objective grabbers.  Maybe take them as white scar allies and run two squads of fives with khan and drop the scouts  then you have hit and run as well as better HOW hits</div></blockquote><br /> <br /> That is very untrue... 2+/3++/5+ w/ eternal warrior is nothing to sneeze at]]></description>
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				<pubDate><![CDATA[Tue, 15 Oct 2013 18:07:17]]> GMT</pubDate>
				<author><![CDATA[ Jpat1213]]></author>
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				<title>2000pts Iron Hands Successors</title>
				<description><![CDATA[ how about take off 1 scout squad and make 1 squad a 10 man<br /> take off a land speeder make tacticals full strength and take off<br /> techmarine and a dreadnought to get 10 assualt maries.<br /> that is a BIG! improvement ]]></description>
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				<pubDate><![CDATA[Tue, 15 Oct 2013 18:11:04]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>2000pts Iron Hands Successors</title>
				<description><![CDATA[ But when you take 14 wounds, it doesn't matter how good your save is.]]></description>
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				<pubDate><![CDATA[Tue, 15 Oct 2013 18:49:42]]> GMT</pubDate>
				<author><![CDATA[ titanictomato]]></author>
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