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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ So I was toying with the idea of mass Dread Knights.  Was curious how likely it was to get thrashed/give a good thrashing.<br /> <br /> (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Inquisitor w/ terminator armor, psycannon - 80 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Inquisitor w/ terminator armor, psycannon - 80 pts<br /> <br /> (T) Strike Squad w/ psycannon - 110 pts<br /> <br /> (T) Strike Squad w/ psycannon - 110 pts<br /> <br /> (T) Strike Squad w/ psycannon - 110 pts<br /> <br /> (T) Strike Squad w/ psycannon - 110 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(35);'>FA</span>) Storm Raven w/ multi-melta, psybolt ammo - 225 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, incinerator - 235 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, incinerator - 235 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, incinerator - 235 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, incinerator - 235 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, incinerator - 235 pts<br /> <br /> 2000 pts<br /> <br /> I figure I hold all infantry in reserve and just shunt forward with the dreadknights and bring the troops/<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s in where they are needed through deep strike or aboard the storm raven.  ]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 14:50:25]]> GMT</pubDate>
				<author><![CDATA[ MisterPerkins]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ You can make it even worse you know <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> IYou say that only the <span class="glossaryitem" onmouseover='gp(514);'>DK</span> will start and you want to keep the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>/troops in reserve as much as possible, but you still pay a lot for them.<br /> So you could make that part cheaper and focus on <span class="glossaryitem" onmouseover='gp(514);'>DK</span>/SR more.<br /> <br /> For instance<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> :<br /> Coteaz<br /> Inquisitor naked<br /> <br /> Troops :<br /> 3 acolytes<br /> 3 acolytes<br /> 3 acolytes, bolter<br /> 3 acolytes, bolter<br /> <br /> Fast Attack<br /> Stormraven : multimelta, assault canon<br /> Stormraven : multimelta, assault canon<br /> <br /> Heavy Support :<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> <br /> <br /> So you have one more <span class="glossaryitem" onmouseover='gp(514);'>DK</span>, one more SR (for <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, cause lets face it otherwise you are weak against flier lists) but loose on troops.<br /> <br /> Anyway at 2k pts, 4 small squads of <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> will be easily swept away anyway <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 15:52:58]]> GMT</pubDate>
				<author><![CDATA[ sleekid]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/558450/6161090.page"><b>sleekid wrote:</b></a><br/>You can make it even worse you know <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> IYou say that only the <span class="glossaryitem" onmouseover='gp(514);'>DK</span> will start and you want to keep the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>/troops in reserve as much as possible, but you still pay a lot for them.<br /> So you could make that part cheaper and focus on <span class="glossaryitem" onmouseover='gp(514);'>DK</span>/SR more.<br /> <br /> For instance<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> :<br /> Coteaz<br /> Inquisitor naked<br /> <br /> Troops :<br /> 3 acolytes<br /> 3 acolytes<br /> 3 acolytes, bolter<br /> 3 acolytes, bolter<br /> <br /> Fast Attack<br /> Stormraven : multimelta, assault canon<br /> Stormraven : multimelta, assault canon<br /> <br /> Heavy Support :<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> Dreadknight : teleporter, heavy incinerator<br /> <br /> <br /> So you have one more <span class="glossaryitem" onmouseover='gp(514);'>DK</span>, one more SR (for <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, cause lets face it otherwise you are weak against flier lists) but loose on troops.<br /> <br /> Anyway at 2k pts, 4 small squads of <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> will be easily swept away anyway <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> I'd have to say I do like this one better.  How do you think it would do though?  Would the <span class="glossaryitem" onmouseover='gp(514);'>DK</span>'s be able to weather the enemy attacks long enough to shatter their lines?]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:04:20]]> GMT</pubDate>
				<author><![CDATA[ MisterPerkins]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ Well, I don't think you need 6 teleporters. I'd take three giving you room of other goodies.]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:09:28]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ Make 3 <span class="glossaryitem" onmouseover='gp(514);'>DKs</span> gunboats and 3 assault <span class="glossaryitem" onmouseover='gp(514);'>DKs</span>]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:11:09]]> GMT</pubDate>
				<author><![CDATA[ c0j1r0]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/477491630ff835722754e52ec92d57d1.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/558450/6161329.page"><b>c0j1r0 wrote:</b></a><br/>Make 3 <span class="glossaryitem" onmouseover='gp(514);'>DKs</span> gunboats and 3 assault <span class="glossaryitem" onmouseover='gp(514);'>DKs</span></div></blockquote><br /> <br /> Would you recommend Psilencer/psycannon for the gunboat loadout?]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:13:14]]> GMT</pubDate>
				<author><![CDATA[ MisterPerkins]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/edde2947e4ed0e97acfa4066ca48764c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/558450/6161334.page"><b>MisterPerkins wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/477491630ff835722754e52ec92d57d1.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/558450/6161329.page"><b>c0j1r0 wrote:</b></a><br/>Make 3 <span class="glossaryitem" onmouseover='gp(514);'>DKs</span> gunboats and 3 assault <span class="glossaryitem" onmouseover='gp(514);'>DKs</span></div></blockquote><br /> <br /> Would you recommend Psilencer/psycannon for the gunboat loadout?</div></blockquote><br /> I'd take a combination of both, 2 psycannons + 1 psilencer. <br /> The psilencer is a bit underrated since its great vs Daemons, say ''grounding'' <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span>.]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:34:48]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ Yeah. While the Incinerator effectively has an 18" range, you won't be able to get too many models under the template at that range. With the Psilencer/Psycannon it's a 24" range with 12 shots and a large blast. Plus they still have 2 <span class="glossaryitem" onmouseover='gp(571);'>DCCWs</span> so they still have 5 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> attacks @ S10, so still an viable assault unit if you want them to be. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:36:50]]> GMT</pubDate>
				<author><![CDATA[ c0j1r0]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ Ok, here is the altered list<br /> <br /> (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Cotaez - 100 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Inquisitor - 25 pts<br /> <br /> (T) Henchman w/ (2) servitors, (2) plasma cannons, acolyte, boltgun - 45 pts<br /> <br /> (T) Henchman w/ (5) acolytes - 20 pts<br /> <br /> (T) Henchman w/ (5) acolytes - 20 pts<br /> <br /> (T) Henchman w/ (5) acolytes - 20 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(35);'>FA</span>) Storm Raven w/ multi-melta, psybolt ammo - 225 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(35);'>FA</span>) Storm Raven w/ multi-melta, psybolt ammo - 225 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, heavy incinerator - 235 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, heavy incinerator - 235 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ personal teleporter, heavy incinerator - 235 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ gatling psilencer, heavy psycannon - 205 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ gatling psilencer, heavy psycannon - 205 pts<br /> <br /> (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) Dreadknight w/ gatling psilencer, heavy psycannon - 205 pts<br /> <br /> 2000 pts<br /> <br /> Coteaz rolls with the servitor group and holds home objective, to take advantage of his "I've been expecting you" ability.]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:41:57]]> GMT</pubDate>
				<author><![CDATA[ MisterPerkins]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ Sounds like a fun list. Maybe not very competitive, but super fun (for you). ]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:49:46]]> GMT</pubDate>
				<author><![CDATA[ c0j1r0]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/477491630ff835722754e52ec92d57d1.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/558450/6161448.page"><b>c0j1r0 wrote:</b></a><br/>Sounds like a fun list. Maybe not very competitive, but super fun (for you). </div></blockquote><br /> <br /> Yeah, I don't expect a list like this to win a lot, but it would be fun to play.  I really would enjoy painting this.  Maybe model and paint each one to look like a different transformer or something.  I'll probably play test it for a bit on Vassal before investing in the models.]]></description>
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				<pubDate><![CDATA[Fri, 18 Oct 2013 17:53:01]]> GMT</pubDate>
				<author><![CDATA[ MisterPerkins]]></author>
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				<title>GK Dread spam....how feasible?</title>
				<description><![CDATA[ To be honest the psycanon is usually far less efficient then the incinerator on <span class="glossaryitem" onmouseover='gp(514);'>DK</span> (you need to hit and you dont take out cover and you are only <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4)<br /> The psilencer is good only against deamons which are not really an issue with prefered ennemy anyway.<br /> <br /> So if you REALLY want to keep points from the teleporters dont take them but keep the incinerators and run first turn.<br /> Paying 200pts for a <span class="glossaryitem" onmouseover='gp(514);'>DK</span> that will only shoot (and not that well) si really not point efficient unfortunately.<br /> <br /> I have not tested yet the list i suggested (i dont have 6 <span class="glossaryitem" onmouseover='gp(514);'>DKs</span> ^^ and only one SR yet) but i feel it would be much more powerfull.<br /> You still have 6 flamer templates S6AP4 first turn.<br /> Lets stay he has a good firebase and manages to kill 2 of them and wound the third, you charge the following turn with 4 <span class="glossaryitem" onmouseover='gp(514);'>DKs</span> !!!<br /> <br /> Eldar will be a problem with their speed (dont jump first turn against them, just move straight ahead 12 and run for a 15" move, second turn you move 12 again and likely charge, if he redepolys, you still have your TP)<br /> Necrons would probably be problematic with too many fliers but you have 2 SR to help there]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2013 12:41:00]]> GMT</pubDate>
				<author><![CDATA[ sleekid]]></author>
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