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				<title>first dark eldar list (tips plz)</title>
				<description><![CDATA[ Hi, im new to dark eldar (currently own the battleforce archon and a extra reaver squad) and im making a list to buy and play with, im not so experienced playing and i would love to get help from you out there but so far the list goes like this:<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>Hq</span>: </b><br /> Archon + combat drugs+  shadowfield+ soultrap+ huskblade.<br /> =145<br /> ==145<br /> <br /> <b>Elites: </b><br /> 4 Incubis + venom w/ night shield<br /> =153<br /> 4 trueborn w/blasters+ venom w/ night shield<br /> =158<br /> 4 trueborn w/ blasters + venom w/ night shield<br /> =158<br /> ==469<br /> <br /> <b>Troops:</b><br /> 10 kabalite w/splinter cannon+ raider w/ <span class="glossaryitem" onmouseover='gp(540);'>dl</span>, splinter racks and night shield<br /> = 180<br /> 10 kabalite w/ splinter cannon + raider w/ <span class="glossaryitem" onmouseover='gp(540);'>dl</span> splinter racks and night shield<br /> = 180<br /> 10 wyches w/ 2 hydra gauntlets + hecatrix w/agoniser and blast bistol+ raider w/<span class="glossaryitem" onmouseover='gp(540);'>dl</span> and night shield<br /> =165<br /> ==525<br /> <br /> <b>Fast attack:</b><br /> 3 Reavers w/ heatlance and caltrops<br /> =98<br /> 3 Reavers w/ heatlance and caltrops <br /> =98<br /> ==196<br /> <br /> <b>Heavy support:</b><br /> Voidraven w/ flickerfield and night shields<br /> =165<br /> ==165<br /> altogether: 1500<br /> <br /> hope to get some replies  <img src="/s/i/a/19121de637158e650f29af9a94e71163.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 14 Nov 2013 17:06:40]]> GMT</pubDate>
				<author><![CDATA[ Bladur]]></author>
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				<title>first dark eldar list (tips plz)</title>
				<description><![CDATA[ I assume your archon is rolling with the incubi? Should be killy enough, but in the open your going to get shot down. <br /> <br /> Every venom you field needs dual splinter cannons, no exceptions. It is always worth the points. Always.<br /> <br /> What special weapons do the trueborn have? I would take blasters for more lance fire. 3 or 4, depending on how many points you have.<br /> <br /> Wytches are not as great of an assault squad as they used to be, but they can still be OK in combat against certain opponents. Drop the blast pistol from the trix and get haywire grenades for the squad(far better anti tank in the long run). I would drop the razor flails for shardnets so the wytches can tarpit a monsterous creature, or other assault squad. The extra attacks are not all that impressive, and unless your drugs roll well razorflails are going to outperform gauntlets most of the time.<br /> <br /> Reavers can have <span class="glossaryitem" onmouseover='gp(482);'>AT</span> guns or caltrops, but both is too much for a 3 man squad. I would stick to lances, but get blasters if you can afford them. Turbo boost around, killing stuff and going for <span class="glossaryitem" onmouseover='gp(482);'>AT</span> in a pinch. <br /> <br /> Voidraven can probably live without night shields. Most things that can shoot it down have pretty long range, or are other fliers that can easily get within 18". Keep the flickerfields though. ]]></description>
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				<pubDate><![CDATA[Thu, 14 Nov 2013 17:24:11]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>first dark eldar list (tips plz)</title>
				<description><![CDATA[ I forgot to write that the incubies all have blasters, and dropping the caltrops leaves me with points for the splinter cannons and 10 extra. Then dropping the night shield on the raven and the blaster on the hekatrix for the grenades leaves me with 25 points to spend any ideas on what to spend them??? Maybe missiles or adding blaster again on the trix?]]></description>
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				<pubDate><![CDATA[Thu, 14 Nov 2013 18:32:58]]> GMT</pubDate>
				<author><![CDATA[ Bladur]]></author>
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				<title>first dark eldar list (tips plz)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/563177/6250198.page"><b>Bladur wrote:</b></a><br/>I forgot to write that the incubies all have blasters, and dropping the caltrops leaves me with points for the splinter cannons and 10 extra. Then dropping the night shield on the raven and the blaster on the hekatrix for the grenades leaves me with 25 points to spend any ideas on what to spend them??? Maybe missiles or adding blaster again on the trix?</div></blockquote><br /> <br /> Incubi can't take blasters (or any other shooty stuff except the bloodstone) <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.<br /> <br /> I can't imagine not taking a Ravager or two for Dark Lance goodness at 36" range.<br /> <br /> And I second everything that Dr Serling said - particularly the point about Venoms - nobody, and I mean nobody fields them without the 2nd splinter cannon -  It's why everyone else hates them  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 14 Nov 2013 22:57:36]]> GMT</pubDate>
				<author><![CDATA[ Captain Blood]]></author>
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				<title>first dark eldar list (tips plz)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/690b5c71d342046aa81d6c5ccfa0c3b9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/563177/6251074.page"><b>Captain Blood wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/563177/6250198.page"><b>Bladur wrote:</b></a><br/>I forgot to write that the incubies all have blasters, and dropping the caltrops leaves me with points for the splinter cannons and 10 extra. Then dropping the night shield on the raven and the blaster on the hekatrix for the grenades leaves me with 25 points to spend any ideas on what to spend them??? Maybe missiles or adding blaster again on the trix?</div></blockquote><br /> <br /> Incubi can't take blasters (or any other shooty stuff except the bloodstone) <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.<br /> <br /> I can't imagine not taking a Ravager or two for Dark Lance goodness at 36" range.<br /> <br /> And I second everything that Dr Serling said - particularly the point about Venoms - nobody, and I mean nobody fields them without the 2nd splinter cannon -  It's why everyone else hates them  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> I meant to say trueborn not incubies <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> But i guess ill definitely run venoms with cannons and maybe I'll try out the ravager, and the raven competing for the <span class="glossaryitem" onmouseover='gp(57);'>hs</span> slot or include both for higher point games]]></description>
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				<pubDate><![CDATA[Thu, 14 Nov 2013 23:13:51]]> GMT</pubDate>
				<author><![CDATA[ Bladur]]></author>
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				<title>first dark eldar list (tips plz)</title>
				<description><![CDATA[ Archon needs grenade launcher to shore up the biggest weakness in the incubi. <br /> <br /> Witches have unfortunately become little more than disposable haywire powered vehicle killers this edition. If using them you might as well run them naked with just haywire. I would also suggest maybe 8 as 10 is overkill. Or run two units of five in venoms.]]></description>
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				<pubDate><![CDATA[Fri, 15 Nov 2013 12:57:55]]> GMT</pubDate>
				<author><![CDATA[ serathnal]]></author>
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