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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ 1850 Iron Hands<br /> <br /> Ok so the bikes basicly hang mid field shooting. The Auto-cannon dreads shoot down flyers and light Vehicles. The Forge Master fixes the Dreads. The Captain kills almost everything he Assaults then regenerates his wound with It will not die along with the regenerating Dreadnoughts. The Ironclads charge up the guts and take on a flank and assault things until they die or wipe out the opposing force and regenerate hull points from It will not die and a sneaky techmarine on a bike. So does this list have potential or should I not bother.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Master of the Forge,<br /> Bike, Bolt Pistol, Power Axe<br /> 125pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Captain, Bike, Sheild Eternal, Burning Blade, Artificer Armour<br /> 235pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2x Melta Guns, Sgt Melta Bombs<br /> 130pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2x Melta Guns, Sgt Melta Bombs<br /> 130pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers<br /> 155pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers<br /> 155pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers<br /> 155pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Dreadnought, 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Autocannons<br /> 120pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Dreadnought, 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Autocannons<br /> 120pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Dreadnought, 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Autocannons<br /> 120pts<br /> <br /> 1850pts]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 09:14:49]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>Re:1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ Not too bad. An army with serious anti-tank could cause you problems, but most don't have that much.<br /> <br /> Captain really wants a thunder hammer instead of the burning blade. For <span class="glossaryitem" onmouseover='gp(269);'>ID</span> anything T4, and for making it easier to kill <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s (including the annoying T8 wraithknight). You could potentially make him a chapter master with the saved points. (Potentially he can only exchange for 1 relic anyway depending on how you read the bit in the relic armoury section which seems to imply 1 non-armour relic only).<br /> <br /> Bike squads are solid, just be careful with them, as they not as tough as it might seem sometimes. The grav squads really want a combi-grav on the sergeants, for that turn when you need to kill things.<br /> <br /> Ironclads are good. 3 will be a pain to deal with for a lot of armies, especially with iron hands.<br /> <br /> The normal dreads will struggle to kill heavy vehicles or flyers, so massed vendettas for example could give you issues. Light flyers they should be fine to deal with them.<br /> <br /> This kind of list is very fixed, and you seem to have a pretty solid core. My only issue would be how do you hold an 'home' objective? Or do you simply place it further forwards to move onto? This would seem the best bet.<br /> <br /> Hope this is useful.]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 11:41:15]]> GMT</pubDate>
				<author><![CDATA[ Jangustus]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f6cd54d09e9e38483a3d8718d7a47223.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564002/6265205.page"><b>Sinji wrote:</b></a><br/><br /> <br /> T- Bike Squad<br /> 5x Bikes, 2x Melta Guns, Sgt Melta Bombs<br /> 130pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2x Melta Guns, Sgt Melta Bombs<br /> 130pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts</div></blockquote><br /> <br /> It looks liek the squads without melta bombs, cost more than those that HAVE melta bombs? Is that a typo? It might affect the total points.]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 12:13:40]]> GMT</pubDate>
				<author><![CDATA[ Delakar]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/564002/6265418.page"><b>Delakar wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f6cd54d09e9e38483a3d8718d7a47223.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564002/6265205.page"><b>Sinji wrote:</b></a><br/><br /> <br /> T- Bike Squad<br /> 5x Bikes, 2x Melta Guns, Sgt Melta Bombs<br /> 130pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2x Melta Guns, Sgt Melta Bombs<br /> 130pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts<br /> <br /> T- Bike Squad<br /> 5x Bikes, 2 with Grav Guns<br /> 135pts</div></blockquote><br /> <br /> It looks liek the squads without melta bombs, cost more than those that HAVE melta bombs? Is that a typo? It might affect the total points.</div></blockquote><br /> <br /> No typo's the melta squads are cheeper than the Grav Squads<br /> <br /> I agree with the Combi's but what to drop get them in. For the Captian is it worth giving up I5 AP2 attacks. If I come up against Eldar <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s I can possibly kill them with the Grav Guns. May need more Grav guns.<br /> <br /> Would it be worth trading a Dred or two for a Stormtalon?]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 13:57:49]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ I'd drop the forge master and auto cannon dreads.   I'd add two storm talons and <span class="glossaryitem" onmouseover='gp(328);'>ml</span> drop pods for the iron clads ]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 15:47:28]]> GMT</pubDate>
				<author><![CDATA[ kaiservonhugal]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ Why would you buy the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> a power axe when he's already got 2 power fists from the servo harness? Makes literally no sense.<br /> <br /> Captain is better off with a <span class="glossaryitem" onmouseover='gp(224);'>TH</span> and preferably the upgrade to Chapter Master <span class="glossaryitem" onmouseover='gp(468);'>EW</span> on 4 wounds plus a relentless bombardment is well worth it.<br /> <br /> Those Ironclads are walking right? Then they never get there. They need pods and to be honest if you want a Dread mob you want to dropping lots of Ironclads turn 1 so drop pod tacs seem the best fit rather than bikers.<br /> <br /> I think you should choose between a bike list and a dread list. ]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 16:51:30]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ Ok here is second attempt. I have ditched the bikes and the Captian for Drop Pods. I have put in some Sternguard as well but might swap them out for 3 more dreads. The MoF sits behind the Agies and shoots at things with the smaller <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squads.<br /> <br /> 1850 Iron Hands<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Master of the Forge, Conversion Beamer<br /> 110pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Lascannon, Drop Pod<br /> 125pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Lascannon, Drop Pod<br /> 125pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Lascannon, Drop Pod<br /> 125pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Lascannon, Drop Pod<br /> 125pts<br /> <br /> E- Sternguard Squad<br /> 10x Sternguard, 2 with Meltaguns, Drop Pod<br /> 285pts<br /> <br /> E- Sternguard Squad<br /> 10x Sternguard, 2 with Meltaguns, Drop Pod<br /> 285pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers<br /> 190pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> Fort- Agies, Quad Gun<br /> 100pts<br /> <br /> 1850pts<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I can Swap out the Sternguard for 3 more Ironclads but then one will be stuck in reserve. Any ideas?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Ok I changed the list again. Heres the new one. Everything starts in the Pods. Turn 1 Dreads drop in and start killing things. I actually realised that the Pods will also have It will not  die for some more fun. All my scoring units drop in the following turns. What does everyone think now. <br /> <br /> Should I drop some death wind launchers for some Combi-weapons?<br /> <br /> 1850pts Iron Hands (Drednoughts)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Master of the Forge<br /> 90pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Flamer, Drop Pod<br /> 110pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Flamer, Drop Pod<br /> 110pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Flamer, Drop Pod<br /> 110pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Meltagun, Drop Pod<br /> 115pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Meltagun, Drop Pod<br /> 115pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod, Deathwind Launcher<br /> 205pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod, Deathwind Launcher<br /> 205pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod, Deathwind Launcher<br /> 205pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod, Deathwind Launcher<br /> 205pts<br /> <br /> 1850pts]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 21:04:11]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ I like the 2nd list but would drop the death wind launchers for combi-weapons on the tactical Sergeants. Then you've got a decent list.]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 23:25:14]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ Hows does this look?<br /> <br /> 1850pts Iron Hands (Drednoughts)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Master of the Forge<br /> 90pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Plasma Gun, Sgt Combi-Plasma, Drop Pod<br /> 130pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Flamer, Combi-Flamer Drop Pod<br /> 120pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Flamer, Sgt Combi-Flamer, Drop Pod<br /> 120pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Meltagun, Sgt Combi-Melta, Drop Pod<br /> 125pts<br /> <br /> T- Tactical Squad<br /> 5x Marines, Meltagun, Sgt Combi-Melta, Drop Pod<br /> 125pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Drop Pod<br /> 190pts<br /> <br /> 1850pts]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 23:30:07]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ I like it. Does what you want it to do and will cause plenty of people trouble with 6 AV12 and 6 AV13 hulls in his face turn 1.]]></description>
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				<pubDate><![CDATA[Tue, 19 Nov 2013 23:51:00]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ I actually much preferred your initial concept provided you make a few tweaks. <br /> <br /> Something like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Chapter Master, Bike, Shield Eternal, Thunder Hammer, Artificer Armour <br /> 250pts <br /> <br /> T- Bike Squad <br /> 5x Bikes, 2x Melta Guns<br /> 125pts <br /> <br /> T- Bike Squad <br /> 5x Bikes, 2x Melta Guns<br /> 125pts <br /> <br /> T- Bike Squad <br /> 5x Bikes, 2 with Grav Guns <br /> 135pts <br /> <br /> T- Bike Squad <br /> 5x Bikes, 2 with Grav Guns <br /> 135pts <br /> <br /> T- Bike Squad <br /> 5x Bikes, 2 with Grav Guns <br /> 135pts <br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Pod <br /> 190pts <br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers, Pod<br /> 190pts <br /> <br /> E- Ironclad Dreadnought, Heavy Flamer, Melta gun, Ironclad Assault Launchers , Pod<br /> 190pts <br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Thunderfire Cannon, Pod<br /> 135pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Thunderfire Cannon, Pod<br /> 135pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Thunderfire Cannon<br /> 100pts<br /> <br /> 1845pts<br /> <br /> 5 to spare. I'll say right now, your weakness is obvious: no <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. If someone brings heavy air. you do however have the mobility and firepower to eviscerate, if not outright table what they do have on in the early game. It isn't the best <span class="glossaryitem" onmouseover='gp(445);'>IH</span> list I could think of, but in the spirit of what you initially wanted, I like it.<br /> <br /> Empty pods allow all 3 Ironclads to come on T1. Your deployed <span class="glossaryitem" onmouseover='gp(420);'>TFCs</span> add great fire support. The bikes have firepower but be careful how you apply it. They will fall to volume of fire just like terminators. You're not light on scoring per se, but manage your expectations when pondering just how much of the kill load they'll be shouldering. The answer should typically be, not very much.<br /> <br /> Good luck!]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 00:04:04]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ What flyers cause Ironclads a problem? Unless they hover they'll struggle to even get 1 round of shooting at the Ironclads. Dropping 6 even into interceptor heavy Tau will cause problems (9 intercepting Broadsides should do 4 Hull Points before any applicable cover saves). Massed AV13 can work well in the S7 heavy meta of 6th.]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 00:17:21]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ @ The shrike. You need the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> to be able to take Dreds as Elites and Heavy Support]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 00:57:39]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ Im happy to see you added drop pods!!]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 01:14:53]]> GMT</pubDate>
				<author><![CDATA[ kaiservonhugal]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ @Sinji, that's why my suggested list only had 3, from Elites! <br /> <br /> Attention to detail buddy!]]></description>
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				<pubDate><![CDATA[Wed, 20 Nov 2013 01:18:46]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>1850pts Iron Hands Dread Mob</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ef2c07eeee43c33f794e9a4399a556a1.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/564002/6267824.page"><b>The Shrike wrote:</b></a><br/>@Sinji, that's why my suggested list only had 3, from Elites! <br /> <br /> Attention to detail buddy!</div></blockquote><br /> <br /> Rodger that. <span class="glossaryitem" onmouseover='gp(57);'>HS</span> has Thunderfire Cannons not dreads.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/564002/6268188.page</link>
				<pubDate><![CDATA[Wed, 20 Nov 2013 04:00:37]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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