<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ Hey guys, just playing around with lists again, since <span class="glossaryitem" onmouseover='gp(10);'>BA</span> arent ultra competitive. I wanted to see how people would react to a list like this.<br /> <br /> <blockquote class="uncited"><div><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Librarian (<span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, Combi-Melta) - 135<br /> <br /> Elites:<br /> <br /> Assault Terminators (10 man, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>) - 450<br /> <br /> Assault Terminators (10 man, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>) - 450<br /> <br /> Assault Terminators (10 man, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>) - 450<br /> <br /> Troops:<br /> <br /> Assault Marines (Flamer, Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(51);'>HB</span>) - 125<br /> <br /> Assault Marines (Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(51);'>HB</span>) - 120<br /> <br /> Assault Marines (Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(51);'>HB</span>) - 120<br /> </div></blockquote><br /> This comes out to 1850 on the dot. I'm disregarding any Heldrakes so I can shove as many Terminators in the list I can. <br /> <br /> What do you guys think? A breath of fresh air to throw into the current competitive meta?<br /> <br /> Thanks,<br /> <br /> Lucarikx<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333529.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333529.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 17:51:57]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ honesty? Drop a term squad. grab corbulo and 2 priests w/ powerfists. the <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> on the terms is GREAT, also you get +1 <span class="glossaryitem" onmouseover='gp(123);'>str</span> on charges with this!. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> your <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, take advantage of the few good things we have <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333544.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333544.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 17:58:41]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ I like it, Fast tanks and all... Might add  or switch one or more transports for a d-pod with a Becon, or maybe you try to get some Homers some how? Your ability to arrive en mas at the target would seem critical to me? ...raiden has a valid suggestion for sure! Try to get <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> in there some how, Saguinary Priests in Terminator Armor? There are ways... <br /> <br /> There is some 'synergy' in swapping half(ish) of a Termie Sqd for 1 Sanguinary priest for each Assault Squad: The Termies are already purty bada** so why not give the <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> to the Power Armor guys? Then the Rzr Bks are at full capacity, but that's just from my own OCD mostly! ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333546.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333546.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 17:59:24]]> GMT</pubDate>
				<author><![CDATA[ Dagger]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ you can <span class="glossaryitem" onmouseover='gp(471);'>DS</span> sang priest <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> wait, gotta give em jumppacks<br /> but eh, just don't use them! <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> hm sang priest in terminator is better bet. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333618.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333618.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 18:26:45]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Re:Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ i agree with raiden, drop sum termies, add sum sang guard in termie armor and its decent]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333875.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333875.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 19:37:06]]> GMT</pubDate>
				<author><![CDATA[ chaplain iktinos]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ use the points from dropping the terminators (getting 2 priests) to grab some <span class="glossaryitem" onmouseover='gp(471);'>DS</span> honor guard w/ chapter banner. the banner makes all your units SOOOO much stronger. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333906.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333906.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 19:44:23]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Re:Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ what does the banner even do?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333908.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333908.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 19:45:27]]> GMT</pubDate>
				<author><![CDATA[ chaplain iktinos]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ +1 attack to all units in 12". its a force multiplier! <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> also, consider going 7TH/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> 3 <span class="glossaryitem" onmouseover='gp(80);'>LC</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333973.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6333973.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 20:01:17]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ The biggest issue is that it is going to take a few turns for you to even get near combat. Your opponent will be unscathed for almost 2 whole turns.<br /> <br /> But I get where you are going with it. <span class="glossaryitem" onmouseover='gp(10);'>BA</span> can't win the boys over toys lists against the newer armies, so you might as well try taking lots of toys.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6334048.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6334048.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 20:28:36]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ also, drop the razorbacks, and go drop pods/ saves you points (can take drop pods for free if you drop your jumppacks) to give them 2 special weapons (<span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> lets you take 2 specials at 5? I never run my ASM at 5 so im a bit fuzzy)  and lets you deny a whole turn of shooting! ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6334613.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6334613.page</link>
				<pubDate><![CDATA[Wed, 11 Dec 2013 23:04:14]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d11e3512868cff925ce3a3c342a46c50.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/567798/6334613.page"><b>raiden wrote:</b></a><br/>also, drop the razorbacks, and go drop pods/ saves you points (can take drop pods for free if you drop your jumppacks) to give them 2 special weapons (<span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> lets you take 2 specials at 5? I never run my ASM at 5 so im a bit fuzzy)  and lets you deny a whole turn of shooting! </div></blockquote><br /> The Razorbacks are for objective grabbing. Dropping in his only scoring units is pretty much conceding the game.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336542.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336542.page</link>
				<pubDate><![CDATA[Thu, 12 Dec 2013 14:43:23]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ pods can be placed on obj. with potential for 1-several turns of denying shooting. (descent of angels lets you reroll any reserve roll,) and can be placed for obj. grabbing. razorbacks won't last 5 turns. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336662.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336662.page</link>
				<pubDate><![CDATA[Thu, 12 Dec 2013 15:31:35]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Re:Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ Descent of Angels only works if the unit has all Jump Packs, so I won't get the re-roll. I'm not to sure about using the Pods. I would be basically giving my troops away. I might try the Sang. Priests, but I feel a little more comfortable with 10 Hammernators instead of Corbulo and 2 Priests.<br /> <br /> Lucarikx]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336830.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336830.page</link>
				<pubDate><![CDATA[Thu, 12 Dec 2013 16:35:40]]> GMT</pubDate>
				<author><![CDATA[ Lucarikx]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ In my experience, an extra terminator is more survivable than giving them a 5+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> roll. And Hammernators dont need Furious Charge so the points for the priest is not as efficient as with some other units. Corbulo is interesting in this setup as you are foot slogging and you can use him a wound soaker but I am not sure where you would find the points.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d11e3512868cff925ce3a3c342a46c50.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/567798/6336662.page"><b>raiden wrote:</b></a><br/>pods can be placed on obj. with potential for 1-several turns of denying shooting. (descent of angels lets you reroll any reserve roll,) and can be placed for obj. grabbing. razorbacks won't last 5 turns. </div></blockquote><br /> Placing a pod on an objective does nothing for you. And how does the pod deny shooting? You completely hide the razorbacks or even put them in reserve.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336889.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336889.page</link>
				<pubDate><![CDATA[Thu, 12 Dec 2013 16:49:44]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ You can't put the razor backs in reserve if you reserve the terminators. You can however reserve the pods. <span class="glossaryitem" onmouseover='gp(493);'>DoA</span> works with any unit that has that special rule. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336916.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336916.page</link>
				<pubDate><![CDATA[Thu, 12 Dec 2013 16:58:13]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ Raiden, look closely at the codex and see how very few units have <span class="glossaryitem" onmouseover='gp(493);'>DoA</span>. Jump Packs confer most of our units the <span class="glossaryitem" onmouseover='gp(493);'>DoA</span> rule. They do not have the rule inherently.<br /> <br /> And while he could reserve the termies, <span class="glossaryitem" onmouseover='gp(280);'>OP</span> never mentioned if that was the plan. Maybe he will chime in. <span class="glossaryitem" onmouseover='gp(1);'>2D6</span> scattering Terminators is a risky proposition.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336932.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6336932.page</link>
				<pubDate><![CDATA[Thu, 12 Dec 2013 17:05:06]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ What happens if playing serp spam/spiders/bikes, <span class="glossaryitem" onmouseover='gp(27);'>DE</span> in fast skimmers, suited tau, white scars, other <span class="glossaryitem" onmouseover='gp(10);'>BA</span> with fast vehicles/shooty <span class="glossaryitem" onmouseover='gp(457);'>jps</span>, scythe spam or <span class="glossaryitem" onmouseover='gp(69);'>IG</span> armoured company? You will never land a hammer against these lists! They will dance away at every chance they get and focus their firepower on your scoring. It will be like a british square who have run out of ammunition trying to hunt down a squadron of french horse. Or a block of pikemen trying to engage the formations of the mongols. I like it, but their are so many common lists out there that you just wont touch... literally!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Unless of course you are playing on a small board or deepstrike your units scattered around the board (combat squaded) so the opponents units have to be in range of at least something. But then you will have scattered your forces so a mobile opponent can concentrate on a unit at a time.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6337163.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6337163.page</link>
				<pubDate><![CDATA[Thu, 12 Dec 2013 18:06:56]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ A Blood Angels unit with this specia l rule can re-roll failed<br /> reserve rolls if arriving by Deep Strike. Also, due to the<br /> precision of their descent, it scatter <span class="glossaryitem" onmouseover='gp(24);'>D6</span>" less<br /> <br /> straight from the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> dex. <br /> <br /> if a model has the <span class="glossaryitem" onmouseover='gp(493);'>DoA</span> special rule taking jumppacks  off won't take it away.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6340181.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6340181.page</link>
				<pubDate><![CDATA[Fri, 13 Dec 2013 17:22:58]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ Once again you need to read the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> for your own codex:<br /> <br /> Page 23 – Descent of Angels.<br /> Change this entry to read “A Blood Angels unit composed<br /> entirely of models with this special rule can re-roll failed<br /> reserve rolls if arriving by Deep Strike using its Jump Packs.<br /> Also, due to the precision of their descent, the unit scatters <span class="glossaryitem" onmouseover='gp(24);'>D6</span>" rather than <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>".”<br /> <br /> Q: If a unit with the Descent of Angels rule Deep Strikes via a transport, teleport or means other than by jump pack, can the Descent of Angels rule still be used? (p23)<br /> A: No.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6340524.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6340524.page</link>
				<pubDate><![CDATA[Fri, 13 Dec 2013 19:11:08]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ So. You saying units in pods cannot reroll reserve rolls? Or is that what it is saying. I have the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> printed out but I haven't seen this <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also the fisrt time you said this you told me to look in the dex not the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6341034.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6341034.page</link>
				<pubDate><![CDATA[Fri, 13 Dec 2013 22:08:18]]> GMT</pubDate>
				<author><![CDATA[ raiden]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(493);'>DoA</span> only applies to units with Jump Packs.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6347312.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6347312.page</link>
				<pubDate><![CDATA[Mon, 16 Dec 2013 14:25:46]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
			</item>
			<item>
				<title>Blood Angels 1850 - Bloodwing (Deathwing wanna-be!) - Competitive</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d11e3512868cff925ce3a3c342a46c50.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/567798/6333973.page"><b>raiden wrote:</b></a><br/>+1 attack to all units in 12". its a force multiplier! <br /> </div></blockquote><br /> <br /> Unfortunately, no.<br /> <br /> "All friendly units within 12" of the banner bearer re-roll failed Morale and Pinning Tests.<br /> In addition, <i>all models in the same unit as the Chapter Banner</i> have +1 Attack whilst the banner bearer is alive"<br /> - Codex: <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, page 52<br /> <br /> About the list, what everyone else has said.<br /> Drop one Termie squad and get <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> everywhere. Even more valuable with those 40 pt models.<br /> Your Assault Marines seem fine, keep the Razorbacks. But seriously, if you can get the points take flamers to the other squads as well.<br /> Only 5 points and effective. Melta bombs on the Sgt's have never hurted me either.<br /> And Heavy Bolter is good all around, but TLPlas/Las weapon is great. Your <span class="glossaryitem" onmouseover='gp(482);'>AT</span> could use some backup.<br /> Or if you're tight on points, take <span class="glossaryitem" onmouseover='gp(336);'>HF</span>. Always worth it for me.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6347811.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/567798/6347811.page</link>
				<pubDate><![CDATA[Mon, 16 Dec 2013 17:31:08]]> GMT</pubDate>
				<author><![CDATA[ soomemafia]]></author>
			</item>
	</channel>
</rss>