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		<title><![CDATA[Latest posts for the thread "Watcha do about that pyrovore?"]]></title>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ Was looking at the unit and how to make him worth his current points.<br /> <br /> Best solution I came up with was reducing him to 2 wounds and making him a beast.<br /> <br /> Torrent seemed a little over the top to me.]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 17:58:20]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ Torrent seems fine, not sure how reducing it to 2 wounds would improve it. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 18:11:32]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6625d99bb1ec3251df15a690c7df74f5.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573229/6433499.page"><b>Valkyrie wrote:</b></a><br/>Torrent seems fine, not sure how reducing it to 2 wounds would improve it. </div></blockquote><br /> <br /> I simply thought that losing a wound for beast status merited the same points cost it is currently at.]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 18:13:19]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ Oops, thought you meant making him a beast as in "making him extremely powerful" rather than actually changing his Unit Type to Beast. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 20:39:24]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6625d99bb1ec3251df15a690c7df74f5.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573229/6434118.page"><b>Valkyrie wrote:</b></a><br/>Oops, thought you meant making him a beast as in "making him extremely powerful" rather than actually changing his Unit Type to Beast. </div></blockquote><br /> <br /> It would give him 6" extra range instead of 12" and give them some assault-ability]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 20:43:45]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Re:Watcha do about that pyrovore?</title>
				<description><![CDATA[ Make him an upgrade option for broods. For every 10 models in the squad, one pyrovore may be taken as a character model in the brood. No longer takes up a valuable Elites slot, no longer some sort of sick joke out in the open as hes inside of a unit, can also tank wounds if necessary (though on gaunts this isn't really relevant). Some sort of weapon upgrade would be advantageous as well, though points cost may have to be reconsidered. Maybe even make it so that having at least 2 pyrovores fire at the target unit (and hit it!) before charging lets the brood count as having assault grenades.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 01:13:52]]> GMT</pubDate>
				<author><![CDATA[ Rav1rn]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ maybe an upgrade to allow a gets hot! melta shot?]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 03:05:30]]> GMT</pubDate>
				<author><![CDATA[ BewareOfTom]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ Make him an upgrade to a warrior brood?<br /> So, for every 3 warriors 1 can be a pyrovore?<br /> <br /> They have similar enough stats for it to fly.<br /> <br /> Another fix is to make the acid maw not limit you to 1 attack. 3 S5AP2 attacks on the charge would make him useful even with his lowly <span class="glossaryitem" onmouseover='gp(149);'>WS</span>.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 08:12:19]]> GMT</pubDate>
				<author><![CDATA[ BoomWolf]]></author>
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				<title>Re:Watcha do about that pyrovore?</title>
				<description><![CDATA[ Maybe s4 (or s3) ap3 "acid" template. Its supposed to be a feeder and digestion organism. Everything on him is acid, except for the fire. And if the codex lacks anything its low <span class="glossaryitem" onmouseover='gp(6);'>ap</span> shooting. I think it would be good enough to be usable but not <span class="glossaryitem" onmouseover='gp(280);'>op</span>.<br /> <br /> And I totally missed the part about acid maw being limited to one attack. Someone had to say "wait... pyrovores are too good... we need to take them down a peg..." ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jan 2014 05:04:21]]> GMT</pubDate>
				<author><![CDATA[ rbacus]]></author>
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				<title>Re:Watcha do about that pyrovore?</title>
				<description><![CDATA[ Doesn't an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Hellhound's Inferno Cannon has some additional range before placing the flame template? That should allow him to keep his distance.<br /> I also agree with the person that mentioned an upgrade to a Warrior squad, just maybe a cheap or even free upgrade if it's replacing a Warrior.]]></description>
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				<pubDate><![CDATA[Fri, 17 Jan 2014 05:11:34]]> GMT</pubDate>
				<author><![CDATA[ SkavenLord]]></author>
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				<title>Re:Watcha do about that pyrovore?</title>
				<description><![CDATA[ My take on it: make it scary and let the player figure out how to get close to the enemy.<br /> <br /> 1: Flamespurt: template S5 <b><span class="glossaryitem" onmouseover='gp(6);'>AP</span>(1D6) </b>As1. <br /> 2: Acid Maw: ignore the sentence before the profile (the one saying it is a single attack).  <br /> <div style="margin-top:5px; margin-bottom:10px;">
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Other solutions like AP3 for the Flamespurt may be broken and sound too much &quot;against space marines&quot;. The Pyrovore now has a chance of obliterating heavy infantry at range, yet it is not statistically more powerful (AP4 -&gt; <span class="glossaryitem" onmouseover='gp(6);'>AP</span>(3.5)). It is however a menace that must be taken care of. <br /> The buff to Acid Maw would be a little too much in other unit, but keep in mind it is a W2 I2 WS3 A2 Sv4+ 40 points model.
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</div><br /> <br /> So that is a S5 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>(1d6) template followed by three S5 AP2 close combat attacks. Who is laughing now?<br /> <br />  ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jan 2014 11:01:25]]> GMT</pubDate>
				<author><![CDATA[ da001]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ Give it that thing that the Necrons have that degrades enemy armour on a hit.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 15:20:08]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fe9ba0554ff96fbe11770b3a0d31e11c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573229/6433433.page"><b>ductvader wrote:</b></a><br/>Was looking at the unit and how to make him worth his current points.<br /> <br /> Best solution I came up with was reducing him to 2 wounds and making him a beast.<br /> <br /> Torrent seemed a little over the top to me.</div></blockquote><br /> Giving the Pyrovore beast type movement doesn't make much sense given that it's built like a tortoise.   I just can't imagine the fat thing moving with anything resembling speed or grace unless it turned itself around and used it's flame spout as a jet engine.   ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 16:10:44]]> GMT</pubDate>
				<author><![CDATA[ Kain]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/88df8e94ebd2136e0c69e01a6f4c0ca6.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573229/6454494.page"><b>Kain wrote:</b></a><br/>I just can't imagine the fat thing moving with anything resembling speed or grace unless it turned itself around and used it's flame spout as a jet engine.   </div></blockquote><br /> <br /> <img src="http://24.media.tumblr.com/tumblr_lz429cWyrL1qffemdo1_500.png" border="0" /><br /> <br /> Son... Just don't.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 16:19:30]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/22c911076cab533e6705251b886057a7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573229/6454507.page"><b>lord_blackfang wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/88df8e94ebd2136e0c69e01a6f4c0ca6.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573229/6454494.page"><b>Kain wrote:</b></a><br/>I just can't imagine the fat thing moving with anything resembling speed or grace unless it turned itself around and used it's flame spout as a jet engine.   </div></blockquote><br /> <br /> <img src="http://24.media.tumblr.com/tumblr_lz429cWyrL1qffemdo1_500.png" border="0" /><br /> <br /> Son... Just don't.</div></blockquote><br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/E284IfUyssc?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/><br /> <br /> Haters gonna hate.  ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 16:34:19]]> GMT</pubDate>
				<author><![CDATA[ Kain]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ The problem is Acid maw. Previously, Acid Maw could be used like it was an AP2 <span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, but now with the sub all attacks for one crappy one (despite the AP2), it's gone down. The biggest strike against pyrovores is the loss of pods.<br /> <br /> Make them an assault unit: keep acid maw, add acid blood standard, and make them beasts. pretty much the anti-assault unit; you charge them, they overwatch with heavy flamers, then if you wound them, they bleed all over you.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 17:29:57]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
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				<title>Watcha do about that pyrovore?</title>
				<description><![CDATA[ Or how about, as previously suggested, making them upgrades to a brood or Gaunts or Hormies? Normally I despise this idea type, I prefer to see units are their own, but in the case of the Pyrovore it must be down.<br /> <br /> No to giving them beast. They are slow, dumb and fethwits, even says so in the (5th ed at least) codex that the Flamespurt has a bigger brain and better reactions.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 01:17:59]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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