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				<title>Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ It's been a long time since I've played, historically a user of Dark Angels. Back in 5th ed i wanted to put forth a triple wing army, really wanted to deep strike some <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> death wing termies via ravening homers with long range support provided by scout snipers and whirlwinds. <br /> <br /> I went about purchasing that list but never assembled it all let alone put in on the tabletop -life got in the way. In total I had collected: Sammael, old Asmodai,  2 ravening battle forces, 2 other land speeders, 1 whirlwind, two sniper scout squads of five, 3x <span class="glossaryitem" onmouseover='gp(19);'>CC</span> termy squads (Each 2THSS, 3 x <span class="glossaryitem" onmouseover='gp(80);'>LC</span>) land raider and a land raider crusader. <br /> <br /> Now Im trying to resurrect that force into something competitive keeping in mind all the sixth ed rule changes. <br /> <br /> Here it is:<br />  <br /> <br /> Iron Hands<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Master of the Forge on bike, 110<br /> <br /> <br /> Elites:<br /> <span class="glossaryitem" onmouseover='gp(83);'>LOTD</span> x 10, 250<br /> <br /> Troops:<br /> Sniper scouts x 10, 120<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span><br /> Land raider crusader (Empty!), 250<br /> Whirlwinds x 2, 130<br /> <br /> <br /> Ravenwing<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian on bike, 85<br /> Command squad of black knights (3) with standard of devastation, 180<br /> <br /> Troops:<br /> 2 x ravenwing attack squadrons with 6 bikes, attack bike with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and land speeder typhoon with multimelta. 582<br /> <br /> Total: 1707. <br /> <br /> <br /> Basically I have thought up a very different, gun line army, structurally based around the Std of Devastation. <i>And no termies.</i><br /> <br /> Iron hands form the primary deployment with <span class="glossaryitem" onmouseover='gp(384);'>MOTF</span> leading, with 2x5man/1x10man Legion of the Damned (who will all be converted <span class="glossaryitem" onmouseover='gp(25);'>DA</span> vets)(?any problem with this?) and an allied Ravenwing force.<br /> <br />  The <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice for the ravenwing force is a librarian with Divination. <br /> <br /> I'm planning to surround the Std of Devastation with ten <span class="glossaryitem" onmouseover='gp(83);'>LOTD</span> out front with a land raider crusader (but not inside), providing cover for the Ravenwing command unit holding the banner, and two full RAS on either side; who stay put until they have to peel off and secure objectives late in the game. Correct me if I am wrong, but in a tight formation thats 120 bolter shots even with movement, all re-rolling to hit and 40 of which ignore cover due to the flaming projectiles rule. <br /> <br /> Again whirlwinds and sniper scouts provide cover fire from far corners.<br /> <br /> The other ploy would be to outflank the enemy with the ravenwing troops then deep strike the <span class="glossaryitem" onmouseover='gp(83);'>LOTD</span> close to the Banner and objectives to provide fourfold cover ignoring bolter fire to uproot them from secured positions.<br /> <br /> There are some holes, there is no anti flyer here and the force would be below par in close combat. <br /> <br /> Would love your comments.]]></description>
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				<pubDate><![CDATA[Wed, 15 Jan 2014 12:02:13]]> GMT</pubDate>
				<author><![CDATA[ mecca]]></author>
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				<title>Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ Hey buddy! Took a look, the idea is nice, not sure how it would work.<br /> <br /> First things first, ravenwing attack squadrons cannot be troops choices in allied detachment. It sucks major balls, but that's why ravenwing is my primary - because there is no way around it, Secondly, to get them as troops you have to take either sammael or Azreal. These 2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s are the only ones that unlock ravenwing as troops choices!<br /> <br /> All is not lost though, we can make this work! You need to swap the iron hands to allied detachment, and move the heavy choices to the dark angels, drop the meltas from the speeders, you need to keep those guys as far away as possible. Then we jus need to work out how to work Sammy in so that bikes are troops. Why do you want div on the Libby? Considering the majority of your army is twin linked anyway, prescience seems kinda pointless?  Let me know what you think, we can make this work with some shuffling!]]></description>
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				<pubDate><![CDATA[Wed, 15 Jan 2014 15:18:14]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Re:Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ Hey mate thanks for pointing that out!<br /> <br /> Just trying to work out what to keep and what to lose.<br /> <br /> Will take that land speeder advice on board, cheers - maybe typhoon + <span class="glossaryitem" onmouseover='gp(51);'>HB</span> will make it more survivable. <br /> <br /> I'd prefer Sammael to azrael<br /> .<br /> Do you think it'll still be useful to run a librarian with Div to follow the <span class="glossaryitem" onmouseover='gp(83);'>LOTD</span> squad? Maybe it's an expensive buff. <br /> <br /> how many units can you have as an allied contingent? 1hq, 1 troops and only one of anything else?<br /> <br /> And whats your view on land speeder squads?<br /> <br />  thanks]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 02:42:07]]> GMT</pubDate>
				<author><![CDATA[ mecca]]></author>
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				<title>Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ Allied detachments are 1 <span class="glossaryitem" onmouseover='gp(56);'>hq</span>, 1 elite, 2 troops, 1 fast attack and 1 heavy support. <br /> <br /> I run sammael, the problem is it specifies the Ravenwing squads only become troops if he is in your primary detachment (not allied, it doesn't work then!)<br /> <br /> The Libby's a nice idea with <span class="glossaryitem" onmouseover='gp(83);'>LoTD</span>, the issue is that they have to deep strike, and he can't, so you're never guaranteed that they'll be near each other!<br /> <br /> Personally, I can't get land speeders to work for me. I'm not saying they are bad in general, I've heard a lot of success stories, but for me they're crap. Once in a very blue moon they perform well. And when they do they're awesome, but it's so rare. Personally I just think they're too fragile. Take a heavy bolter attack bike and a heavy bolter speeder. The speeder is 5 points more. Then take a Lascannon hit. 2's wound the attack bike. He has another wound. 2's penetrate a speeder, he could now be wrecked/blown up. And their cover saves are the same. Like I said, it's personal experience and preference. I just don't rate them.]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 06:27:58]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Re:Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ Forget ravenwing attack squads as allies. They work well on mass as troops or not at all.<br /> <br /> As an ally providing bikes, <span class="glossaryitem" onmouseover='gp(25);'>DA</span> are best used to provided Ravenwing command squads and black knights. <br /> <br /> You ally contingent could look something like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian - Bike, PFG<br /> <br /> Ravenwing Command Squad - 5 bikes (check <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> if you haven't already) Ravenwing standard (possibly apothecary) <br /> <br /> TROOPS<br /> Scouts - Snipers<br /> <br /> FAST ATTACK<br /> Black knights x 5/6]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 18:52:33]]> GMT</pubDate>
				<author><![CDATA[ Big Blind Bill]]></author>
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				<title>Re:Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/75ae2db8519dec356597412dae470de8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573608/6445831.page"><b>Big Blind Bill wrote:</b></a><br/>Forget ravenwing attack squads as allies. They work well on mass as troops or not at all.<br /> <br /> As an ally providing bikes, <span class="glossaryitem" onmouseover='gp(25);'>DA</span> are best used to provided Ravenwing command squads and black knights. <br /> <br /> You ally contingent could look something like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian - Bike, PFG<br /> <br /> Ravenwing Command Squad - 5 bikes (check <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> if you haven't already) Ravenwing standard (possibly apothecary) <br /> <br /> TROOPS<br /> Scouts - Snipers<br /> <br /> FAST ATTACK<br /> Black knights x 5/6</div></blockquote><br /> <br /> A nice allied detachment, problem is - he's already bought the Ravenwing battle forces!]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 18:58:04]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Re:Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ Well he should make <span class="glossaryitem" onmouseover='gp(25);'>DA</span> his primary army for best effect then.<br /> <br /> The landraider should also be taken as from <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, as it will then benefit from the standard. <br /> <br /> Iron hands and <span class="glossaryitem" onmouseover='gp(83);'>LOTD</span> would make better allies. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 19:02:23]]> GMT</pubDate>
				<author><![CDATA[ Big Blind Bill]]></author>
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				<title>Re:Iron hands + LOTD + Ravenwing 1750pts</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/75ae2db8519dec356597412dae470de8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/573608/6445874.page"><b>Big Blind Bill wrote:</b></a><br/>Well he should make <span class="glossaryitem" onmouseover='gp(25);'>DA</span> his primary army for best effect then.<br /> <br /> The landraider should also be taken as from <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, as it will then benefit from the standard. <br /> <br /> Iron hands and <span class="glossaryitem" onmouseover='gp(83);'>LOTD</span> would make better allies. </div></blockquote><br /> <br /> ^^^^this exactly!]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 19:41:24]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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