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		<title><![CDATA[Latest posts for the thread "1850 Space Marines"]]></title>
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				<title>1850 Space Marines</title>
				<description><![CDATA[ I'm currently designing my Red Scorpions army using the Ultramarines tactics from the Space Marine Codex. I've got for a Mechanised style list and need a little help in Finalising it so I can finish buying it! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I'd like to keep this as mechanised as possible without the need for going full drop pod spam (most likely semi competitive) any help would be appreciated <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Tigirius 165<br /> <br /> Command Squad 210<br /> 5 Plasma Guns, Rhino<br /> <br /> Troops:<br /> <br /> 10 Tactical Marines 185<br /> Meltagun, Rhino<br /> <br /> 10 Tactical Marines 185<br /> Meltagun, Rhino<br /> <br /> 10 Tactical Marines 185<br /> Meltagun, Rhino<br /> <br /> 5 Scouts 115<br /> Shotguns, Sergeant W/Combi Melta & Meltabombs in a Land Speeder Storm<br /> <br /> Fast Attack:<br /> <br /> 2 Land Speeder Typhoons 150<br /> <br /> 2 Land Speeder Typhoons 150<br /> <br /> Stormtalon 125<br /> Skyhammer Missiles<br /> <br /> Heavy Support:<br /> <br /> Vindicator 125<br /> <br /> Vindicator 125<br /> <br /> 1720/1850<br /> <br /> I then have 3 potential routes to take with the remaining points which I am unsure about, between:<br /> Thunderfire Cannon<br /> Auto/Las Pred<br /> <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Squad with 4 <span class="glossaryitem" onmouseover='gp(328);'>MLs</span><br /> <br /> Tiggy will go with Command Squad and give them re-rolls and go heavy infantry/<span class="glossaryitem" onmouseover='gp(93);'>MC</span> hunting whilst the rest of the army is pretty self explanatory, how does it look? All Comments Welcome! ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 09:40:14]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>Re:1850 Space Marines</title>
				<description><![CDATA[ Well I hate rhinos so....]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 09:51:34]]> GMT</pubDate>
				<author><![CDATA[ Rupertrampton]]></author>
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				<title>1850 Space Marines</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f346f7f565b6a15e162fc8cf86f486f9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/576516/6483555.page"><b>Rupertrampton wrote:</b></a><br/>Well I hate rhinos so....</div></blockquote><br /> So...you are just going to write a pointless comment which in no way benefits the writer or others interested in making a similar list and gives nothing but a bias opinion with no reasoning behind the dislike for that particular unit.  <br /> The rhinos are a mere 4/16 units in the army and, even more so, are only 140 points out of 1850, so to give no feedback based on that reason is just a waste of time to everyone.  <br /> As for your 4 options, I am not a fan of <span class="glossaryitem" onmouseover='gp(29);'>dev</span>'s or the thunder fire so for me I would take either the Pred or dread.  The Pred is prob your best bet as it can help take some fire off the Vindi's]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 19:02:52]]> GMT</pubDate>
				<author><![CDATA[ cheapbuster]]></author>
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				<title>Re:1850 Space Marines</title>
				<description><![CDATA[ I would suggest the thunderfire be your add. I don't ever leave home without my 2 thunderfire cannons.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 20:00:33]]> GMT</pubDate>
				<author><![CDATA[ MADLarkin]]></author>
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				<title>1850 Space Marines</title>
				<description><![CDATA[ I would replace rhino for the command squad with a drop pod. <br /> Get them in range for mass plasma quicker]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 22:12:49]]> GMT</pubDate>
				<author><![CDATA[ ninjafiredragon]]></author>
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				<title>Re:1850 Space Marines</title>
				<description><![CDATA[ Maybe instead of a rhino for the command squad switch it out for a razorback. This will still fit the squad and give another gun (personal choice) to add to the firepower of the squad.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 22:28:22]]> GMT</pubDate>
				<author><![CDATA[ Punisher Gatling Cannon]]></author>
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				<title>1850 Space Marines</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/09960bfd6ead633d604cf67e9caa71fd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/576516/6485757.page"><b>ninjafiredragon wrote:</b></a><br/>Get them in range for mass plasma quicker</div></blockquote><br /> and not to mention death/slay the warlord]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 22:44:41]]> GMT</pubDate>
				<author><![CDATA[ cheapbuster]]></author>
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				<title>1850 Space Marines</title>
				<description><![CDATA[ Definitely thunderfire - it never fails to destroy units and with high toughness tends to last longer than it should.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 22:59:57]]> GMT</pubDate>
				<author><![CDATA[ Hoff Starr]]></author>
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				<title>1850 Space Marines</title>
				<description><![CDATA[ I'm another advocate for the thunderfire cannon. And with the last 30 points why not give your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads multi meltas as well?]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 08:13:31]]> GMT</pubDate>
				<author><![CDATA[ Tarthenal]]></author>
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