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		<title><![CDATA[Latest posts for the thread "New Nurgle from DV"]]></title>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ Hows it going people, I have finally had a chance to open up one of my <span class="glossaryitem" onmouseover='gp(437);'>DV</span> boxes. loving the modles and have some good ideas to nurgle up these dark angels. <br /> <br /> I test painted the first chosen, liked it so i painted the rest of the squad, but now they are all pained i dont really like it so much, i think it looks way to clean cut.<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span> the champion is in the dipp pot right now getting stripped down. (messed up the dead decaying skin on his head)<br /> <br /> could you guys help me out with the paint scheme, maybe ideas i hadnt thought about..<br /> <br /> <br /> thanks.....]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 16:30:02]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ Uuuh... help? These dudes look awesome.]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 17:27:11]]> GMT</pubDate>
				<author><![CDATA[ Kosake]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ I would also echo that you did a good job painting them and most would be happy to field them I think. I particularly liked the extra sculpting details you added on the weapons shoulder pads and bases.<br /> <br /> It sounds like you just prefer a bit of a different look. I have seen some people dry brush a lighter color over nurgle to give a bit of a moldy look and I have seen people use green glazes on things to show slime/poison. I noticed your models are a bit glossy which many prefer perhaps try some more matte or a combination to create less of a shiney look? These are all just preference ideas that depending n the person they may or may not like. I also think your browns for the trim could be weathered and highlighted a bit differently to show decay they are pretty contrasting and in good shape at the moment. Not sure how much else I could suggest because you did a good job in my opinion.<br /> <br /> Cheers Palmer]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 18:02:24]]> GMT</pubDate>
				<author><![CDATA[ PalmerC]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ Thanks for the compliments. Im am glad my sculpting was noted as i will me using a whole lot of green stuff on my nurgle army and has really bossted my confidence.<br /> <br /> I did give a slight dry brush or nurgling green over, but might try mixing with white to make it lighter, i dont notmally use glazes, i will look into that. <br /> <br /> As for the shiney, do you mean on the guy running firing his bot pistol and a bit on the bases? the marine was me tesying out nurgle's rot and on the base water effects ( trying for a living nurgle forset base, but starting to think i should go pinky bases a bit like juba jubas belly in Zelda Ocarina of time) For the trim I tested out Typhus corrosion and ryza rust............ although i didnt put it over a sliver, but i am not sure if it actually makes a difference.<br /> <br /> The paint job it not to bad, but to me they just look to clear a crisp, but i am not sure if thats to do with the amount of detail and lack of nurgle type features.<br /> <br /> But thanks alot for your input.<br /> <br /> <br /> Slim<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 22:31:34]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ I think they look pretty good although I would like to see photos with better lighting on the figures...]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 03:58:25]]> GMT</pubDate>
				<author><![CDATA[ timd]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/577253/6496680.page"><b>Slimob wrote:</b></a><br/>Thanks for the compliments. Im am glad my sculpting was noted as i will me using a whole lot of green stuff on my nurgle army and has really bossted my confidence.<br /> <br /> I did give a slight dry brush or nurgling green over, but might try mixing with white to make it lighter, i dont notmally use glazes, i will look into that. <br /> <br /> As for the shiney, do you mean on the guy running firing his bot pistol and a bit on the bases? the marine was me tesying out nurgle's rot and on the base water effects ( trying for a living nurgle forset base, but starting to think i should go pinky bases a bit like juba jubas belly in Zelda Ocarina of time) For the trim I tested out Typhus corrosion and ryza rust............ although i didnt put it over a sliver, but i am not sure if it actually makes a difference.<br /> <br /> The paint job it not to bad, but to me they just look to clear a crisp, but i am not sure if thats to do with the amount of detail and lack of nurgle type features.<br /> <br /> But thanks alot for your input.<br /> <br /> <br /> Slim</div></blockquote><br /> <br /> Yes the glare seemed the most on the one you mentioned. I don't think they are overly glossy and to be honest I often like that look. Was just suggesting things that you could try to make it look different. A heavy matte look to me tends to look old and dusty as compared to a gloss. Of course it dempends on how much you put on <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 04:10:55]]> GMT</pubDate>
				<author><![CDATA[ PalmerC]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ here are the modles in better light, daylight didnt help nor did my daylight bulbs, i had to get the flash on the camera   <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> still not 100% sorry photos are not my strong point.<br /> <br /> Sorry if that came across rude I was only trying to explain and understand what you were meaning. <br /> I think i will try to dust them up a bit, and will bea weathering the trim and rusting the weapons alot more.<br /> <br /> <br /> On a side note I have had an idea for my nurgle lord and sorcerer, but need some help.<br /> <br /> I am looking for horses in proportion to the marines, i have some spare empire horses but they look like ponies with a marine on them, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.. not really the look i want. haha. <br /> <br /> I was wondering if anyone had any ideas on where to find one suitable.]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 15:30:41]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ Thanks for the improved pics! Still quite like them and they are inspiring. :-)<br /> <br /> Overall light-to-dark tonal range seems pretty limited. Darks are OK, but lights could use some assistance <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. Whites (skulls, horns) could probably use at least one more light highlight. Same with the greens and rusts. A small stipple brush could be used to add some lighter rust to the rusty parts and lighter rotten greens to the green armor.<br /> <br /> Have not looked at my <span class="glossaryitem" onmouseover='gp(437);'>DV</span> Chosen in a while and I can't tell what is original and what you have added (if anything). ]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 18:21:50]]> GMT</pubDate>
				<author><![CDATA[ timd]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ The only suggestion I would make is to give their flesh and exposed bones a slightly lighter colour so they stand out a little more from the general scheme.<br /> <br /> I would also echo timd regards some lighter rust (a good orange rust), and some lurid green pus for the guts/leaking out of seams.]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 18:26:40]]> GMT</pubDate>
				<author><![CDATA[ SilverMK2]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ Looks good, really like the brownish yellow orange theme on the weapons]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 19:32:09]]> GMT</pubDate>
				<author><![CDATA[ Bishop F Gantry]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ Thanks, I will darken all the armour trimgive it some heavy rust, as for the slime puss from the joints, I tried that with they guy running but didn't come out so well. Then dust the armour in a almost white nurgle green.<br /> <br /> But that's for another day. <br /> <br /> Wanted to get up my dark angel terminators, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. It's still <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> loads of green stuff to do but was hoping for some feed back and idea on what I could add.<br /> <br /> <br /> <br /> Sorry, last time I post from my phone, it posted all 5 pics as the same pic  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 2 Feb 2014 23:47:00]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ not normally a fan of nurgle but these look awesome!! as for horses, you want fantasy warriors of chaos knights they scale really well<br /> <br /> <a href="http://www.dakkadakka.com/gallery/366976-Black%20Templars%2C%20Knights%2C%20Optometris%2C%20Templar.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/5/15/366976_sm-Black%20Templars%2C%20Knights%2C%20Optometris%2C%20Templar.jpg" border="0" /></a><br /> <br /> theres a few more pics in my gallery if you want a closer look. lots of nice chaosy bits too!!!]]></description>
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				<pubDate><![CDATA[Mon, 3 Feb 2014 00:05:38]]> GMT</pubDate>
				<author><![CDATA[ optometris]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ Great work so far on the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> conversion.]]></description>
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				<pubDate><![CDATA[Mon, 3 Feb 2014 00:22:16]]> GMT</pubDate>
				<author><![CDATA[ Sammoth]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ Mounted Templars!! Awesome!! They really do make you think crusades!! How many are you planning to do? They look a perfect size, how easy would you say it would be to remove all the straps and sadle? I want to have it bareback, am planning to have my alt lord and sorcerer tone riding death and pestilence (or I think it's also referred to as conquer) 2 of the four horse of the apocalypse.  ]]></description>
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				<pubDate><![CDATA[Mon, 3 Feb 2014 00:25:25]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ i only have 5 now, and my templars army isnt getting anything extra as i need to paint so much of it. but at some point in the future I do plan on doing a 1500pt cavalry squad. this is what the horse body looks like without anything on it, should be a fairly simple file job to remove the saddle.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/368318-mounted%20horse%20wip.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/5/20/368318_sm-mounted%20horse%20wip.jpg" border="0" /></a><br /> <br /> I think there are some more chaos mounts in the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> warriors of chaos range with cool reared up poses for characters, and I think theres an actual nurgle one too thats a bit rotty and should be the right size, and then for death as your <span class="glossaryitem" onmouseover='gp(47);'>GS</span> skills look pretty good, I would suggest using a tomb kings skeleton horse and sculpting a big shroudy cloth over it, as I think it would be too small looking on its own, but you could beef it up a bit with some <span class="glossaryitem" onmouseover='gp(47);'>GS</span><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 3 Feb 2014 14:36:17]]> GMT</pubDate>
				<author><![CDATA[ optometris]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ Yeah, I had looked at them, but was unsure one the size ratio, think I might have to find someone with the nurgle mount or pop down to my <span class="glossaryitem" onmouseover='gp(50);'>gw</span> store to see if I can get a look see. Thinking about it if the horses of apocalypse were manipulated by chaos, they would have styled it like any other. Pestilence is easy but death is harder, I think the skeletal look is over used, but skeletal represents death universally, The ton kings skeleton horse is a good idea, I do like it, however I had a different idea for death. I found a pic that I really want it to look like, it won't be black though as the white horse is death and the pale horse is pestilence.]]></description>
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				<pubDate><![CDATA[Mon, 3 Feb 2014 18:17:25]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ There were some great undead/rotted horses from the L5R Clan Wars game, but I can't find mine to take pics and they would probably be pretty hard to find anyway.]]></description>
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				<pubDate><![CDATA[Mon, 3 Feb 2014 19:56:33]]> GMT</pubDate>
				<author><![CDATA[ timd]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ that would look pretty sweet, its got a creepier look than just a skeleton ]]></description>
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				<pubDate><![CDATA[Mon, 3 Feb 2014 21:03:35]]> GMT</pubDate>
				<author><![CDATA[ optometris]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ Hey, just giving an update on how the conversions are going. They are no where near being finished yet, but thought i would post the progress.<br /> <br /> Havent been able to do much with the terminators but I have started work on my plague marines.<br /> <br /> I found some awsome conversions done on them to have sludge barrel back packs, and as i dont have any spare chaos backpack and the conversions are great, i had to pinch the idea. <br /> <br /> Im not to happy with 2 of the terminators,, see if you can guess which 2.<br /> <br /> Let me know what you think and any ideas on how to make them even better.. <br /> <br /> Thanks]]></description>
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				<pubDate><![CDATA[Sat, 8 Feb 2014 12:16:37]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ Love the terminator with "teeth" coming up out of his chest armour.]]></description>
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				<pubDate><![CDATA[Sat, 8 Feb 2014 14:07:32]]> GMT</pubDate>
				<author><![CDATA[ SilverMK2]]></author>
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				<title>New Nurgle from DV</title>
				<description><![CDATA[ Here are the L5R zombie horses. Unit is called the Lost Moto.<br /> <br /> <a href="http://s16.photobucket.com/user/timdps/media/40k%20stuff/Nurgle/lostmoto_zps7f466a8e.jpg.html" target="_new" rel="nofollow"><img src="http://i16.photobucket.com/albums/b44/timdps/40k%20stuff/Nurgle/lostmoto_zps7f466a8e.jpg" border="0" /></a><br /> <br /> Just missed an auction for 11 of them that went for $43:<br /> <a href="http://www.ebay.com/itm/Clan-War-Lost-Moto-Undead-Cavalry-Warhammer-/251435049003?pt=Games_US&hash=item3a8ab2602b&nma=true&si=cOVT8mwjGxNxxkUswB8NJrOB1w4%253D&orig_cvip=true&rt=nc&_trksid=p2047675.l2557" target="_blank" rel="nofollow">http://www.ebay.com/itm/Clan-War-Lost-Moto-Undead-Cavalry-Warhammer-/251435049003?pt=Games_US&hash=item3a8ab2602b&nma=true&si=cOVT8mwjGxNxxkUswB8NJrOB1w4%253D&orig_cvip=true&<span class="glossaryitem" onmouseover='gp(115);'>rt</span>=nc&_trksid=p2047675.l2557</a>]]></description>
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				<pubDate><![CDATA[Wed, 12 Feb 2014 05:59:22]]> GMT</pubDate>
				<author><![CDATA[ timd]]></author>
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				<title>Re:New Nurgle from DV</title>
				<description><![CDATA[ Finally back on, so busy!!!! Anyways I broke out my nurgle again and now my test termy is almost ready, just need to add the wearthering, but opening my paint pot it had all dried up, I guess I didn't close it properly. Anyways check him out, just imagine chipped and a more rusted effect on the brown.]]></description>
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				<pubDate><![CDATA[Sun, 11 May 2014 17:05:17]]> GMT</pubDate>
				<author><![CDATA[ Slimob]]></author>
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