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		<title><![CDATA[Latest posts for the thread "best kill team army (prove wrong)"]]></title>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ I will be attending a tournament next month that consists of 2 large games~1850 (not sure on the points yet) and 2 kill team games. I will be taking my tau army. I have been thinking mostly what I am going to take for the kill team games so here is my kill team list.<br /> <br /> farsight tau:<br /> <br /> troops 3 crisis suits<br /> flamer plasma rifle (fleashbane)<br /> flamer plasma rifle<br /> burst cannon plasma rifle (shed)<br /> <br /> troops 1 shas'vre crisis suit<br /> 2 missile pods (master crafted)<br /> <br /> <br /> this list is not bad plan is for the shas'vre to sit back a bit and utilise the range so that he stays alive the longest in theory to make use of <span class="glossaryitem" onmouseover='gp(82);'>LD</span> 9 for break tests<br /> <br /> ok as you can imagine this isn't the best list I am talking about. I was thinking of kill teams that I could face when I came up with this<br /> <br /> deamons<br /> <br /> troops 11 horrors<br /> troops 11 horrors<br /> <br /> since every model is an individual unit and every unit of horrors gets <span class="glossaryitem" onmouseover='gp(1);'>2D6</span> flickering fire that's 44D6 flickering fire which translates to 154 S5 shots. am I missing something that makes this illegal please tell me I am.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 09:19:57]]> GMT</pubDate>
				<author><![CDATA[ clark10]]></author>
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				<title>Re:best kill team army (prove wrong)</title>
				<description><![CDATA[ a Pretty Nasty Kill team I worked up was with <span class="glossaryitem" onmouseover='gp(124);'>SW</span><br /> <br /> 10GH 2PG One with Preffered enemy (what ever the brunt of your opponets force is) the other with shred<br /> <br /> Lonewolf with storm shield and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon Fleshbane and <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span><br /> <br /> I would love to see these lists go up against one another in a <span class="glossaryitem" onmouseover='gp(809);'>KT</span> event, Sounds like a good match.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 09:24:43]]> GMT</pubDate>
				<author><![CDATA[ Kavik_Whitescar]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ 10 grey hunters with plasma guns is good. the lone wolf is great getting him to combat is the problem. <br /> <br /> what do you think of the demon army.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 09:49:36]]> GMT</pubDate>
				<author><![CDATA[ clark10]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/577900/6506387.page"><b>clark10 wrote:</b></a><br/>10 grey hunters with plasma guns is good. the lone wolf is great getting him to combat is the problem. <br /> <br /> what do you think of the demon army.</div></blockquote><br /> <br /> I love the daemon set up, I dont know enough about Daemons to know if it is illegal (I dont think it is according to the set up for <span class="glossaryitem" onmouseover='gp(809);'>KT</span> and normal <span class="glossaryitem" onmouseover='gp(3);'>40K</span>) but which rules would you give them?<br /> and if it is playable Unholy Mother of the Warp that sounds awful, not even a little would I want to deal with that.<br /> <br /> <br /> The Lone Wolf is a difficult unit to get into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> but the Storm Shield will hopefully help (as well as <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>) but he will draw a ton of fire while he rushes in, and that is something I am okay with ahaha. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 09:56:39]]> GMT</pubDate>
				<author><![CDATA[ Kavik_Whitescar]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/577900/6506397.page"><b>Kavik_Whitescar wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/577900/6506387.page"><b>clark10 wrote:</b></a><br/>10 grey hunters with plasma guns is good. the lone wolf is great getting him to combat is the problem. <br /> <br /> what do you think of the demon army.</div></blockquote><br /> <br /> I love the daemon set up, I dont know enough about Daemons to know if it is illegal (I dont think it is according to the set up for <span class="glossaryitem" onmouseover='gp(809);'>KT</span> and normal <span class="glossaryitem" onmouseover='gp(3);'>40K</span>) but which rules would you give them?<br /> and if it is playable Unholy Mother of the Warp that sounds awful, not even a little would I want to deal with that.<br /> <br /> <br /> The Lone Wolf is a difficult unit to get into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> but the Storm Shield will hopefully help (as well as <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>) but he will draw a ton of fire while he rushes in, and that is something I am okay with ahaha. <br /> <br /> </div></blockquote><br /> <br /> The Daemon list is very legal and frankly breaks the game in Kill Teams.<br /> <br /> i would expect it to be banned otherwise there is little point anyone playing.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 09:59:41]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ Yes the 22 Pink Horrors is the best <span class="glossaryitem" onmouseover='gp(809);'>KT</span> army you have 2000 points of firepower. You beat everything. Literally nothing can beat the Horror list. The only thing that can come close is a Riptide which would be my advice for your list. The only issue being the burst cannon riptide tends to be the best at Kill Teams but is pretty underwhelming in a full game.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 10:03:02]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:best kill team army (prove wrong)</title>
				<description><![CDATA[ The Horror <span class="glossaryitem" onmouseover='gp(809);'>KT</span> is pathetic in the official <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(809);'>KT</span> rules as it removes the Brotherhood of Psykers rule, so no Flickering Fire.<br /> <br /> A Riptide would also be disallowed due to it's 2+ save and more than 3 wounds.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 10:14:43]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ <blockquote class="uncited"><div>The Horror <span class="glossaryitem" onmouseover='gp(809);'>KT</span> is pathetic in the official <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(809);'>KT</span> rules as it removes the Brotherhood of Psykers rule, so no Flickering Fire. <br /> <br /> A Riptide would also be disallowed due to it's 2+ save and more than 3 wounds</div></blockquote><br /> <br /> I've not seen those rules changes that would make a difference.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I also can't find a <span class="glossaryitem" onmouseover='gp(36);'>FaQ</span> for kill teams. Where are you getting those rules?]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 10:27:03]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:best kill team army (prove wrong)</title>
				<description><![CDATA[ <a href="http://www.blacklibrary.com/games-workshop-digital-editions/Kill-Team.html" target="_new" rel="nofollow">http://www.blacklibrary.com/games-workshop-digital-editions/Kill-Team.html</a><br /> <br /> Of course, if you don't feel like forking out £7, I'm sure there are, ahem, <i>other</i> ways to find the new rules.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 10:32:01]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ I have messaged the <span class="glossaryitem" onmouseover='gp(421);'>TO</span> on another forum so he said he will just ban it as nothing can beat it. was amusing though. cant have more than 2 wounds on any model in this kill team tournament. looking to keep the crisis suit theme. any1 any ideas how to make it better.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 10:37:02]]> GMT</pubDate>
				<author><![CDATA[ clark10]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ Cheers Quanar knew I was being dumb some how forgot about the <span class="glossaryitem" onmouseover='gp(327);'>BL</span> rules <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 11:32:50]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>best kill team army (prove wrong)</title>
				<description><![CDATA[ Stealth teams tend to make pretty good Kill Teams. ]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 11:45:30]]> GMT</pubDate>
				<author><![CDATA[ Marshall Ragnar]]></author>
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				<title>Re:best kill team army (prove wrong)</title>
				<description><![CDATA[ <blockquote class="uncited"><div>deamons <br /> <br /> troops 11 horrors <br /> troops 11 horrors <br /> <br /> since every model is an individual unit and every unit of horrors gets <span class="glossaryitem" onmouseover='gp(1);'>2D6</span> flickering fire that's 44D6 flickering fire which translates to 154 S5 shots.</div></blockquote><br /> <br /> Actually because of the manifestation of magic SR they get 2 Warp Charges each, meaning it's <span class="glossaryitem" onmouseover='gp(2);'>3D6</span> flickering fire per horror meaning that if you pass all your tests you get 396 S5 AP4 shots <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> also because of rolling to see if you pass a psykic test and the warp storm table, this list can be very unpredictable and unrelyable.]]></description>
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				<pubDate><![CDATA[Tue, 4 Feb 2014 12:52:46]]> GMT</pubDate>
				<author><![CDATA[ lordra001]]></author>
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