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		<title><![CDATA[Latest posts for the thread "1500 Dark Angel force"]]></title>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ So, I hope to be playing my <span class="glossaryitem" onmouseover='gp(10);'>BA</span> friend in an1500 point game soon, but <span class="glossaryitem" onmouseover='gp(258);'>ATM</span> all I can do is feebly kick at his forces. Any recommendation?]]></description>
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				<pubDate><![CDATA[Sat, 15 Feb 2014 17:22:59]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ Start off by telling us what you have at the moment or what your budget is for going and buying more models]]></description>
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				<pubDate><![CDATA[Sat, 15 Feb 2014 17:51:49]]> GMT</pubDate>
				<author><![CDATA[ AngryHoneyBadger28]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ Budget is around £60, have everything in <span class="glossaryitem" onmouseover='gp(437);'>DV</span>+might buy some more termies/land raiders]]></description>
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				<pubDate><![CDATA[Sat, 15 Feb 2014 17:55:45]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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				<title>Re:1500 Dark Angel force</title>
				<description><![CDATA[ So here's the base of your list I'd suggest using your <span class="glossaryitem" onmouseover='gp(437);'>DV</span> kit:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Librarian, <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2, Power Field Generator - 130<br /> <br /> Elites -  5x <span class="glossaryitem" onmouseover='gp(412);'>DW</span> terminators, 1w/ Assault Cannon, 1w/ Chainfist - 245<br /> <br /> Troops:<br /> <br /> Tactical Squad 1 - 5x Marines, Plasma Cannon - 85<br /> <br /> Tactical Squad 2 - 5x Marines, Plasma Gun, Plasma Pistol - 100<br /> <br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span>:<br /> <br /> Ravenwing: <br /> <br /> 3x. Ravenwing Attack Squad - 85 Points<br /> <br /> This comes out to 645 points. I've left your company master off this count because the Libby is the better <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. You've got 855 points to make up. First thing you want to do is get both those squads up to 10 marines and get them into rhinos You'll want to swap out the Sergeant for one without a plasma pistol, it's a waste of points but I want to keep you <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>. Based on trying to get you models cheap, I'm envisioning something like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Librarian - <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Generator, <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 2 - 130<br /> <br /> Command Squad - Standard of Devastation, Apothecary - 180<br /> <br /> Elites:<br /> <br /> 5x <span class="glossaryitem" onmouseover='gp(412);'>DW</span> terminators, 1w/ Assault Cannon, 1w/ Chainfist - 245<br /> <br /> Troops:<br /> <br /> Tactical Squad - 10x Marines, Plasma Gun, Combi-Plasma, Plasma Cannon, Rhino - 215<br /> <br /> Tactical Squad - 10x Marines, Plasma Gun, Combi-Plasma, Plasma Cannon, Rhino - 215<br /> <br /> Tactical Squad - 10 Marines - 140<br /> <br /> Fast Attack:<br /> <br /> 3x Ravenwing Assault Quad - 85<br /> <br /> Heavy Support:<br /> <br /> Devastators, Flakk Missiles,  4xMissile Launchers - 170<br /> <br /> Fortification: <br /> <br /> Aegis w/ a Quad Gun - 100.<br /> <br /> This leaves you with about 20 points left over to play with. The main goal of this list will be to create a haefty firing base using your green marines and the standard of devastation. Combat squad and send out rhinos to capture mid field objectives that you punch a hole in using your terminators and bikes. Now, this list isn't going to win you any big tournaments, but I think it's a good way to get up to the point total you're looking at for cheap and give you a pretty balanced group of models to play with. Looks like the rhino will run you about 20 quid and another 20 marines for about another 20. That leaves you another 20 to grab a tactical box to fill out your command squad and your devastators. You'll need to scrounge three more missile launchers and a banner bit, plus some combi plasmas but it shouldn't run you more than another 5-10. <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 15 Feb 2014 22:19:28]]> GMT</pubDate>
				<author><![CDATA[ j0hnnyllama]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ why dont you tell us what is in his blood angels list?<br /> <br /> does he run death company etc etc]]></description>
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				<pubDate><![CDATA[Sat, 15 Feb 2014 22:40:12]]> GMT</pubDate>
				<author><![CDATA[ champagne_socialist]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ K, the guy is megatombuscus, he's posted his list somewhere. Thanks Johnny, but I don't do ravenwing, I probably will grab another <span class="glossaryitem" onmouseover='gp(412);'>DW</span> squad or some knights to plug the gap. Thanks for everything.]]></description>
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				<pubDate><![CDATA[Sun, 16 Feb 2014 14:37:25]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ I recommend not going with combi-plasma, and spending those points elsewhere. Combi-plasmas <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> are the least useful combi-weapons, especially if you're not drop podding in for an alpha strike. A combi-melta is more likely to earn successfully do what you bring it to the table to do, and you've already got quite a lot of anti-Sv2+ in the 5 other plasma guns you'd have on the table. <br /> <br /> If you're planning on dropping the bikers all-together (not recommended <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, and I'll get to that) you could spend those 20 points on something that helps a deficiency in your army, which right now looks to be anti-armor. If your buddy brings a land raider, you'll be <span class="glossaryitem" onmouseover='gp(565);'>SOL</span> against him without any melta guns or more chainfists. Blood Angels often utilize a lot of armor as their tanks all have the Fast type, making them deadlier than any other marines tanks.<br /> <br /> The reason I recommend keeping the bikes is they have teleport homers. If you run them bare-minimum, it's the cheapest (and pretty much only) way to have <span class="glossaryitem" onmouseover='gp(224);'>TH</span> on the board to start the game. Plus, they have scout. Scout move turn 1 hopefully somewhere out of <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> of being shot to death, and you'll have 12" closer you can deep strike in your terminators turn 1 without risk of mishap. Considering how much damage terminators tend to do the turn they arrive, it's pretty handy.<br /> <br /> I would also avoid going with Knights against other <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> armies (except Chaos. Knights eat Chaos marines for breakfast.) They are only AP4 the majority of the time, and have no shooting attack. If you don't have a land raider, their lack of grenades makes them bad at assaulting through cover, and they often get shot to death before they even get the chance to assault if you deep strike them in hoping they'll punch things on your next turn. Just another 5 man terminator squad with a big weapon and maybe a handful with thunderhammers and storm shields to tank high <span class="glossaryitem" onmouseover='gp(6);'>AP</span> weaponry would be a better purchase in most situations.]]></description>
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				<pubDate><![CDATA[Sun, 16 Feb 2014 17:35:46]]> GMT</pubDate>
				<author><![CDATA[ SRSFACE]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ Here's my idea (no codex as i'm on holiday)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Azreal <br /> Deathwing command squad<br /> <br /> Elites:<br /> Company veterans<br /> <br /> Troops:<br />  Tactical squad - X10 marines with plasma gun, combi-melts and plasma cannon (X2)<br /> Rhino (X2)<br /> Tactical squad<br /> Deathwing terminators - X5 with thunder hammers and storm shields<br /> Deathwing terminators- X5 with storm bolters, assault cannon and chainfist<br /> Scouts with snipers<br /> <br /> Heavy support:<br /> Devastators with lascannons, chainsword, rocket launchers and flakk missiles<br /> <br /> Fast attack:<br /> Assault squad<br /> <br /> Fortifications:<br /> Aegis with quad gun<br /> <br /> Love feedback, how many points, advances etc. <br /> <br /> Thanks!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Really need a fast reply so I can start planning!]]></description>
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				<pubDate><![CDATA[Mon, 17 Feb 2014 15:28:10]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/87b9e0660fbea2ad14549f1e9005945f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/580071/6550169.page"><b>Dannyrulx wrote:</b></a><br/>Here's my idea (no codex as i'm on holiday)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Azreal <br /> Deathwing command squad<br /> <br /> Elites:<br /> Company veterans<br /> <br /> Troops:<br />  Tactical squad - X10 marines with plasma gun, combi-melts and plasma cannon (X2)<br /> Rhino (X2)<br /> Tactical squad<br /> Deathwing terminators - X5 with thunder hammers and storm shields<br /> Deathwing terminators- X5 with storm bolters, assault cannon and chainfist<br /> Scouts with snipers<br /> <br /> Heavy support:<br /> Devastators with lascannons, chainsword, rocket launchers and flakk missiles<br /> <br /> Fast attack:<br /> Assault squad<br /> <br /> Fortifications:<br /> Aegis with quad gun<br /> <br /> Love feedback, how many points, advances etc. <br /> <br /> Thanks!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Really need a fast reply so I can start planning!</div></blockquote><br /> <br /> who will fire the quad gun?]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 00:32:00]]> GMT</pubDate>
				<author><![CDATA[ champagne_socialist]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ Probably Azrael or the Devastator Sarge?]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 08:05:39]]> GMT</pubDate>
				<author><![CDATA[ Thairne]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ What I did was to pick up <span class="glossaryitem" onmouseover='gp(437);'>DV</span> termie squads from ebay, they are not that pricy.<br /> Buy a package of thunderhammer/stormshield termies(possibly second hand from ebay, as nobody runs them with their marines anymore) and convert Belial from one of them.<br /> Get a package of knighs to deepstrike with belial.<br /> <br /> Get som (cant recall name <span class="glossaryitem" onmouseover='gp(258);'>atm</span>, shoulder mounted missile launchers for termies) and replace some/all assault cannons.<br /> <br /> Maybe see if you can find a cheap whirlwind for crowd control, as you will always be outnumberd.<br /> <br /> 2x 5 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad with lascannon to guard home objective/man the quadgun.<br /> <br /> Best regards<br /> Robin]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 09:52:55]]> GMT</pubDate>
				<author><![CDATA[ Glasqul]]></author>
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				<title>1500 Dark Angel force</title>
				<description><![CDATA[ Updated version runs as follows:<br /> <br /> Belial instead of  Azreal (as Azreal has no Termie armour)<br /> <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> banner with <span class="glossaryitem" onmouseover='gp(412);'>DW</span> command squad<br /> <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Termie squad now has cyclone missile launcher<br /> Dropping the scouts and assault squad, what would you recommend in their place? Thinking maybe getting a whirlwind instead of the devastators, or getting another squad of em, what do you think?<br /> Oh, I almost forgot, Rhinos are <span class="glossaryitem" onmouseover='gp(458);'>DT</span><br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 18 Feb 2014 14:53:42]]> GMT</pubDate>
				<author><![CDATA[ Dannyrulx]]></author>
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