<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Help: Kill team 200p"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Help: Kill team 200p"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ Im kinda new to the game and going to a kill team tournament in two weeks.<br /> <br /> I want to play Imperial fists and now I wonder of this list is legal and playable, and will do decent at the board.<br /> <br /> Kill team 200p<br /> Chaper Tactics: Imperial Fists for Bolter Drill<br /> <br /> Sternguard Veteran Squad<br /> -Veteran Sergeant w/ Bolter - Leader<br /> -Veteran w/ Bolter<br /> -Veteran w/ Bolter<br /> -Veteran w/ Bolter<br /> -Veteran w/ Heavy Bolter<br /> <br /> Tactical Squad<br /> 1 Sergeant w/ Bolter<br /> 1 Marine w/ Bolter<br /> 1 Marine w/ Bolter<br /> 1 Marine w/ Bolter<br /> 1 Marine w/ Bolter<br /> Total: 200p <br /> <br /> Please help me. =)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550163.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550163.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 15:25:14]]> GMT</pubDate>
				<author><![CDATA[ Yesska]]></author>
			</item>
			<item>
				<title>Re:Help: Kill team 200p</title>
				<description><![CDATA[ Before you go any further, be aware that bolter drill does <b>not</b> work with sternguard special ammunition. Which is not to say that they're a bad choice: they are much more killy than <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines. But they don't synergize well with your choice of chapter.<br /> <br /> Also: it makes no sense to put the heavy bolter on your sternguard squad, give it to the tactical squad instead.<br /> <br /> If you want to really take advantage of your chapter tactics and make a fluffy list, you might want to consider just taking two tactical squads and fitting them out with a couple of heavy bolters and make one sarge a vet. You can field a dozen models this way, but bolters are not terribly good at killing things.<br /> <br /> If you haven't played kill teams before, do try to track down a copy of the rulebook. You get 3 specialist abilities, which will significantly buff some models (for example, giving the Heavy Bolter marine Relentless). Picking the right specialist abilities is just as important as tweaking your army list.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550211.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550211.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 15:49:44]]> GMT</pubDate>
				<author><![CDATA[ DanielBeaver]]></author>
			</item>
			<item>
				<title>Re:Help: Kill team 200p</title>
				<description><![CDATA[ Ah ok.. How about this then? Will it work?:<br /> <br /> Chapter tactics Imperial Fist Bolt Drill<br /> <br /> Tactical squad <br /> <br /> 1 Seargenat with storm bolter - leader<br /> 4 marines with bolter<br /> 1 marine with heavy bolter (specialist: Ignore cover)<br /> <br /> Tacical squad<br /> <br /> 1 sergeant with storm bolter <br /> 4 marines with bolther<br /> 1 marine with Heavy bolter (secialist: Split fire)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550259.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550259.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 16:01:21]]> GMT</pubDate>
				<author><![CDATA[ Yesska]]></author>
			</item>
			<item>
				<title>Re:Help: Kill team 200p</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/580413/6550259.page"><b>Yesska wrote:</b></a><br/>How about this then? Will it work?:</div></blockquote><br /> It will struggle against other marines (who will be getting their full armor saves), but will work well against other armies. I know people are sort of meh about heavy bolters on Dakka, but I've always found them to be quite good in kill teams. The force org limitations of kill teams means that you will usually be fighting against squishy troops and light vehicles, and heavy bolters can reliably damage and out-range these things. EDIT: Though I do see that split fire is a specialist upgrade now rather than a general rule. That makes heavy bolters a lot less attractive.<br /> <br /> If you know you're going to be facing opponents with 3+ saves, go with the sternguards+<span class="glossaryitem" onmouseover='gp(167);'>tac</span> list you posted (with the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> in the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad), or consider doing two tactical squads with plasma guns. You need to be able to reliably blast models off the tables, and bolters won't suffice against other marines. Even heavy bolters /w bolter drill cannot reliably kill models with 3+ saves.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550308.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550308.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 16:13:04]]> GMT</pubDate>
				<author><![CDATA[ DanielBeaver]]></author>
			</item>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ If you would suggest a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> kill team, what would it be? Doesnt have to be IF at all. =)   I really need help to come up with something good. I will buy the models this week and paint them. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550333.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550333.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 16:19:35]]> GMT</pubDate>
				<author><![CDATA[ Yesska]]></author>
			</item>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/580413/6550333.page"><b>Yesska wrote:</b></a><br/>If you would suggest a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> kill team, what would it be? Doesnt have to be IF at all. =)</div></blockquote><br /> If I was making an Imperial Fists kill team, I would probably try something like this:<br /> <br /> Imperial Fists chapter tactics, 198pts<br /> <br /> Tactical Squad (6 Space Marines)<br /> 4 Space Marine<br /> 1 Space Marine Sgt + Storm Bolter (Shred)<br /> 1 Space Marine + Heavy Bolter (Split Fire)<br /> <br /> Tactical Squad (6 Space Marines)<br /> 4 Space Marine<br /> 1 Space Marine Sgt  (Leader)<br /> 1 Space Marine + Missile Launcher (Relentless)<br /> <br /> <br /> <br /> If I had free reign, I would do something like this:<br /> <br /> Iron hands chapter tactics, 200pts<br /> Tactical Squad (10 Marines /w Rhino)<br /> 7 Space Marine<br /> 1 Space Marine + Plasma Gun (Split Fire)<br /> 1 Space Marine + Multi-Melta (Relentless)<br /> 1 Space Marine Sgt (Leader) (Stealth)<br /> 1 Rhino<br /> <br /> The rhino costs as much as 2.5 marines, but it opens up a magical world of shenanigans.<br /> <br /> Another idea:<br /> <br /> Iron Hands chapter tactics, 199pts<br /> Sternguard Veteran Squad (7 Marines /w Rhino)<br /> 6 Veterans (Shred) (Preferred Enemy)<br /> 1 Veteran Sgt (leader) (Feel No Pain)<br /> 1 Rhino<br /> 199pts<br /> <br /> Again, you can abuse your rhino for mobile cover and grabbing late game objectives. Against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>, if you play your cards right you can drive up and unload your sternguards in rapid fire range of your vengence rounds, and unload on the enemy with 14 shots that ignore armor (can't split fire, but you're killing on average 1 marine with each sternguard vet in one round of combat).<br /> <br /> There is also lots of potential for making nasty bike lists in kill teams (the classic double-grav bike blob is 198pts). Assault Marines and Vanguards also seem like they would be fun (take them with Raven Guard, and get bonus hammer of wrath in assault). Or a mini-mech army with a Landspeed Typhoon and a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad with a Rhino + Missle Launcher. Lots of options. Make something that will be fun to play, since Space Marines are not really very strong in Kill Teams.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550578.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550578.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 17:49:58]]> GMT</pubDate>
				<author><![CDATA[ DanielBeaver]]></author>
			</item>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ Thanks!  Butif Sm isnt that good in kill team... what is?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550712.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550712.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 18:34:30]]> GMT</pubDate>
				<author><![CDATA[ Yesska]]></author>
			</item>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/580413/6550712.page"><b>Yesska wrote:</b></a><br/>Thanks!  Butif Sm isnt that good in kill team... what is?</div></blockquote><br /> Hordes. They can spread way out to avoid templates, multi-shot weapons are not as effective against them, and they don't have to worry about morale tests until half of them are dead. Most kill team lists have a hell of a time trying to stop a green tide of 30+ ork boyz or a huge blob of guardsmen.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550832.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6550832.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 19:15:04]]> GMT</pubDate>
				<author><![CDATA[ DanielBeaver]]></author>
			</item>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ So orkz. then. Sounds fun!  =)<br /> <br /> Maybe alot of gretchins in two trukks and boyz for the rest of the points?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6551098.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6551098.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 20:33:27]]> GMT</pubDate>
				<author><![CDATA[ Yesska]]></author>
			</item>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ You can get a decent amount of bodies on the board with <span class="glossaryitem" onmouseover='gp(15);'>BT</span>. 14 with 2 heavy bolters, a plasma gun and 2 sniper rifles for 200pts. The rest have options of <span class="glossaryitem" onmouseover='gp(260);'>bp</span> & <span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, bolters and some can take shotguns.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6551139.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6551139.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 20:47:46]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
			</item>
			<item>
				<title>Help: Kill team 200p</title>
				<description><![CDATA[ Orkz:<br /> <br /> Death skulls<br /> <br /> Nub on warbike - leader  35<br /> <br /> 8 boyz w/ shootas - 48<br /> 1 trukk w/ big shoota 35<br /> <br /> 10 gretchin - 30<br /> 1 Ork Runtherd w/ grabba stick, slugga and hound -10<br /> 1 Trukk w/ big shoota 35<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Or:<br /> <br /> So how about : 1 nub on warbike - leader.  35p <br /> 2warbike - specialist. 50p<br /> 1 runtherds specialist 10p<br /> 30 gretchins 90p. Total 185.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6551205.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/580413/6551205.page</link>
				<pubDate><![CDATA[Mon, 17 Feb 2014 21:04:15]]> GMT</pubDate>
				<author><![CDATA[ Yesska]]></author>
			</item>
	</channel>
</rss>