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		<title><![CDATA[Latest posts for the thread "1k Clan Raukaan TAC Campaign"]]></title>
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				<title>1k Clan Raukaan TAC Campaign</title>
				<description><![CDATA[ Libby	90<br /> Betrayers bane<br /> 	<br /> 	<br /> Troops	<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad	<br /> 5 marines	<br /> Melta  	<br /> Combi melta	<br /> Razorback	<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> las	<br /> Dozer	<br /> 	<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad	<br /> 10 marines	<br /> Melta  	<br /> Rhino	<br /> Dozer<br /> 	<br /> Scout squad	<br /> 5 scouts	<br /> Snipers	<br /> Camo Cloaks	<br /> 	<br /> Scout squad	<br /> 5 scouts	<br /> Snipers	<br /> Camo Cloaks	<br /> 	<br /> Fast Attack	<br /> Storm Talon	<br /> Skyhammer	<br /> 	<br /> 	<br /> Sternguard	5man<br /> Combi Melta x4<br /> Razorback	<br /> Dozer	<br /> <br /> Campaign game where we get more slots the more territory we control. Same with points.<br /> Current force org chart (base)<br /> 1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 2-4 Troops<br /> 0-1 Elite<br /> 0-1 Fast<br /> 0-1 Heavy<br /> <br /> Plan is for the libby to go with the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad in the Razorback. hunt tanks and whatnot second <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad combat squads and goes for mid field points. Snipers are backfield and sternguard rove and contest. storm talon kills armor.<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'>CC</span> welcome first time playing since 3rd edition.<br /> <br /> EDIT: Combi Meltas for sternguard.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Mar 2014 05:43:56]]> GMT</pubDate>
				<author><![CDATA[ Midget616]]></author>
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				<title>Re:1k Clan Raukaan TAC Campaign</title>
				<description><![CDATA[ I guess my big worry is; Did i pick the right combi weapons on the sternguard? <br /> My opponents are going to be either <span class="glossaryitem" onmouseover='gp(10);'>BA</span> or iyanden, 2 chaos demons armies (one nurgle the other does all 4,) nids, and possibly two unknown armies.]]></description>
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				<pubDate><![CDATA[Thu, 6 Mar 2014 07:12:04]]> GMT</pubDate>
				<author><![CDATA[ Midget616]]></author>
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				<title>Re:1k Clan Raukaan TAC Campaign</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/583156/6605371.page"><b>Midget616 wrote:</b></a><br/>I guess my big worry is; Did i pick the right combi weapons on the sternguard?.</div></blockquote><br /> <br /> Just bring 4 combi meltas. Flamers won't make a difference if you get assaulted as 2d3 bolter hits plus x Sternie bolter shots (which are better anyway) won't stop any reasonable unit from killing your Sternguard in assault.<br /> <br /> A character might but then at that point, no reason in taking the flamers anyway just... don't take combi flamers on Sternguard. Anything that dies to a flamer dies to ignores cover bolter fire.<br /> <br /> Now, what can Sternguard NOT do normally? Kill tanks. What do Combi meltas do? Allow you to kill tanks if taken in high enough numbers. This allows your expensive marine unit to engage more targets effectively. Versatility is the name of the game with Marines. <br /> <br /> Plasma is good but you already have a 24" rapid fire, low <span class="glossaryitem" onmouseover='gp(6);'>ap</span> or better wounding gun. You don't really need another one. <br /> <br /> Also they really deserve a Drop Pod <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Mar 2014 10:48:51]]> GMT</pubDate>
				<author><![CDATA[ bocatt]]></author>
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			<item>
				<title>Re:1k Clan Raukaan TAC Campaign</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3f50d261532ee7d6cb3c3e8ff9ed90ce.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/583156/6605670.page"><b>bocatt wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/583156/6605371.page"><b>Midget616 wrote:</b></a><br/>I guess my big worry is; Did i pick the right combi weapons on the sternguard?.</div></blockquote><br /> <br /> Just bring 4 combi meltas. Flamers won't make a difference if you get assaulted as 2d3 bolter hits plus x Sternie bolter shots (which are better anyway) won't stop any reasonable unit from killing your Sternguard in assault.<br /> <br /> A character might but then at that point, no reason in taking the flamers anyway just... don't take combi flamers on Sternguard. Anything that dies to a flamer dies to ignores cover bolter fire.<br /> <br /> Now, what can Sternguard NOT do normally? Kill tanks. What do Combi meltas do? Allow you to kill tanks if taken in high enough numbers. This allows your expensive marine unit to engage more targets effectively. Versatility is the name of the game with Marines. <br /> <br /> Plasma is good but you already have a 24" rapid fire, low <span class="glossaryitem" onmouseover='gp(6);'>ap</span> or better wounding gun. You don't really need another one. <br /> <br /> Also they really deserve a Drop Pod <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> I hypothetically could drop pod them. But I worry about them taking out more than their points without getting destroyed. I suppose i could try it and see how it goes. <br /> point taken with the Melta. edited first post to reflect. <br /> Now i have ALL THE MELTA.]]></description>
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				<pubDate><![CDATA[Thu, 6 Mar 2014 17:36:43]]> GMT</pubDate>
				<author><![CDATA[ Midget616]]></author>
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