Midget616 wrote:I guess my big worry is; Did i pick the right combi weapons on the sternguard?.
Just bring 4 combi meltas. Flamers won't make a difference if you get assaulted as 2d3 bolter hits plus x Sternie bolter shots (which are better anyway) won't stop any reasonable unit from killing your Sternguard in assault.
A character might but then at that point, no reason in taking the flamers anyway just... don't take combi flamers on Sternguard. Anything that dies to a flamer dies to ignores cover bolter fire.
Now, what can Sternguard NOT do normally? Kill tanks. What do Combi meltas do? Allow you to kill tanks if taken in high enough numbers. This allows your expensive marine unit to engage more targets effectively. Versatility is the name of the game with Marines.
Plasma is good but you already have a 24" rapid fire, low
ap or better wounding gun. You don't really need another one.
Also they really deserve a Drop Pod