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		<title><![CDATA[Latest posts for the thread "1850 CSM Mechanical List, Imperial Knight included!"]]></title>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ The people I play with are pretty relaxed, and will allow me to play with a Imperial Knight allied to <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. So, that got me thinking about what sorta list might include a Imperial Knight. Obviously a Knight is a huge military resource. For a Chaos Space Marine army, they would be even more rare (because it would be rather difficult to capture a Knight...). But if two Warpsmiths pooled the resources, surely the could salvage one.... So what do you guys think? I mostly use models that I like, but at the same time I would rather not be curb stomped everyte I play with this army. And it will be a almost completely mechanical army, the <br /> only things without heavy armor around them will be the cheap expendable cultist., and the already super tough Oblitorators.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Warpsmith<br /> <br /> Warpsmith<br /> <br /> ELITES<br /> Helbrute, Powerfist and Reaper Autocannon.<br /> <br /> Helbrute, Powerfist and Reaper Autocannon.<br /> <br /> Helbrute, Powerfist and Twin Linked Lascannon.<br /> <br /> TROOPS<br /> <br /> Chaos Cultist x28<br /> <br /> Chaos Cultist x28<br /> <br /> Chaos Space Marine x8, Aspiring Champion with <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/Bolt Pistol, Rhino.<br /> <br /> Chaos Space Marine x8, Aspiring Champion with <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/Bolt Pistol, Rhino.<br /> <br /> HEAVY SUPPORT<br /> <br /> Chaos Predator, Twin Linked Lascannon, Side Sponsons Lascannon.<br /> <br /> Oblitorators x3<br /> <br /> ALLIED DETACHMENT<br /> <br /> Imperial Knight, either variant(Yeah, I know they don't ally. The people I play with are awesome though.)  <br /> <br /> <br /> All that drops in at right under 1850 points! What do you guys think?]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 19:01:43]]> GMT</pubDate>
				<author><![CDATA[ orgsbane]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ That looks like a really fun list, I do have some questions what do the Warpsmiths come with?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> What are the Warpsmiths doing exactly? Are you putting them with the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Squads? <br /> <br /> Troops<br /> Drop the Squads down by 5. Get a Aegis Defence Network, and something with Skyfire ( Quad gun). Plus it's a decent enough way to have a camp. <br /> <br /> Put some special weapons in the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads or at least something. Flamers whatever. Just give them something.<br /> <br /> Elites<br /> Purchase  this as the Formation Dataslate for Helbrutes that just came out. You have 3 already now they can deepstrike and have It will not Die. <br /> <br /> Heavy Support:<br /> <br /> I am not a fan of the Predator as it takes up so many points why not just take more Obliterators?<br /> <br /> <br /> Having the Helbrutes with Deepstrike and a Aegis Defense Network ( Or sacrificial altar if you will) allowing you to reroll reserves would give a really good chance of Turn Two Dropping Helbrutes in someones face then backing it up with Obliterators that's pretty devastating and really in your face.<br /> <br /> <br /> Turn One <br /> Move everything Towards your opponent including the Knight<br /> Turn Two<br /> If the knight isn't dead, Good Luck he along with a couple of Helbrutes are now in the Deployment along with Obliterators.<br /> <br /> So..<br /> <br /> Warpsmith<br /> Warpsmith<br /> <br /> Elites <br /> DataSlate Helbrutes x3 w/ a mix of Autocannons and Multimeltas<br /> <br /> Troops <br /> 20 Chaos cultists w/ some sort of mark, nurgle , slaanesh, something <br /> <br /> 20 Chaos Cultists w/ some sort of mark nurgel, slaanesh, something<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> w/ some special weapons plasma or melta, Rhino<br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> w/ some special weapons plasma or melta , Rhino<br /> <br /> Heavy Support <br /> 3 Obliterators<br /> <br /> 3 Obliterators<br /> <br /> Allied <br /> KNIGHT<br /> <br /> Fortification <br /> Aegis Defense Line w/ Comm Relay ( Sacrificial Altar to the Dark Gods)<br /> <br /> <br /> This is a really super aggressive list. You've got Helbrutes deepstriking, Obliterators could deepstrike, a Knight that's Moving 12 inches a turn toward them, Rhino Rush to a degree.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 20:02:43]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/587298/6677082.page"><b>Hollismason wrote:</b></a><br/>That looks like a really fun list, I do have some questions what do the Warpsmiths come with?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> What are the Warpsmiths doing exactly? Are you putting them with the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Squads? <br /> <br /> Troops<br /> Drop the Squads down by 5. Get a Aegis Defence Network, and something with Skyfire ( Quad gun). Plus it's a decent enough way to have a camp. <br /> <br /> Put some special weapons in the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads<br /> <br /> Elites<br /> Purchase  this as the Formation Dataslate for Helbrutes that just came out. You have 3 already now they can deepstrike and have It will not Die.<br /> <br /> Heavy Support:<br /> <br /> I am not a fan of the Predator as it takes up so many points why not just take more obliterators?</div></blockquote><br /> <br /> Oh yeah, this list is designed for pure fun <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.<br /> <br /> The Warpsmiths are there for the fluffy reason stated, and in the actual game they would be hanging back fixing the Predator and Helbrute with Lascannon. <br />  <br /> I hadn't heard of the Dataslate coming out, that sounds seriously awesome!<br /> <br /> I didn't even think about the lack of anti air, that's a really good idea. I didn't add specail weapons into the squad, because the would mainly be sitting on objectives, and I though that I had enough extra firepower in all the other <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> slots. Is there any special in particular you think they need?<br /> <br /> I had the Predator in there with the Lascannon Helbrute for a reliable source of Anti Armor firepower (becuase the Knight will be having fun rampaging through the troops), and  Obliteraters have to change weapons every turn, whereas the Predator doesn't, and one of them is Twin Linked. Plus, I can actually heal the Predator with the Warpsmith, giving him some survivability <br /> <br /> EDIT: Just read the edited post, I love the ideas you got. Thanks so much for the input!!]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 20:13:29]]> GMT</pubDate>
				<author><![CDATA[ orgsbane]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ Yeah Definitely go with the Dataslate Helbrutes, not only do they get deepstrike but they get to roll the Crazed Result every turn regardless. Which actually is good because you can get the result to fire at what you want since no one actually damaged it or get fleet or stand in shoot. They're not a unit either , so they don't have to maintain Vehicle Coherency I don't think. Someone else could flesh out the rules. I mean yeah they could just sit there... but they can't move when they deepstrike in anyway.<br /> <br /> Give them Multimeltas, Heavy Flamers or Power Scourges and go to town.<br /> <br /> If the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are objective holders , give them some sort of special weapon or Mark that isn't to expensive. <br /> <br /> I don't have my book with me right now to read up on all the Warpsmith rules but I think they come with some pretty awesome stuff. <br /> <br /> Yeah that's just a heck of a fun list to play.<br /> <br /> I mean you could honestly keep the Knight in Reserve it moves 12 inches It's not going to be hurting on movement, then on the second turn come on board with EVERYTHING.<br /> <br /> <br /> Having the Warpsmiths in the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads which already have meltas, is great. Also take Mark of Khorne for the Warpsmiths.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 20:25:29]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ Keep the Knight in reserve might work, but then I wouldn't have much on the board, and it would probably all get hit pretty bad. Hm. This list would just need to make REALLY good use of cover in turn 1, haha.]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 20:35:23]]> GMT</pubDate>
				<author><![CDATA[ orgsbane]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ If your worried your opponent can blow it up in one turn of shooting it's really the only way to protect it. Unless you move it up against a piece of terrain that's going to get it a cover save.<br /> <br /> That looks like a fun army to play though, lots of things in your face on turn two and multiple ways to deal with things.<br /> <br /> Helbrutes with just Multimeltas and Powerfist with a H. Flamer would be perfectly fine if a Dataslate and save you some points honestly. You could probably have more points for cultists or work some points in for something else. <br /> <br /> <br /> Very cool theme though. Would love to play against it or play that army.]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 20:41:48]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ Thanks for the compliments, and thanks so for the input! I was just playing around with ideas, but I'm really excited to play this list now, especially with the Helbrute Dataslate!]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 21:01:20]]> GMT</pubDate>
				<author><![CDATA[ orgsbane]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ Cool!]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 21:27:51]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ Army looks cool. I get you're doing your own fluff and having warpsmiths capture a knight but chaos already have knights (<span class="glossaryitem" onmouseover='gp(50);'>gw</span> just didnt give them then for now) so with that you can get two decent <span class="glossaryitem" onmouseover='gp(56);'>hq</span> choices as well the knights dont need corrupted]]></description>
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				<pubDate><![CDATA[Sat, 29 Mar 2014 21:58:50]]> GMT</pubDate>
				<author><![CDATA[ Motograter]]></author>
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				<title>1850 CSM Mechanical List, Imperial Knight included!</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/587298/6677304.page"><b>Motograter wrote:</b></a><br/>Army looks cool. I get you're doing your own fluff and having warpsmiths capture a knight but chaos already have knights (<span class="glossaryitem" onmouseover='gp(50);'>gw</span> just didnt give them then for now) so with that you can get two decent <span class="glossaryitem" onmouseover='gp(56);'>hq</span> choices as well the knights dont need corrupted</div></blockquote><br /> <br /> Ah, I see. As much as I love the fluff, I sure don't know much about it, haha.]]></description>
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				<pubDate><![CDATA[Sun, 30 Mar 2014 00:18:41]]> GMT</pubDate>
				<author><![CDATA[ orgsbane]]></author>
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