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		<title><![CDATA[Latest posts for the thread "CSM Kill Team"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "CSM Kill Team"]]></description>
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				<title>CSM Kill Team</title>
				<description><![CDATA[ Just an update on a Kill Team list I talked about a couple months ago. I ran the Noise Marines list and after 4 games they ended up winning the tourney for me!  I'm posting the list just because its both functional and really fun to play, so if you dig <span class="glossaryitem" onmouseover='gp(809);'>KT</span> give it a try sometime. Glory to Chaos!<br /> <br /> Noise Marines <br /> Aspiring Champion (Leader) <br /> Doom Siren <br /> Noise Marine w/ Blast Master (Guerrilla Specialist) Preferred Enemy  (nice to assure the S8 wounds or the varied freq hits when picking off one model)<br /> Noise Marine w/ Sonic Blaster (Ranged Specialist) Split Fire<br /> Noise Marine w/ Sonic Blaster (Indomitable Specialist) Relentless<br /> Noise Marine w/ <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> Noise Marine w/ <span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> Rhino<br /> <br /> 200 points <br /> <br /> normally the Champ and Blastmaster stayed in the rhino for safety and spent a couple turns stationary to do blasts. Then rolled around doom sirening and capping objectives. Everyone else was static when possible to utilized the Salvo profile and the two with <span class="glossaryitem" onmouseover='gp(20);'>CCWs</span> moved forward to challenge mid and enemy objectives.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/587351/6678239.page</link>
				<pubDate><![CDATA[Sun, 30 Mar 2014 08:02:15]]> GMT</pubDate>
				<author><![CDATA[ Killadoza]]></author>
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				<title>CSM Kill Team</title>
				<description><![CDATA[ I'd probably replace the Rhino with the Icon of excess. This would give you five points spare to get another sonic blaster and add two <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapons to the noise marine instead of having them replace their boltguns. I get the idea of keeping them alive, but with a 3+, 5+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and probably 4+ cover your guys should be good, survivability wise.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/587351/6678261.page</guid>
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				<pubDate><![CDATA[Sun, 30 Mar 2014 08:39:20]]> GMT</pubDate>
				<author><![CDATA[ thetallestgiraffe]]></author>
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				<title>CSM Kill Team</title>
				<description><![CDATA[ How does an icon work in Kill Team since the concept of "unit" is altogether gone?<br /> <br /> Also, I find Doom Sirens to be less useful since people don't tend to clump up in Kill Team. Losing the Doom Siren buys more Sonic Weapons.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/587351/6680108.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/587351/6680108.page</link>
				<pubDate><![CDATA[Mon, 31 Mar 2014 00:57:55]]> GMT</pubDate>
				<author><![CDATA[ Mizzri]]></author>
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				<title>CSM Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2d5c59a086a65f84cfbc2aa0def5abd7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/587351/6680108.page"><b>Mizzri wrote:</b></a><br/>How does an icon work in Kill Team since the concept of "unit" is altogether gone?<br /> <br /> Also, I find Doom Sirens to be less useful since people don't tend to clump up in Kill Team. Losing the Doom Siren buys more Sonic Weapons.</div></blockquote><br /> <br /> Mizzri, was that question serious or do you know? The only rules I've played we said it was ok, but I don't know how others do it.]]></description>
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				<pubDate><![CDATA[Tue, 1 Apr 2014 12:34:59]]> GMT</pubDate>
				<author><![CDATA[ thetallestgiraffe]]></author>
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				<title>CSM Kill Team</title>
				<description><![CDATA[ I'm pretty sure that as each model becomes a "unit", only the model bearing the icon, benefits from its rules.]]></description>
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				<pubDate><![CDATA[Wed, 2 Apr 2014 12:25:22]]> GMT</pubDate>
				<author><![CDATA[ Reptile(5iN)]]></author>
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