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		<title><![CDATA[Latest posts for the thread "Space Wolves expectations"]]></title>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Now, this has probably been done before, but my seach bar is not working, so.....<br /> <br /> Any fellow Space Wolves players out their that want to share their hopes and dreams for the new codex, mainly balancing things though.<br /> <br /> One thing I want is <span class="glossaryitem" onmouseover='gp(225);'>WG</span> being able to join skyclaws and biker squads.]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 13:46:12]]> GMT</pubDate>
				<author><![CDATA[ goblinking201]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776132.page"><b>goblinking201 wrote:</b></a><br/>Now, this has probably been done before, but my seach bar is not working, so.....<br /> <br /> Any fellow Space Wolves players out their that want to share their hopes and dreams for the new codex, mainly balancing things though.<br /> <br /> One thing I want is <span class="glossaryitem" onmouseover='gp(225);'>WG</span> being able to join skyclaws and biker squads.</div></blockquote><br /> <br /> Gimme the russ back please, thats something we used to have.<br /> I would like it back  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> and maybe a wulfen model too]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:00:07]]> GMT</pubDate>
				<author><![CDATA[ Njal Stormpuppy]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ Nerf <span class="glossaryitem" onmouseover='gp(416);'>JotWW</span><br /> Nerf antipsibubbles<br /> Give me a reason to take bloodclaws/skyclaws/swiftclaws without nerfing <span class="glossaryitem" onmouseover='gp(390);'>GH</span> to the ground.<br /> <br /> Leave the rest as it is with the addition of some form of effective <span class="glossaryitem" onmouseover='gp(805);'>AA</span>.<br /> Please dont give us a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> with a wolf theme ... please not.]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:11:52]]> GMT</pubDate>
				<author><![CDATA[ Mywik]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Nerf grey hunters, make all the stuff I never see from them better. Get rid of <span class="glossaryitem" onmouseover='gp(416);'>JotWW</span> and their psyker bubbles. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:12:41]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ There's already a massive <span class="glossaryitem" onmouseover='gp(124);'>SW</span> wishlist thread on page 3:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/573473.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/573473.page</a>]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:13:34]]> GMT</pubDate>
				<author><![CDATA[ AllSeeingSkink]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ There's never enough opportunities to call for the nerfing of grey hunters. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:15:50]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Surprised you have 2 posts in this thread already without mentioning how much <span class="glossaryitem" onmouseover='gp(10);'>BA</span> suck <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:18:40]]> GMT</pubDate>
				<author><![CDATA[ AllSeeingSkink]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Move wolfscouts to the troops slot and you can do with <span class="glossaryitem" onmouseover='gp(390);'>GH</span> whatever you want. Unfortunately that would be very unfluffly :(]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:18:59]]> GMT</pubDate>
				<author><![CDATA[ Mywik]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776223.page"><b>Mywik wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Move wolfscouts to the troops slot and you can do with <span class="glossaryitem" onmouseover='gp(390);'>GH</span> whatever you want. Unfortunately that would be very unfluffly :(</div></blockquote><br /> <br /> Don't care about fluff. I care about grey hunters being invincible in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>. Which, for their points and role, pretty much are. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:20:42]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776228.page"><b>Martel732 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776223.page"><b>Mywik wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Move wolfscouts to the troops slot and you can do with <span class="glossaryitem" onmouseover='gp(390);'>GH</span> whatever you want. Unfortunately that would be very unfluffly :(</div></blockquote><br /> <br /> Don't care about fluff. I care about grey hunters being invincible in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>. Which, for their points and role, pretty much are. </div></blockquote><br /> <br /> We'll see what happens to them. Since you seem to be looking for someone that disagrees with you in order to start an argument thats all i will say <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">.]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:22:40]]> GMT</pubDate>
				<author><![CDATA[ Mywik]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Nope. I'd much rather that all <span class="glossaryitem" onmouseover='gp(124);'>SW</span> players admit that Grey Hunters are utter <span class="glossaryitem" onmouseover='gp(14);'>BS</span> compared to other troops in the game and then all the arguments would stop. At least about Grey Hunters. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:23:39]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776235.page"><b>Martel732 wrote:</b></a><br/>Nope. I'd much rather that all <span class="glossaryitem" onmouseover='gp(124);'>SW</span> players admit that Grey Hunters are utter <span class="glossaryitem" onmouseover='gp(14);'>BS</span> compared to other troops in the game and then all the arguments would stop. At least about Grey Hunters. </div></blockquote><br /> <br /> Jeah, whatever.<br /> <br /> <br /> <br /> What im much more interested in is what people think a new space wolves battleforce could contain. Seeing that every other army got some really nice new boxes.<br /> <br /> I think the contents of the old box was alright for the price. If they continue the pattern of bigger battleboxes they could add some thunderwolves and fenrisian wolves. Would be nice, I never got me to buy the new fenrisian wolves because of the price although the models are awesome. Would be nice to have them as the "free" part in the battleforce. I am eagerly wating for the space wolves release. Dont want to buy the old battlebox now although i could use some additional <span class="glossaryitem" onmouseover='gp(333);'>PA</span> models and the drop pod.]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:34:08]]> GMT</pubDate>
				<author><![CDATA[ Mywik]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9c9aa8a61f4163000cc827607fecbce0.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776171.page"><b>Njal Stormpuppy wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776132.page"><b>goblinking201 wrote:</b></a><br/>Now, this has probably been done before, but my seach bar is not working, so.....<br /> <br /> Any fellow Space Wolves players out their that want to share their hopes and dreams for the new codex, mainly balancing things though.<br /> <br /> One thing I want is <span class="glossaryitem" onmouseover='gp(225);'>WG</span> being able to join skyclaws and biker squads.</div></blockquote><br /> <br /> Gimme the russ back please, thats something we used to have.<br /> I would like it back  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> and maybe a wulfen model too</div></blockquote><br /> <br /> Yeah, I would kill for a Wulfun model]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:47:21]]> GMT</pubDate>
				<author><![CDATA[ goblinking201]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776332.page"><b>goblinking201 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9c9aa8a61f4163000cc827607fecbce0.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776171.page"><b>Njal Stormpuppy wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776132.page"><b>goblinking201 wrote:</b></a><br/>Now, this has probably been done before, but my seach bar is not working, so.....<br /> <br /> Any fellow Space Wolves players out their that want to share their hopes and dreams for the new codex, mainly balancing things though.<br /> <br /> One thing I want is <span class="glossaryitem" onmouseover='gp(225);'>WG</span> being able to join skyclaws and biker squads.</div></blockquote><br /> <br /> Gimme the russ back please, thats something we used to have.<br /> I would like it back  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> and maybe a wulfen model too</div></blockquote><br /> <br /> Yeah, I would kill for a Wulfun model</div></blockquote><br /> <br /> I use these as <span class="glossaryitem" onmouseover='gp(423);'>motw</span> <br /> <img src="http://www.gaspez-arts.com/images/prod_thumb/515_A.jpg?t=6154" border="0" /> <img src="http://www.gaspez-arts.com/images/prod_thumb/516_A.jpg?t=2786" border="0" /><br /> <br /> <a href="http://www.gaspez-arts.com/sci-fi.html" target="_blank" rel="nofollow">http://www.gaspez-arts.com/sci-fi.html</a>]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:54:41]]> GMT</pubDate>
				<author><![CDATA[ Mywik]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Wow, I really have been expecting you to pop into this thread but you have been way faster than expected. But I will not discuss <span class="glossaryitem" onmouseover='gp(390);'>GHs</span> with you anymore and I advise everyone else not to do it also.<br /> <br /> We probably don't get the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> fliers, if we would get them it would have happened in the original White Dwarf or in Death from the Skies. It's more likely we get one of our own, probably a transport (My money is on Storm Wolf).<br /> Stalker/Hunter are unlikely too.<br /> I really don't know what other kits they could releases. Everything in the current dex has relative new platic models already. Maybe Wulfen or something completly new. I can't imagine standard Centuions and certainly no gravguns, but some kind of <span class="glossaryitem" onmouseover='gp(805);'>AA</span> Centurions could be possible if we don't get the Stalker/Hunter.<br /> <br /> All kinds of Claws hopefully get cheaper.<br /> <br /> Points cost will be homogenised with Marines.<br /> <br /> Psychic powers will go away, maybe Njal will keep Stormcaller. Runic weapons prolly change to a combined Force Weapon/Psychic Hood.<br /> <br /> Hopefully no giant wolf/werewolf <span class="glossaryitem" onmouseover='gp(93);'>MC</span> or anything  with 4 legs.<br /> <br /> They could do something with Dreadnoughts as Space Wolves as  own way more than other chapters.<br /> <br /> Basic <span class="glossaryitem" onmouseover='gp(390);'>GHs</span> should stay, just adjust special weapon costs and some nerf to the banner. Maybe make it some kind of relic: each <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> can buy one and give it to a <span class="glossaryitem" onmouseover='gp(390);'>GH</span> squad. If they change the basic loadout again (like in 3rd where a <span class="glossaryitem" onmouseover='gp(390);'>GH</span> could have either pistol/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, bolter/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span> or pistol/bolter/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span>) I will go crazy. <br /> <br /> <span class="glossaryitem" onmouseover='gp(450);'>LFs</span> are fine once the pay the same as vanillas for their weapons.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 14:58:01]]> GMT</pubDate>
				<author><![CDATA[ Ragnar69]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776389.page"><b>Ragnar69 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Wow, I really have been expecting you to pop into this thread but you have been way faster than expected. But I will not discuss <span class="glossaryitem" onmouseover='gp(390);'>GHs</span> with you anymore and I advise everyone else not to do it also.<br /> <br /> We probably don't get the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> fliers, if we would get them it would have happened in the original White Dwarf or in Death from the Skies. It's more likely we get one of our own, probably a transport (My money is on Storm Wolf).<br /> Stalker/Hunter are unlikely too.<br /> I really don't know what other kits they could releases. Everything in the current dex has relative new platic models already. Maybe Wulfen or something completly new. I can't imagine standard Centuions and certainly no gravguns, but some kind of <span class="glossaryitem" onmouseover='gp(805);'>AA</span> Centurions could be possible if we don't get the Stalker/Hunter.<br /> <br /> All kinds of Claws hopefully get cheaper.<br /> <br /> Points cost will be homogenised with Marines.<br /> <br /> Psychic powers will go away, maybe Njal will keep Stormcaller. Runic weapons prolly change to a combined Force Weapon/Psychic Hood.<br /> <br /> Hopefully no giant wolf/werewolf <span class="glossaryitem" onmouseover='gp(93);'>MC</span> or anything  with 4 legs.<br /> <br /> They could do something with Dreadnoughts as Space Wolves as  own way more than other chapters.<br /> <br /> Basic <span class="glossaryitem" onmouseover='gp(390);'>GHs</span> should stay, just adjust special weapon costs and some nerf to the banner. Maybe make it some kind of relic: each <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> can buy one and give it to a <span class="glossaryitem" onmouseover='gp(390);'>GH</span> squad. If they change the basic loadout again (like in 3rd where a <span class="glossaryitem" onmouseover='gp(390);'>GH</span> could have either pistol/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, bolter/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span> or pistol/bolter/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span>) I will go crazy. <br /> <br /> <span class="glossaryitem" onmouseover='gp(450);'>LFs</span> are fine once the pay the same as vanillas for their weapons.<br /> <br /> </div></blockquote><br /> <br /> Bong I got it. A unit called a skywatcher, this is essentially a dreadnaught that deepstrikes onto the field and doesn't move. He is an aaa battery from hell with two hull points and the armor stats of a dread. He has limitless range on his flakk guns but requires total <span class="glossaryitem" onmouseover='gp(85);'>los</span> to shoot at a flyer (so no buildings in his way).  He can also pop smoke in an aoe bubble around himself to shield brothers defending him and make him harder to neutralize with gunfire. He can both shoot and smoke pop in the same turn as he doesn't move.<br /> <br /> Imagine being in a fighter seeing this thing if you will. From out of nowhere a lightning bolt strikes the ground and a large metal box appears. It shrouds itself in thick gray smoke, suddenly your under a barrage of white flakk gun tracers and your wingman is ripped a part from this stationary cloud of doom. AND YOUR NEXT!<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 15:06:24]]> GMT</pubDate>
				<author><![CDATA[ ionusx]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ I want something more than "nerf x, nerf y, give us an anti-air thing".]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:10:38]]> GMT</pubDate>
				<author><![CDATA[ Wilytank]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776228.page"><b>Martel732 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776223.page"><b>Mywik wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Move wolfscouts to the troops slot and you can do with <span class="glossaryitem" onmouseover='gp(390);'>GH</span> whatever you want. Unfortunately that would be very unfluffly :(</div></blockquote><br /> <br /> Don't care about fluff. I care about grey hunters being invincible in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>. Which, for their points and role, pretty much are. </div></blockquote><br /> <br /> Wait, why do you care? They'll just be shot up before things get into <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> and so it doesn't matter.<br /> <br /> You know, just like the <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> you constantly tout as being useless but you don't want to see nerfed. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:16:11]]> GMT</pubDate>
				<author><![CDATA[ ZebioLizard2]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5e88f0764335a063ef93db0f72942da4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776763.page"><b>ZebioLizard2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776228.page"><b>Martel732 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776223.page"><b>Mywik wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Move wolfscouts to the troops slot and you can do with <span class="glossaryitem" onmouseover='gp(390);'>GH</span> whatever you want. Unfortunately that would be very unfluffly :(</div></blockquote><br /> <br /> Don't care about fluff. I care about grey hunters being invincible in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>. Which, for their points and role, pretty much are. </div></blockquote><br /> <br /> Wait, why do you care? They'll just be shot up before things get into <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> and so it doesn't matter.<br /> <br /> You know, just like the <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> you constantly tout as being useless but you don't want to see nerfed. </div></blockquote><br /> <br /> Actually, I don't care if <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> is removed from the game. It won't change outcomes. I'd gladly trade <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> for offensive efficacy. <br /> <br /> And only very specific <span class="glossaryitem" onmouseover='gp(95);'>meq</span> lists have the firepower to keep the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> from taking their lunch money. The rest are just victims. And <span class="glossaryitem" onmouseover='gp(10);'>BA</span> are not one of those lists, nor are the <span class="glossaryitem" onmouseover='gp(445);'>IH</span> I play, because I don't own centurions. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:18:44]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776781.page"><b>Martel732 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5e88f0764335a063ef93db0f72942da4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776763.page"><b>ZebioLizard2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776228.page"><b>Martel732 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776223.page"><b>Mywik wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776211.page"><b>Martel732 wrote:</b></a><br/>There's never enough opportunities to call for the nerfing of grey hunters. </div></blockquote><br /> <br /> Move wolfscouts to the troops slot and you can do with <span class="glossaryitem" onmouseover='gp(390);'>GH</span> whatever you want. Unfortunately that would be very unfluffly :(</div></blockquote><br /> <br /> Don't care about fluff. I care about grey hunters being invincible in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>. Which, for their points and role, pretty much are. </div></blockquote><br /> <br /> Wait, why do you care? They'll just be shot up before things get into <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> and so it doesn't matter.<br /> <br /> You know, just like the <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> you constantly tout as being useless but you don't want to see nerfed. </div></blockquote><br /> <br /> Actually, I don't care if <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> is removed from the game. It won't change outcomes. And only very specific <span class="glossaryitem" onmouseover='gp(95);'>meq</span> lists have the firepower to keep the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> from taking their lunch money. The rest are just victims. And <span class="glossaryitem" onmouseover='gp(10);'>BA</span> are not one of those lists, nor are the <span class="glossaryitem" onmouseover='gp(445);'>IH</span> I play, because I don't own centurions. </div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(390);'>GH</span> has the same shooting as <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, aside from the free/cheap special which will be nerfed when they get updated, it doesn't matter about as you've mentioned the <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> and assault is useless and so it doesn't matter if they are good, their shooting is all that matters isn't it. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:20:44]]> GMT</pubDate>
				<author><![CDATA[ ZebioLizard2]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Against lists that have no resources allocated to <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, that's true. But marines are forced to buy into assault to some extent. <span class="glossaryitem" onmouseover='gp(390);'>GH</span> aren't unfair to Tau or Eldar, but they're the original slap in the face to lists like Marines, Orks or Tyranids. Tau and Eldar just made the situation with lists that are at least partially assault oriented even worse. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:24:05]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6776814.page"><b>Martel732 wrote:</b></a><br/>Against lists that have no resources allocated to <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, that's true. But marines are forced to buy into assault to some extent. </div></blockquote><br /> <br /> No they aren't, top <span class="glossaryitem" onmouseover='gp(119);'>SM</span> lists are based around gravstars.<br /> <br /> Lists aren't based around buying into assault, it's based on how to deal with deathstars (deathtrap in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> for all <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>), Wave Serpent spam (Not even getting close to <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, not even with the jetbikes), Riptides (Also not getting into <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>).<br /> <br /> <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> lists for <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are based around cultists and other things, or are just secondary to demon lists.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span> isn't even a top used army anymore because of how pathetic it is at dealing with current meta. <br /> <br /> So once again, why does their 'invincible' <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> skills matter. <br /> <blockquote class="uncited"><div><br />  <span class="glossaryitem" onmouseover='gp(390);'>GH</span> aren't unfair to Tau or Eldar, they're the original slap in the face to lists like Orks or Tyranids. </div></blockquote><br /> <br /> Tyranids don't use many gribblies, they just use <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> spam, which deals with <span class="glossaryitem" onmouseover='gp(124);'>SW</span> easily. <br /> <br /> Orks, like <span class="glossaryitem" onmouseover='gp(10);'>BA</span> just badly need an update. <br /> <br /> And neither of those armies define the meta. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:26:34]]> GMT</pubDate>
				<author><![CDATA[ ZebioLizard2]]></author>
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			<item>
				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5e88f0764335a063ef93db0f72942da4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776828.page"><b>ZebioLizard2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776814.page"><b>Martel732 wrote:</b></a><br/>Against lists that have no resources allocated to <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, that's true. But marines are forced to buy into assault to some extent. </div></blockquote><br /> <br /> No they aren't, top <span class="glossaryitem" onmouseover='gp(119);'>SM</span> lists are based around gravstars.<br /> <br /> Lists aren't based around buying into assault, it's based on how to deal with deathstars (deathtrap in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> for all <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>), Wave Serpent spam (Not even getting close to <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, not even with the jetbikes), Riptides (Also not getting into <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>).<br /> <br /> <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> lists for <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are based around cultists and other things, or are just secondary to demon lists.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span> isn't even a top used army anymore because of how pathetic it is at dealing with current meta. <br /> <br /> So once again, why does their 'invincible' <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> skills matter. </div></blockquote><br /> <br /> For the same reason that Eldar and Tau are not fun for many lists: they invalidate huge sections of possible list choices. And, yes, <span class="glossaryitem" onmouseover='gp(124);'>SW</span> are miserable in the current meta because no one bothers with assault unless they have a 2++ rerollable. This limits the impact of the Grey Hunter a great deal, but they are still absurd compared to a tactical marine. This doesn't matter that much in play with top lists, but it is still something that should be addressed I think. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:29:45]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/16edcada490435d2763b4edb1c826f91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776428.page"><b>ionusx wrote:</b></a><br/><br /> <br /> Bong I got it. A unit called a skywatcher, this is essentially a dreadnaught that deepstrikes onto the field and doesn't move. He is an aaa battery from hell with two hull points and the armor stats of a dread. He has limitless range on his flakk guns but requires total <span class="glossaryitem" onmouseover='gp(85);'>los</span> to shoot at a flyer (so no buildings in his way).  He can also pop smoke in an aoe bubble around himself to shield brothers defending him and make him harder to neutralize with gunfire. He can both shoot and smoke pop in the same turn as he doesn't move.<br /> <br /> Imagine being in a fighter seeing this thing if you will. From out of nowhere a lightning bolt strikes the ground and a large metal box appears. It shrouds itself in thick gray smoke, suddenly your under a barrage of white flakk gun tracers and your wingman is ripped a part from this stationary cloud of doom. AND YOUR NEXT!<br /> <br /> <br /> </div></blockquote><br /> <br /> But that wouldnt be very space wolves specific wouldnt it? More like an idea for a new fortification<br /> <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8bc791555e6d6992b24d6116f2360253.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776728.page"><b>Wilytank wrote:</b></a><br/>I want something more than "nerf x, nerf y, give us an anti-air thing".</div></blockquote><br /> <br /> What about trying to add something more to the topic then? Because in the end thats exactly what i expect. A warlord table and a relics list tacked on and they'll be done with it. Space wolves are fine how they are right now so why change much about them besides the clunky mechanic leftovers like <span class="glossaryitem" onmouseover='gp(416);'>JotWW</span> and the Runic weapons? Its not like space wolves are a top tier army or anything (C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> is right now at least with 1 build).<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:31:24]]> GMT</pubDate>
				<author><![CDATA[ Mywik]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5e88f0764335a063ef93db0f72942da4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776828.page"><b>ZebioLizard2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/592557/6776814.page"><b>Martel732 wrote:</b></a><br/>Against lists that have no resources allocated to <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, that's true. But marines are forced to buy into assault to some extent. </div></blockquote><br /> <br /> No they aren't, top <span class="glossaryitem" onmouseover='gp(119);'>SM</span> lists are based around gravstars.<br /> <br /> Lists aren't based around buying into assault, it's based on how to deal with deathstars (deathtrap in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> for all <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>), Wave Serpent spam (Not even getting close to <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, not even with the jetbikes), Riptides (Also not getting into <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>).<br /> <br /> <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> lists for <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are based around cultists and other things, or are just secondary to demon lists.<br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span> isn't even a top used army anymore because of how pathetic it is at dealing with current meta. <br /> <br /> So once again, why does their 'invincible' <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> skills matter. <br /> <blockquote class="uncited"><div><br />  <span class="glossaryitem" onmouseover='gp(390);'>GH</span> aren't unfair to Tau or Eldar, they're the original slap in the face to lists like Orks or Tyranids. </div></blockquote><br /> <br /> Tyranids don't use many gribblies, they just use <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> spam, which deals with <span class="glossaryitem" onmouseover='gp(124);'>SW</span> easily. <br /> <br /> Orks, like <span class="glossaryitem" onmouseover='gp(10);'>BA</span> just badly need an update. <br /> <br /> And neither of those armies define the meta. </div></blockquote><br /> <br /> I forget the poster and the thread, but someone was pointing out how other lists <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialists should able to decimate tactical marines in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, which is fair enough, I suppose, but then the topic of <span class="glossaryitem" onmouseover='gp(390);'>GH</span> came up. <span class="glossaryitem" onmouseover='gp(390);'>GH</span> beat many, many <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialists from other lists which is just WRONG. The fact that the meta has invalidated this section of the game doesn't change the fact that <span class="glossaryitem" onmouseover='gp(390);'>GH</span> can do things that no other troops can do. Because Wolves, I guess. ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 16:34:54]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Martel, you seem to be missing something:<br /> Grey Hunters ARE a dedicated Close Combat unit, with offhand shooting capabilities. They are not Tactical Marines. <br /> <br /> Tactical Marines are flexible scoring units with offhand shooting capabilities. Unlike Grey Hunters, you get twice as many Tactical squads if you need them, via combat squads. With a wide array of Chapter Tactics, they can have a specialist ability in most any field. <br /> <br /> Grey Hunters are supposed to be better in Close Combat, because that is their speciality. They can't offer long-range support as well, they can't spread across the board as well, and depending on Chapter Tactics taken they are either slightly less durable, or slightly less powerful at range than Tactical Marines. Yes, Grey Hunters have a higher damage output within a short range space. That is their job. <br /> <br /> With 5/6ths of available mission types being objective-based, though, sometimes that flexibility of motion and range is more important.<br /> <br /> Do I believe that Tactical Marines are better than Grey Hunters? No. Do I believe that they are superior to Grey Hunters in a few important aspects, counterbalanced by a lowered damage output? Definitely. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 17:28:02]]> GMT</pubDate>
				<author><![CDATA[ Waaaghpower]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ Want and Expectations are two separate things.<br /> <br /> <b>What I expect:</b><br /> Replace Counter Attack with Crusader<br /> Space Wolf Specific Warlord traits<br /> 1] Gives Adamantine Will Army Wide<br /> 2] 12” Counter Attack<br /> 3] 1d3 Outflankers<br /> 4] Makes Fenrisian Wolves Scoring<br /> 5] 12” Re-Roll Leadership Test<br /> 6] 12” Fearless Bubble<br /> <br /> <b>&gt;HQs</b><br /> Logan: Points Adjustment, Frost Axe striking at Imitative gain Smash, Choose Warlord Trait, Gain a Wound<br /> Ragnar: His Blade becoming Rending<br /> Ulric: Gain Oath of War<br /> Njal: 24” Adamantine Will<br /> Canis: Gain Rending<br /> Björn: Add 1 Hull Points, 4++ Save<br /> Wolf Lord: Belt of Russ Standard<br /> Rune Priest: 12” Adamantine Will<br /> Wolf Priest: <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> 5+<br /> Wolf Guard Battle Leader: ???<br /> Wolf Priest: One per <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, no <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> Slot<br /> Wolf Guard: 1 Per <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> <b>&gt;Elite</b><br /> Lone Wolves: Removed or made 1-3<br /> Dreadnaughts: AAA Upgrade<br /> <br /> <b>&gt;Troops</b><br /> Grey Hunters: Special Weapons Points Change<br /> Blood Claws: Points Adjustment, Special Weapons Points Change<br /> <br /> <b>&gt;Fast Attack:</b><br /> Fenrisian Wolves: Points Adjustment<br /> Land Speeders: Points Adjustments<br /> Skyclaws: Points Adjustment, Special Weapons Point Change<br /> Swiftclaws: Points Adjustment, Special Weapons Point Change<br /> Thunderwolf Cavalry: Points Adjustment, Special Wargear Adjustment<br /> New Air Superiority Flyer<br /> <br /> <b>&gt;Heavy Support:</b><br /> Long Fangs: Points Adjustments<br /> Predator Tanks: Points Adjustment, maybe a Space Wolf only Variant<br /> Vindicator: Points Adjustment<br /> Whirlwind: Points Adjustment<br /> New Ground Support Flyer<br /> <br /> <b>&gt;Wargear:</b><br /> Wolf Tail Talisman: Iron Will<br /> Frost Blades/Frost Axes/Wolf Claws: Points Adjustment<br /> <br /> <b>&gt;Special Artifacts</b><br /> Wolf Banner: Affects all within 12” or Adamantine Will or give Counter Attack<br /> Mastercraft Rending Frost Blade<br /> Mastercraft Rending Bolt Pistol<br /> Runic Armor granting <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, Immune Instant Death<br /> <br /> <b>Psychic Powers: </b>All of them go to 1 Warp Charge, <span class="glossaryitem" onmouseover='gp(416);'>JotWW</span> costing 2. Some Re-Writes<br /> <br /> This might not be what I want, but what Expect.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Apr 2014 17:41:08]]> GMT</pubDate>
				<author><![CDATA[ Anpu42]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e3493d3ef9090c105aa484a902e4d750.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6777172.page"><b>Anpu42 wrote:</b></a><br/>Want and Expectations are two separate things.<br /> <br /> <b>&gt;Elite</b><br /> Lone Wolves: Removed or made 1-3<br /> <br /> </div></blockquote><br /> <br /> <br /> Why do you expect them to get rid of Lone Wolves, they are one of our most fluffiest units and are pretty cool on the field.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, what is with everyone wanting a flier all of a sudden. I can agree with the <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but a flyer! Russ would be so ashamed. Wolves fight with two feet firmly on the ground.]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 02:34:12]]> GMT</pubDate>
				<author><![CDATA[ goblinking201]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778895.page"><b>goblinking201 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e3493d3ef9090c105aa484a902e4d750.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6777172.page"><b>Anpu42 wrote:</b></a><br/>Want and Expectations are two separate things.<br /> <br /> <b>&gt;Elite</b><br /> Lone Wolves: Removed or made 1-3<br /> <br /> </div></blockquote><br /> <br /> <br /> Why do you expect them to get rid of Lone Wolves, they are one of our most fluffiest units and are pretty cool on the field.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, what is with everyone wanting a flier all of a sudden. I can agree with the <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but a flyer! Russ would be so ashamed. Wolves fight with two feet firmly on the ground.</div></blockquote><br /> <b>Lone Wolves: </b>They are my Facorite Unit, so I expect them to go away.<br /> <br /> <b>Flyers: </b>I am not sure if I want Flyers or not, but Everyone is getting them so I expect them. ]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 02:44:14]]> GMT</pubDate>
				<author><![CDATA[ Anpu42]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ There is a lot of axe grinding in this thread.  <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0"> <br /> <br /> Anyway, I look forward to backing away from sentences like "Wolf {noun} that verbs {wolfishly}."<br /> <br /> The wolves are a characterful army, and the more <span class="glossaryitem" onmouseover='gp(320);'>HH</span> books I see them in, even briefly, the more I warm up to them.]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 02:44:29]]> GMT</pubDate>
				<author><![CDATA[ kronk]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778895.page"><b>goblinking201 wrote:</b></a><br/><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, what is with everyone wanting a flier all of a sudden. I can agree with the <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but a flyer! Russ would be so ashamed. Wolves fight with two feet firmly on the ground.</div></blockquote><br /> <br /> This bit of fluff needs to be gutted.  Russ himself was okay with flying by space ship from planet to planet and there's even a Great Company dedicated to ship to ship fights.  So yeah, "respect the traditions...except when they're inconvenient to us."]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 02:45:37]]> GMT</pubDate>
				<author><![CDATA[ Wilytank]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776132.page"><b>goblinking201 wrote:</b></a><br/>Now, this has probably been done before, but my seach bar is not working, so.....<br /> <br /> Any fellow Space Wolves players out their that want to share their hopes and dreams for the new codex, mainly balancing things though.<br /> <br /> One thing I want is <span class="glossaryitem" onmouseover='gp(225);'>WG</span> being able to join skyclaws and biker squads.</div></blockquote><br /> <br /> Nerf <span class="glossaryitem" onmouseover='gp(390);'>GH</span>, limit or remove the psicancel, nerf Jaws of the World wolf, avoid making it <span class="glossaryitem" onmouseover='gp(119);'>SM</span>+1. Now that the things that need to go are done... Time for fun!<br /> <br /> Ignoring my dislike for the wolfy wolf wolf spam that has come with even space marines riding wolves of all things, I want to focus on other parts. Let's see, for starters, all around a price drop for <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>. They just in general need one. Njal gets adamantine will for 24". Logan's axe needs to go at initiative in my opinion whilst getting to chose a warlord trait. Don't know his number of wounds but he should have equal to the big guy for any chapter <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> once this is done. Ragnar needs a rework on his sord albiet I have no idea how. Bjorn needs a bit of extra survivability.<br /> <br /> Lone Wolves I feel might become a non <span class="glossaryitem" onmouseover='gp(187);'>FoC</span> unit whilst Dreadnoughts could gain some <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. Grey Hunters need a point change on <span class="glossaryitem" onmouseover='gp(124);'>SW</span> whilst Blood Claws need that and a point adjustment to make them more appealing. A nerf to grey hunters and buff to blood claws is most optimal. Fenriisian Wolves need to be cheaper, Land speeders cost the same as usual, skyclaws and swiftclaws need to be cheaper, Thunderwolf cavalry will be having weapon readjustments and perhaps a few flairs tossed in.... In terms of air.. they might or might not. I could see them getting an <span class="glossaryitem" onmouseover='gp(805);'>AA</span> vehicle or character specialized against fighting it orperhaps a plane built to ferry units forth whilst providing <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. It'd be somewhat pricey but who knows. I doubt they'll be removing split fire but I expect oerpriced flak missiles and a point readjustment. Point re-adjustments for the rest in general.<br /> <br /> It's probably not going to be anything dramatic. The speed of codex releases is fast and they might even remove somethings to release later. I'd love 13 company models or a supplement out though. That would be a blast. There's going to likely be some vehicle or two, a multimodel box, and maybe a flyer. That's about standard as I'm somewhat cynical of a <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 02:46:04]]> GMT</pubDate>
				<author><![CDATA[ StarTrotter]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776201.page"><b>Mywik wrote:</b></a><br/><br /> Please dont give us a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> with a wolf theme ... please not.</div></blockquote><br /> What? Am I the only person who thinks having Sif would be the best thing ever? Nothing would be cooler to me than a giant wolf <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.<br /> <br /> However it seems vastly unlikely :(]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 02:49:35]]> GMT</pubDate>
				<author><![CDATA[ SHUPPET]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8bc791555e6d6992b24d6116f2360253.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778917.page"><b>Wilytank wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778895.page"><b>goblinking201 wrote:</b></a><br/><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, what is with everyone wanting a flier all of a sudden. I can agree with the <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but a flyer! Russ would be so ashamed. Wolves fight with two feet firmly on the ground.</div></blockquote><br /> <br /> This bit of fluff needs to be gutted.  Russ himself was okay with flying by space ship from planet to planet and there's even a Great Company dedicated to ship to ship fights.  So yeah, "respect the traditions...except when they're inconvenient to us."</div></blockquote><br /> <br /> "Ground" is a relative term it seems...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0420dfac640419e1dd48e050ee0e6e96.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778925.page"><b>SHUPPET wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776201.page"><b>Mywik wrote:</b></a><br/><br /> Please dont give us a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> with a wolf theme ... please not.</div></blockquote><br /> What? Am I the only person who thinks having Sif would be the best thing ever? Nothing would be cooler to me than a giant wolf <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.<br /> <br /> However it seems vastly unlikely :(</div></blockquote><br /> <br /> I am with you, it would be cool, but it has to be done right to appeal to the people who are against it, needs to look "unique" somehow, besides just a giant wolf.]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 02:50:40]]> GMT</pubDate>
				<author><![CDATA[ goblinking201]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Honestly I would have rather had a Wolf <span class="glossaryitem" onmouseover='gp(93);'>MC</span> than the damned Thunderwolf Riders.]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 03:11:25]]> GMT</pubDate>
				<author><![CDATA[ AllSeeingSkink]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778895.page"><b>goblinking201 wrote:</b></a><br/><br /> Also, what is with everyone wanting a flier all of a sudden. I can agree with the <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but a flyer! Russ would be so ashamed. Wolves fight with two feet firmly on the ground.</div></blockquote><br /> In every picture of larger battles in the codex you can see either some Thunderhawks or Land Speeders. In the Ragnar series there are stories about Wolves crazy for flying. Some Blood Claws even "borrow" a Thunderhawk to do some stunts in the fjords. Wolves despising fliers is not true at all. And even when they prefer to have their feet on the ground, they would not dismiss a massive tactical advantage because of this.<br /> <br /> Interpreting a single line in the codex that was written before fliers have been  in the game in a way that they shouldn't ever get fliers is like killing TV fortune tellers because the bible says "thou shalt not suffer a witch to live"  <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 09:47:24]]> GMT</pubDate>
				<author><![CDATA[ Ragnar69]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ Yeah the whole "Space Wolves afraid of flying" thing is stupid. For one, it makes no sense in itself, because it's not in reference to flying but in reference to teleporting... so the "feet on solid ground" makes no sense because they teleport to a point where their feet will be on the ground.<br /> <br /> For two, it makes no sense they'd be afraid of flying. They have fleets of friggin space ships for goodness sake. They're <u>SPACE</u> Wolves. They land in drop pods, they fly thunderhawks and land speeders and fly through the air with jump packs, Russ himself would have made extensive use of flying things in his time and the legion would have had even more flyers and such when he was around.<br /> <br /> I understand wanting to stay true to fluff, but that's one of the most inconsequential and moronic piece of fluff.]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 10:04:31]]> GMT</pubDate>
				<author><![CDATA[ AllSeeingSkink]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Yeah not flying isn't what they are against its not shoving themselves through the demon infested warp via teleportation they rightly avoid.<br /> <br /> We will either get a flier or the stalker tank for <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, I don't see us getting a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> but it would be cool to have a giant wolf stalking the battlefield.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 30 Apr 2014 10:50:25]]> GMT</pubDate>
				<author><![CDATA[ hobojebus]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ Kit wise Expectations<br /> &gt;Multi-Dreadnaught Kit: Björn/Venerable/ Regular<br /> &gt;Multi-Flyer Kit<br /> &gt;Wolf Scout Kit<br /> &gt;New Sculpts for some Characters<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 00:07:59]]> GMT</pubDate>
				<author><![CDATA[ Anpu42]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ I'd like a plastic cyberwolf kit.]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 00:53:45]]> GMT</pubDate>
				<author><![CDATA[ hobojebus]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ First to all, i want more psychic power related with the ice that affect the terrain and the initiative, like storm caller and murderous hurancan, the last one could affect flyers, and for the flyers, i think a transport suits better the space wolves, something like the valkyrie or storm raven, and for all the wolfie haters could be named as the blizzard crow <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0420dfac640419e1dd48e050ee0e6e96.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778925.page"><b>SHUPPET wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b90a9fc803eeb95be91ec8f3328ad5cc.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6776201.page"><b>Mywik wrote:</b></a><br/><br /> Please dont give us a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> with a wolf theme ... please not.</div></blockquote><br /> What? Am I the only person who thinks having Sif would be the best thing ever? Nothing would be cooler to me than a giant wolf <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.<br /> <br /> However it seems vastly unlikely :(</div></blockquote><br /> <br /> Maybe instead a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> wolf-like, why not a fenrisian troll, with it will no die and <span class="glossaryitem" onmouseover='gp(265);'>fnp</span>, that would be cool <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8bc791555e6d6992b24d6116f2360253.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778917.page"><b>Wilytank wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778895.page"><b>goblinking201 wrote:</b></a><br/><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, what is with everyone wanting a flier all of a sudden. I can agree with the <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but a flyer! Russ would be so ashamed. Wolves fight with two feet firmly on the ground.</div></blockquote><br /> <br /> This bit of fluff needs to be gutted.  Russ himself was okay with flying by space ship from planet to planet and there's even a Great Company dedicated to ship to ship fights.  So yeah, "respect the traditions...except when they're inconvenient to us."</div></blockquote><br /> <br /> When they mention about the tradition of "with the feet on the ground" they make reference to more exotic ways of travel and figthing, like teletransportation. The chapter have a wide fleet and make use of the Thunderhawks, even in the novels ragnar exalts the ability of the fenrisians pilots<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/604192349645e7eaf1fffd1458803b05.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6778895.page"><b>goblinking201 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e3493d3ef9090c105aa484a902e4d750.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6777172.page"><b>Anpu42 wrote:</b></a><br/>Want and Expectations are two separate things.<br /> <br /> <b>&gt;Elite</b><br /> Lone Wolves: Removed or made 1-3<br /> <br /> </div></blockquote><br /> <br /> <br /> Why do you expect them to get rid of Lone Wolves, they are one of our most fluffiest units and are pretty cool on the field.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, what is with everyone wanting a flier all of a sudden. I can agree with the <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, but a flyer! Russ would be so ashamed. Wolves fight with two feet firmly on the ground.</div></blockquote><br /> <br /> they should make the lone wolfs as the techmarines on the vanilla marine codex, instead of being elite choice you can take one per <span class="glossaryitem" onmouseover='gp(56);'>hq</span> or one per troop choice]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 04:13:41]]> GMT</pubDate>
				<author><![CDATA[ anyeri]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ I don't think that the <span class="glossaryitem" onmouseover='gp(390);'>GH</span> need a nerf. Though they are good for their cost, in the general scheme of things, they are hardly are in need of a dramatic nerf. And before anyone goes and says anything about comparing them to tacticals, it is the tacticals which are in need of a buff, or a points reduction.<br /> <br /> Other than that though, I think a lot of the changes are fairly obvious: ditching some of the older codex features for the current rules. Physic protection is nerfed, free special weapons for certain squad size (like <span class="glossaryitem" onmouseover='gp(390);'>GH</span>) is removed, and overall re-costings. <br /> <br /> A few new kits wouldn't go amiss either, likely one or two unique ones, but for the most part, everything is already pretty good.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 04:46:04]]> GMT</pubDate>
				<author><![CDATA[ Ogopogo]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ I think it would be cool for Space Wolves to get the Leman Russ tank back. It is named after their Primarch after all. ]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 04:48:48]]> GMT</pubDate>
				<author><![CDATA[ TheCustomLime]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ I actually don't want the Leman Russ back. It doesn't suit a Space Marine aesthetic and from a fluff perspective I don't believe a Space Marine crew could physically fit inside it to crew it. It's also supposed to be a slow, heavy, lumbering tank, doesn't really fit with the Space Marine <span class="glossaryitem" onmouseover='gp(616);'>MO</span>.]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 05:11:34]]> GMT</pubDate>
				<author><![CDATA[ AllSeeingSkink]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ And they gave us one of the worst variants to boot.]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 17:45:48]]> GMT</pubDate>
				<author><![CDATA[ hobojebus]]></author>
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				<title>Re:Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0819426fd88466ce4ca532bbf8821153.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/592557/6783326.page"><b>TheCustomLime wrote:</b></a><br/>I think it would be cool for Space Wolves to get the Leman Russ tank back. It is named after their Primarch after all. </div></blockquote><br /> <br /> Allies, man]]></description>
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				<pubDate><![CDATA[Thu, 1 May 2014 18:05:50]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/592557/6777113.page"><b>Waaaghpower wrote:</b></a><br/>Martel, you seem to be missing something:<br /> Grey Hunters ARE a dedicated Close Combat unit, with offhand shooting capabilities. They are not Tactical Marines. <br /> <br /> Tactical Marines are flexible scoring units with offhand shooting capabilities. Unlike Grey Hunters, you get twice as many Tactical squads if you need them, via combat squads. With a wide array of Chapter Tactics, they can have a specialist ability in most any field. <br /> <br /> Grey Hunters are supposed to be better in Close Combat, because that is their speciality. They can't offer long-range support as well, they can't spread across the board as well, and depending on Chapter Tactics taken they are either slightly less durable, or slightly less powerful at range than Tactical Marines. Yes, Grey Hunters have a higher damage output within a short range space. That is their job. <br /> <br /> With 5/6ths of available mission types being objective-based, though, sometimes that flexibility of motion and range is more important.<br /> <br /> Do I believe that Tactical Marines are better than Grey Hunters? No. Do I believe that they are superior to Grey Hunters in a few important aspects, counterbalanced by a lowered damage output? Definitely. <br /> </div></blockquote><br /> <br /> You absolutely nailed it. The problem I've always seen with grey hunters (mind you, it's not the worst problem to have) is that their close combat prowess makes you want to get them involved in combat. However, if you are in combat you will take losses and even if you win the combats, you are generally in the centre of the table in range of enemy guns and not on an objective, which is their primary task in 5 out of 6 missions. ]]></description>
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				<pubDate><![CDATA[Fri, 2 May 2014 12:56:46]]> GMT</pubDate>
				<author><![CDATA[ Clan Lykos]]></author>
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				<title>Space Wolves expectations</title>
				<description><![CDATA[ a <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> giant wolf that can assault other fliers even when they are zooming (or swooping for <span class="glossaryitem" onmouseover='gp(630);'>fmcs</span>).<br /> <br /> More wargear with the word wolf in it. More units with the word wolf in it. More everything with the word wolf in it.<br /> <br /> Make their new psypower table not stupid. Let there Terminators finally <span class="glossaryitem" onmouseover='gp(471);'>DS</span>. Give them a real sergeant upgrade. Give me a reason to take more than just Rune Priests and Long Fangs without nerfing them to the ground. Make <span class="glossaryitem" onmouseover='gp(390);'>GH</span> not the only auto take troop choice.]]></description>
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				<pubDate><![CDATA[Fri, 2 May 2014 18:35:40]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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