<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "flying monstrous creatures quick question verification"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "flying monstrous creatures quick question verification"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>flying monstrous creatures quick question verification</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> can shoot with 2 weapons, so if they vector strike, they are down to one shot .<br /> Is that shot have 360 <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> even if it is a template?<br /> <br /> Im thinking of Tyranids but deamons would apply the same rules as well.<br /> <br /> If they vector striked and used a witchfire psychic power then they would be done shooting correct?<br /> <br /> Im just trying to figure out fhe rationale behind the flyrant, why take two devourers instead of 1 or why not take a thorax template and bank on getting a witchfire and vecfor strike off<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788015.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788015.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 14:52:39]]> GMT</pubDate>
				<author><![CDATA[ buckero0]]></author>
			</item>
			<item>
				<title>flying monstrous creatures quick question verification</title>
				<description><![CDATA[ You're correct on all your assumptions.<br /> <br /> You take 2 devourers because 6 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> shots at BS4 is better than d3+1 hits, especially because of the range.  It's never better to "bank on" getting a witchfire (especially since you might not have one) and vector strike off.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788038.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788038.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 14:59:59]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
			</item>
			<item>
				<title>flying monstrous creatures quick question verification</title>
				<description><![CDATA[ Only vehicles have arcs of fire, everyone else can fire 360 degrees. <br /> <br /> So if they vector strike, then they can only fire one weapon, witchfire powers count as shooting so yes they'll be finished after trying to fire with one.<br /> <br /> Does two devourers twin-link them still? I haven't played with 'nids since 3rd ed <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788050.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788050.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 15:02:28]]> GMT</pubDate>
				<author><![CDATA[ welshhoppo]]></author>
			</item>
			<item>
				<title>flying monstrous creatures quick question verification</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ae169344f3b5ccf1320346b3e90bc790.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/593092/6788050.page"><b>welshhoppo wrote:</b></a><br/><br /> Does two devourers twin-link them still? I haven't played with 'nids since 3rd ed <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> No, but twin linked devourers is the option available in the codex. The Hive Tyrant is able to take 2x Twin-linked Devourers (on the model this looks like 4 devourers but they're only 2 and are purchased as such.) Having 2 of a weapon doesn't make it twin-linked anymore.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788551.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788551.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 17:43:59]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
			</item>
			<item>
				<title>flying monstrous creatures quick question verification</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/593092/6788015.page"><b>buckero0 wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(630);'>FMC</span> can shoot with 2 weapons, so if they vector strike, they are down to one shot .<br /> Is that shot have 360 <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> even if it is a template?<br /> <br /> Im thinking of Tyranids but deamons would apply the same rules as well.<br /> <br /> If they vector striked and used a witchfire psychic power then they would be done shooting correct?<br /> <br /> Im just trying to figure out fhe rationale behind the flyrant, why take two devourers instead of 1 or why not take a thorax template and bank on getting a witchfire and vecfor strike off<br /> </div></blockquote><br /> <br /> To add a little more to this...the 2 x <span class="glossaryitem" onmouseover='gp(29);'>dev</span> build tends to net you the most offense. 18" on the guns means with a 24" move you have a fairly decent range on offense. Unless someone infiltrates or scouts in an odd way you likely wouldn't be using either weapon on your first turn. Not to mention you are only VS at s6 which is the same as your shooting but you get more with the <span class="glossaryitem" onmouseover='gp(29);'>devs</span>.. so it makes a better anti flyer weapon as well. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> And the only witchfire power you are getting is warp lance/blast which is eating up both your warp charges and giving you a single shot... of which you have to pass a test, them not deny it... hit with it... wound wound/pen with it... Just a lot of variable to fail on. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788862.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6788862.page</link>
				<pubDate><![CDATA[Fri, 2 May 2014 19:27:55]]> GMT</pubDate>
				<author><![CDATA[ Roci]]></author>
			</item>
			<item>
				<title>flying monstrous creatures quick question verification</title>
				<description><![CDATA[ TLDev is the bread an butter of the flyrant offense.<br /> <br /> The VS is nice *if* you are in position for it, and there are models with good saves you can bypass.<br /> <br /> Thorax is nice *if* a situation comes up where you need to Haywire a vehicle, or if there are models in cover you can blast.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6789989.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6789989.page</link>
				<pubDate><![CDATA[Sat, 3 May 2014 04:31:22]]> GMT</pubDate>
				<author><![CDATA[ coredump]]></author>
			</item>
			<item>
				<title>flying monstrous creatures quick question verification</title>
				<description><![CDATA[ Flyrant<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Devourers<br /> Electroshock Grubs<br /> <br /> Its simply the only way, best for all occasions, and majority enemy types... Range is short yes, but that's why your a flying <span class="glossaryitem" onmouseover='gp(93);'>MC</span>...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6790122.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/593092/6790122.page</link>
				<pubDate><![CDATA[Sat, 3 May 2014 06:36:47]]> GMT</pubDate>
				<author><![CDATA[ major_payne]]></author>
			</item>
	</channel>
</rss>