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		<title><![CDATA[Latest posts for the thread "New to Vampire Counts 1000pts starter"]]></title>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ Right you orrible lot listen in,<br /> <br /> I have need of your expertise in army lists and know-how on how to run lists.<br /> <br /> i have been playing with Ogres for the past couple of months ( and enjoying it!) but theres just something about the Macabre thats drawing me in!!!<br /> <br /> Right so to start with going in with 1000pts of undead fun stuff<br /> <br /> Wight King <br /> Enchanted shield,       90<br /> <br /> Necromancer <br /> level 2                            100<br /> <br /> Cairn Wraith                  60<br /> <br /> Skeletons <br /> basic with Full command       180<br /> <br /> Skeletons <br /> basic with full command        180<br /> <br /> Dire Wolves<br /> 5x                                                   40<br /> <br /> Dire Wolves <br /> 5x                                                   40<br /> <br /> Black Knights <br /> 5x, Barding and Full command    150<br /> <br /> Black Knights <br /> 5x Barding and Full Command     150<br /> <br /> Comes in at 990points<br /> <br /> do i bother buying a single doom wolf  or give a unit of black knights ances with it?<br /> <br /> general idea 2 skele bunkers 2 dire wolves charging forwards as re-directors or warmachine hunters and blackknighst find somthing yummy to chew up?<br /> <br /> Any and all advice welcome please help me out.<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2014 21:13:30]]> GMT</pubDate>
				<author><![CDATA[ Lokki]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ vampire counts strength is in its characters not in rank and file troops.  the 2 units of skeletons are good bunkers but i dont see anything in that list which seems threatening]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2014 22:37:38]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ Would this be more threatening to people or should I look into more 15000-2000point games?<br /> <br /> Vampire <br /> Heavy Armour,enchanted shield, barred nightmare<br /> dreadknight 140<br /> <br /> necromancer <br /> Level 2 talisman of protection 110<br /> <br /> Skeletons <br /> 2 units 21 models  full command. 270 <br /> <br /> Hexwraiths <br /> 2 units of 5 with champion. 320<br /> <br /> Black knights <br /> 5x barding + lances with full command 160 <br /> <br /> That's 1000 on the nose I think.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2014 22:45:00]]> GMT</pubDate>
				<author><![CDATA[ Lokki]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3686d11445a3f39bda98b2e0cde032c4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/596362/6859367.page"><b>Lokki wrote:</b></a><br/>Would this be more threatening to people or should I look into more 15000-2000point games?<br /> <br /> Vampire <br /> Heavy Armour,enchanted shield, barred nightmare<br /> dreadknight 140<br /> <br /> necromancer <br /> Level 2 talisman of protection 110<br /> <br /> Skeletons <br /> 2 units 21 models  full command. 270 <br /> <br /> Hexwraiths <br /> 2 units of 5 with champion. 320<br /> <br /> Black knights <br /> 5x barding + lances with full command 160 <br /> <br /> That's 1000 on the nose I think.<br /> <br /> </div></blockquote><br /> <br /> One thing i would consider doing is dropping 5 hex wraiths and adding 5 black knights to have a unit of 10 knights with a vamp in it.  That unit will hurt things at 1k]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2014 16:21:01]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ i was going to have the vamp with the unit of 5 with vampire on steed and the 2 ethereal units casuing mayhem being untouchable to anything without a magic weapon <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> or is it worth getting a unit of 4 Blood Knights and vampire?<br /> <br /> any suggestions for going to 1500 or 2k?]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2014 21:05:34]]> GMT</pubDate>
				<author><![CDATA[ Lokki]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ U might wanna check out more our <span class="glossaryitem" onmouseover='gp(138);'>VC</span> forum,I don't advertise,I m tryn to help.<br /> However <span class="glossaryitem" onmouseover='gp(138);'>VC</span> works like this: 1 dead dude is 2 dead dude,so you need to try to win or at least not lose to much for <span class="glossaryitem" onmouseover='gp(173);'>CR</span> in early game cause the best thing we have is that we come back!<br /> A cheaper and with the same potential for blocking nasty cavalry and warmachines is the Spirit Host,just watch out for magic missile<br /> For the rest keep your army as a block that slowly,rentlessy advance and seems unstoppable. Is also a psychological factor, when it seems you do no <span class="glossaryitem" onmouseover='gp(198);'>DMG</span> to your foes you start to do mistakes and you loose.<br /> Nice list <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>,but put your general in  10 BK group and you ll  have fun!]]></description>
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				<pubDate><![CDATA[Wed, 28 May 2014 09:12:46]]> GMT</pubDate>
				<author><![CDATA[ Emicrania]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ So 10 BK and 5 Hexs for flanks? What if I drop the vampire off the horse and have him on foot with the second skeletons.unit? ]]></description>
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				<pubDate><![CDATA[Wed, 28 May 2014 18:06:31]]> GMT</pubDate>
				<author><![CDATA[ Lokki]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3686d11445a3f39bda98b2e0cde032c4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/596362/6876860.page"><b>Lokki wrote:</b></a><br/>So 10 BK and 5 Hexs for flanks? What if I drop the vampire off the horse and have him on foot with the second skeletons.unit? </div></blockquote><br /> <br /> No i wouldnt do that.  You have a combat monster of a character who can add wounds to your units or spawn new ones.  In this list have him mobile.  The units of skeletons arent going to do a whole lot besides tie units up in combat which is their job.  The vamp is a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> monster and you want him in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> so he can eat characters and units.  Keep him mobile.]]></description>
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				<pubDate><![CDATA[Wed, 28 May 2014 19:41:01]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>Re:New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ The problem with using BKs at this point level is that you have no real combat character to deal the damage. Sure a hero vamp might look good on paper, but he lacks the sustain that a lord brings. Both when it comes to keeping the BK buss alive, and adding combat res. Since you have given him Dread Knight he HAS to challenge, which robs you of 4 strength 5 attacks that can slaugther through the rank and file to reduce incoming attacks. He already has <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 6, so it is not like he'll need the extra 2 as he'll hit most things on 3s.<br /> <br /> The other issue is magical sustain, as we are heavily dependent on magic, you almost always need a level 4 for casting, even at 1k. You can easily fit in a level 4 master necomancer into such a list. Because of our easy access to cheap chaff and easily ressurectable zombies he should never see combat and can chill back in a zombie bunker. a Hero vamp on the other hand, is just a toughness 4 dude with 2 wounds. It is not hard to kill him. If you do insist on fielding a mounted hero i suggest the following:<br /> <br /> Vampire, Level 2 Upgrade<br /> +  Barded Nightmare<br /> +  Heavy Armour, Shield<br /> +  Sword of Might, Talisman of Endurance<br /> +  Quickblood<br /> +  Lore of Vampires<br /> - - - &gt; 242 Points<br /> <br /> <br /> It means you'll have to drop the necro, but this gives you a general that has a ward save, and has <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> with 4 strength 6 attacks. <br /> <br /> I do advice against it though. a master necro backing up 8 Crypt Horrors is a much better option, as you have these big dudes with lots of poisonous attacks with 5 thoughness and 5+ regain, which will get 5 wounds back on an invoction. It is just too good to pass up in my opinion.]]></description>
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				<pubDate><![CDATA[Thu, 29 May 2014 18:25:04]]> GMT</pubDate>
				<author><![CDATA[ Craie]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b2433f61a4b132e0f6e39578f4b63b9e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/596362/6859080.page"><b>Lokki wrote:</b></a><br/>Right you orrible lot listen in,<br /> <br /> I have need of your expertise in army lists and know-how on how to run lists.<br /> <br /> i have been playing with Ogres for the past couple of months ( and enjoying it!) but theres just something about the Macabre thats drawing me in!!!<br /> <br /> Right so to start with going in with 1000pts of undead fun stuff<br /> <br /> Wight King <br /> Enchanted shield,       90<br /> <br /> Necromancer <br /> level 2                            100<br /> <br /> Cairn Wraith                  60<br /> <br /> Skeletons <br /> basic with Full command       180<br /> <br /> Skeletons <br /> basic with full command        180<br /> <br /> Dire Wolves<br /> 5x                                                   40<br /> <br /> Dire Wolves <br /> 5x                                                   40<br /> <br /> Black Knights <br /> 5x, Barding and Full command    150<br /> <br /> Black Knights <br /> 5x Barding and Full Command     150<br /> <br /> Comes in at 990points<br /> <br /> do i bother buying a single doom wolf  or give a unit of black knights ances with it?<br /> <br /> general idea 2 skele bunkers 2 dire wolves charging forwards as re-directors or warmachine hunters and blackknighst find somthing yummy to chew up?<br /> <br /> Any and all advice welcome please help me out.<br /> <br /> Cheers!</div></blockquote><br /> <br /> Try taking hexwraiths instead of black knights.]]></description>
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				<pubDate><![CDATA[Thu, 12 Jun 2014 04:43:36]]> GMT</pubDate>
				<author><![CDATA[ zogwort123]]></author>
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				<title>New to Vampire Counts 1000pts starter</title>
				<description><![CDATA[ At lower level points where you don't have access to a good vampire lord, Your best bet is to get as many Grave Guards or Crypt horrors at you can. At 1k, you can field upto 500 points in either. Get 30+ Grave Guards with <span class="glossaryitem" onmouseover='gp(397);'>FC</span> and Great weapons, or 8 Crypt horrors. These will do fine on their own. Black Knights simply have too few attacks and will crumble if they can't break their enemy on the charge. ]]></description>
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				<pubDate><![CDATA[Thu, 12 Jun 2014 06:32:06]]> GMT</pubDate>
				<author><![CDATA[ Craie]]></author>
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