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		<title><![CDATA[Latest posts for the thread "eldar vipers any good? how do you use them??"]]></title>
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				<title>eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ So basically what the topic says, are eldar vipers any good and how do you use them in your lists? Do you use them in 2's, solo? <br /> <br /> Thanks in advance <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 17 Jul 2014 18:05:59]]> GMT</pubDate>
				<author><![CDATA[ dualrevolver89]]></author>
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				<title>Re:eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ No, they are not good.  <br /> <br /> 10 more points will buy you a Hornet or War Walker, both of which are vastly superior.]]></description>
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				<pubDate><![CDATA[Thu, 17 Jul 2014 18:17:23]]> GMT</pubDate>
				<author><![CDATA[ DarknessEternal]]></author>
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				<title>eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ Losing the free 5+cover save every round was a nasty hit. Theory I have: Use a squad of 3 with 2 shruken canons each in a wind rider formation for <span class="glossaryitem" onmouseover='gp(7);'>apoc</span>. (Or regular but they are better in <span class="glossaryitem" onmouseover='gp(7);'>apoc</span>). Have them go after heavy infantry and <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>. It's a 180 point unit with 18 S6 pseudo rending shots. There are better options but that might make then useful, especially with re rolled wounds in <span class="glossaryitem" onmouseover='gp(7);'>apoc</span>.]]></description>
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				<pubDate><![CDATA[Thu, 17 Jul 2014 19:33:30]]> GMT</pubDate>
				<author><![CDATA[ Dessorag]]></author>
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				<title>eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ S6 is the last thing an Eldar army needs, so I don't like the dual <span class="glossaryitem" onmouseover='gp(382);'>SC</span> style.<br /> <br /> They are still faster than War Walkers, which I prefer and to which they are most often compared to.<br /> Take a squadron of 2-3, give each of them a <span class="glossaryitem" onmouseover='gp(327);'>BL</span> and try to get shots in the enemy's side armor.]]></description>
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				<pubDate><![CDATA[Thu, 17 Jul 2014 20:09:33]]> GMT</pubDate>
				<author><![CDATA[ soomemafia]]></author>
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				<title>eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5797d773c9cd46fd2e162ccc517b3bde.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/605709/7032802.page"><b>soomemafia wrote:</b></a><br/>S6 is the last thing an Eldar army needs, so I don't like the dual <span class="glossaryitem" onmouseover='gp(382);'>SC</span> style.<br /> <br /> They are still faster than War Walkers, which I prefer and to which they are most often compared to.<br /> Take a squadron of 2-3, give each of them a <span class="glossaryitem" onmouseover='gp(327);'>BL</span> and try to get shots in the enemy's side armor.</div></blockquote><br /> <br /> So you want to shoot a lance at side armor?  Why?<br /> <br /> How about you just take 1 with a scatterlaser and cannon, and a holo-field.<br /> 80 points, 3+ cover on the jink.  Fast enough to grab remote objectives, cheap enough to be disposable, and sturdy enough (3+ cover) that you have to sink some real firepower into killing it.<br /> 7 shots means you might still get a hit or two when you snap shot.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Jul 2014 15:06:38]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/dba3af6dd961ca41f9673de393f667c7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/605709/7034978.page"><b>HawaiiMatt wrote:</b></a><br/><br /> How about you just take 1 with a scatterlaser and cannon, and a holo-field.<br /> 80 points, 3+ cover on the jink.  Fast enough to grab remote objectives, cheap enough to be disposable, and sturdy enough (3+ cover) that you have to sink some real firepower into killing it.<br /> </div></blockquote><br /> I don't think that's useful.  3 jetbikes with a shuriken cannon are cheaper, faster, and have objective secured.]]></description>
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				<pubDate><![CDATA[Fri, 18 Jul 2014 15:33:59]]> GMT</pubDate>
				<author><![CDATA[ DarknessEternal]]></author>
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				<title>Re:eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ I routinely use a single or two-vehicle squad of Vypers with Star Cannons and Shuriken Cannons.  I don't bother with anything else to make them more expensive.<br /> <br /> I try to hold them back so that they don't give up First Blood, but after First Blood has been attained, I just use them to harass anything with a good armor save.  Since they're fast they're also good at going to sit on unclaimed objectives.<br /> <br /> Any shots my enemy is shooting at the Vipers isn't going after my Wave Serpents or War Walkers, so I pretty much count it as a win if they succeed at distracting the enemy.  After 7th Edition came out, I've considered switching the Star Cannon for a Scatter Laser so that I can Jink and still hit something with it, plus get twin-linked on the Suriken Cannon.]]></description>
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				<pubDate><![CDATA[Fri, 18 Jul 2014 16:06:53]]> GMT</pubDate>
				<author><![CDATA[ Murrdox]]></author>
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				<title>eldar vipers any good? how do you use them??</title>
				<description><![CDATA[ As said, hornets are incredibly better.  They are however forgeworld models and might not be allowed at some tournaments.<br /> <br /> <br /> Our local eldar always has a squad of them and they are such a PITA when guided.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Jul 2014 16:11:15]]> GMT</pubDate>
				<author><![CDATA[ Eihnlazer]]></author>
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