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		<title><![CDATA[Latest posts for the thread "[2000] - Raven Guard"]]></title>
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				<title>[2000] - Raven Guard</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Chapter Master <br /> Jump Pack<br /> Artificer Armour<br /> Lightning Claws<br /> Melta Bombs<br /> <br /> Elites:<br /> <br /> Ironclad Dreadnought:<br /> Hurricane Bolter<br /> Grav Hammer<br /> Heavy Flamer<br /> <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles<br /> Assault Launcher<br /> <br /> Assault Terminators (5)<br /> Thunder Hammers & Storm Shields<br /> <br /> Troops:<br /> <br /> Tactical Squad (10)<br /> Plasma Gun<br /> Sergeant<br /> Combi-Plasma<br /> Rhino<br /> <br /> Tactical Squad (10)<br /> Plasma Gun<br /> Sergeant<br /> Combi-Plasma<br /> <br /> <br /> Sniper Scouts (10)<br /> Missile Launcher<br /> <br /> Fast Attack:<br /> <br /> Assault Squad (10)<br /> 2 Flamers<br /> Sergeant<br /> Power Weapon<br /> <br /> Assault Squad (10)<br /> 2 Flamers<br /> Sergeant<br /> Power Weapon<br /> <br /> Heavy:<br /> <br /> Land Raider Crusader<br /> Multi-Melta<br /> (Transport For Terminators) (Could Use Redeemer & Add Extra Armour)<br /> <br /> Stormraven<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Multi Melta<br /> Twin Kascannon<br /> Hurricane Bolter<br /> (Transport For <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad 2 & Dreadnought)<br /> <br /> (2500pts: Add another squad of hammernators to go in the Stormraven, give tactical squad 2 a rhino, add a land speeder squadron with 3 speeders carrying missile launchers and flamers. Use the spare 15pts to add extra armour to Stormraven and Land Raider)<br /> <br /> I've just created this list from scratch. Some advice on tactics would be useful as well as advice on the list.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 14:05:10]]> GMT</pubDate>
				<author><![CDATA[ natpri771]]></author>
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				<title>[2000] - Raven Guard</title>
				<description><![CDATA[ Are you going for a competitive list? Or just a fun list to play?<br /> <br /> One of the strong suit of <span class="glossaryitem" onmouseover='gp(757);'>RG</span> is scouting tacticals in rhinos, you can spam a bunch and have a whole army of objective secured units, making it near impossible for the enemy to get rid of all of them.<br /> <br /> Otherwise if you're going for a fun list you have a decent build: I'd just suggest Shrike for a <span class="glossaryitem" onmouseover='gp(457);'>JP</span> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> as he buffs one of your assault marines (infiltrate) and fits the fluff more; I'd also keep the Ironclad with dual <span class="glossaryitem" onmouseover='gp(571);'>DCCWs</span> instead of the hurricane bolter, he's a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> dread, not a shootty one.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 15:33:41]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>Re:[2000] - Raven Guard</title>
				<description><![CDATA[ A Chapter Master with Jump Pack isn't necessarily a bad choice, but it goes against using the Orbital Bombardment unless you intend on using the Assault squad as a counter-charge unit holding an objective. I agree phoenix about taking Shrike; or take a Terminator <span class="glossaryitem" onmouseover='gp(746);'>CM</span> to ride in your Land Raider.<br /> <br /> Are you planning on Deep Striking any of your Assault squads? <br /> <br /> Rather than transporting your second Tactical squad in the Stormraven, I would give them a Drop Pod with a Locator Beacon. You can perform a Scout move with one squad, while your Drop Pod can land and provide the Assault squads with no scatter.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 16:03:58]]> GMT</pubDate>
				<author><![CDATA[ Aurelian]]></author>
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				<title>Re:[2000] - Raven Guard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5d2aebd6efc6d252ecda788c11ec9300.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/619529/7289273.page"><b>Aurelian wrote:</b></a><br/>A Chapter Master with Jump Pack isn't necessarily a bad choice, but it goes against using the Orbital Bombardment unless you intend on using the Assault squad as a counter-charge unit holding an objective. I agree phoenix about taking Shrike; or take a Terminator <span class="glossaryitem" onmouseover='gp(746);'>CM</span> to ride in your Land Raider.<br /> <br /> Are you planning on Deep Striking any of your Assault squads? <br /> <br /> Rather than transporting your second Tactical squad in the Stormraven, I would give them a Drop Pod with a Locator Beacon. You can perform a Scout move with one squad, while your Drop Pod can land and provide the Assault squads with no scatter.</div></blockquote><br /> <br /> I was actually thinking about drop podding, but it goes over my point limit. I would also like the Stormraven to carry something.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> ((UPDATE))<br /> Thanks for your advice, I've sorted out the list to suit it to your advice. I am going for a competitive list.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Korvydae<br /> (155pts)<br /> <br /> Elites:<br /> Ironclad Dreadnought<br /> Hurricane Bolters<br /> Seismic Hammer<br /> Heavy Flamer<br /> Assault Launcher<br /> (165pts)<br /> <br /> Assault Terminators (5)<br /> Lightning Claws<br /> (200pts)<br /> <br /> Troops:<br /> Tactical Squad<br /> Plasma Gun<br /> Sergeant<br /> Combi-Plasma <br /> Rhino<br /> (200pts)<br /> <br /> Tactical Squad<br /> Flamer<br /> Sergeant<br /> Combi-Flamer <br /> Rhino<br /> (190pts)<br /> <br /> Tactical Squad<br /> Flamer<br /> Sergeant<br /> Combi-Flamer<br /> Drop Pod<br /> Locator Beacon<br /> (200pts)<br /> <br /> Fast Attack:<br /> Assault Squad (10)<br /> 2 Flamers<br /> Sergeant<br /> Power Weapon<br /> (200pts)<br /> <br /> Assault Squad (10)<br /> 2 Flamers<br /> Sergeant<br /> Power Weapon<br /> (200pts)<br /> (I can now take these as troops as well)<br /> <br /> Heavy Support:<br /> Land Raider Crusader<br /> Multi Melta<br /> (260pts)<br /> <br /> Stormraven<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Multi Melta<br /> Twin Lascannons<br /> Hurricane Bolter<br /> (230pts)<br /> (Transport For Terminators & Dreadnought)<br /> <br /> Tactics:<br /> <br /> Turn 1-<br /> Scout Move Rhinos and secure as many objectives as possible, move up land raider to provide heavy fire support.<br /> <br /> Turn 2-<br /> Deploy drop pod, take out some enemy infantry with the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad inside. Use the locator beacon to deep strike the assault squad and Stormraven behind enemy lines. Then they have to deal with assault squads , terminators, a Stormraven and a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad at the back and 2 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads and a land raider at the front.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2014 23:14:16]]> GMT</pubDate>
				<author><![CDATA[ natpri771]]></author>
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