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		<title><![CDATA[Latest posts for the thread "Sang Priest, Ministorum Priest, and Terminators"]]></title>
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				<title>Sang Priest, Ministorum Priest, and Terminators</title>
				<description><![CDATA[ I really like this idea after our friend had brought up he was having trouble against Terminators. Could this be the way to fix termies? My theory is that if you add in an Inquisitor with Liber Heresius and stick them in a Land Raider you can boost them up to get in to close combat quite easily. Then they would have rerollable armor/invuln saves in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> as well as <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>.<br /> <br /> So you may be thinking. "well that's an expensive squad." But for how tough it is, I think it should work. <br /> <br /> And of course now there will be a new Blood Angel codex, so hopefully they don't lose the Sanguinary Priest giving <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> to his unit.]]></description>
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				<pubDate><![CDATA[Wed, 26 Nov 2014 16:49:52]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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				<title>Sang Priest, Ministorum Priest, and Terminators</title>
				<description><![CDATA[ They would also have rerolls to hit (and wound if you take a second <span class="glossaryitem" onmouseover='gp(682);'>AM</span> priest), +1s on the charge and if you give the inquisitor rad granades, -1t to the opponent. It will require 2 <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> and an allies however. Make the priest corbs to tank any shooting as well.<br /> <br /> So you would have:<br /> <br /> Inquisitor with liber + rad<br /> 2 <span class="glossaryitem" onmouseover='gp(682);'>AM</span> priests (<span class="glossaryitem" onmouseover='gp(272);'>inq</span> priests are not <span class="glossaryitem" onmouseover='gp(67);'>ICs</span>)<br /> Corbs<br /> 5 termis (3 with <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span>)<br /> 425pts<br /> <br /> Landraider crusader with <span class="glossaryitem" onmouseover='gp(330);'>mm</span><br /> 260pts<br /> <br /> Reasonable price for the squad, its just the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> that hikes it up.<br /> <br /> I would instead drop the inquisitor and <span class="glossaryitem" onmouseover='gp(87);'>LR</span> and instead get a bunker with escape hatch to move them forward 18" turn 1. Saving you 230pts. Means you could get another 3 termis and still have extra points.]]></description>
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				<pubDate><![CDATA[Thu, 27 Nov 2014 12:46:50]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>Re:Sang Priest, Ministorum Priest, and Terminators</title>
				<description><![CDATA[ Just bare in mind the Priest must test using his own Leadership in order to use those Prayers, which is only 7.]]></description>
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				<pubDate><![CDATA[Thu, 27 Nov 2014 13:41:25]]> GMT</pubDate>
				<author><![CDATA[ grendel083]]></author>
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				<title>Sang Priest, Ministorum Priest, and Terminators</title>
				<description><![CDATA[ Why does he have to use his leadership? i thought it was just a standard <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> check in which case you would use the highest in the group. Termies are <span class="glossaryitem" onmouseover='gp(82);'>LD</span> 9]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/624728/7387685.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/624728/7387685.page</link>
				<pubDate><![CDATA[Fri, 28 Nov 2014 04:50:57]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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				<title>Sang Priest, Ministorum Priest, and Terminators</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3bcedb85b8a8a3263de4431e45dc3369.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/624728/7387685.page"><b>Icculus wrote:</b></a><br/>Why does he have to use his leadership? i thought it was just a standard <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> check in which case you would use the highest in the group. Termies are <span class="glossaryitem" onmouseover='gp(82);'>LD</span> 9</div></blockquote><br /> In 7ed you only use the highest <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> when the unit makes a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test.]]></description>
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				<pubDate><![CDATA[Fri, 28 Nov 2014 07:50:59]]> GMT</pubDate>
				<author><![CDATA[ CrownAxe]]></author>
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				<title>Sang Priest, Ministorum Priest, and Terminators</title>
				<description><![CDATA[ ^This is true. Also more of a reason to Include at least 2 priests!]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/624728/7388092.page</link>
				<pubDate><![CDATA[Fri, 28 Nov 2014 11:12:27]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>Sang Priest, Ministorum Priest, and Terminators</title>
				<description><![CDATA[ Or run the priests from the <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> dex and take the relic to auto pass the war hymns. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> D]]></description>
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				<pubDate><![CDATA[Fri, 28 Nov 2014 11:47:37]]> GMT</pubDate>
				<author><![CDATA[ evildrcheese]]></author>
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