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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ I've seen on some forums that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> can take a fast attack drop pod, empty, to use as a transport of terminators. Is this is legal? is it in the codex? <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>? thanks]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 04:50:56]]> GMT</pubDate>
				<author><![CDATA[ Dalek Sec]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493585.page"><b>Dalek Sec wrote:</b></a><br/>I've seen on some forums that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> can take a fast attack drop pod, empty, to use as a transport of terminators. Is this is legal? is it in the codex? <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>? thanks</div></blockquote>There is nothing really preventing it.  The <span class="glossaryitem" onmouseover='gp(262);'>DP</span> states it can fit 10 infantry.  Terminators count as 2 infantry a piece, so you can shove 5 in there.  It is hardly broken.  Blood Angels have the exact same ability.  Though you could also put a locator beacon on the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and drop more than one squad near it.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 04:56:19]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/654057ba1bb551acf9ad74231f5f421a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493592.page"><b>casvalremdeikun wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493585.page"><b>Dalek Sec wrote:</b></a><br/>I've seen on some forums that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> can take a fast attack drop pod, empty, to use as a transport of terminators. Is this is legal? is it in the codex? <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>? thanks</div></blockquote>There is nothing really preventing it.  The <span class="glossaryitem" onmouseover='gp(262);'>DP</span> states it can fit 10 infantry.  Terminators count as 2 infantry a piece, so you can shove 5 in there.  It is hardly broken.  Blood Angels have the exact same ability.  Though you could also put a locator beacon on the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and drop more than one squad near it.</div></blockquote><br /> <br /> But aren't drop pods in the dedicated transport <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> meaning they can only be taken if they have unit to transport? The terminator section in the codex says only that they can take a land raider or stormwold as a dedicated transport.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 04:59:40]]> GMT</pubDate>
				<author><![CDATA[ Dalek Sec]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493599.page"><b>Dalek Sec wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/654057ba1bb551acf9ad74231f5f421a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493592.page"><b>casvalremdeikun wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493585.page"><b>Dalek Sec wrote:</b></a><br/>I've seen on some forums that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> can take a fast attack drop pod, empty, to use as a transport of terminators. Is this is legal? is it in the codex? <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>? thanks</div></blockquote>There is nothing really preventing it.  The <span class="glossaryitem" onmouseover='gp(262);'>DP</span> states it can fit 10 infantry.  Terminators count as 2 infantry a piece, so you can shove 5 in there.  It is hardly broken.  Blood Angels have the exact same ability.  Though you could also put a locator beacon on the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and drop more than one squad near it.</div></blockquote><br /> <br /> But aren't drop pods in the dedicated transport <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> meaning they can only be taken if they have unit to transport? The terminator section in the codex says only that they can take a land raider or stormwold as a dedicated transport.</div></blockquote>No, Blood Angels and Space Wolves can take Drop Pods as a Dedicated Transport for units that allow it OR as a Fast Attack. And if you take the Drop Pod as a Fast Attack, you can put any number of stuff it in, including allied Centurions, Terminators, Jump Pack infantry, the works.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:02:31]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ I do believe locator beacons have to be on the board the turn prior in order for it to benefit.<br /> <br /> So hypothetical situation where they are useful. You play space wolves so we'll do that. I think they still have the rule saying half the pods drop turn 1 so..<br /> <br /> Turn 1, locator beacon and 2 other pods land, scattering normally. <br /> Turn 2, 2-3 drop pods land near locator beacon, benefitting.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:03:34]]> GMT</pubDate>
				<author><![CDATA[ Pyeatt]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>No, Blood Angels and Space Wolves can take Drop Pods as a Dedicated Transport for units that allow it OR as a Fast Attack. And if you take the Drop Pod as a Fast Attack, you can put any number of stuff it in, including allied Centurions, Terminators, Jump Pack infantry, the works.</div></blockquote><br /> <br /> ah didn't know that. So same thing with the land raider, is in <span class="glossaryitem" onmouseover='gp(57);'>HS</span> section but can be <span class="glossaryitem" onmouseover='gp(458);'>DT</span> if the unit takes it as <span class="glossaryitem" onmouseover='gp(458);'>DT</span>, ok cool. Does it state that anywhere in the rules (that a <span class="glossaryitem" onmouseover='gp(35);'>FA</span> drop pod can transport other units) or is that what we infer. Just so I can explain this to people who haven't heard of it ebfore]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:05:54]]> GMT</pubDate>
				<author><![CDATA[ Dalek Sec]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9241f86c3ff19c6a34b4e1c219f13559.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493605.page"><b>Pyeatt wrote:</b></a><br/>I do believe locator beacons have to be on the board the turn prior in order for it to benefit.<br /> <br /> So hypothetical situation where they are useful. You play space wolves so we'll do that. I think they still have the rule saying half the pods drop turn 1 so..<br /> <br /> Turn 1, locator beacon and 2 other pods land, scattering normally. <br /> Turn 2, 2-3 drop pods land near locator beacon, benefitting.</div></blockquote>Yeah, that is true.  Regardless, you could stuff a squad of Terminators in the Drop Pod and then subsequent ones wouldn't scatter.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:06:13]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9241f86c3ff19c6a34b4e1c219f13559.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493605.page"><b>Pyeatt wrote:</b></a><br/>I do believe locator beacons have to be on the board the turn prior in order for it to benefit.<br /> <br /> So hypothetical situation where they are useful. You play space wolves so we'll do that. I think they still have the rule saying half the pods drop turn 1 so..<br /> <br /> Turn 1, locator beacon and 2 other pods land, scattering normally. <br /> Turn 2, 2-3 drop pods land near locator beacon, benefitting.</div></blockquote><br /> <br /> Yeah I figured, never really needed beacons for drop pods so won't be a problem]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:07:51]]> GMT</pubDate>
				<author><![CDATA[ Dalek Sec]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493609.page"><b>Dalek Sec wrote:</b></a><br/><blockquote class="uncited"><div>No, Blood Angels and Space Wolves can take Drop Pods as a Dedicated Transport for units that allow it OR as a Fast Attack. And if you take the Drop Pod as a Fast Attack, you can put any number of stuff it in, including allied Centurions, Terminators, Jump Pack infantry, the works.</div></blockquote><br /> <br /> ah didn't know that. So same thing with the land raider, is in <span class="glossaryitem" onmouseover='gp(57);'>HS</span> section but can be <span class="glossaryitem" onmouseover='gp(458);'>DT</span> if the unit takes it as <span class="glossaryitem" onmouseover='gp(458);'>DT</span>, ok cool. Does it state that anywhere in the rules (that a <span class="glossaryitem" onmouseover='gp(35);'>FA</span> drop pod can transport other units) or is that what we infer. Just so I can explain this to people who haven't heard of it ebfore</div></blockquote><br /> <br /> Its a transport so yes it can carry units even if it wasn't selected as a <span class="glossaryitem" onmouseover='gp(458);'>DT</span>. In the same way you can jump in a heavy support Land Raider. <br /> <br /> you won't get any argument about this once you show them its in fast attack slot. Possible moaning ? <span class="glossaryitem" onmouseover='gp(84);'>lol</span> yea, but 100% legal <br /> <br /> Hell I have lists where i just bring empty pods to add to my turn 1 drop total. Pods in <span class="glossaryitem" onmouseover='gp(35);'>FA</span> is really useful.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:20:11]]> GMT</pubDate>
				<author><![CDATA[ BlackArmour]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c5dcde597e9e1f5b54bb1a2b6fce3917.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493637.page"><b>BlackArmour wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493609.page"><b>Dalek Sec wrote:</b></a><br/><blockquote class="uncited"><div>No, Blood Angels and Space Wolves can take Drop Pods as a Dedicated Transport for units that allow it OR as a Fast Attack. And if you take the Drop Pod as a Fast Attack, you can put any number of stuff it in, including allied Centurions, Terminators, Jump Pack infantry, the works.</div></blockquote><br /> <br /> ah didn't know that. So same thing with the land raider, is in <span class="glossaryitem" onmouseover='gp(57);'>HS</span> section but can be <span class="glossaryitem" onmouseover='gp(458);'>DT</span> if the unit takes it as <span class="glossaryitem" onmouseover='gp(458);'>DT</span>, ok cool. Does it state that anywhere in the rules (that a <span class="glossaryitem" onmouseover='gp(35);'>FA</span> drop pod can transport other units) or is that what we infer. Just so I can explain this to people who haven't heard of it ebfore</div></blockquote><br /> <br /> Its a transport so yes it can carry units even if it wasn't selected as a <span class="glossaryitem" onmouseover='gp(458);'>DT</span>. In the same way you can jump in a heavy support Land Raider. <br /> <br /> you won't get any argument about this once you show them its in fast attack slot. Possible moaning ? <span class="glossaryitem" onmouseover='gp(84);'>lol</span> yea, but 100% legal <br /> <br /> Hell I have lists where i just bring empty pods to add to my turn 1 drop total. Pods in <span class="glossaryitem" onmouseover='gp(35);'>FA</span> is really useful.</div></blockquote>Is it possible to psych people out by putting a squad in one drop pod, but dropping two?  Or does your opponent automatically know which <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is which?  This way you can force them to use up interceptor shots and other countermeasures.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:23:30]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/654057ba1bb551acf9ad74231f5f421a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493642.page"><b>casvalremdeikun wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c5dcde597e9e1f5b54bb1a2b6fce3917.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493637.page"><b>BlackArmour wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493609.page"><b>Dalek Sec wrote:</b></a><br/><blockquote class="uncited"><div>No, Blood Angels and Space Wolves can take Drop Pods as a Dedicated Transport for units that allow it OR as a Fast Attack. And if you take the Drop Pod as a Fast Attack, you can put any number of stuff it in, including allied Centurions, Terminators, Jump Pack infantry, the works.</div></blockquote><br /> <br /> ah didn't know that. So same thing with the land raider, is in <span class="glossaryitem" onmouseover='gp(57);'>HS</span> section but can be <span class="glossaryitem" onmouseover='gp(458);'>DT</span> if the unit takes it as <span class="glossaryitem" onmouseover='gp(458);'>DT</span>, ok cool. Does it state that anywhere in the rules (that a <span class="glossaryitem" onmouseover='gp(35);'>FA</span> drop pod can transport other units) or is that what we infer. Just so I can explain this to people who haven't heard of it ebfore</div></blockquote><br /> <br /> Its a transport so yes it can carry units even if it wasn't selected as a <span class="glossaryitem" onmouseover='gp(458);'>DT</span>. In the same way you can jump in a heavy support Land Raider. <br /> <br /> you won't get any argument about this once you show them its in fast attack slot. Possible moaning ? <span class="glossaryitem" onmouseover='gp(84);'>lol</span> yea, but 100% legal <br /> <br /> Hell I have lists where i just bring empty pods to add to my turn 1 drop total. Pods in <span class="glossaryitem" onmouseover='gp(35);'>FA</span> is really useful.</div></blockquote>Is it possible to psych people out by putting a squad in one drop pod, but dropping two?  Or does your opponent automatically know which <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is which?  This way you can force them to use up interceptor shots and other countermeasures.</div></blockquote><br /> <br /> You have to tell your opponent whats arriving. Other wise everyone would always just say " oh well..... you blew up the empty one" haha <br /> <br /> <br /> Edit*** Although if there was a way to write down which one was which on paper that would be awesome and very realistic. I may have to bring this up with my gaming group]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:36:35]]> GMT</pubDate>
				<author><![CDATA[ BlackArmour]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ Anyone can put anything in any transport now so long as they're Battle Brothers. You can put Ogryns in a Space Wolf Drop Pod if you really want to.]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 05:50:11]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c9befceba99b8513348859bc6e9f2f49.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493677.page"><b>AnomanderRake wrote:</b></a><br/>Anyone can put anything in any transport now so long as they're Battle Brothers. You can put Ogryns in a Space Wolf Drop Pod if you really want to.</div></blockquote><br /> <br /> Yep. I believe it's just Dedicated that can only have that unit start in it]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 06:38:18]]> GMT</pubDate>
				<author><![CDATA[ jreilly89]]></author>
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				<title>Space Wolf Terminators in drop pods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be26fe550d86e27fc410edc12e4b9fb7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493585.page"><b>Dalek Sec wrote:</b></a><br/>I've seen on some forums that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> can take a fast attack drop pod, empty, to use as a transport of terminators. Is this is legal? is it in the codex? <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>? thanks</div></blockquote><br /> <br /> Actually that was the only way Terminator guards could deep stike in the 5th ed codex, they dindt have the deep strike special rules, only in the new codex they can deep strike as any other <span class="glossaryitem" onmouseover='gp(119);'>SM</span> terminator.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9241f86c3ff19c6a34b4e1c219f13559.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/630578/7493605.page"><b>Pyeatt wrote:</b></a><br/>I do believe locator beacons have to be on the board the turn prior in order for it to benefit.<br /> <br /> So hypothetical situation where they are useful. You play space wolves so we'll do that. I think they still have the rule saying half the pods drop turn 1 so..<br /> <br /> Turn 1, locator beacon and 2 other pods land, scattering normally. <br /> Turn 2, 2-3 drop pods land near locator beacon, benefitting.</div></blockquote><br /> <br /> You can make a good combo with the Wolves unleashed detachment, you can send in the firts wave of drop pods a empy one (or more depending how many drop pods you have) all with the locators beacons, then in turn two you can choose one to arrive without a reserve roll ( this sum up to you others reserves) ensuring a deadly unit arrive, so you can ensure your terminator unit (preferably  a dakka build, like a 5 <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> wolf guards with wolfclaws, combi bolters and one heavy flamer) in drop pod or teleporting in turn two  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 10 Jan 2015 10:06:04]]> GMT</pubDate>
				<author><![CDATA[ anyeri]]></author>
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