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		<title><![CDATA[Latest posts for the thread "Orks - Sluggas or Shoota's?"]]></title>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ What would be the best in a BW or Trukk rush setup? And what about footslog? Or is a hybrid setup a good idea?<br /> Using 4/5 BWs / Trukks to dump them straight into opposition.<br /> <br /> Would warbikes be worth it alongside the trukks & boyz?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:26:43]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Question is, are you ever going to have time to shoot with the shootas? In a fast rush army your aiming to be in the opponents face asap.<br /> <br /> And yes, warbikers are definitely worth it. They are quick, can put out decent dakka, and offer another target that isn't your trukk or bw.]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:29:14]]> GMT</pubDate>
				<author><![CDATA[ Hawkeye888]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bc0f26f6af79f54c164acc1a42df3343.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970663.page"><b>Hawkeye888 wrote:</b></a><br/>Question is, are you ever going to have time to shoot with the shootas? In a fast rush army your aiming to be in the opponents face asap.<br /> <br /> And yes, warbikers are definitely worth it. They are quick, can put out decent dakka, and offer another target that isn't your trukk or bw.</div></blockquote><br /> <br /> Excellent point haha. I'm looking at my potential army list and just trying to decide what I want to go for and it's a bit of a stress - not going to lie!<br /> <br /> Are using them as 'Ard boyz worth it in terms of point cost, or just stick to normal boys and mob them?<br /> <br /> 4-5 sets of 20x Slugga/Choppa Boyz with Nob with klaw & boss pole in a Battlewagon]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:33:34]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Trukks for Sluggaz, Wagons for Shootas.<br /> <br /> 'Eavy Armour on any Trukk boy though, because it's essentially a paper aeroplane wannabe.]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:42:52]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ This is the age-old question. and it seems to change from edition to edition and from codex to codex.<br /> <br /> But in this edition with the ability to WAAAGH run/charge and the ability to reroll a charge die, it seems the slugga boyz are winning. also they are cheaper.<br /> <br /> However, shoota boyz are not all that bad either, and depending on what you charge, having 3 attacks on 20 boyz is just as effective as having 4 attacks on 20 boyz. <br /> <br /> For example, shooting may be better against some targets, like flying monstrous creatures. 40 snapshots will still get a t least a few hits and you may make him fail a grounding test. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:43:55]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970716.page"><b>Frozocrone wrote:</b></a><br/>Trukks for Sluggaz, Wagons for Shootas.<br /> <br /> 'Eavy Armour on any Trukk boy though, because it's essentially a paper aeroplane wannabe.</div></blockquote><br /> <br /> Do wagons count as <span class="glossaryitem" onmouseover='gp(458);'>DT</span>?]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:46:33]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Warbikes are always worth it. ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:51:01]]> GMT</pubDate>
				<author><![CDATA[ Lord Corellia]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/56ad73c08be7143f4c9b43249e64d0ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970732.page"><b>MrEvans wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970716.page"><b>Frozocrone wrote:</b></a><br/>Trukks for Sluggaz, Wagons for Shootas.<br /> <br /> 'Eavy Armour on any Trukk boy though, because it's essentially a paper aeroplane wannabe.</div></blockquote><br /> <br /> Do wagons count as <span class="glossaryitem" onmouseover='gp(458);'>DT</span>?</div></blockquote><br /> <br /> Only for Nobz and Meganobz and Flashgitz (i think?)]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:55:21]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a5e6e2e5c57e246da6ae6c329acdfd56.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970774.page"><b>Icculus wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/56ad73c08be7143f4c9b43249e64d0ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970732.page"><b>MrEvans wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970716.page"><b>Frozocrone wrote:</b></a><br/>Trukks for Sluggaz, Wagons for Shootas.<br /> <br /> 'Eavy Armour on any Trukk boy though, because it's essentially a paper aeroplane wannabe.</div></blockquote><br /> <br /> Do wagons count as <span class="glossaryitem" onmouseover='gp(458);'>DT</span>?</div></blockquote><br /> <br /> Only for Nobz and Meganobz and Flashgitz (i think?)</div></blockquote><br /> <br /> To ask a quesiton with no doubt an obvious answer - how do people deploy 5 wagons with boyz if they're for nobz only?]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:57:22]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Blitz Brigade gives you five.<br /> <br /> But it's ok, because they can all Scout! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 20:59:23]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Re:Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ So far, my Ork list for 2000 points adds up to<br /> <br /> Warboss - MEGA ARMOUR, POWERCLAW, SHOOTA	<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	110<br /> 20 Boyz -Slugga/Choppa, Nob POWERCLAW, BOSS POLE (Battlewagon 'Ard Case, Ram) TROOPS  265  (x 5)<br /> <br /> <br /> Very new to the gaming malarky, only ever painted and modelled haha!<br />  ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 21:09:47]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Never take 'ard case, you lose the ability to assault out of disembarking.<br /> <br /> Rams are pretty mandatory ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 21:24:00]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970863.page"><b>Frozocrone wrote:</b></a><br/>Never take 'ard case, you lose the ability to assault out of disembarking.<br /> <br /> Rams are pretty mandatory </div></blockquote><br /> <br /> Fair play - removed! <br /> <br /> Appreciate the knowledge. Whilst I know a lot of it is for me to experience whilst playing and to find out for myself, just trying to figure out what's best to aim for on a list so I can plan my purchases <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 21:27:09]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ You can put units in a transport even if it isnt a dedicated transport. What dedicated transport means is that it doesnt take up a spot on the Force Organization chart. So trukks are normally Fast Attack and battlewagons are normally Heavy. <br /> <br /> So a normal <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> has 3 Heavy Support Slots. But with dedicated transports, you can fit in some extra battlewagons that dont take up a Heavy Slot.<br /> So 3 units of 10 lootas would be 3 heavy support slots. but if you have a unit of flashgitz in a BW, its a dedicated transport so it doesnt take up a heavy slot.]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 21:40:35]]> GMT</pubDate>
				<author><![CDATA[ Icculus]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a5e6e2e5c57e246da6ae6c329acdfd56.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7970932.page"><b>Icculus wrote:</b></a><br/>You can put units in a transport even if it isnt a dedicated transport. What dedicated transport means is that it doesnt take up a spot on the Force Organization chart. So trukks are normally Fast Attack and battlewagons are normally Heavy. <br /> <br /> So a normal <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> has 3 Heavy Support Slots. But with dedicated transports, you can fit in some extra battlewagons that dont take up a Heavy Slot.<br /> So 3 units of 10 lootas would be 3 heavy support slots. but if you have a unit of flashgitz in a BW, its a dedicated transport so it doesnt take up a heavy slot.</div></blockquote><br /> <br /> Does the <span class="glossaryitem" onmouseover='gp(458);'>DT</span> still cost points if it doesn't take up a slot?<br /> <br /> Wasn't aware of a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> and limited number of slots  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> <br /> <br /> So trukks wouldn't take up fast attack slots for infantry?]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 21:49:54]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(458);'>DT</span> still cost points, unless you're playing SPESS MAHREENS and get them for free because your <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s poster boy <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> <span class="glossaryitem" onmouseover='gp(458);'>DT</span> follow the same Force Org slot as the unit they were purchased for, without taking up a slot.<br /> <br /> For example, a unit of Boyz buy a Trukk. That Trukk is classified as a troops choice despite not taking a slot (this also applies the Objective Secured special rule for it if said Boyz were taken in a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>).<br /> <br /> A unit of Meganobz (<span class="glossaryitem" onmouseover='gp(710);'>MANz</span>) buys a Trukk. This Trukk, since Meganobz are Elite Choices, is an Elite choice.<br /> <br /> You are of course, free to take Trukks from <span class="glossaryitem" onmouseover='gp(35);'>FA</span> and Wagons from <span class="glossaryitem" onmouseover='gp(57);'>HS</span>, or from formations, in which case they become <span class="glossaryitem" onmouseover='gp(35);'>FA</span> and <span class="glossaryitem" onmouseover='gp(57);'>HS</span> respectively. The difference between Transports purchased by themselves (so take up a slot in a force org) is that during deployment, any unit can go inside, whereas a <span class="glossaryitem" onmouseover='gp(458);'>DT</span> can only hold the unit that bought it during deployment.<br /> <br /> If this is still confusing I'll try and clarify my post.]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 22:04:38]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7971003.page"><b>Frozocrone wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(458);'>DT</span> still cost points, unless you're playing SPESS MAHREENS and get them for free because your <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s poster boy <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> <span class="glossaryitem" onmouseover='gp(458);'>DT</span> follow the same Force Org slot as the unit they were purchased for, without taking up a slot.<br /> <br /> For example, a unit of Boyz buy a Trukk. That Trukk is classified as a troops choice despite not taking a slot (this also applies the Objective Secured special rule for it if said Boyz were taken in a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>).<br /> <br /> A unit of Meganobz (<span class="glossaryitem" onmouseover='gp(710);'>MANz</span>) buys a Trukk. This Trukk, since Meganobz are Elite Choices, is an Elite choice.<br /> <br /> You are of course, free to take Trukks from <span class="glossaryitem" onmouseover='gp(35);'>FA</span> and Wagons from <span class="glossaryitem" onmouseover='gp(57);'>HS</span>, or from formations, in which case they become <span class="glossaryitem" onmouseover='gp(35);'>FA</span> and <span class="glossaryitem" onmouseover='gp(57);'>HS</span> respectively. The difference between Transports purchased by themselves (so take up a slot in a force org) is that during deployment, any unit can go inside, whereas a <span class="glossaryitem" onmouseover='gp(458);'>DT</span> can only hold the unit that bought it during deployment.<br /> <br /> If this is still confusing I'll try and clarify my post.</div></blockquote><br /> <br /> That makes sense.<br /> <br /> So I could do<br /> <br /> 5 x Boyz <br /> 3x Trukks as part of my <span class="glossaryitem" onmouseover='gp(683);'>CAD</span><br /> <br /> then use Bully Boyz formations and Blitz Brigade for the 3 units of <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> and 5 BWs? (To a large number of points I imagine!)]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 22:18:17]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Yes, that's fine, assuming your army is battle forged <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 22:24:27]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Shoota boys work well with a Wierdboy if you end up with 'Da Jump' power. You can drop 30 x boyz with shoota in front of a group and unload 60 shoota shots to their face. <br /> <br /> Just watch for pie plates though, they come out of deepstrike reeeeeeeaaalll close to eachother]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 22:29:21]]> GMT</pubDate>
				<author><![CDATA[ OrkaMorka]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7971070.page"><b>Frozocrone wrote:</b></a><br/>Yes, that's fine, assuming your army is battle forged <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> </div></blockquote><br /> <br /> If it was unbound, what odds would that make?<br /> <br /> Warboss - MEGA ARMOUR, POWERCLAW, SHOOTA	<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	110<br /> 20 Boyz -Slugga/Choppa, Nob POWERCLAW, BOSS POLE 	Troops	160<br /> 20 Boyz -Slugga/Choppa, Nob POWERCLAW, BOSS POLE 	Troops	160<br /> 20 Boyz -Slugga/Choppa, Nob POWERCLAW, BOSS POLE 	Troops	160<br /> 20 Boyz -Shoota , Nob POWERCLAW, BOSS POLE, 2x BIG SHOOTA / ROKKIT 	Troops	190<br /> 20 Boyz -Shoota , Nob POWERCLAW, BOSS POLE, 2x BIG SHOOTA / ROKKIT 	Troops	190<br /> Trukk ROKKIT LAUNCHA, BOARDING PLANK, RAM	<span class="glossaryitem" onmouseover='gp(35);'>FA</span>	50<br /> Trukk ROKKIT LAUNCHA, BOARDING PLANK, RAM	<span class="glossaryitem" onmouseover='gp(35);'>FA</span>	50<br /> Trukk ROKKIT LAUNCHA, BOARDING PLANK, RAM	<span class="glossaryitem" onmouseover='gp(35);'>FA</span>	50<br /> 		<br /> Bully Boyz Formation (3x <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> each unit)	Formation	340<br /> Blitz Brigade (5x Battlewagon w/ Reinforced Rams & Boarding Ladders)	Formation	435<br /> <br /> Total:	1895<br /> <br /> <br /> Would this look like a workable army list in terms of being correct? I know it's missing some stuff for anti-air and obviously lacks painboys etc?]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 22:41:13]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ With unbound you can take anything, say just Tankbustas and call it a day. Most people are opposed to it as you could just spam overpowered units and most tournaments require you be battleforged.<br /> <br /> That list seems a little...off. Trukks can only hold 12 so I wouldn't recommend Shootaboyz inside them. The Battlewagons also seem underpoints for what your paying ~(side note, always take a Rokkit Launcha, if a Weapon Destroyed result occurs and you don't have it, your Wagon ain't moving and that's just sad sauce). <br /> <br /> I'm not a huge fan of Boarding plank, particulary since you can re-roll one dice to charge with 'Ere we go!<br /> <br /> The <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> from Bullyboyz also need five models per unit. <br /> <br /> Oh and I'd always take Da Lucky Stikk and a Warboss if possible. What's even better than a 2+ armour save? A 2+ <i>re-rollable</i> armour save <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> I wouldn't worry about <span class="glossaryitem" onmouseover='gp(805);'>AA</span> too much, you usually hit on five's so snap shots don't really affect us Ork players. That said, if you do need some, Traktors and Lootas are your best bet, Dakkajets and Warbuggies if you're after something a little more mobile. ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 22:52:35]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7971155.page"><b>Frozocrone wrote:</b></a><br/>With unbound you can take anything, say just Tankbustas and call it a day. Most people are opposed to it as you could just spam overpowered units and most tournaments require you be battleforged.<br /> <br /> That list seems a little...off. Trukks can only hold 12 so I wouldn't recommend Shootaboyz inside them. The Battlewagons also seem underpoints for what your paying ~(side note, always take a Rokkit Launcha, if a Weapon Destroyed result occurs and you don't have it, your Wagon ain't moving and that's just sad sauce). <br /> <br /> I'm not a huge fan of Boarding plank, particulary since you can re-roll one dice to charge with 'Ere we go!<br /> <br /> The <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> from Bullyboyz also need five models per unit. <br /> <br /> Oh and I'd always take Da Lucky Stikk and a Warboss if possible. What's even better than a 2+ armour save? A 2+ <i>re-rollable</i> armour save <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> I wouldn't worry about <span class="glossaryitem" onmouseover='gp(805);'>AA</span> too much, you usually hit on five's so snap shots don't really affect us Ork players. That said, if you do need some, Traktors and Lootas are your best bet, Dakkajets and Warbuggies if you're after something a little more mobile. </div></blockquote><br /> <br />  Intended to use the trukks for the <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> due to their mega armour then BWs for the boyz due the Trukks as quoted being paper planes haha.<br /> <br /> I can't really find a ork list for 1850 - 2000 that seems to cover a Blitz Brigade or Bully Boy formation :/]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 22:57:35]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ You know, that makes much more sense <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> I'd buy them as <span class="glossaryitem" onmouseover='gp(458);'>DT</span> for the <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> then, because there is a mission type where destroying a <span class="glossaryitem" onmouseover='gp(35);'>FA</span> means that you get a Victory Point and Trukks are easy points. By buying them as Elites <span class="glossaryitem" onmouseover='gp(458);'>DT</span>, you'll bypass that.<br /> <br /> It's tough to fit both in at that points level, my ideal load outs for both come to 600 each and then you're left with 650-800 for the rest. It's best to stick with one and build around it to be honest.<br /> <br /> 2000 and above, you could probably get both in and still have a strong list.]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 23:03:10]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7971180.page"><b>Frozocrone wrote:</b></a><br/>You know, that makes much more sense <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> I'd buy them as <span class="glossaryitem" onmouseover='gp(458);'>DT</span> for the <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> then, because there is a mission type where destroying a <span class="glossaryitem" onmouseover='gp(35);'>FA</span> means that you get a Victory Point and Trukks are easy points. By buying them as Elites <span class="glossaryitem" onmouseover='gp(458);'>DT</span>, you'll bypass that.<br /> <br /> It's tough to fit both in at that points level, my ideal load outs for both come to 600 each and then you're left with 650-800 for the rest. It's best to stick with one and build around it to be honest.<br /> <br /> 2000 and above, you could probably get both in and still have a strong list.</div></blockquote><br /> <br /> Fair enough - didn't think of that, I'd use the trukks at <span class="glossaryitem" onmouseover='gp(458);'>DTs</span> then.<br /> What are the ideal load outs for both to come to 600? Seem to be hitting the 1400 mark with boyz & trukks?<br /> <br /> Not sure what's worth having in this ed, I'd like to fit Tankbustas in, warbikes or deffkoptas for <span class="glossaryitem" onmouseover='gp(35);'>FA</span> and from what I've read, painboys are apparently incredibly useful when attached to troops?<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 23:07:27]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ All of those are great units to have. If your meta allows <span class="glossaryitem" onmouseover='gp(39);'>FW</span>, then the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Warboss makes Warbikers troops choices which can free up some <span class="glossaryitem" onmouseover='gp(35);'>FA</span> slots. Tankbustas are solid as ever and single Deffkoptas are great annoyance units. <br /> <br /> For Bullyboyz, Trukks and Rams and call it a day. Some people like Wagons because of Av14/12 but it's more expensive (barebones it comes to 600, with the Trukks its 705). You don't want any upgrades on Bullyboyz because they've got enough S9 AP2 attacks to hurt anything. Maybe one Killsaw if you really need it but that's it, due to Fearless they don't need Boss Poles or anything that <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> <span class="glossaryitem" onmouseover='gp(710);'>manz</span> might need.<br /> <br /> For Blitz Brigade, Rams (Deffrollas are useless since the Codex dropped) and Rokkits (for weapon destroyed). <br /> <br /> Painboyz are probably the best unit in the book bar none. <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> on large units is great. Some good formations are a large unit of Meganobz, a large unit of Warbikers, or even Greentide (<span class="glossaryitem" onmouseover='gp(265);'>FnP</span> for 100 boyz and a Warboss all in one unit is immense). ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 23:19:00]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Re:Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ So, in terms of list building - build either Blitz Brigade or BullyBoyz and surround with warboss on bike & warbikes as troops or greentide with boyz and warboss, tankbustas, a couple of painboys? Do they need to be attached for <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>?]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 23:24:50]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ They need to be attached to get <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>. <br /> <br /> Attach them to large units though, you'll get the most out of them that way.]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 23:38:35]]> GMT</pubDate>
				<author><![CDATA[ Frozocrone]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9b36c2810a0860c6fea14714d3aa4e81.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/655740/7971274.page"><b>Frozocrone wrote:</b></a><br/>They need to be attached to get <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>. <br /> <br /> Attach them to large units though, you'll get the most out of them that way.</div></blockquote><br /> <br /> Shall have a play and see if I can fit them in with boyz for a Blitz Brigade and somehow work tankbusta's in <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Thanks for all the help <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2015 23:54:49]]> GMT</pubDate>
				<author><![CDATA[ MrEvans]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Depends on terrain as well. It might be way easier to use 30 shoota boyz vrs 30 slugga boyz depending on what they have to get around.<br /> <br /> Shootaboyz are at the very least a good compliment to a bunch of slugga boyz.]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2015 09:45:30]]> GMT</pubDate>
				<author><![CDATA[ Zomnivore]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Shootaz have been my choice for all units ever since Overwatch came back into the game. <br /> <br /> 30 guys=60 shots= 10 hits avg= 5 wounds avg= you get a few kills if they charge you, which helps when you wipe a squad on your turn and end up standing there. ]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2015 11:34:14]]> GMT</pubDate>
				<author><![CDATA[ Btothefnrock]]></author>
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				<title>Orks - Sluggas or Shoota's?</title>
				<description><![CDATA[ Shootas in general as they are still good in melee. Altogether it's 2 shots on shooting phase and 3 <span class="glossaryitem" onmouseover='gp(351);'>atks</span> on the charge for a total of 5 in one turn. That being said the Choppa boyz have their place with their 4 <span class="glossaryitem" onmouseover='gp(351);'>atks</span> on the charge particularly when calling a Waaaaagh! I'm going to have a total of 30 Goff 'Ard Choppa Boyz in my army and not all 30 will always be used. The rest will be Shoota Boyz. I also plan on having at least 30 Stormboyz minimum which are basically Choppa boyz that move fast like vehicles, they will play a similar role. So mostly Shootas, any other dedicated melee will be of the Nob variety be it normal or <span class="glossaryitem" onmouseover='gp(710);'>MANz</span>. Normal Nobz should only charge those that are already in a tarpit and should be bullying those that are smaller. <span class="glossaryitem" onmouseover='gp(710);'>Manz</span> are more durable to go off and do their own thing after they hop off their transport.]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2015 12:54:38]]> GMT</pubDate>
				<author><![CDATA[ ProwlerPC]]></author>
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