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		<title><![CDATA[Latest posts for the thread "GK teleport homer and locator beacon"]]></title>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ Looking at the Codex, teleport homers seem somewhat silly because the Greyknights deepstrike from reserves turn 1, so the models with the homer can't get into position... The locator becon could be cool because it can help gate of infinty and personal teleporter stuff, but I can't find a vehicle that its available on, and its not on the vehicle equipment list on p59... I had originally considered having a few razor backs with it just to get some good lategame movement and a lascannon but]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 03:07:08]]> GMT</pubDate>
				<author><![CDATA[ marcman]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ Yup. It is a nearly useless upgrade.]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 04:07:07]]> GMT</pubDate>
				<author><![CDATA[ Smotejob]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/edc75b66694083a34fa2e0a60a0579ab.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668565/8220014.page"><b>Smotejob wrote:</b></a><br/>Yup. It is a nearly useless upgrade.</div></blockquote><br /> Well, the depends on how you read it.  As the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> equates Deep Strike and Deep Strike Reserve to be the exact same thing, and Gate uses the rules for Deep Strike while the Homer is triggered via arriving from Deep Stike Reserve, you can use <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Teleport Homers on your squads to give a Gating unit safe arrival points wherever those squads maybe.  Gate is used during the Psychic phase, while a squad of Interceptors can move or Shunt during the Movement phase, which makes the tactic useful on turn 1.  And if you are Deep Striking other units with Homers, those will set up an arrival point for other Gating or <span class="glossaryitem" onmouseover='gp(471);'>DS</span>'ing units later in the game.<br /> <br /> Which is to say, it has it's tactics and can be useful given prior planning.<br /> <br /> SJ]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 08:18:35]]> GMT</pubDate>
				<author><![CDATA[ jeffersonian000]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/668565/8219916.page"><b>marcman wrote:</b></a><br/>Looking at the Codex, teleport homers seem somewhat silly because the Greyknights deepstrike from reserves turn 1, so the models with the homer can't get into position... The locator becon could be cool because it can help gate of infinty and personal teleporter stuff, but I can't find a vehicle that its available on, and its not on the vehicle equipment list on p59... I had originally considered having a few razor backs with it just to get some good lategame movement and a lascannon but</div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> don't always arrive turn 1. You have to take a NSF for that to work. So if you're playing a normal <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> or playing list like jeffersonian, then you can put some homers on interceptors and move them up the field to get more advantageous deep strikes.]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 13:27:45]]> GMT</pubDate>
				<author><![CDATA[ GangstaMuffin24]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ I'm new to <span class="glossaryitem" onmouseover='gp(305);'>GK</span> as well I must know whats the Jeffersonian? a quick google revealed nothing. thanks<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 13:43:32]]> GMT</pubDate>
				<author><![CDATA[ Grimlineman]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ Me.  I am the Jeffersonian.<br /> <br /> SJ]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 13:44:23]]> GMT</pubDate>
				<author><![CDATA[ jeffersonian000]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ oh im a idiot though it was a nick name of some supper list....sorry smdh]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 13:54:44]]> GMT</pubDate>
				<author><![CDATA[ Grimlineman]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ Well, I think my list is super.  /wink<br /> <br /> SJ]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 13:57:03]]> GMT</pubDate>
				<author><![CDATA[ jeffersonian000]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ If I am going to use these tactics I prefer to Ally in someone who has homers that can scout/infiltrate like ravenwing or to use an allied inquisitor for servo skulls.  Servo skulls are a cheap way to accomplish more accurate deep strikes. <br /> <br /> <br /> Also an allied inquisitor can give scout for use of a locater beacon to get your guys up the field. <br /> <br /> If you are using draigo they can be useful.  But I've always found I need the points elsewhere. ]]></description>
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				<pubDate><![CDATA[Wed, 28 Oct 2015 21:11:59]]> GMT</pubDate>
				<author><![CDATA[ Smotejob]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ If you're playing a shunt/gate list and want to get everything up the field first turn you don't need to worry about scout/infiltrate, or Servo Skulls. Shunt your Interceptors and Dreadknights up the field, then gate your block of Terminators off an Interceptor homer]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 11:58:41]]> GMT</pubDate>
				<author><![CDATA[ Bartali]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/668565/8223136.page"><b>Bartali wrote:</b></a><br/>If you're playing a shunt/gate list and want to get everything up the field first turn you don't need to worry about scout/infiltrate, or Servo Skulls. Shunt your Interceptors and Dreadknights up the field, then gate your block of Terminators off an Interceptor homer</div></blockquote><br /> Pretty much this, although Deep Striking a GKT squad with a Homer on to an Objective or in your opponent's backfield opens up your Gating unit's options starting turn 2.<br /> <br /> SJ]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 15:50:41]]> GMT</pubDate>
				<author><![CDATA[ jeffersonian000]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367ac971f08b41f2fe1248a63e28e837.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668565/8220771.page"><b>jeffersonian000 wrote:</b></a><br/>Me.  I am the Jeffersonian.<br /> <br /> SJ</div></blockquote><br /> <br /> He is also 325 points to field  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 16:14:39]]> GMT</pubDate>
				<author><![CDATA[ Vash108]]></author>
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				<title>GK teleport homer and locator beacon</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7f007c46834f368a37bb80997bb01be5.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668565/8223735.page"><b>Vash108 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367ac971f08b41f2fe1248a63e28e837.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668565/8220771.page"><b>jeffersonian000 wrote:</b></a><br/>Me.  I am the Jeffersonian.<br /> <br /> SJ</div></blockquote><br /> <br /> He is also 325 points to field  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> I'm fairly priced.<br /> <br /> SJ]]></description>
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				<pubDate><![CDATA[Fri, 30 Oct 2015 00:04:55]]> GMT</pubDate>
				<author><![CDATA[ jeffersonian000]]></author>
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