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				<title>[2000] - Imperial Guard</title>
				<description><![CDATA[   So I recently made the 1850pts list that is below, but now the guys in my gaming group want to up the points to 2000.  I was curious on what everyone thought would be a good 150pts addition to the list below?  Thanks for the suggestions!<br /> <br /> Company Command Squad- Vox Caster, Medic, Master of Ordnance, Officer of the Fleet <br /> <br /> Yarrick<br /> <br /> Infantry Platoon- <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>- Vox Caster <br /> Squad- Meltagun, Vox <br /> Squad- Meltagun<br /> 40 Conscripts <br /> Squad- Meltagun<br /> <br /> Infantry Platoon- <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>- Vox Caster <br /> Squad- Meltagun, Vox <br /> Squad- Meltagun,<br /> Squad- Meltagun<br /> <br /> Battle Tank <br /> <br /> 2x Demolisher <br /> <br /> 3x scout sentinels w lascannons <br /> <br /> 1 valkerye w multiple rocket pods <br /> <br /> 3x priests <br /> <br /> 2x primarus psykers <br /> <br /> 5 storm troopers- 2 meltaguns <br /> <br /> 1850pts]]></description>
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				<pubDate><![CDATA[Sat, 20 Feb 2016 00:50:44]]> GMT</pubDate>
				<author><![CDATA[ greenterror88]]></author>
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				<title>Re:[2000] - Imperial Guard</title>
				<description><![CDATA[ If I have to just add something, it would be a few commissars.<br /> <br /> If I were to restructure your list, I think that due to your high model count, you should look at getting a Cadian Detachment similar to the one below. With all lasguns rerolling ones to hit, and being able to fire heavy weapons even after moving at full <span class="glossaryitem" onmouseover='gp(14);'>BS</span> it really buffs the power of your force. Also, since you want sentinels in your list, you're not paying a tax on them in the list (all sentinels give your troops move through cover). Perhaps with the 500 extra points, you could get the Emperor's Wrath Artillery Company so you can give orders to artillery and get twin linked ordnance for units in sight of your vox casters (you're not being taxed because you already have them).<br /> <br /> Alternatively you could make your core choice the Emperor's Fist Armoured Company (you'll need to get one more tank) then get an Infantry Platoon as an auxiliary choice.<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> have a look at the Cadian Supplement. You may find that you like it.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/36ba15dd11cf361a835ced318d84ae66.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/678146/8414113.page"><b>FatBoyNoSlim wrote:</b></a><br/><br /> <br /> <u>Potential List</u><br /> <br /> My list for this formation is below, and I have to say it is has been tearing up the local meta:<br /> <br /> <b>1500 Points Warlords Team Tournament List<br /> <br /> Cadian Battle Group Detachment </b><br /> <br /> <b>Battle Group Command:</b><br /> Company Command Squad (105): Officer and 4 Veterans, Lascannon ,2x Sniper Rifles,, Master of Ordnance. Officer has Bolt Pistol.<br /> <br /> <b>Emperor's Shield Infantry Company:</b><br /> Company Command Squad (85): Officer and 4 Veterans, Lascannon, 2x Sniper Rifles. Officer has a Bolt Pistol.<br /> <br /> Platoon 1-<br /> Platoon Command Squad (35): Officer and 4 Guardsmen, Mortar.<br /> Infantry Squad (65): Sgt and 9 Guardsmen, Autocannon, Grenade Launcher.<br /> Infantry Squad (65): Sgt and 9 Guardsmen, Autocannon, Grenade Launcher.<br /> Infantry Squad (65): Sgt and 9 Guardsmen, Autocannon, Grenade Launcher.<br /> Infantry Squad (65): Sgt and 9 Guardsmen, Autocannon, Grenade Launcher.<br /> Infantry Squad (55): Sgt and 9 Guardsmen, Flamer.<br /> Sentinel (35) with Multi-laser.<br /> Platoon 2-<br /> Platoon Command Squad (35): Officer and 4 Guardsmen, Mortar.<br /> Infantry Squad (70): Sgt and 9 Guardsmen, Missile Launcher, Grenade Launcher.<br /> Infantry Squad (70): Sgt and 9 Guardsmen, Missile Launcher, Grenade Launcher.<br /> Infantry Squad (70): Sgt and 9 Guardsmen, Missile Launcher, Grenade Launcher.<br /> Infantry Squad (55): Sgt and 9 Guardsmen, Flamer.<br /> Infantry Squad (55): Sgt and 9 Guardsmen, Flamer.<br /> Sentinel (35) with Multi-laser.<br /> <br /> Platoon 3-<br /> Platoon Command Squad (35): Officer and 4 Guardsmen, Mortar.<br /> Infantry Squad (75): Sgt and 9 Guardsmen, Lascannon, Grenade Launcher.<br /> Infantry Squad (75): Sgt and 9 Guardsmen, Lascannon, Grenade Launcher.<br /> Infantry Squad (75): Sgt and 9 Guardsmen, Lascannon, Grenade Launcher.<br /> Infantry Squad (55): Sgt and 9 Guardsmen, Flamer.<br /> Infantry Squad (55): Sgt and 9 Guardsmen, Flamer.<br /> Sentinel (35) with Multi-laser.<br /> <b><br /> No Force Org</b><br /> Commissar (40): Commissar with Power Axe.<br /> Commissar (40): Commissar with Power Axe.<br /> Commissar (Warlord) (50): Commissar with Power Fist.<br /> <br /> </div></blockquote><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 21 Feb 2016 01:50:38]]> GMT</pubDate>
				<author><![CDATA[ Cadichan Support]]></author>
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				<title>Re:[2000] - Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/64bef813e87ab2ca64ecacdc8f75cc62.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8469319.page"><b>Cadichan Support wrote:</b></a><br/>look at getting a Cadian Detachment similar to the one below.</div></blockquote>Interesting, I've been looking for advice on how to build one of these.<br /> <br /> A few questions, if I may.... <br /> Sniper & Lascannon in <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> , how would you use these? Just as options for target choice?<br /> What is your primary <span class="glossaryitem" onmouseover='gp(482);'>AT</span> option? (5 lascannons doesn't seem a lot, and no melta) <br /> -Is this just the troops part of a larger formation?<br /> -If so, is the Emporer's [fist or something] artillery company a good choice?<br /> Why grenade launchers?<br /> Are you running this as 50-man blobs + Commissar?<br /> -If so, is melee a viable option and then would power weapons on Sgts be worth it?<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I would have thought that a Lord Commissar can't be warlord when you have a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> in the army?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 05:53:50]]> GMT</pubDate>
				<author><![CDATA[ karlosovic]]></author>
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				<title>Re:[2000] - Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> Sniper & Lascannon in <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> , how would you use these? Just as options for target choice?<br /> </div></blockquote><br /> <br /> With the 24 inch order range, I imagine that the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> would just camp slightly behind the blob. Pouring out orders and long range fire.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> What is your primary <span class="glossaryitem" onmouseover='gp(482);'>AT</span> option? (5 lascannons doesn't seem a lot, and no melta) <br /> </div></blockquote><br /> <br /> I think this is sufficient <span class="glossaryitem" onmouseover='gp(482);'>AT</span> for most mechanised infantry lists. Of course, if someone has heavier armour, I would definitely consider getting a vanquisher tank company as your core choice as they all get +1 to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> if they are next to the commander.<br /> Satisfied customer below <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> :<br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1d2b43f7d34b3cbc09934edae1ca1e97.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680752/8471389.page"><b>Tenzilla wrote:</b></a><br/><br /> The first and only time I have ran the Emperors Fist Tank Company so far, <br /> <br /> I took 2 vanquishers w/ <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and <span class="glossaryitem" onmouseover='gp(330);'>MM</span> sponsons for the commander and 3 eradicators w/ heavy bolters and heavy stubbers. <span class="glossaryitem" onmouseover='gp(484);'>IT</span> was devastating. 2 vanquishers in the center of the board to deal with armor and really hard targets, then anough firepower and ignore cover to go around to drown most anything in wounds...while being cheaper point wise as well. </div></blockquote><br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> -Is this just the troops part of a larger formation?<br /> </div></blockquote><br /> <br /> Yes and no. Unlike normal troops in a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>, they do not have objective secured even though they consist entirely of troops choices. However, they are core choices in the Cadian detachment.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> -If so, is the Emporer's [fist or something] artillery company a good choice?<br /> </div></blockquote><br />  <img src="/s/i/a/4eef2cc3548cc9844a491b22ad384546.gif" border="0"> Emperor's Wrath (<span class="glossaryitem" onmouseover='gp(448);'>tm</span>) <img src="/s/i/a/4eef2cc3548cc9844a491b22ad384546.gif" border="0"> <br /> Generally speaking, most of the auxillary choices in the Cadia supplement are absolutely fantastic. For the 5 points it costs to get a vox caster it makes the ordinance in the formation twin linked! However, to get the really good stuff you need to spend a ludicrous amount for your core choices. <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> Why grenade launchers?<br /> </div></blockquote><br /> <br /> Because that is what comes on the sprue  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> . It is just because the list is made for 1500 points melta/plasma would cost too much. However, I would still keep the flamers but replace the grenade launchers with plasma if you have the points.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> Are you running this as 50-man blobs + Commissar?<br /> </div></blockquote><br /> <br /> No, I would run it as a 30 man blob with heavy weapons, etc. then two 10 man squads with flamers as prescribed by <a href="/dakkaforum/jforum.page?action=findUser&module=user&username=FatboyNoSlim">FatboyNoSlim</a>. This makes a buffer for the shooting.<br /> This is a link to the the review containing the list: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/678146.page" target="_new" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/678146.page</a><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> -If so, is melee a viable option and then would power weapons on Sgts be worth it?<br /> </div></blockquote><br /> I think that shooting is much more powerful for this list compared to <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. I miss the powerblobs back in 5th edition <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8471850.page"><b>karlosovic wrote:</b></a><br/><br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I would have thought that a Lord Commissar can't be warlord when you have a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> in the army?<br /> </div></blockquote><br /> <br /> It's a regular commissar <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> It's not going to beat Tau or Eldar at full strength but it gives a huge buff to those of us who didn't build mechvets. It's also very fluffy for Cadians.]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 11:52:03]]> GMT</pubDate>
				<author><![CDATA[ Cadichan Support]]></author>
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				<title>Re:[2000] - Imperial Guard</title>
				<description><![CDATA[ Incidentally, the <a href="https://www.games-workshop.com/en-AU/Emperor%E2%80%99s-Shield-Infantry-Platoon" target="_new" rel="nofollow">Emperor’s Shield Infantry Platoon</a> bundle from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> doesn't actually have enough models in it to build the formation<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Feb 2016 06:15:04]]> GMT</pubDate>
				<author><![CDATA[ karlosovic]]></author>
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				<title>Re:[2000] - Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b5e875b6c205ea076106cc4e076a7242.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8486203.page"><b>karlosovic wrote:</b></a><br/>Incidentally, the <a href="https://www.games-workshop.com/en-AU/Emperor%E2%80%99s-Shield-Infantry-Platoon" target="_new" rel="nofollow">Emperor’s Shield Infantry Platoon</a> bundle from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> doesn't actually have enough models in it to build the formation<br /> </div></blockquote><br /> <br /> I was quite shocked when I heard the news that it requires 5 units of guardsmen. Maybe someone misheard 5 units in a platoon minimum to 5 units of guardsmen minimum.]]></description>
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				<pubDate><![CDATA[Thu, 3 Mar 2016 04:28:29]]> GMT</pubDate>
				<author><![CDATA[ Cadichan Support]]></author>
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				<title>Re:[2000] - Imperial Guard</title>
				<description><![CDATA[ Where do you find the rules for the Cadian Battle Group Detachment?]]></description>
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				<pubDate><![CDATA[Fri, 4 Mar 2016 16:43:32]]> GMT</pubDate>
				<author><![CDATA[ Lord Scythican]]></author>
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				<title>[2000] - Imperial Guard</title>
				<description><![CDATA[ In the Mont'ka supplement. ]]></description>
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				<pubDate><![CDATA[Fri, 4 Mar 2016 16:56:46]]> GMT</pubDate>
				<author><![CDATA[ Tenzilla]]></author>
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				<title>[2000] - Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1d2b43f7d34b3cbc09934edae1ca1e97.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8501543.page"><b>Tenzilla wrote:</b></a><br/>In the Mont'ka supplement. </div></blockquote><br /> <br /> Thanks! I need to get that one. ]]></description>
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				<pubDate><![CDATA[Fri, 4 Mar 2016 17:23:47]]> GMT</pubDate>
				<author><![CDATA[ Lord Scythican]]></author>
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				<title>Re:[2000] - Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a8d025b183285cb28c128d9efc476d70.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/680598/8501517.page"><b>Lord Scythican wrote:</b></a><br/>Where do you find the rules for the Cadian Battle Group Detachment?</div></blockquote>In the Codex: Cadia supplement for imperial guard. It's a stand alone book with lots of extra imperial guard formations etc]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2016 13:22:20]]> GMT</pubDate>
				<author><![CDATA[ karlosovic]]></author>
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