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		<title><![CDATA[Latest posts for the thread "Genestealers The Dark Cult Awakens!"]]></title>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ Progress report pending. Status urgents due to Inquisitorial summons in occupied Ghosar Quintus mining colonies. Unknown data interception, imperial sanction not approved... transmission terminated.  Conntacting Adeptus Astartes representatives, forwarding to terminus ultra killteams rerouting to badab terminus killteams, connecting:<br /> <br /> <img src="https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcRr7O6xLkE6NnqpsTlgMDUcXO1R-R__8H1T8Hhl2ywafhAU0w5UWA" border="0" /><br /> <br /> Transmission censored imperial override initiated ordarnate xeno code 1X5801DIVIDENTZEAL, dispatching Deathwatch. <br /> <br /> <br /> WELCOME <span class="glossaryitem" onmouseover='gp(421);'>TO</span> THE HIVE  <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0"> <br /> WARNING BIG POO PHOTOS ABOUND (will work on this asap please bare with me)<br /> <br /> Here i hope to share my endeavors to bring together Space Hulk, Ex Force, Overkill and a host of other models to create a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army of Tyranids and Imperials on urban bases to use in both normal <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and with a board game esq space hulkie ruleset. <br /> <br /> My first model to test out my colours: <br /> <a href="http://www.dakkadakka.com/gallery/784744-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20front.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784744_sm-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20front.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/784745-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20front%20top.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784745_sm-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20front%20top.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/784743-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20back.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784743_sm-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20back.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/784742-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20back%20top.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784742_sm-Cult%2C%20Genestealer%2C%20Genestealer%20cult%20back%20top.jpg" border="0" /></a><br /> <br /> So my nid fleet uses the kraken colours, cream skin withe red chitin. I'd like to carry this though all my nids so the cult will follow this reguardless of the boxed games setting!<br /> <br /> Here is the paints i used if anyone is interested:<a href="http://www.dakkadakka.com/gallery/784746-my%20genestealer%20cult%20paint%20set.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784746_sm-my%20genestealer%20cult%20paint%20set.jpg" border="0" /></a><br /> <br /> so the model was based with white spray then the flesh was washed with crabby crimson, the chitin was then painted khorne red, with evil suns high lights. the skin was overbrushed with bleached bone or what ever the cream paint is called  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  the head was glazed in cream then rehighlighted in more cream and red with red vein work on the bulbous brain sac, in furture i may try a little green n or blue wash to tone the ol noggin but this will do for now, the teeth where done in white then i remember i should paint the gums n the mouth hole so i carefully painted with blood for the blood blood blood keeping those whites white. yellow eyes, soft bits got a nurgles rot slodge to give them a bit of green n goo, carpace edges too. <br /> The suit is what im most pleased with, styled on a mix of modern astro suits and high vis / penel uniforms = my thinking on the influences that would have cause dthe suits to be said white n orange. its blazing orange with bloodletter glaze tis all, trim is mec standard grey. metals are a mix of silver n bronze with weatherings, same with suit weatherings here there ect.<br />  <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like to include progress with a smidgin of tut if peeps want more then i will shimmy one way or another!<br /> <br /> So in the box you get duplicates! DUPLICATES oh the horror... actually i freeking love a lil duplicates lets me justifies cutting super expensive models into tiny peices and glueing them back together at like slightly different angles because i need them unique to satisfy some unknown urge <span class="glossaryitem" onmouseover='gp(84);'>lol</span>  <br /> <br /> So first the one with three arms n cqc weapons and a derp look in their eyes:<br />  The Abhorrents:<br /> <a href="http://www.dakkadakka.com/gallery/784734-Abhorrent%2C%20Cult%2C%20Genestealer.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784734_sm-Abhorrent%2C%20Cult%2C%20Genestealer.jpg" border="0" /></a><br /> whats that you cry they are already differnt out of the box.. yeah well not enough i need 2% more different... so i put a badge on one yeah!<br /> <span class="glossaryitem" onmouseover='gp(84);'>lol</span> but anyways <span class="glossaryitem" onmouseover='gp(50);'>GW</span> did a good job <span class="glossaryitem" onmouseover='gp(72);'>imo</span> making them interchangeable to get variety and still save on molds so well done to them. But i still found the pick dude to similar so i swappped up the skull and claw hands - very easy bash just slice with the shape of the chitin on the wrist from both sides then glue the back together! You can cut the pick hand free from the chest and easily repair the end (if you even care the damage is tiny, i green stuffed it back into shape) then turn it to alter the silhouette further. For me parts dont overly matter its the silhouette and the likeliness or beliveableness that pose/pieces should be similar the pick dude broke that rule for me with the holding a 'prop' ie the skull in the same hand ect...<br /> <br /> NEXT<br /> <br /> The three armed dudes with the pistols n stabbies:<br /> The 'i forget which' <span class="glossaryitem" onmouseover='gp(44);'>gen</span> cultists:<br /> <br /> <a href="http://www.dakkadakka.com/gallery/784738-Cult%2C%20Genestealer%2C%20genestealer%20cult%20duplicates%20converted.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784738_sm-Cult%2C%20Genestealer%2C%20genestealer%20cult%20duplicates%20converted.jpg" border="0" /></a><br /> <br /> I know the pics make it hard but if you wanna follow along with this make up one sprue of these guys and keep the other ones parts un-assembled then match the silhouettes as i have layed out above. So the top row is the as boxed assembled cultists minus laser guy i havent covered him here i did alter him but pose is very limited hes hold a massive three handled cannon just head turn gun pointed forward done BAM.<br /> Anyways back on topic, the second row is the matching main body+legs of each one, i have then placed some parts below each of these, they have been swapped around as best i could find to fit with ease and yet make a big difference, the heads just swap as you like, cut off the nubs n stick as you please, note; they all look to their left so make your conversions look forward or right! Now if you use the parts i do they almost all just slot together, the first one we will cover, going right to left needs a bit cutting to fill in the middle of his claw hand from another price so i will show close ups of that. <br /> <a href="http://www.dakkadakka.com/gallery/784740-Cult%2C%20Genestealer%2C%20wip.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784740_sm-Cult%2C%20Genestealer%2C%20wip.jpg" border="0" /></a> so we will do this guy first, add to this the middle arm part from this bit (i think its the poison alien looking knife): <a href="http://www.dakkadakka.com/gallery/784753-wip%20genestealer%20parts.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784753_sm-wip%20genestealer%20parts.jpg" border="0" /></a> now glue that little nub on to the chest peice and slot that onto the body/legs. I added green stuff to make the trim/suit openings that the cultist have where the third arm comes through and now lack because of how im switching them up. This step could be skipped and it would still fit/look ok. <br /> <a href="http://www.dakkadakka.com/gallery/784741-Cult%2C%20Genestealer%2C%20wip.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784741_sm-Cult%2C%20Genestealer%2C%20wip.jpg" border="0" /></a><br /> So now thats done i add in the swapped head, and twist the gun to face a different angle(recommend cutting them off with knife but twisting will work, remember make multiple small cuts at different angles to not ruin details) <br /> Heres a comparison between the boxed one and the parts swapped one:<br /> <a href="http://www.dakkadakka.com/gallery/784747-comparison%201.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784747_sm-comparison%201.jpg" border="0" /></a><br /> So guy 2 (still going right to left)<br /> I cut off the cult symbol to use on the abhorrents neck chain. This one needs the body front trimming on the front left side and inside to fit, not to much but theres a bump caused by the arm on the main piece that needs to fit, also the pipes dont quite fit together on the top but a made a small greestuff rag knot to fix this issue. the same as the first one we did you need to steal back part of the arm for the knife hand. the shoulder is easy to cut away (i for got to do working pics heres soz) and then you are free to stick it at a cool angle to get a ganster pose on the go. <br /> <a href="http://www.dakkadakka.com/gallery/784748-comparison%202.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784748_sm-comparison%202.jpg" border="0" /></a><br /> Looks like ive forgot to photo number 3 we will guess that means it was easy <span class="glossaryitem" onmouseover='gp(84);'>lol</span> i remember some where very easy, just needed option green stuff and hand spinning.<br /> Number 4 pointy gun arm guy! I may add a detail to the front of the robe to switch it up more, i may even change the pointy gun arm to a pointing up pose. This one just requires you to remove the pouch on the chest piece belt, then it fits nicely. i used this piece later on the more standard style cultists. <br /> <a href="http://www.dakkadakka.com/gallery/784749-comparison%203.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784749_sm-comparison%203.jpg" border="0" /></a><br /> Number 5 i think this one just worked :/ sorry should have take notes <span class="glossaryitem" onmouseover='gp(84);'>lol</span> noob XD<br /> <a href="http://www.dakkadakka.com/gallery/784750-comparison%204.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784750_sm-comparison%204.jpg" border="0" /></a><br /> Number 6 last one the painted one, as this one had two hands on the bosy piece i cut of the hands and switched them, i chose to cut them not at the wrist but <span class="glossaryitem" onmouseover='gp(171);'>st</span> a point where one arm had a leather wrapper then green stuffed the something similar on both arms.<br /> <a href="http://www.dakkadakka.com/gallery/784751-comparison%205.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784751_sm-comparison%205.jpg" border="0" /></a><br /> <br /> After this had dried i used up my greenstuff n sculpted some rags n trinkets onto them to add variety.<br /> Dont be afraid to model them models its were the funz at.<br /> <a href="http://www.dakkadakka.com/gallery/784752-Tools%2C%20sculpting%20tools.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784752_sm-Tools%2C%20sculpting%20tools.jpg" border="0" /></a> a rubber paintbrush, a sharp edged tool and a small blunt tool will do for almost all ur sculpting need. <br /> <br /> To be continued <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>Ps</span> please comment awy i really look forward to crits and comments, suggestion ect ect w00t <br /> this is my first blog n my first proper project so here goes <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 9 Mar 2016 21:33:14]]> GMT</pubDate>
				<author><![CDATA[ Zognob Gorgoff]]></author>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ I like your paint scheme. As much as I love the classic Genestealer cult, it's nice to see them in some alternate colors.]]></description>
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				<pubDate><![CDATA[Wed, 9 Mar 2016 22:46:41]]> GMT</pubDate>
				<author><![CDATA[ Veteran Sergeant]]></author>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e4578b2575ddae9e7c2a5aaeabf2efd2.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/683186/8512278.page"><b>Veteran Sergeant wrote:</b></a><br/>I like your paint scheme. As much as I love the classic Genestealer cult, it's nice to see them in some alternate colors.</div></blockquote><br /> Thank you very much thats very encouraging! I hope you come back to see it evolve! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br />  ]]></description>
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				<pubDate><![CDATA[Wed, 9 Mar 2016 23:37:55]]> GMT</pubDate>
				<author><![CDATA[ Zognob Gorgoff]]></author>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ Cool. Nice seeing so many <span class="glossaryitem" onmouseover='gp(148);'>wip</span> pics of these models. Looking forward to seeing how this progresses.<br /> <br /> EDC ]]></description>
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				<pubDate><![CDATA[Thu, 10 Mar 2016 12:17:23]]> GMT</pubDate>
				<author><![CDATA[ evildrcheese]]></author>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ Looking great so far!]]></description>
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				<pubDate><![CDATA[Thu, 10 Mar 2016 12:20:08]]> GMT</pubDate>
				<author><![CDATA[ Bottle]]></author>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ Really nice test scheme and switching around the torso parts to bring some variation to them all is great. <br /> <br /> Looking forward to seeing these come together]]></description>
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				<pubDate><![CDATA[Thu, 10 Mar 2016 12:24:11]]> GMT</pubDate>
				<author><![CDATA[ endtransmission]]></author>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ I am really look forward to seeing this finished <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 10 Mar 2016 19:40:37]]> GMT</pubDate>
				<author><![CDATA[ Astro Wolf]]></author>
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				<title>Genestealers The Dark Cult Awakens!</title>
				<description><![CDATA[ <br /> <blockquote><div><cite>Astro Wolf wrote:</cite>I am really look forward to seeing this finished <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Me to <span class="glossaryitem" onmouseover='gp(84);'>lol</span> there a lot expanding from just the cult im glad you like it, hope you follow me on this little journey!<br /> <br /> <blockquote><div><cite>endtransmission wrote:</cite>Really nice test scheme and switching around the torso parts to bring some variation to them all is great. <br /> <br /> Looking forward to seeing these come together</div></blockquote><br /> <br /> Thank you i hoped to show how easy it was so others could be inspired to not just have theres as duplicates i know it can sometimes be intimidating try out stuff on your models.<br /> <br /> <blockquote><div><cite>Bottle wrote:</cite>Looking great so far!</div></blockquote><br /> <br /> Cheers for your support glad you like it!<br /> <br /> <blockquote><div><cite>evildrcheese wrote:</cite>Cool. Nice seeing so many <span class="glossaryitem" onmouseover='gp(148);'>wip</span> pics of these models. Looking forward to seeing how this progresses.<br /> <br /> EDC </div></blockquote><br /> <br /> Glad you appreciate the <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics, i will try to maintain this style, i want to have that mix of involvement. <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Next Small update!<br /> <a href="http://www.dakkadakka.com/gallery/784737-Cult%2C%20Genestealer%2C%20Work%20In%20Progress.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784737_mb-Cult%2C%20Genestealer%2C%20Work%20In%20Progress.jpg" border="0" /></a> <br /> Wooo BaD PhoT0s Argh  <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> So im going for urban basing, criteria:<br /> Urban<br /> Mining<br /> Dilapidated<br /> Alien scum<br /> <br /> <a href="http://www.dakkadakka.com/gallery/784735-Base%2C%20Urban%2C%20urban%20basing%20kit.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784735_sm-Base%2C%20Urban%2C%20urban%20basing%20kit.jpg" border="0" /></a><br /> Using these items i shall (attempt) tp base them. I have at my disposal various textured/smooth plastic card and plastic tubes/bars(tip save model kits sprue, airfix and the like kits sometimes have round sprue much cheaper than buying plastic bar, in fact if you dont make airfix style kits just buy one anyway some are incredibly cheap buy a tank set and chop them up, you get random detail parts and armour plates great for basing war rubble without the need to raid your bitz box of expensive <span class="glossaryitem" onmouseover='gp(50);'>GW</span> parts!) to create the concrete and metal urban features, sharp sand, and play sand to give a rubble mining vibe and generally mixing them with a mix of rough and sharp edges to give it that dilapidated vibe. Alien scum comes in later with spare parts and green stuff or other putties. Plastic card parts can be expensive, layering and packing can be done with card stock to save plastic and textures can be transferred from items using tinfoil to imprint the shape then backed with pva to help hold said shape- magical  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> !<br /> <br /> <a href="http://www.dakkadakka.com/gallery/784736-Base%2C%20Urban%2C%20urban%20base.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784736_sm-Base%2C%20Urban%2C%20urban%20base.jpg" border="0" /></a><br /> <br /> Here we see a base in progress, i have got templates made of card and paper of the top silouette of the bases to trace on to the plastic card but here ive used some pre cut and some scrap once dried ill trim it back to fit the base easy peezie! As you build it up check your chosen model fits on it or youll have to save that base for a different model or alter it! (i totally dont forget to do this all the time derp)<br /> <a href="http://www.dakkadakka.com/gallery/784739-Cult%2C%20Genestealer%2C%20based%20stealer.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2016/3/9/784739_sm-Cult%2C%20Genestealer%2C%20based%20stealer.jpg" border="0" /></a><br /> here he is snuggly on and looking dapper! pro tip blend the molded rubble under miniatures feet into the base with a little extra sand/grit/detritus!<br /> <br /> Coming soon <span style="font-size: 18px; line-height: normal;">MOAR!</span><br /> <span style="font-size: 7px; line-height: normal;">(maybe with better photography)</span>]]></description>
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				<pubDate><![CDATA[Fri, 11 Mar 2016 19:40:54]]> GMT</pubDate>
				<author><![CDATA[ Zognob Gorgoff]]></author>
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