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Made in gb
Stabbin' Skarboy





armagedon

Progress report pending. Status urgents due to Inquisitorial summons in occupied Ghosar Quintus mining colonies. Unknown data interception, imperial sanction not approved... transmission terminated. Conntacting Adeptus Astartes representatives, forwarding to terminus ultra killteams rerouting to badab terminus killteams, connecting:



Transmission censored imperial override initiated ordarnate xeno code 1X5801DIVIDENTZEAL, dispatching Deathwatch.


WELCOME TO THE HIVE
WARNING BIG POO PHOTOS ABOUND (will work on this asap please bare with me)

Here i hope to share my endeavors to bring together Space Hulk, Ex Force, Overkill and a host of other models to create a 40k army of Tyranids and Imperials on urban bases to use in both normal 40k and with a board game esq space hulkie ruleset.

My first model to test out my colours:





So my nid fleet uses the kraken colours, cream skin withe red chitin. I'd like to carry this though all my nids so the cult will follow this reguardless of the boxed games setting!

Here is the paints i used if anyone is interested:

so the model was based with white spray then the flesh was washed with crabby crimson, the chitin was then painted khorne red, with evil suns high lights. the skin was overbrushed with bleached bone or what ever the cream paint is called the head was glazed in cream then rehighlighted in more cream and red with red vein work on the bulbous brain sac, in furture i may try a little green n or blue wash to tone the ol noggin but this will do for now, the teeth where done in white then i remember i should paint the gums n the mouth hole so i carefully painted with blood for the blood blood blood keeping those whites white. yellow eyes, soft bits got a nurgles rot slodge to give them a bit of green n goo, carpace edges too.
The suit is what im most pleased with, styled on a mix of modern astro suits and high vis / penel uniforms = my thinking on the influences that would have cause dthe suits to be said white n orange. its blazing orange with bloodletter glaze tis all, trim is mec standard grey. metals are a mix of silver n bronze with weatherings, same with suit weatherings here there ect.



Automatically Appended Next Post:
Id like to include progress with a smidgin of tut if peeps want more then i will shimmy one way or another!

So in the box you get duplicates! DUPLICATES oh the horror... actually i freeking love a lil duplicates lets me justifies cutting super expensive models into tiny peices and glueing them back together at like slightly different angles because i need them unique to satisfy some unknown urge lol

So first the one with three arms n cqc weapons and a derp look in their eyes:
The Abhorrents:

whats that you cry they are already differnt out of the box.. yeah well not enough i need 2% more different... so i put a badge on one yeah!
lol but anyways GW did a good job imo making them interchangeable to get variety and still save on molds so well done to them. But i still found the pick dude to similar so i swappped up the skull and claw hands - very easy bash just slice with the shape of the chitin on the wrist from both sides then glue the back together! You can cut the pick hand free from the chest and easily repair the end (if you even care the damage is tiny, i green stuffed it back into shape) then turn it to alter the silhouette further. For me parts dont overly matter its the silhouette and the likeliness or beliveableness that pose/pieces should be similar the pick dude broke that rule for me with the holding a 'prop' ie the skull in the same hand ect...

NEXT

The three armed dudes with the pistols n stabbies:
The 'i forget which' gen cultists:



I know the pics make it hard but if you wanna follow along with this make up one sprue of these guys and keep the other ones parts un-assembled then match the silhouettes as i have layed out above. So the top row is the as boxed assembled cultists minus laser guy i havent covered him here i did alter him but pose is very limited hes hold a massive three handled cannon just head turn gun pointed forward done BAM.
Anyways back on topic, the second row is the matching main body+legs of each one, i have then placed some parts below each of these, they have been swapped around as best i could find to fit with ease and yet make a big difference, the heads just swap as you like, cut off the nubs n stick as you please, note; they all look to their left so make your conversions look forward or right! Now if you use the parts i do they almost all just slot together, the first one we will cover, going right to left needs a bit cutting to fill in the middle of his claw hand from another price so i will show close ups of that.
so we will do this guy first, add to this the middle arm part from this bit (i think its the poison alien looking knife): now glue that little nub on to the chest peice and slot that onto the body/legs. I added green stuff to make the trim/suit openings that the cultist have where the third arm comes through and now lack because of how im switching them up. This step could be skipped and it would still fit/look ok.

So now thats done i add in the swapped head, and twist the gun to face a different angle(recommend cutting them off with knife but twisting will work, remember make multiple small cuts at different angles to not ruin details)
Heres a comparison between the boxed one and the parts swapped one:

So guy 2 (still going right to left)
I cut off the cult symbol to use on the abhorrents neck chain. This one needs the body front trimming on the front left side and inside to fit, not to much but theres a bump caused by the arm on the main piece that needs to fit, also the pipes dont quite fit together on the top but a made a small greestuff rag knot to fix this issue. the same as the first one we did you need to steal back part of the arm for the knife hand. the shoulder is easy to cut away (i for got to do working pics heres soz) and then you are free to stick it at a cool angle to get a ganster pose on the go.

Looks like ive forgot to photo number 3 we will guess that means it was easy lol i remember some where very easy, just needed option green stuff and hand spinning.
Number 4 pointy gun arm guy! I may add a detail to the front of the robe to switch it up more, i may even change the pointy gun arm to a pointing up pose. This one just requires you to remove the pouch on the chest piece belt, then it fits nicely. i used this piece later on the more standard style cultists.

Number 5 i think this one just worked :/ sorry should have take notes lol noob XD

Number 6 last one the painted one, as this one had two hands on the bosy piece i cut of the hands and switched them, i chose to cut them not at the wrist but st a point where one arm had a leather wrapper then green stuffed the something similar on both arms.


After this had dried i used up my greenstuff n sculpted some rags n trinkets onto them to add variety.
Dont be afraid to model them models its were the funz at.
a rubber paintbrush, a sharp edged tool and a small blunt tool will do for almost all ur sculpting need.

To be continued

Ps please comment awy i really look forward to crits and comments, suggestion ect ect w00t
this is my first blog n my first proper project so here goes

This message was edited 15 times. Last update was at 2016/03/09 23:36:26


3500pts1500pts2500pts4500pts3500pts2000pts 2000pts plus several small AOS armies  
   
Made in us
Ancient Venerable Dreadnought





The Beach

I like your paint scheme. As much as I love the classic Genestealer cult, it's nice to see them in some alternate colors.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in gb
Stabbin' Skarboy





armagedon

 Veteran Sergeant wrote:
I like your paint scheme. As much as I love the classic Genestealer cult, it's nice to see them in some alternate colors.

Thank you very much thats very encouraging! I hope you come back to see it evolve!

3500pts1500pts2500pts4500pts3500pts2000pts 2000pts plus several small AOS armies  
   
Made in gb
Pious Palatine






Cool. Nice seeing so many wip pics of these models. Looking forward to seeing how this progresses.

EDC
   
Made in gb
Arch Magos w/ 4 Meg of RAM





Looking great so far!

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in gb
Calculating Commissar






Reading, Berks

Really nice test scheme and switching around the torso parts to bring some variation to them all is great.

Looking forward to seeing these come together

   
Made in mt
Regular Dakkanaut





Newcastle, UK

I am really look forward to seeing this finished
   
Made in gb
Stabbin' Skarboy





armagedon


Astro Wolf wrote:I am really look forward to seeing this finished


Me to lol there a lot expanding from just the cult im glad you like it, hope you follow me on this little journey!

endtransmission wrote:Really nice test scheme and switching around the torso parts to bring some variation to them all is great.

Looking forward to seeing these come together


Thank you i hoped to show how easy it was so others could be inspired to not just have theres as duplicates i know it can sometimes be intimidating try out stuff on your models.

Bottle wrote:Looking great so far!


Cheers for your support glad you like it!

evildrcheese wrote:Cool. Nice seeing so many wip pics of these models. Looking forward to seeing how this progresses.

EDC


Glad you appreciate the WIP pics, i will try to maintain this style, i want to have that mix of involvement.




Automatically Appended Next Post:
Next Small update!

Wooo BaD PhoT0s Argh lol

So im going for urban basing, criteria:
Urban
Mining
Dilapidated
Alien scum


Using these items i shall (attempt) tp base them. I have at my disposal various textured/smooth plastic card and plastic tubes/bars(tip save model kits sprue, airfix and the like kits sometimes have round sprue much cheaper than buying plastic bar, in fact if you dont make airfix style kits just buy one anyway some are incredibly cheap buy a tank set and chop them up, you get random detail parts and armour plates great for basing war rubble without the need to raid your bitz box of expensive GW parts!) to create the concrete and metal urban features, sharp sand, and play sand to give a rubble mining vibe and generally mixing them with a mix of rough and sharp edges to give it that dilapidated vibe. Alien scum comes in later with spare parts and green stuff or other putties. Plastic card parts can be expensive, layering and packing can be done with card stock to save plastic and textures can be transferred from items using tinfoil to imprint the shape then backed with pva to help hold said shape- magical !



Here we see a base in progress, i have got templates made of card and paper of the top silouette of the bases to trace on to the plastic card but here ive used some pre cut and some scrap once dried ill trim it back to fit the base easy peezie! As you build it up check your chosen model fits on it or youll have to save that base for a different model or alter it! (i totally dont forget to do this all the time derp)

here he is snuggly on and looking dapper! pro tip blend the molded rubble under miniatures feet into the base with a little extra sand/grit/detritus!

Coming soon MOAR!
(maybe with better photography)

This message was edited 2 times. Last update was at 2016/03/11 20:08:58


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