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		<title><![CDATA[Latest posts for the thread "[500] - Dark Angel - Neighborhood game rw strike force"]]></title>
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				<title>[500] - Dark Angel - Neighborhood game rw strike force</title>
				<description><![CDATA[ Hail again all, <br /> <br /> Taking the advice off my huge game im going to bring a <span class="glossaryitem" onmouseover='gp(744);'>rw</span> strikeforce to the table saturday. ill possibly be encountering with sisters of battle, orcs, necrons, ultramarines.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Interrogator Chaplain w/ Mace of Redemption and Foesmiter.<br /> Fast: 1 <span class="glossaryitem" onmouseover='gp(744);'>RW</span> Attack Bike <span class="glossaryitem" onmouseover='gp(330);'>mm</span><br /> Fast: 1 Vet Sgt w power lance w combigrav<br /> 2 <span class="glossaryitem" onmouseover='gp(744);'>RW</span> bikers w grav guns<br /> 3 <span class="glossaryitem" onmouseover='gp(744);'>RW</span> bikers w standard kits.<br /> 1 <span class="glossaryitem" onmouseover='gp(744);'>RW</span> Attack Bike <span class="glossaryitem" onmouseover='gp(330);'>mm</span><br /> <br /> This comes to 490 Points.<br /> I could removethe relics and pick up another <span class="glossaryitem" onmouseover='gp(744);'>rw</span> <span class="glossaryitem" onmouseover='gp(351);'>atk</span> bike to come out at an even 500 points.<br /> <br /> suggestions?  thought about the 3 vindicators + 2 <span class="glossaryitem" onmouseover='gp(330);'>mm</span>/typhoon as unbound..<br /> <br /> Alternatives to above list are belial, asmodai, ezekiel, co master, 2 tactical w rhinos, 2 deathwing terminators (half strength), 3 vindicator,1 <span class="glossaryitem" onmouseover='gp(744);'>rw</span> <span class="glossaryitem" onmouseover='gp(184);'>cmd</span> squad (half strength), 1 darkshroud, 5 <span class="glossaryitem" onmouseover='gp(744);'>rw</span> land speeders (typhoon/<span class="glossaryitem" onmouseover='gp(330);'>mm</span>) and azrael.]]></description>
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				<pubDate><![CDATA[Fri, 11 Mar 2016 11:54:27]]> GMT</pubDate>
				<author><![CDATA[ ssisal]]></author>
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				<title>[500] - Dark Angel - Neighborhood game rw strike force</title>
				<description><![CDATA[ BLACK KNIGHTS!!!!!!!!!!<br /> <br /> rerollable jinks iwth twin linked plasma, you can get so many of htem and they just go around deleting stuff. ]]></description>
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				<pubDate><![CDATA[Fri, 11 Mar 2016 14:51:30]]> GMT</pubDate>
				<author><![CDATA[ Trazer985]]></author>
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				<title>[500] - Dark Angel - Neighborhood game rw strike force</title>
				<description><![CDATA[ so what your saying is go unbound and just pretend that all 12 of my bikers are black knights?   <br /> <br /> I could do <span class="glossaryitem" onmouseover='gp(744);'>rw</span> <span class="glossaryitem" onmouseover='gp(184);'>cmd</span> squad w apoth w banner,champion, 3 knights and with a huntsmaster and 5 more black knights.]]></description>
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				<pubDate><![CDATA[Fri, 11 Mar 2016 21:03:25]]> GMT</pubDate>
				<author><![CDATA[ ssisal]]></author>
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				<title>[500] - Dark Angel - Neighborhood game rw strike force</title>
				<description><![CDATA[ Why would you need to go unbound? Black Knights are <span class="glossaryitem" onmouseover='gp(35);'>FA</span> choices and there are plenty of slots for those in the <span class="glossaryitem" onmouseover='gp(744);'>RW</span> detachment.]]></description>
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				<pubDate><![CDATA[Fri, 11 Mar 2016 21:32:50]]> GMT</pubDate>
				<author><![CDATA[ Lammikkovalas]]></author>
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				<title>[500] - Dark Angel - Neighborhood game rw strike force</title>
				<description><![CDATA[ because in my head... 12 bikes &gt;  9 bikes. <br />   I see the apoth, banner, champion, and 1 more black knight as more likely to return alive to the rock. and more valuable the Just the below <span class="glossaryitem" onmouseover='gp(56);'>hq</span>.<br /> <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span> Interrogator Chaplain bike mace of Redemption.<br /> fast: huntsmaster w power sword. 3 black knights.<br /> fast: huntsmaster w power sword. 2 black knights, 1black knight w <span class="glossaryitem" onmouseover='gp(744);'>rw</span> grenade launcher.<br /> <br /> <br /> edit.<br /> warlord trait seems not worth 4 bikes or 33% potential size. I need to roll 5 for trait to get the only one usefulfor this list.<br />  speed of raven worthless with nothing in reserve.<br /> strike as one worthless for so small of points.  give up turn one to arrive turn two. still out of range to shoot anything even flatout turboboosted I think.<br /> <br /> <br /> 4 bikers of the command squad seems more valuable. with the only objective being survival.]]></description>
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				<pubDate><![CDATA[Fri, 11 Mar 2016 22:28:48]]> GMT</pubDate>
				<author><![CDATA[ ssisal]]></author>
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				<title>[500] - Dark Angel - Neighborhood game rw strike force</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/683389/8515958.page"><b>Trazer985 wrote:</b></a><br/>BLACK KNIGHTS!!!!!!!!!!<br /> <br /> rerollable jinks iwth twin linked plasma, you can get so many of htem and they just go around deleting stuff. </div></blockquote> its 500p if he takes three black knights hes basically given up over a 1/3 of his army to upgrade, if he takes 6 hes gone over the halfway mark<br /> <br /> i hate to break it to you but if he takes any of those hes basically asking to lose a gmae because hes going to get drown in bodies.<br /> <br /> at 500p its boys before toys and the black knights are all toys few boys<br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>id</span> also like to point out that three man biker teams and objectively awful they take one wound by some random lucky punk who outranges them and their making <span class="glossaryitem" onmouseover='gp(82);'>ld</span> check or running <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> if he gets two then you need insane heroism or your running off the table.]]></description>
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				<pubDate><![CDATA[Sat, 12 Mar 2016 01:49:28]]> GMT</pubDate>
				<author><![CDATA[ ionusx]]></author>
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