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		<title><![CDATA[Latest posts for the thread "[1500] - Inquisitorial"]]></title>
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				<title>[1500] - Inquisitorial</title>
				<description><![CDATA[ Hi all,<br /> <br /> I would be interested in where you see this list on the power scale. i think its mid-range but it might be considered low range.<br /> <br /> <br /> Inquisitorial Detachment<br /> Inquisitor Coteaz,<br /> Inquisitorial Henchmen - 11 Acolyte Storm Bolter, 1 Ministorum Priest melta bombs, Chimera<br /> Inquisitorial Henchmen - 11 Acolyte Storm Bolter, 1 Ministorum Priest melta bombs, Chimera<br /> Inquisitorial Henchmen 5 Acolyte Boltgun, 2 Jokaero Weaponsmith 3 Servitor Plasma Cannon - stick Cotreaz here<br /> Aegis Defence Line, 100 pts with Quad-Gun big gun unit and Cotreaz here<br /> <br /> Inquisitorial Detachmen<br /> Ordo Xenos Inquisitor, Psychotroke Grenades; Rad Grenades; Servo-skulls x3, power armor psk level 1 force sword, Tome of Vethric<br /> Inquisitorial Henchmen -3 Acolytes Meltagun, Rhino<br /> Inquisitorial Henchmen -3 Acolytes Plasma gun, Rhino<br /> Inquisitorial Henchmen -8 Death Cult Assassin, Ministorum Priest Melta Bombs, Land Raider - Ordo Xenos here<br /> <br /> Culexus Assassin]]></description>
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				<pubDate><![CDATA[Sun, 20 Mar 2016 10:34:45]]> GMT</pubDate>
				<author><![CDATA[ Thornoo1]]></author>
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				<title>[1500] - Inquisitorial</title>
				<description><![CDATA[ not 100% sure if you can take a fortification in the inquisitorial detachment - can you?<br /> <br /> You might consider putting a single psyker in every unit. Games workshop FAQed them to work differently - if there's one in the unit then they can roll on one of the tables from the rulebook. No other army gets the opportunity to buy 6 warp charges for 60pts haha<br /> <br /> I like unconvenitonal inquisition armour lists. Usually mine wind up being based around units like this:<br /> <br /> Henchmen warband - 3 acolytes with bolters, 3 acolytes with plasma/melta guns + psyker - all mounted in a chimera (122pts) <br /> <br /> I reckon chimeras are worth the extra investment when compared with rhinos - they gain the extra firing capacity plus the heavy bolter + multi laser.<br /> <br /> Here's one of my lists if you're interested - it's at 1750 though so is a little more costly in terms of points: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/683386.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/683386.page</a> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2016 19:34:28]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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				<title>[1500] - Inquisitorial</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c34b38c51d13506b3705760b7d4f6fd4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/684366/8536372.page"><b>DoomMouse wrote:</b></a><br/>not 100% sure if you can take a fortification in the inquisitorial detachment - can you?</div></blockquote><br /> You correct - you can't. The Inquisitorial Detachment only allows 1-2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and 0-3 Elite choices.<br /> <br /> I'm not sure about Henchmen #3 being all over the place, weapon profile wise<br /> And I'm also not sure why you stuck the 12 man squads who clearly want to get out of their transport in a Chimera while sticking the special weapon teams inside a Rhino where one of them wont be able to fire without disembarking. I'd just let them swap their transports. And I really like to go with two Heavy Bolters and Psybolt Ammo on the Chimeras, too.<br /> <br /> For the Land Raider - how about a Crusader or Redeemer with Psyflame/Psybolt ammo? And Crusaders (the non-Land Raider ones) could improve the melee squads staying power, 15pts for a Stormshield would be nice even without the wound and the power sword attached to them.<br /> <br /> Also - Psykers. 10 points per warp charge is amazingly cheap. And each of them has a chance to get Invisibilty.]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2016 20:42:32]]> GMT</pubDate>
				<author><![CDATA[ nekooni]]></author>
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				<title>[1500] - Inquisitorial</title>
				<description><![CDATA[ DoomMouse said it, and I definitely concur, a 10 point psyker in every unit is a must.  Give em prescience to massively increase the effectiveness of your bs3 units.  Arcoflagellants and deathcults are worth looking at as well for balls to the wall assaults.]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2016 20:50:58]]> GMT</pubDate>
				<author><![CDATA[ JamesY]]></author>
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				<title>[1500] - Inquisitorial</title>
				<description><![CDATA[ Thanks for the feedback guys.  <br /> <br /> Yeah someone else mentioned the issue with the fortification.  I'll drop it and upgrade to psykers and chimeras for all. ]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2016 20:54:16]]> GMT</pubDate>
				<author><![CDATA[ Thornoo1]]></author>
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