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		<title><![CDATA[Latest posts for the thread "[1500] - Dark Angels - CAD Only"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1500] - Dark Angels - CAD Only"]]></description>
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				<title>[1500] - Dark Angels - CAD Only</title>
				<description><![CDATA[ I'm relatively new to <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, my first list from 7e.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Interro Chaplain: bike (130 pts)<br /> <br /> Elites:<br /> <span class="glossaryitem" onmouseover='gp(744);'>RW</span> Command Squad: 4x bikers, Apothecary, champion (215 points)<br /> <br /> Troops:<br /> Scout Squad: 5 dudes, all sniper rifles (60 points)<br /> 5 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad: grav gun (85 points)<br /> 5 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad: grav gun (85 points)<br /> 10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad: multi-Melta, rhino (185 points)<br /> <br /> Fast Attack:<br /> 5 black Knights incl. Huntmaster <br /> 5 black Knights incl. Huntmaster<br /> <span class="glossaryitem" onmouseover='gp(744);'>RW</span> Darkshroud <br /> <br /> Heavy support:<br /> Devastator Squad: 4x lascannon<br /> Devastator squad: 4x multi-Melta<br /> <br /> Any feedback is appreciated]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2016 12:00:27]]> GMT</pubDate>
				<author><![CDATA[ SixT4Pixels]]></author>
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				<title>[1500] - Dark Angels - CAD Only</title>
				<description><![CDATA[ I cant offer to much to help since I am just now starting to get into <span class="glossaryitem" onmouseover='gp(3);'>40k</span> over fantasy, but I do have a question on the squad numbers you used. Is having two five man squads better that having a large 10 man one?]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2016 12:18:15]]> GMT</pubDate>
				<author><![CDATA[ coganaut]]></author>
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				<title>[1500] - Dark Angels - CAD Only</title>
				<description><![CDATA[ Most of it looks fine, but two things stand out as at least requiring me to ask the question:<blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6a0659f839d898a9dd2f60639fa0a8b7.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688592/8609213.page"><b>SixT4Pixels wrote:</b></a><br/>10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad: multi-Melta, rhino (185 points)<br /> </div></blockquote>What is the thought here? Why does the squad in a Rhino have a Multi-Melta over a standard Melta? You're obviously intending to move the unit, meaning the multi would have to snap-shot. I've seen similar <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad setups when in a drop pod, sacrificing the first shot to me able to staticly hold an objective later, but in a rhino is new to me.<br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6a0659f839d898a9dd2f60639fa0a8b7.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688592/8609213.page"><b>SixT4Pixels wrote:</b></a><br/>Devastator Squad: 2x lascannon, 2x multi-Melta<br /> Devastator squad: 2x lascannon, 2x multi-Melta</div></blockquote>Why are the weapons mixed here? They both have the same sort of preferred target (vehicles / <span class="glossaryitem" onmouseover='gp(93);'>mc</span>'s) but one has double the range of the other? Even more confusing is that you have two units of this, so why aren't they each 4x of the same weapon (one unit of las, one unit of melta)?<br /> <br /> The two small <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads could also do with transports to get the most out of them, and the Chappy could do with an Auspex, but we'll leave that as we don't have much wiggle-room with points here.]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2016 12:31:54]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>[1500] - Dark Angels - CAD Only</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/688592/8609230.page"><b>coganaut wrote:</b></a><br/>I cant offer to much to help since I am just now starting to get into <span class="glossaryitem" onmouseover='gp(3);'>40k</span> over fantasy, but I do have a question on the squad numbers you used. Is having two five man squads better that having a large 10 man one?</div></blockquote><br /> <br /> I took two 5 man squads because they won't be as close to the frontline as the 10 man. The two smaller squads will be a little further away from the enemy, and using the grav guns for that ap2 goodness. 18" is pretty short compared to the bolters of the 10 man squad, but they'll be pushing as close as possible for melee. Maybe...]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2016 12:38:56]]> GMT</pubDate>
				<author><![CDATA[ SixT4Pixels]]></author>
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				<title>[1500] - Dark Angels - CAD Only</title>
				<description><![CDATA[ Tactical squads require transports to realize their value. Combi-weapons are usually good too.<br /> <br /> Unfortunately there's no good way for Dark Angels to make a unit of multi-meltas work. Give those devastators something more useful like two grav cannons and a Rhino or drop pod. Or even another unit of lascannons or Missile Launchers. <br /> <br /> Or replace the devastators with a more useful unit like more Scouts with bolters, more Ravenwing, a Culexus assassin in a Rhino, or even a Predator or Vindicator.]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2016 12:56:13]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>[1500] - Dark Angels - CAD Only</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bc49b3d9cef775ab7f74057f04918876.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688592/8609277.page"><b>axisofentropy wrote:</b></a><br/>Tactical squads require transports to realize their value. Combi-weapons are usually good too.<br /> <br /> Unfortunately there's no good way for Dark Angels to make a unit of multi-meltas work. Give those devastators something more useful like two grav cannons and a Rhino or drop pod. Or even another unit of lascannons or Missile Launchers. <br /> <br /> Or replace the devastators with a more useful unit like more Scouts with bolters, more Ravenwing, a Culexus assassin in a Rhino, or even a Predator or Vindicator.</div></blockquote> dude.. deredeo dreadnaught.. watch the dice flow forth]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 01:44:44]]> GMT</pubDate>
				<author><![CDATA[ ionusx]]></author>
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