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		<title><![CDATA[Latest posts for the thread "[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. "]]></title>
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				<title>[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ Posted an imperial knight and ravenwing list up before. Had a suggestion. Liked it. So I went back to the drawing board and modified the list. This is for tournaments. Let me know what you think. <br /> <br /> Imperial knight oathsworn detachment. <br /> <br /> Knight crusader, rapid fire battle cannon, meltagun. <br /> Knight warden, meltagun<br /> <br /> Dark Angels ravenwing strike force<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Libby, bike, ML2. <br /> <br /> Elites - Ravenwing command squad, 6x bikers. 1 upgraded to apothecary, 1 upgraded to champion (thinking about a grenade launcher...)<br /> <br /> Fast attack - Ravenwing black Knights, 5x bikers including huntsmaster<br /> Fast attack - Ravenwing Darkshroud. Stock. <br /> <br /> Space marines formation - Librarius conclave - chapter tactics: White scares<br /> <br /> <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 2 Libby, bike, axe, hunters eye - warlord<br /> <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 2 Libby, bike, axe, mantle of the stormseer<br /> <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 2 Libby, bike, stave (in case of vehicles? Tempted with axe or sword still though)<br /> <br /> I'll likely run the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Libby on interomancy, and run the conclave Libby's on div, telepathy and the new librarius discipline. In a perfect world I'll end up with null zone and invis at least. Thoughts?]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 14:06:35]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Re:[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ I like the list a lot. The only change I would make would be to drop the command squad to 5 man, remove the meltaguns on the knights and change the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> librarian into an int chaplain with mace of redemption.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 14:46:37]]> GMT</pubDate>
				<author><![CDATA[ lordhumpy]]></author>
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				<title>[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ If the meltaguns weren't stuck on, and they hadn't done SO much work for me (I know it's only a single 12" shot but trust me, it's killed a shed load from both) then I'd be tempted. But they've been so good they're staying. I'm happy to drop a man from the command squad, but I think I'd rather keep the Libby. Another 2 warp charge to power the conclave is important, and personally I adore mind worm. ]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 15:38:51]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Re:[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/688834/8614600.page"><b>lordhumpy wrote:</b></a><br/>I like the list a lot. The only change I would make would be to drop the command squad to 5 man, remove the meltaguns on the knights and change the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> librarian into an int chaplain with mace of redemption.</div></blockquote>I respectfully disagree with everything in this poast. Max command squad to increase utility of apothecary and protect Librarians. Keep the Librarian to double down on the new Angels of Death powers. And you'll need every warp charge you can get to deny your opponent attempting the same.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 15:41:49]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>Re:[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bc49b3d9cef775ab7f74057f04918876.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688834/8614714.page"><b>axisofentropy wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/688834/8614600.page"><b>lordhumpy wrote:</b></a><br/>I like the list a lot. The only change I would make would be to drop the command squad to 5 man, remove the meltaguns on the knights and change the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> librarian into an int chaplain with mace of redemption.</div></blockquote>I respectfully disagree with everything in this poast. Max command squad to increase utility of apothecary and protect Librarians. Keep the Librarian to double down on the new Angels of Death powers. And you'll need every warp charge you can get to deny your opponent attempting the same.</div></blockquote><br /> <br /> So do you think the list is any good??]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 15:47:21]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Re:[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/06cb1972a4251c050d5e9e72f9929132.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688834/8614726.page"><b>Khaine's Wrath wrote:</b></a><br/><br /> <br /> So do you think the list is any good??</div></blockquote> yeah it's good. Put axes on all Librarians. Don't forget the Fulmination discipline; it's probably the best overall.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 23:29:39]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ Only thing I have to add is that theres no point using white scars <span class="glossaryitem" onmouseover='gp(436);'>CT</span> as they already get skilled rider and hit run <span class="glossaryitem" onmouseover='gp(136);'>USRs</span> from the ravenwing. You'd be better off going with Iron Hands (4+ <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> with the apothecary, plus <span class="glossaryitem" onmouseover='gp(681);'>IWND</span>). You could even go with raven guard for shrouded first turn and rerolls to wound on <span class="glossaryitem" onmouseover='gp(627);'>HoW</span> (better than +1 S from white scars). <br /> <br /> Otherwise looking good]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2016 04:56:47]]> GMT</pubDate>
				<author><![CDATA[ Brother Payne]]></author>
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				<title>[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a75a240c05cc641d17e1c537ba5b9a32.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688834/8616171.page"><b>Brother Payne wrote:</b></a><br/>Only thing I have to add is that theres no point using white scars <span class="glossaryitem" onmouseover='gp(436);'>CT</span> as they already get skilled rider and hit run <span class="glossaryitem" onmouseover='gp(136);'>USRs</span> from the ravenwing. You'd be better off going with Iron Hands (4+ <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> with the apothecary, plus <span class="glossaryitem" onmouseover='gp(681);'>IWND</span>). You could even go with raven guard for shrouded first turn and rerolls to wound on <span class="glossaryitem" onmouseover='gp(627);'>HoW</span> (better than +1 S from white scars). <br /> <br /> Otherwise looking good</div></blockquote><br /> <br /> This is something I had to really think about. Although the unit gets hit and run from the Ravenwing, skilled rider is only model by model. So it's worth the Libby's having it for the +1 to their jink. I do agree then+1 to feel no pain is significantly better, but that leads me to my next issue. Relics. And in the end I went white scars for the hunters eye and the mantle. Ignores cover on the plasma talons is a pretty big deal I think and probably worth white scars chapter tactics in itself. I'm not sure of any other way of reliably getting ignores cover on them. ]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2016 05:05:50]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/06cb1972a4251c050d5e9e72f9929132.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688834/8616179.page"><b>Khaine's Wrath wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a75a240c05cc641d17e1c537ba5b9a32.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688834/8616171.page"><b>Brother Payne wrote:</b></a><br/>Only thing I have to add is that theres no point using white scars <span class="glossaryitem" onmouseover='gp(436);'>CT</span> as they already get skilled rider and hit run <span class="glossaryitem" onmouseover='gp(136);'>USRs</span> from the ravenwing. You'd be better off going with Iron Hands (4+ <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> with the apothecary, plus <span class="glossaryitem" onmouseover='gp(681);'>IWND</span>). You could even go with raven guard for shrouded first turn and rerolls to wound on <span class="glossaryitem" onmouseover='gp(627);'>HoW</span> (better than +1 S from white scars). <br /> <br /> Otherwise looking good</div></blockquote><br /> <br /> This is something I had to really think about. Although the unit gets hit and run from the Ravenwing, skilled rider is only model by model. So it's worth the Libby's having it for the +1 to their jink. I do agree then+1 to feel no pain is significantly better, but that leads me to my next issue. Relics. And in the end I went white scars for the hunters eye and the mantle. Ignores cover on the plasma talons is a pretty big deal I think and probably worth white scars chapter tactics in itself. I'm not sure of any other way of reliably getting ignores cover on them. </div></blockquote> Might want to check again<br /> Skilled rider: <i>"A unit that contains at least one model with this special rule automatically passes Dangerous Terrain tests, and receives +1 to Jink cover saves (other cover saves are not affected)."</i><br /> <br /> Edit: typos<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> But fair point on the relics - up to you]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2016 05:16:30]]> GMT</pubDate>
				<author><![CDATA[ Brother Payne]]></author>
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				<title>[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2. </title>
				<description><![CDATA[ Thank you, I never noticed that!! That's incredible. I may have to play test different things. ]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2016 06:31:41]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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