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[1850] - DA + IK + SM - Improved list adding librarius conclave. This is version 2.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Agile Revenant Titan






Posted an imperial knight and ravenwing list up before. Had a suggestion. Liked it. So I went back to the drawing board and modified the list. This is for tournaments. Let me know what you think.

Imperial knight oathsworn detachment.

Knight crusader, rapid fire battle cannon, meltagun.
Knight warden, meltagun

Dark Angels ravenwing strike force

HQ - Libby, bike, ML2.

Elites - Ravenwing command squad, 6x bikers. 1 upgraded to apothecary, 1 upgraded to champion (thinking about a grenade launcher...)

Fast attack - Ravenwing black Knights, 5x bikers including huntsmaster
Fast attack - Ravenwing Darkshroud. Stock.

Space marines formation - Librarius conclave - chapter tactics: White scares

Lvl 2 Libby, bike, axe, hunters eye - warlord
Lvl 2 Libby, bike, axe, mantle of the stormseer
Lvl 2 Libby, bike, stave (in case of vehicles? Tempted with axe or sword still though)

I'll likely run the DA Libby on interomancy, and run the conclave Libby's on div, telepathy and the new librarius discipline. In a perfect world I'll end up with null zone and invis at least. Thoughts?

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in au
Fresh-Faced New User




I like the list a lot. The only change I would make would be to drop the command squad to 5 man, remove the meltaguns on the knights and change the DA librarian into an int chaplain with mace of redemption.
   
Made in gb
Agile Revenant Titan






If the meltaguns weren't stuck on, and they hadn't done SO much work for me (I know it's only a single 12" shot but trust me, it's killed a shed load from both) then I'd be tempted. But they've been so good they're staying. I'm happy to drop a man from the command squad, but I think I'd rather keep the Libby. Another 2 warp charge to power the conclave is important, and personally I adore mind worm.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in kr
Longtime Dakkanaut






lordhumpy wrote:
I like the list a lot. The only change I would make would be to drop the command squad to 5 man, remove the meltaguns on the knights and change the DA librarian into an int chaplain with mace of redemption.
I respectfully disagree with everything in this poast. Max command squad to increase utility of apothecary and protect Librarians. Keep the Librarian to double down on the new Angels of Death powers. And you'll need every warp charge you can get to deny your opponent attempting the same.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in gb
Agile Revenant Titan






 axisofentropy wrote:
lordhumpy wrote:
I like the list a lot. The only change I would make would be to drop the command squad to 5 man, remove the meltaguns on the knights and change the DA librarian into an int chaplain with mace of redemption.
I respectfully disagree with everything in this poast. Max command squad to increase utility of apothecary and protect Librarians. Keep the Librarian to double down on the new Angels of Death powers. And you'll need every warp charge you can get to deny your opponent attempting the same.


So do you think the list is any good??

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in kr
Longtime Dakkanaut






 Khaine's Wrath wrote:


So do you think the list is any good??
yeah it's good. Put axes on all Librarians. Don't forget the Fulmination discipline; it's probably the best overall.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in au
Warning From Magnus? Not Listening!





Melbourne, Australia

Only thing I have to add is that theres no point using white scars CT as they already get skilled rider and hit run USRs from the ravenwing. You'd be better off going with Iron Hands (4+ fnp with the apothecary, plus IWND). You could even go with raven guard for shrouded first turn and rerolls to wound on HoW (better than +1 S from white scars).

Otherwise looking good

My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in gb
Agile Revenant Titan






 Brother Payne wrote:
Only thing I have to add is that theres no point using white scars CT as they already get skilled rider and hit run USRs from the ravenwing. You'd be better off going with Iron Hands (4+ fnp with the apothecary, plus IWND). You could even go with raven guard for shrouded first turn and rerolls to wound on HoW (better than +1 S from white scars).

Otherwise looking good


This is something I had to really think about. Although the unit gets hit and run from the Ravenwing, skilled rider is only model by model. So it's worth the Libby's having it for the +1 to their jink. I do agree then+1 to feel no pain is significantly better, but that leads me to my next issue. Relics. And in the end I went white scars for the hunters eye and the mantle. Ignores cover on the plasma talons is a pretty big deal I think and probably worth white scars chapter tactics in itself. I'm not sure of any other way of reliably getting ignores cover on them.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in au
Warning From Magnus? Not Listening!





Melbourne, Australia

 Khaine's Wrath wrote:
 Brother Payne wrote:
Only thing I have to add is that theres no point using white scars CT as they already get skilled rider and hit run USRs from the ravenwing. You'd be better off going with Iron Hands (4+ fnp with the apothecary, plus IWND). You could even go with raven guard for shrouded first turn and rerolls to wound on HoW (better than +1 S from white scars).

Otherwise looking good


This is something I had to really think about. Although the unit gets hit and run from the Ravenwing, skilled rider is only model by model. So it's worth the Libby's having it for the +1 to their jink. I do agree then+1 to feel no pain is significantly better, but that leads me to my next issue. Relics. And in the end I went white scars for the hunters eye and the mantle. Ignores cover on the plasma talons is a pretty big deal I think and probably worth white scars chapter tactics in itself. I'm not sure of any other way of reliably getting ignores cover on them.
Might want to check again
Skilled rider: "A unit that contains at least one model with this special rule automatically passes Dangerous Terrain tests, and receives +1 to Jink cover saves (other cover saves are not affected)."

Edit: typos


Automatically Appended Next Post:
But fair point on the relics - up to you

This message was edited 2 times. Last update was at 2016/04/27 05:18:02


My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in gb
Agile Revenant Titan






Thank you, I never noticed that!! That's incredible. I may have to play test different things.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
 
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