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				<title>[1500] - Orks - New Ork player</title>
				<description><![CDATA[ The strategy would be to stick the Warboss and painboy in one of the trukks with the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span>. Everything would move down the field as fast as possible and get into contact with the enemy while the artillery shells them in the shooting phase. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Warboss w/<span class="glossaryitem" onmouseover='gp(107);'>pk</span>, mega armor, attack squig, shoota, <span class="glossaryitem" onmouseover='gp(260);'>bp</span>, cybork body, and da lucky stick <br /> 147<br /> <br /> Painboy<br /> 50<br /> <br /> Troops<br /> 4x 12 man Slugga boyz w/<span class="glossaryitem" onmouseover='gp(107);'>pk</span>, <span class="glossaryitem" onmouseover='gp(260);'>bp</span> nob and trukk w/reinforced ram & rocket launcher <br /> 588<br /> <br /> Fast Attack <br /> 3x Warbuggy w/rocket launchers<br /> 75<br /> <br /> Elites<br /> 4 <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> w/3 <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, 1 killsaw, 3 shoota skorcha and truckk w/reinforced ram & rocket launcher <br /> 220<br /> <br /> 7 Burna boyz and trukk w/reinforced ram & rocket launcher <br /> 147<br /> <br /> Heavy Support<br /> 5 Kannons w/full grots <br /> 135<br /> <br /> 5 Lobbas w/full grots <br /> 135<br /> <br /> TOTAL= 1497<br /> <br /> I would like for this list to be competitive but a little unique as well. Thanks in advance for your advice. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jun 2016 23:31:54]]> GMT</pubDate>
				<author><![CDATA[ LordNessus]]></author>
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				<title>[1500] - Orks - New Ork player</title>
				<description><![CDATA[ first off nice and fluffy list <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> and finally someone who actually put rams on their trukks and equiped all nobs with bosspoles, nice job!<br /> <br /> just a couple of things: <br /> - if you field burnaz or lootaz always upgrade one of em to a mek (cause of mob rule)<br /> - try to squeeze in at least one extra (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) mek and put him with the <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> (could absorb one nasty challenge)<br /> - you should always take deffkoptaz over buggys<br /> - big gunz dont need full grots, just be sure that one (two, three etc) dead grots wont cause a morale check. (i always put one(two, three etc) in front of the gunz to absorb hits, the rest behind the gunz)<br /> <br /> by the way i prefer megakannonz... but thats just preference<br /> <br /> <br /> about competitiveness...<br /> there are very few really competitive ways of playing orks.<br /> is your list good? yes. <br /> is it competitive against superior codizies? no.<br /> <br /> you could use some tankbustaz, said megakannonz and less burnas... but then you have your run-of-the-mill ork list. just stick with your idea and have fun]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 01:12:46]]> GMT</pubDate>
				<author><![CDATA[ RedNoak]]></author>
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				<title>[1500] - Orks - New Ork player</title>
				<description><![CDATA[ You qualify to add two meks for your two <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.  Lose one <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> so you can fit the pain boy in the trukk.<br /> <br /> The attack squig could be viewed as redundant unless you roll a lot of ones on armor saves.  Thr lucky stick means multiple rerolls per turn until you fail twice and it doubles up on being a waagh banner.<br /> <br /> 1 or 2 units of min squad bikers with Nob and uge choppa and boss pole would do the job better of screening your lobbtrukk rush and offer better antitank than rokkit buggies.<br /> <br />   <br /> <br /> Another trick would be a big mek in power armor and attach him to a squad of lootas in a trukk, Relentless dakka'? Any good orc says yes! If you go this route I would lose the lobbas as these are pricey. if you already have them ignore my biggest objection to them.  Truthfully I would drop them too for the trukk/lootas.  Rerollable <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 with S8 on 5 shots  or 18 S7 shots at <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2?  If you likethe model, the traktor cannons arguably the best anti-air in the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> universe. You only want 1 or two units of 1 to ruin the day of any <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> or flyer,  If  you really like the model pay the points and get the smasha kannons on average it is  S7 but ,more importantly <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1. Hopefully you will get a pen on the spaaz mureens landraider and you can grin as a gretchin took out his big nasty!<br /> <br /> I would lose the burna boys  for another trukk boyz mob and add a combiflamer to all the nobz that way every mob gets the joy of roasted muureenz.<br /> If you need to shave a few points Uge Choppas are not all that bad for nobz instead of power claws just don't aim a choppa nob at a dreadnought or terminators.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 05:04:52]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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				<title>Re:[1500] - Orks - New Ork player</title>
				<description><![CDATA[ that would be my tweeked list:<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Warboss w/<span class="glossaryitem" onmouseover='gp(107);'>pk</span>, mega armor, <span class="glossaryitem" onmouseover='gp(260);'>bp</span> and da lucky stick<br /> 130<br /> <br /> Painboy<br /> 50<br /> <br /> mek <br /> 15<br /> <br /> Troops<br /> 4x 12 man Slugga boyz w/<span class="glossaryitem" onmouseover='gp(107);'>pk</span>, <span class="glossaryitem" onmouseover='gp(260);'>bp</span> nob and trukk w/reinforced ram & rocket launcher<br /> 588<br /> <br /> Fast Attack<br /> 3x1 Warbuggy w/rocket launchers<br /> 75<br /> <br /> Elites<br /> 3 <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> w/3 <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, 1 killsaw, 2 shoota skorcha and truckk w/reinforced ram & rocket launcher<br /> 175<br /> <br /> 7 Burna boyz , one mekupgrade and trukk w/reinforced ram & rocket launcher<br /> 147<br /> <br /> Heavy Support<br /> 3 Megakannonz <br /> 3 ammo runts<br /> 99<br /> <br /> 3 Megakannonz <br /> 3 ammo runts<br /> 99<br /> <br /> 5 Lobbas <br /> 5 ammo runts<br /> 3 extra grots<br /> 114<br /> <br /> TOTAL= 1492
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</div><br /> <br /> @daaddict<br /> megaarmored relentlessnes in vehicles doesnt work anymore (see new <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>)<br /> megakannonz do everything a smasha does... only better <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> its a reliable s8 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 blast weapon, instead of 4+<span class="glossaryitem" onmouseover='gp(24);'>d6</span> ap1 oneshot<br /> the big choppa is kinda useless unless played in an objective grabber mob like 3 bikes (big choppas should really have rending...)<br /> you are right about the burnas... not very effective and a kombiflamer for every nob would be a better option... but they're kinda fun to play, nothing is more satisfing than placing 6 templates on an enemy unit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> and yes if you know u're gonna face flyers/<span class="glossaryitem" onmouseover='gp(630);'>FMC</span> get a traktor kannon ]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 15:53:30]]> GMT</pubDate>
				<author><![CDATA[ RedNoak]]></author>
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				<title>[1500] - Orks - New Ork player</title>
				<description><![CDATA[ If you can fit in a deffkopta, you have the option of having the boss join it and scout 12 inch. Which means he won't have to travel in  a trukk to get a possible turn 2 charge + you have another small unit, instead of having one trukk that is worth a lot more.<br /> <br /> If you end up putting the boss in the trukk anyways, you'll have a deffkopta, which is not a bad thing anyways!<br /> <br /> Remember, it would also be a valid option to put the boss with the megakannonz/lobbas for T7 2+ rerollable fun.<br /> <br /> With all the blast support you have, you might want to consider swapping the burnas for tankbustas/<span class="glossaryitem" onmouseover='gp(710);'>manz</span>, but if you really want them I don't think they'll drag you down a lot in this list.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 17:54:43]]> GMT</pubDate>
				<author><![CDATA[ killerdou]]></author>
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				<title>Re:[1500] - Orks - New Ork player</title>
				<description><![CDATA[ <blockquote class="uncited"><div>@daaddict <br /> megaarmored relentlessnes in vehicles doesnt work anymore (see new <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>) <br /> megakannonz do everything a smasha does... only better  its a reliable s8 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 blast weapon, instead of 4+<span class="glossaryitem" onmouseover='gp(24);'>d6</span> ap1 oneshot <br /> the big choppa is kinda useless unless played in an objective grabber mob like 3 bikes (big choppas should really have rending...) <br /> you are right about the burnas... not very effective and a kombiflamer for every nob would be a better option... but they're kinda fun to play, nothing is more satisfing than placing 6 templates on an enemy unit  <br /> and yes if you know u're gonna face flyers/<span class="glossaryitem" onmouseover='gp(630);'>FMC</span> get a traktor kannon</div></blockquote><br /> <br /> Sad to hear ithas been faqed.  The point still remains 5 smashas at <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 average 30 shots over 6 turns yielding 15 hits with 5 one time rerolls get 17.5 hits. 9 Lootas over the same time average 108 shots yielding 36 hits. Unless you shoot at terminator characters or something like tyranid warriors you are going to average  killing a little under 6 terminators and unless you are playing on bare tables most are going to kill about 12 other targets.  A loota is going to kill about 6 terminaors but will kill about 24 marines.   <br /> <br /> Versus vehicles          Guns Glance     Guns Pen   Lootas Glance  Lootas Pen<br />                  <span class="glossaryitem" onmouseover='gp(9);'>AV</span>      10              3                         12                      6                   18<br />                   <span class="glossaryitem" onmouseover='gp(9);'>AV</span>      11              3                          9                       6                    12<br />                   <span class="glossaryitem" onmouseover='gp(9);'>AV</span>       12             3                          6                       6                      6<br />                  <span class="glossaryitem" onmouseover='gp(9);'>AV</span>        13             3                          3                       6                      0<br />                  <span class="glossaryitem" onmouseover='gp(9);'>AV</span>         14            3                          0                       0                      0<br /> <br /> Obviously the guns are superior against  <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13-14 but the lootas are superior is <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 10-12<br /> <br /> The lobbas -if you own them are superior hoard killers but I would lose the gunz for the lootas.     ]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 22:54:10]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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				<title>[1500] - Orks - New Ork player</title>
				<description><![CDATA[ You don't need cybork body on you're warboss if you've got a painboy in the same squad.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jun 2016 23:22:30]]> GMT</pubDate>
				<author><![CDATA[ sunnyday]]></author>
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				<title>Re:[1500] - Orks - New Ork player</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/692776/8694969.page"><b>DAaddict wrote:</b></a><br/>The point still remains 5 smashas at <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 average 30 shots over 6 turns yielding 15 hits with 5 one time rerolls get 17.5 hits. 9 Lootas over the same time average 108 shots yielding 36 hits. Unless you shoot at terminator characters or something like tyranid warriors you are going to average  killing a little under 6 terminators and unless you are playing on bare tables most are going to kill about 12 other targets.  A loota is going to kill about 6 terminaors but will kill about 24 marines.</div></blockquote><br /> <br /> lootaz die pretty easily though... and every dead loota will drop their effectiveness (not to mention their likleyhood to run off the board). the gunz with T7 2W 3+ SAVE and a couple of grotshield in the front to absorb one or two, die alot harder... especially if hid in 4+cover <br /> <br /> and i dont know who brought up the smasher gunz... but go with megakannonz they are the best mek gun, <span class="glossaryitem" onmouseover='gp(71);'>imho</span>.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 5 Jun 2016 17:57:49]]> GMT</pubDate>
				<author><![CDATA[ RedNoak]]></author>
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