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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ Decurion 1500<br /> <br /> Reclamation legion<br /> <br /> <br /> Overlord with Warscythe, Phylactery and phase shifter 140 pts<br /> <br /> 10 Necron Warriors in ghost ark 235  pts<br /> <br /> 10 Necron Warriors in ghost ark 235 pts<br /> <br /> 10 Immortals in night scythe 300 pts<br /> <br /> 3 Tomb Blades with Particle Beamers, Nebuloscopes and shieldvanes 72 pts<br /> <br /> 3 Tomb Blades with Particle Beamers, Nebuloscopes and shieldvanes 72 pts<br /> <br /> 1 Monolith 200 pts<br /> <br /> <br /> Canoptek Harvest<br /> <br /> 1 Canoptek Spyder with fabricator claw array 55 pts<br /> <br /> 3 Canoptek Wraiths w/ whip coils 126 pts<br /> <br /> 3 Canoptek Scarab bases 60 pts<br /> <br /> <br /> I have another version of this list without ghost arks, giving the O-Lord Voidreaper and a 15 man pack of flayed ones.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2016 12:42:09]]> GMT</pubDate>
				<author><![CDATA[ Cptn_Cronssant]]></author>
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				<title>Re:[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ 1. Ghost Arks are underwhelming. I used to run one, but, being open-topped, they explode way too easily and losing your Ark turn one to Melta has a huge effect on the game. <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> that when a transport jinks embarked troops snap-fire is the nail in the coffin for me. I'd be curious to see the list without the Arks. As it stands, drop the Arks for more boots on the ground. You'll get more mileage out of more Warriors or some of the more exotic infantry like Lychguard and Praetorians.<br /> <br /> 2. I don't love Particle Beamers on Tomb Blades because you can't jink and fire. It's a play preference choice though.<br /> <br /> 3. Monoliths are so iconic, but so bad. They seem cool on paper, but under-perform on the table. On top of that, your list doesn't even take advantage of the Monolith's biggest asset, the Eternity Gate. Your Immortals and Warriors are mounted already and Wraiths, Scarab and Spyders can't use it. Drop the Monolith altogether or take units that pair well with it like Praetorians and Lychguard and even Deathmarks in the right circumstance.<br /> <br /> 4. The Fabricator Claw is meh. I would keep the Spyder cheap and cheerful.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2016 20:19:07]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ I would honestly drop all the upgrades in the reclamation legion. I have seen and played the decurion a lot and all of them had their power come form the auxiliaries. i would drop everything and either go for the wraithstar or the lychstar. if you dont like that route then go for either destroyer cult x2 or canoptek harvest x2 or a mix of both. if you want to field lots of warriors then go for the start collecting necron formation, its really good. go for maxed out warriors and scarabs and recycle them  ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2016 14:07:40]]> GMT</pubDate>
				<author><![CDATA[ -v10mega]]></author>
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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/64b5a9a425b633b3536379dff6f84617.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694131/8727769.page"><b>-v10mega wrote:</b></a><br/>I would honestly drop all the upgrades in the reclamation legion. I have seen and played the decurion a lot and all of them had their power come form the auxiliaries. i would drop everything and either go for the wraithstar or the lychstar. if you dont like that route then go for either destroyer cult x2 or canoptek harvest x2 or a mix of both. if you want to field lots of warriors then go for the start collecting necron formation, its really good. go for maxed out warriors and scarabs and recycle them  </div></blockquote><br /> <br /> Can I field the start collecting Necrons formation in the Decurion?<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8c6883dccf708d874a324dc762133c1d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694131/8726523.page"><b>counterwavecounter wrote:</b></a><br/>1. Ghost Arks are underwhelming. I used to run one, but, being open-topped, they explode way too easily and losing your Ark turn one to Melta has a huge effect on the game. <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> that when a transport jinks embarked troops snap-fire is the nail in the coffin for me. I'd be curious to see the list without the Arks. As it stands, drop the Arks for more boots on the ground. You'll get more mileage out of more Warriors or some of the more exotic infantry like Lychguard and Praetorians.<br /> <br /> 2. I don't love Particle Beamers on Tomb Blades because you can't jink and fire. It's a play preference choice though.<br /> <br /> 3. Monoliths are so iconic, but so bad. They seem cool on paper, but under-perform on the table. On top of that, your list doesn't even take advantage of the Monolith's biggest asset, the Eternity Gate. Your Immortals and Warriors are mounted already and Wraiths, Scarab and Spyders can't use it. Drop the Monolith altogether or take units that pair well with it like Praetorians and Lychguard and even Deathmarks in the right circumstance.<br /> <br /> 4. The Fabricator Claw is meh. I would keep the Spyder cheap and cheerful.</div></blockquote><br /> <br /> so either ditch the monolith and keep the transports or ditch the transports and monolith and get a lychstar and judicator battalion. If I'm keeping the transports I probably will have the spider able to repair vehicles.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2016 22:14:08]]> GMT</pubDate>
				<author><![CDATA[ Cptn_Cronssant]]></author>
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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/694131/8728645.page"><b>Cptn_Cronssant wrote:</b></a><br/>Ca I field the start collecting Necrons formation in the Decurion?</div></blockquote><br /> <br /> Unfortunately, no. That formation is not recognized as an Auxiliary for the purposes of building a Decurion. Additionally, whenever you field a formation, it must stand on its own with its own rules. Meaning you can't use the Overlord in the start collecting formation to also count as your Overlord for the Decurion ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2016 22:19:10]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8c6883dccf708d874a324dc762133c1d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694131/8728656.page"><b>counterwavecounter wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/694131/8728645.page"><b>Cptn_Cronssant wrote:</b></a><br/>Ca I field the start collecting Necrons formation in the Decurion?</div></blockquote><br /> <br /> Unfortunately, no. That formation is not recognized as an Auxiliary for the purposes of building a Decurion. Additionally, whenever you field a formation, it must stand on its own with its own rules. Meaning you can't use the Overlord in the start collecting formation to also count as your Overlord for the Decurion </div></blockquote><br /> Thanks for telling me that. I think I'll footslog 2 groups of 15 warriors next to a triarch stalker, slowly advancing for a menacing shooting attack with maybe my immortal blob for support and either my immortals or my Lychguard with the Overlord in a night scythe. I would park my Spyder right behind the stalker to repair it. My scarabs and barebones praetorians will support the flanks. Sound ok?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2016 22:41:17]]> GMT</pubDate>
				<author><![CDATA[ Cptn_Cronssant]]></author>
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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ ^ using the start collecting box? if so then you cant ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2016 22:54:59]]> GMT</pubDate>
				<author><![CDATA[ -v10mega]]></author>
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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ How's this?<br /> <br /> Decurion Detachment 1500 pts 1493 so far<br /> <br /> Reclamation legion 766 pts<br /> <br /> Orikan the diviner 120 pts<br /> <br /> 5 Lychguard with sword/shield 150 pts<br /> <br /> 10 Necron Warriors 130 pts<br /> <br /> 10 Necron Warriors 130 pts<br /> <br /> 10 Immortals 170 pts<br /> <br /> 3 Tomb Blades with  Nebuloscopes and shieldvanes 64 pts<br /> <br /> <br /> <br /> Canoptek Harvest 352 pts<br /> <br /> <br /> 1 Canoptek Spyder 50 pts<br /> <br /> 5 Canoptek Wraiths w/ whip coils 212 pts<br /> <br /> 3 Canoptek Scarab bases 60 pts<br /> <br /> <br /> Judicator Battalion 405 pts<br /> <br /> <br /> Triarch Stalker 125 pts<br /> <br /> 5 Triarch Praetorians 140 pts<br /> <br /> 5 Triarch Praetorians 140 pts<br /> <br /> <br /> My plan is to have the stalker in the centre, surrounded by my troops choices for the +1 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and behind them will be Orikan and the Lychguard. It forms a slowly advancing gunline to force enemies off objectives. On the flanks I will have one side of the Canoptek harvest for the wraiths with <span class="glossaryitem" onmouseover='gp(293);'>RP</span> and on the other side I will have the praetorians. When Orikan goes Kung Fu master he and the Lychguard will form a deathstar unit,]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2016 23:19:49]]> GMT</pubDate>
				<author><![CDATA[ Cptn_Cronssant]]></author>
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				<title>Re:[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ Orikan cannot be used in a Reclamation Legion and can only be used in a Decurion as part of a Royal Court. <br /> <br /> What you can do, and this might border or being labeled as <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> (depending on your group), is take a Necron Allied Detachment alongside the Decurion. Minimum requirement of <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and Troop. You can then choose Orikan as your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and add in 5 Immortals, which would be ObSec. You'd obviously have to move points around to make that happen. ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2016 23:32:05]]> GMT</pubDate>
				<author><![CDATA[ Nightfish]]></author>
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				<title>[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/694131/8728761.page"><b>Cptn_Cronssant wrote:</b></a><br/>How's this?</div></blockquote><br /> <br /> You've got the right idea with the revised list. It's not very original, but gives you a nice range of units from which to explore the Necron Codex while staying pretty competitive in an all comers environment.<br /> <br /> As Nightfish said, Orikan can't be your Reclamation Legion Warlord. If you want to go super friends, take Zandrekh as your Warlord and a Royal Court with an Overlord with Warscythe, Obyron as the Lord and Orikan as the Cryptek. It's a nasty unit that can kill most everything, including Knights, while being very hard to hurt.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2016 00:37:04]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>Re:[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ <blockquote><div><cite>Nightfish wrote:</cite>Orikan cannot be used in a Reclamation Legion and can only be used in a Decurion as part of a Royal Court. <br /> <br /> What you can do, and this might border or being labeled as <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> (depending on your group), is take a Necron Allied Detachment alongside the Decurion. Minimum requirement of <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and Troop. You can then choose Orikan as your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and add in 5 Immortals, which would be ObSec. You'd obviously have to move points around to make that happen. </div></blockquote><br /> <br /> I don't want people to rage against me so I'll bring back the overlord, drop the Lychguard and get a full unit of wraiths to hopefully be able to get a bargelord. Are bargelords worth it?<br /> <br /> <blockquote><div><cite>counterwavecounter wrote:</cite><blockquote><div><a href="/dakkaforum/posts/preList/694131/8728761.page"><b>Cptn_Cronssant wrote:</b></a><br/>How's this?</div></blockquote><br /> <br /> You've got the right idea with the revised list. It's not very original, but gives you a nice range of units from which to explore the Necron Codex while staying pretty competitive in an all comers environment.<br /> <br /> As Nightfish said, Orikan can't be your Reclamation Legion Warlord. If you want to go super friends, take Zandrekh as your Warlord and a Royal Court with an Overlord with Warscythe, Obyron as the Lord and Orikan as the Cryptek. It's a nasty unit that can kill most everything, including Knights, while being very hard to hurt.</div></blockquote><br /> <br /> Thanks man for helping me. As I said before I'm bringing back the <span class="glossaryitem" onmouseover='gp(582);'>OL</span>, possibly in the <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> for mobility, even though it was nerfed somewhat.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2016 11:29:02]]> GMT</pubDate>
				<author><![CDATA[ Cptn_Cronssant]]></author>
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				<title>Re:[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/694131/8729589.page"><b>Cptn_Cronssant wrote:</b></a><br/>Thanks man for helping me. As I said before I'm bringing back the <span class="glossaryitem" onmouseover='gp(582);'>OL</span>, possibly in the <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> for mobility, even though it was nerfed somewhat.</div></blockquote><br /> <br /> You're welcome! I'm sorry I missed your Overlord comment. Command Barges were nerfed a lot and are pretty bad for their points nowadays. All it takes is one Power Fist or Melta Bomb to very quickly ruin your day. If you want to run one though, the best load-out is probably Warscythe, Phase Shifter and Phylactery with Gauss on the Barge because you'll be jinking and/or moving 12" all the time, which means snap-shooting. Keep it away from dedicated assault units and go for the easy kills, ideally with the support of another assault unit like Wraiths, Praetorians or Lychguard. <span class="glossaryitem" onmouseover='gp(547);'>CCBs</span> are very good at annihilating tank lines.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 20:11:55]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>Re:[1500] - Necrons - Constructive Critiscism needed</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8c6883dccf708d874a324dc762133c1d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/694131/8735091.page"><b>counterwavecounter wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/694131/8729589.page"><b>Cptn_Cronssant wrote:</b></a><br/>Thanks man for helping me. As I said before I'm bringing back the <span class="glossaryitem" onmouseover='gp(582);'>OL</span>, possibly in the <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> for mobility, even though it was nerfed somewhat.</div></blockquote><br /> <br /> You're welcome! I'm sorry I missed your Overlord comment. Command Barges were nerfed a lot and are pretty bad for their points nowadays. All it takes is one Power Fist or Melta Bomb to very quickly ruin your day. If you want to run one though, the best load-out is probably Warscythe, Phase Shifter and Phylactery with Gauss on the Barge because you'll be jinking and/or moving 12" all the time, which means snap-shooting. Keep it away from dedicated assault units and go for the easy kills, ideally with the support of another assault unit like Wraiths, Praetorians or Lychguard. <span class="glossaryitem" onmouseover='gp(547);'>CCBs</span> are very good at annihilating tank lines.</div></blockquote><br /> Yeah I won't bring it against squads of terminators/death company thanks.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2016 21:26:30]]> GMT</pubDate>
				<author><![CDATA[ Cptn_Cronssant]]></author>
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