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		<title><![CDATA[Latest posts for the thread "[1850] - Ad mech War convo - 290 pts help"]]></title>
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				<title>[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ So i'm an ad mech player and after the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(36);'>faq</span> becomes official I can't take Droppods in my army anymore. So my question becomes what it good to take in this list instead of drop pods? <span class="glossaryitem" onmouseover='gp(410);'>WAR</span> CONVOCATION <br /> SKITARII <br /> +5 Vanguard – <br /> -Omnispex (Alpha) <br /> -Plasma Caliver x2 <br /> -Power Mace (Alpha) <br /> -Conversion Field (Alpha) <br /> -Digital Weapons (Alpha) <br /> -Pater Radium <br /> <br /> +5 Rangers – <br /> -Transuranic aquebus x2 <br /> -Omnispex (Alpha) <br /> -Conversion Field (Alpha) <br /> -Digital Weapons (Alpha) <br /> -Arkhan’s Divinator (Alpha) <br /> -Power Mace (Alpha) <br /> <br /> +5 Ruststalkers – <br /> -Conversion Field (Princeps) <br /> -Digital Weapons (Princeps) <br /> -prehensile Data spike (Princeps) <br /> -The Omniscient Mask (Princeps) (Zealot) <br /> <br /> +5 Infiltratrors – <br /> -Infoslave skull <br /> -Conversion Field (Princeps) <br /> -Digital Weapons (Princeps) <br /> -Elder Scroll of Nikola(Princeps) <br /> <br /> +1 Ballistarii – <br /> -Twin linked Cognis Lascannon <br /> <br /> +1 Dunecrawler <br /> -Icarus Array <br /> -Cognis Manipulator <br /> -Mindscanner Probe <br /> -Cognis Heavy stubber <br /> <br /> Cult Mechanicus <br /> +1 Tech-Priest Dominus – <br /> -Eradication Ray <br /> -Phosphur Serpenta <br /> -Stasis Field <br /> -Digital Weapons <br /> -Infoslave skull <br /> -The Scryerskull Perspicatus <br /> <br /> +3 Kataphron Destroyers <br /> -Cognis Flamers x3 <br /> -grav-cannon x3 <br /> <br /> +3 Kataphron Destroyers <br /> -Cognis Flamers x3 <br /> -grav-cannon x3 <br /> <br /> Imperial Knight <br /> +1 Knight Warden <br /> -Storm Spear rocket Pod <br /> -Carapace Melta gun <br /> <br /> Imperial Assassin <br /> +1 Culexus Assassin <br /> <br /> Total 1560 <br /> <br /> <br /> Now I play 1850 games and I'm looking for what to take for around 290 pts that can fill the void now left by not being able to take drop pods. Anyone have any good ideas? I need somthing to claim/contest objectives late in games or deep strike with good weapons to do precision damage to dangerous threats. What's good for 290 pts?]]></description>
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				<pubDate><![CDATA[Sun, 3 Jul 2016 19:11:19]]> GMT</pubDate>
				<author><![CDATA[ Red_Lives]]></author>
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				<title>Re:[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ Kastellan Robots.]]></description>
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				<pubDate><![CDATA[Sun, 3 Jul 2016 22:17:05]]> GMT</pubDate>
				<author><![CDATA[ Spacewolverine]]></author>
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				<title>[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ Two Imperial Knights are great for War Convocation, maybe better than a Culexus on foot.]]></description>
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				<pubDate><![CDATA[Mon, 4 Jul 2016 00:43:30]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bc49b3d9cef775ab7f74057f04918876.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/695578/8754179.page"><b>axisofentropy wrote:</b></a><br/>Two Imperial Knights are great for War Convocation, maybe better than a Culexus on foot.</div></blockquote><br /> <br /> I can't beat certain match ups without the Culexus, without it 2+ 3++ with re-rolls are unbeatable. Gotta shut down those crazy good psychic powers. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1576be165100dd27624647b79d4c1c9f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/695578/8753976.page"><b>Spacewolverine wrote:</b></a><br/>Kastellan Robots.</div></blockquote><br /> <br /> I need something with deepstrike/outflank or infiltrate to grab objectives late in games or alpha strike something dangerous. ]]></description>
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				<pubDate><![CDATA[Mon, 4 Jul 2016 04:28:04]]> GMT</pubDate>
				<author><![CDATA[ Red_Lives]]></author>
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				<title>Re:[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ Maybe some more Cataphron Destroyers? 6 or more heavy Grav caanon should always be better than just 3 <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 4 Jul 2016 05:15:28]]> GMT</pubDate>
				<author><![CDATA[ Neophyte2012]]></author>
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				<title>Re:[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/695578/8754383.page"><b>Neophyte2012 wrote:</b></a><br/>Maybe some more Cataphron Destroyers? 6 or more heavy Grav caanon should always be better than just 3 <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> There already are 2 units of 3 in the list.  <br /> <br /> I'm leaning towards deep striking Tempests with melta guns at the moment, might decide to go for plasma instead after some play testing.  2 units of 5 with plasma and a blank command squad is 285 pts and they would have that objective secured.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> or 2 meltaguns each is the same price]]></description>
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				<pubDate><![CDATA[Mon, 4 Jul 2016 07:18:04]]> GMT</pubDate>
				<author><![CDATA[ Red_Lives]]></author>
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				<title>[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ Have you considered the cult mech 'holy requisitioner formation'?<br /> <br /> it would let you deepstrike 2 units of breachers and a tech priest onto an objective marker (without scattering), if you gave one unit heavy arc rifles and the other torsion cannons they could destroy anything nearby in just a turn or two of shooting. <br /> <br /> They'll do similar to your tempestus but probably better and more survivable plus it fits in with cult mech army really well.<br /> <br /> You'd have to use the techpriest you've already got but otherwise it comes in at 300pts and you're not going to get more firepower for that cost.]]></description>
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				<pubDate><![CDATA[Mon, 4 Jul 2016 10:19:32]]> GMT</pubDate>
				<author><![CDATA[ Kataklysmic]]></author>
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				<title>[1850] - Ad mech War convo - 290 pts help</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/695578/8754663.page"><b>Kataklysmic wrote:</b></a><br/>Have you considered the cult mech 'holy requisitioner formation'?<br /> <br /> it would let you deepstrike 2 units of breachers and a tech priest onto an objective marker (without scattering), if you gave one unit heavy arc rifles and the other torsion cannons they could destroy anything nearby in just a turn or two of shooting. <br /> <br /> They'll do similar to your tempestus but probably better and more survivable plus it fits in with cult mech army really well.<br /> <br /> You'd have to use the techpriest you've already got but otherwise it comes in at 300pts and you're not going to get more firepower for that cost.</div></blockquote><br /> <br /> I have but the points cost is too high it's about 400 pts I only have 290.  The techpriest I already have is required for the war convo formation so I would need to purchase another one. ]]></description>
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				<pubDate><![CDATA[Mon, 4 Jul 2016 11:02:50]]> GMT</pubDate>
				<author><![CDATA[ Red_Lives]]></author>
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