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		<title><![CDATA[Latest posts for the thread "What's your favourite Raven Guard HQ choice?"]]></title>
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				<title>What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ Would appreciate some insight from my fellow Raven Guard generals.<br /> <br /> In the Pinion DemiCompany of the Raven Guard, you need to take 1 Captain of Chaplain as <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice.<br /> <br /> Assuming you take the Pinion with Chapter Tactics Raven Guard (as most people will do), what's your favourite <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice in a Pinion, and how do you use them? <br /> <br /> One approach I've heard is to take a basif Chaplain with Raven's Fury. Which then gets attached to your Assault Marines??<br /> <br /> So what's your Raven Guard <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> poison?<br /> <br /> (as an aside, how silly is it that Raven Guard can't take Jump Pack Command Squads - would have been sooo fluffy)]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2016 06:24:17]]> GMT</pubDate>
				<author><![CDATA[ Polkadragon]]></author>
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				<title>Re:What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ I personally don't use any sort of demi-company, not yet anyway, so I can't help you there. However my favourite rg <span class="glossaryitem" onmouseover='gp(56);'>hq</span> in a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> is korvydae.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2016 07:10:36]]> GMT</pubDate>
				<author><![CDATA[ snykyninja]]></author>
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				<title>Re:What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e6a4a87692333c5a9e51f46263f41c1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/697235/8790370.page"><b>snykyninja wrote:</b></a><br/>I personally don't use any sort of demi-company, not yet anyway, so I can't help you there. However my favourite rg <span class="glossaryitem" onmouseover='gp(56);'>hq</span> in a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> is korvydae.</div></blockquote><br /> <br /> Korvydae is nice, I wish he could be included in a Pinion Demi-Company.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2016 07:16:21]]> GMT</pubDate>
				<author><![CDATA[ Polkadragon]]></author>
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				<title>What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ If you ask me, Khorvydae is permitted via Rules As Intended. He's a Captain, and a Captain is required. He's also a pretty potent <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> for an Assault Squad.<br /> <br /> If you can't possibly countenance taking him, though, Chaplains are always fun; they're cheap, reliable and can happily take on challenges with unit leaders. Take one bare-bones or with a Jump Pack and he'll do a lot more than a Captain of equivalent cost.<br /> <br /> Shrike is good as well, and shouldn't be overlooked. Yes, he's more expensive than is strictly necessary and his rules are weirdly limiting, but don't let that stop you taking a fun unit.<br /> <br /> Basically, don't worry about min-maxing; it's futile and tiresome. Take what you damn well please and focus on becoming proficient with an army you really like.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2016 11:34:44]]> GMT</pubDate>
				<author><![CDATA[ Spineyguy]]></author>
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				<title>What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1bfffb9c6cfde74ce6ab8a3601abbc2c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/697235/8790835.page"><b>Spineyguy wrote:</b></a><br/>If you ask me, Khorvydae is permitted via Rules As Intended. He's a Captain, and a Captain is required. He's also a pretty potent <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> for an Assault Squad.<br /> <br /> If you can't possibly countenance taking him, though, Chaplains are always fun; they're cheap, reliable and can happily take on challenges with unit leaders. Take one bare-bones or with a Jump Pack and he'll do a lot more than a Captain of equivalent cost.<br /> <br /> Shrike is good as well, and shouldn't be overlooked. Yes, he's more expensive than is strictly necessary and his rules are weirdly limiting, but don't let that stop you taking a fun unit.<br /> <br /> Basically, don't worry about min-maxing; it's futile and tiresome. Take what you damn well please.</div></blockquote><br /> <br /> Thanks for your reply! I totally agree with you that <span class="glossaryitem" onmouseover='gp(110);'>RAI</span> Korvydae should be permitted.<br /> <br /> When you take a Chaplain and/or Shrike, to which units do you attach them? The Assault Marines I guess?]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2016 11:37:16]]> GMT</pubDate>
				<author><![CDATA[ Polkadragon]]></author>
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				<title>What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ In a Talon Strike Force, I run a fairly cheap Chaplain.  He is more of a tax I have to accept in the army.  I'll attach him to Assault Marines and act as an objective grabber or go after soft targets. My Chaplain has Raven Guard Jump Pack (I forget the name of it) and that's it.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 14:02:22]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>Re:What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ Captain with Jump pack and Swiftstrike and Murder for the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> then a command strike force with a chaplain with Ravens fury and both join the assault marines with packs and 2 flamers.  Cheap deathstar.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 14:50:25]]> GMT</pubDate>
				<author><![CDATA[ Spacewolverine]]></author>
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				<title>What's your favourite Raven Guard HQ choice?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/697235/8790843.page"><b>Polkadragon wrote:</b></a><br/>Thanks for your reply! I totally agree with you that <span class="glossaryitem" onmouseover='gp(110);'>RAI</span> Korvydae should be permitted.<br /> <br /> When you take a Chaplain and/or Shrike, to which units do you attach them? The Assault Marines I guess?</div></blockquote><br /> <br /> Yeah, they're both very much Assault characters. Shrike's infiltrate thing only works on Jump Pack-equipped units, if I recall correctly, so that kind of coerces you into giving him either an Assault Squad or some Vanguard Veterans, and for fluff's sake I prefer the former.<br /> <br /> It mist be said, though, that a full Assault Squad with an attached Chaplain is going to break the 300pt mark, more if it's Shrike instead, so watch how you go with those points.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2016 21:57:32]]> GMT</pubDate>
				<author><![CDATA[ Spineyguy]]></author>
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