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		<title><![CDATA[Latest posts for the thread "Making reliable use of Electropriests"]]></title>
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				<title>Making reliable use of Electropriests</title>
				<description><![CDATA[ <span style="font-size: 9px; line-height: normal;">I'm imagining there's been a couple of threads about this already, but I wouldn't be surprised if there aren't, given how easily people are put off from these guys.</span><br /> <br /> I'm taking an interest in Electropriests, as part of an effort to exhaust all possibilities in my AdMech codices, but having looked into what they do, I've concluded that a 4-stage assault is the only way to safely get them into <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, i.e: Clamp down a command squad with Ironstrider Caliers, then jump in my Infiltrators, followed by Ruststalkers running in, with the Electropriests following behind with a squad of Vanguard. -That -1 toughness will see ALOT of insta-death against Guardsmen.<br /> <br /> Problem is, it's likely to be turn 3 before the Priests can really work their magic.<br /> Intention is to get the Voltagheist to a 3++ on an easy kill, before having a bash at gun lines and such.<br /> <br /> I'm not looking at any psyker shenanigans; purely stuff from the AdMech.<br /> First thing that always comes to mind is using a Trairos Wall, but I want to refrain from involving the Taghmata.<br /> <br /> <br /> Have any of you guys used the Electropriests?<br /> If you've had to use psykers, how'd that go?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 9 Aug 2016 10:31:49]]> GMT</pubDate>
				<author><![CDATA[ Buddingsquaw]]></author>
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				<title>Making reliable use of Electropriests</title>
				<description><![CDATA[ I've run a test run of them in my Triaros armored conveyor (<span class="glossaryitem" onmouseover='gp(39);'>FW</span> 30k admech) a friend of mine wanted to try out the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff in preparation for the new <span class="glossaryitem" onmouseover='gp(60);'>IA</span> book to see what we'd want to get.<br /> <br /> The zappy priests are quite solid in the triaros, hopping out and nuking infantry really well and using its massive size as an <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> block.]]></description>
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				<pubDate><![CDATA[Tue, 9 Aug 2016 11:41:14]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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				<title>Making reliable use of Electropriests</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/699005/8826518.page"><b>the_scotsman wrote:</b></a><br/>I've run a test run of them in my Triaros armored conveyor (<span class="glossaryitem" onmouseover='gp(39);'>FW</span> 30k admech) a friend of mine wanted to try out the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff in preparation for the new <span class="glossaryitem" onmouseover='gp(60);'>IA</span> book to see what we'd want to get.<br /> <br /> The zappy priests are quite solid in the triaros, hopping out and nuking infantry really well and using its massive size as an <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> block.</div></blockquote><br /> <br /> I would've jumped to that, but the recent <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> disallowed units using other factions' transports, and technically, this means Cult Mech can't ride in Taghmata stuff.<br /> However, I'd be so hopeful as to suspect the oncoming <span class="glossaryitem" onmouseover='gp(60);'>IA</span> book will tie all 3 AdMech groups together (and hopefully adding in the Secutarii, too), and in that case, the priests could ride in the Triaros.<br /> <br /> <blockquote class="uncited"><div>using its massive size as an <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> block.</div></blockquote><br /> That's what I do to help my rangers; just a great big piece of movable terrain.<br /> <br /> But as for the Triaros itself, I really should get another one. Just having 1 sees it popped at the half-way line, even on a 48"x 48" board, and in that case, if I did bundle the priests inside, land in a very bad spot indeed.<br /> Not so much a problem with my Adsecs, as they really can take a beating.]]></description>
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				<pubDate><![CDATA[Tue, 9 Aug 2016 11:47:30]]> GMT</pubDate>
				<author><![CDATA[ Buddingsquaw]]></author>
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				<title>Making reliable use of Electropriests</title>
				<description><![CDATA[ Remember its not that they cant ride in their BB allies transports, its that they cant START the game in allied transports.<br /> <br /> Personally I used a unit of 20 with a techpriest attached as a Huge blocker, I chained them across my deployment, using them to block people from landing inside the voidshield bubble. <br /> <br /> I then combined them with the one power where each unit in combat with them takes X hits per model in the unit and combi charged 5-6 units.  Each enemy unit was taking 20-30 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4 auto hits.  It was pretty grand.]]></description>
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				<pubDate><![CDATA[Tue, 9 Aug 2016 16:06:15]]> GMT</pubDate>
				<author><![CDATA[ Leth]]></author>
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				<title>Making reliable use of Electropriests</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/531eb33bb2e612b3f713fa0f9197612c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/699005/8826943.page"><b>Leth wrote:</b></a><br/>Remember its not that they cant ride in their BB allies transports, its that they cant START the game in allied transports.<br /> </div></blockquote><br /> <br /> Oh crumbs, that's what it is?<br /> Well, this changes a lot...<br /> <br /> <br /> <blockquote class="uncited"><div>Personally I used a unit of 20 with a techpriest attached as a Huge blocker, I chained them across my deployment, using them to block people from landing inside the voidshield bubble. <br /> <br /> I then combined them with the one power where each unit in combat with them takes X hits per model in the unit and combi charged 5-6 units.  Each enemy unit was taking 20-30 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4 auto hits.  It was pretty grand.</div></blockquote><br /> <br /> That does sound grand.<br /> But how do you ensure the TP is tanking for them, just stick him right at the front of the unit, on his own?]]></description>
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				<pubDate><![CDATA[Tue, 9 Aug 2016 17:49:34]]> GMT</pubDate>
				<author><![CDATA[ Buddingsquaw]]></author>
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