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Made in gb
Sagitarius with a Big F'in Gun





'Erryferd

I'm imagining there's been a couple of threads about this already, but I wouldn't be surprised if there aren't, given how easily people are put off from these guys.

I'm taking an interest in Electropriests, as part of an effort to exhaust all possibilities in my AdMech codices, but having looked into what they do, I've concluded that a 4-stage assault is the only way to safely get them into CC, i.e: Clamp down a command squad with Ironstrider Caliers, then jump in my Infiltrators, followed by Ruststalkers running in, with the Electropriests following behind with a squad of Vanguard. -That -1 toughness will see ALOT of insta-death against Guardsmen.

Problem is, it's likely to be turn 3 before the Priests can really work their magic.
Intention is to get the Voltagheist to a 3++ on an easy kill, before having a bash at gun lines and such.

I'm not looking at any psyker shenanigans; purely stuff from the AdMech.
First thing that always comes to mind is using a Trairos Wall, but I want to refrain from involving the Taghmata.


Have any of you guys used the Electropriests?
If you've had to use psykers, how'd that go?

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I've run a test run of them in my Triaros armored conveyor (FW 30k admech) a friend of mine wanted to try out the FW stuff in preparation for the new IA book to see what we'd want to get.

The zappy priests are quite solid in the triaros, hopping out and nuking infantry really well and using its massive size as an LOS block.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Sagitarius with a Big F'in Gun





'Erryferd

the_scotsman wrote:
I've run a test run of them in my Triaros armored conveyor (FW 30k admech) a friend of mine wanted to try out the FW stuff in preparation for the new IA book to see what we'd want to get.

The zappy priests are quite solid in the triaros, hopping out and nuking infantry really well and using its massive size as an LOS block.


I would've jumped to that, but the recent FAQ disallowed units using other factions' transports, and technically, this means Cult Mech can't ride in Taghmata stuff.
However, I'd be so hopeful as to suspect the oncoming IA book will tie all 3 AdMech groups together (and hopefully adding in the Secutarii, too), and in that case, the priests could ride in the Triaros.

using its massive size as an LOS block.

That's what I do to help my rangers; just a great big piece of movable terrain.

But as for the Triaros itself, I really should get another one. Just having 1 sees it popped at the half-way line, even on a 48"x 48" board, and in that case, if I did bundle the priests inside, land in a very bad spot indeed.
Not so much a problem with my Adsecs, as they really can take a beating.

~0110~ ~1001~
6.4k Taghmata
4.8k Morskitarii
1.9k Robots
1.7k Cult Mech'
1.3k Skitarii
1.1k Mek Nonsense

Primaris Marines
Archmagos Gramm Dyrbax
Boltscurry's Bhiranauts 
   
Made in us
Longtime Dakkanaut




Indiana

Remember its not that they cant ride in their BB allies transports, its that they cant START the game in allied transports.

Personally I used a unit of 20 with a techpriest attached as a Huge blocker, I chained them across my deployment, using them to block people from landing inside the voidshield bubble.

I then combined them with the one power where each unit in combat with them takes X hits per model in the unit and combi charged 5-6 units. Each enemy unit was taking 20-30 str 4 auto hits. It was pretty grand.

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in gb
Sagitarius with a Big F'in Gun





'Erryferd

 Leth wrote:
Remember its not that they cant ride in their BB allies transports, its that they cant START the game in allied transports.


Oh crumbs, that's what it is?
Well, this changes a lot...


Personally I used a unit of 20 with a techpriest attached as a Huge blocker, I chained them across my deployment, using them to block people from landing inside the voidshield bubble.

I then combined them with the one power where each unit in combat with them takes X hits per model in the unit and combi charged 5-6 units. Each enemy unit was taking 20-30 str 4 auto hits. It was pretty grand.


That does sound grand.
But how do you ensure the TP is tanking for them, just stick him right at the front of the unit, on his own?

~0110~ ~1001~
6.4k Taghmata
4.8k Morskitarii
1.9k Robots
1.7k Cult Mech'
1.3k Skitarii
1.1k Mek Nonsense

Primaris Marines
Archmagos Gramm Dyrbax
Boltscurry's Bhiranauts 
   
 
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