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		<title><![CDATA[Latest posts for the thread "[1850] - Space Marines - Highlander help me!"]]></title>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ Ok so I am going to a highlander event soon and am pondering lists. Rules: No duplicate units (except troops and only when you have taken all of the available to your detachments) 3 flyers max, no <span class="glossaryitem" onmouseover='gp(39);'>fw</span> super heavies, 1 <span class="glossaryitem" onmouseover='gp(39);'>fw</span> unit per player. Also all battle brothers are treated as allies of convenience.<br /> <br /> <br /> <b>White Scars CaD (Primary)</b><br /> <br /> LIbrarian (warlord) <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2, melta bombs, hunters eye 115<br /> <br /> Legion of the damned (5), melta, multi melta, combi melta 155<br /> <br /> Scout Squad (5) bolters, melta bomb, land speeder storm 100<br /> Tactical Squad (5) heavy bolter 80<br /> <br /> Drop Pod 35<br /> <br /> Grav centurions, hurricanes (3), Omniscope 250<br /> <br /> <br /> Imperial bunker, comms relay (tacticals go here)<br /> <br /> <br /> <b>Iron Hands Allied Detachment</b><br /> <br /> <br /> Chapter master, art armor, ghorgons chain, power fist, lightning claw, asupex, bike 260<br /> <br /> Command Squad, apoth, 4 grav guns, 4 storm shields, 5 melta bombs 265<br /> <br /> Bike Squad (5) 2x melta, combi melta, melta bomb 140<br /> Bike Squad (5) 2x grav, combi grav, melta bomb 150<br /> <br /> Fire Raptor 225]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 13:25:07]]> GMT</pubDate>
				<author><![CDATA[ Icelord]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ I’m not sure what you mean with the duplicate troops restriction, but does that prohibit the 2nd bike squad in your allied detachment?<br /> <br /> <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> the <span class="glossaryitem" onmouseover='gp(445);'>IH</span> <span class="glossaryitem" onmouseover='gp(436);'>CT</span> works on vehicles, so why not fly the Fire Raptor as part of that detachment?<br /> <br /> Looks like a pretty solid list overall.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 13:43:14]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ Yes you can duplicate a troop in your list if all other troops have already been selected so I can take 2 bikes. You are totally right about the fire raptor. No reason to not be iron hands]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 13:53:47]]> GMT</pubDate>
				<author><![CDATA[ Icelord]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ yay white scars + grav... no help needed <span class="glossaryitem" onmouseover='gp(84);'>lol</span> take as much grav, the hunters eye, and bikes and go troll opponent.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 15:00:29]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>Lol</span> so you don't see anything worth changing? I thought adding 1 melta bike squad was good as 4 grav units is a lot haha<br /> <br /> It is for a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> so wanna do the best I can!<br /> <br /> I went 4-1 at it last year and want to get that 5th win <span class="glossaryitem" onmouseover='gp(84);'>lol</span> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 15:04:42]]> GMT</pubDate>
				<author><![CDATA[ Icelord]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ Are you going to Da Boyz <span class="glossaryitem" onmouseover='gp(48);'>GT</span>?<br /> <br /> If you are then I am pretty sure that you cannot take the 2nd bike squad in the Allied detachment because you have tactical and scouts. ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 15:12:31]]> GMT</pubDate>
				<author><![CDATA[ Marshall Ragnar]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ Maybe take another empty pod (in the other detachment?) in case you don't go first, so that your grav cents dont' come in turn 1 with nothing good to shoot at?<br /> <br /> Other than that, yeah, I dunno. I would maybe play around with the command squad going all <span class="glossaryitem" onmouseover='gp(19);'>cc</span> perhaps? That way you dont' have to worry about jinking... just equip them all with bolt pistol & power axe/maul, and just move, flat out, jink everywhere until you hit <span class="glossaryitem" onmouseover='gp(19);'>cc</span>. I'd also get the free champion upgrade at that point (free power weapon at least) for a little extra <span class="glossaryitem" onmouseover='gp(149);'>WS</span>... doesn't much matter though.<br /> <br /> Also, I don't think you can have 2 bike squads in the allied... maybe just take some scouts in <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> instead? Or, you could move one of them to the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> detachment as a troops, right?]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 18:49:53]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/704656/8946794.page"><b>Marshall Ragnar wrote:</b></a><br/>Are you going to Da Boyz <span class="glossaryitem" onmouseover='gp(48);'>GT</span>?<br /> <br /> If you are then I am pretty sure that you cannot take the 2nd bike squad in the Allied detachment because you have tactical and scouts. </div></blockquote><br /> <br /> Well the bikes are troops as I have an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> on a bike. So you have to have every troop available taken before you can repeat. I have 1 of each then my first repeat is a another bike unit. I don't see why it wouldn't be allowed but I can email them anyways <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <blockquote class="uncited"><div>Maybe take another empty pod (in the other detachment?) in case you don't go first, so that your grav cents dont' come in turn 1 with nothing good to shoot at?<br /> <br />  Other than that, yeah, I dunno. I would maybe play around with the command squad going all <span class="glossaryitem" onmouseover='gp(19);'>cc</span> perhaps? That way you dont' have to worry about jinking... just equip them all with bolt pistol & power axe/maul, and just move, flat out, jink everywhere until you hit <span class="glossaryitem" onmouseover='gp(19);'>cc</span>. I'd also get the free champion upgrade at that point (free power weapon at least) for a little extra <span class="glossaryitem" onmouseover='gp(149);'>WS</span>... doesn't much matter though.<br /> <br />  Also, I don't think you can have 2 bike squads in the allied... maybe just take some scouts in <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> instead? Or, you could move one of them to the <span class="glossaryitem" onmouseover='gp(149);'>WS</span> detachment as a troops, right?</div></blockquote><br /> <br /> I cant take another empty pod as its highlander so you can not repeat anything but troops.<br /> <br /> The command squad never jinks. They have 3++ saves and 4+ <span class="glossaryitem" onmouseover='gp(265);'>fnp</span>. Grav is too good to take mauls etc over <span class="glossaryitem" onmouseover='gp(71);'>imho</span>.<br /> <br /> I don't know why I couldn't take the second bikes but will investigate. Even if I cant I cant take a second land speeder storm. Only the scouts so that would be pretty useless. :(<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 19:20:28]]> GMT</pubDate>
				<author><![CDATA[ Icelord]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ Ah ok. weird format... I figured the "only one of" rules were per-detachment. Sorry, the rules were a bit hard to understand at first. Got it now. What if you took the second pod as a dedicated for the tacticals in the bunker? I can't imagine there are limitations on dedicated transports... maybe there are <span class="glossaryitem" onmouseover='gp(84);'>lol</span>?<br /> <br /> Anyway, I got nothin else <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 19:27:56]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>[1850] - Space Marines - Highlander help me!</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>Lol</span> you can repeat NOTHING! even transports. Only troops and that's if you took all the troops available to your detachments. So in order to take 2 scatter bike units you need:<br /> ranger<br /> guardians<br /> storm guardians<br /> etc<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> 1 pod per <span class="glossaryitem" onmouseover='gp(476);'>lst</span> max]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2016 19:48:40]]> GMT</pubDate>
				<author><![CDATA[ Icelord]]></author>
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