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		<title><![CDATA[Latest posts for the thread "[200] - Eldar - kill team ideas"]]></title>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ So I finally got the new <span class="glossaryitem" onmouseover='gp(809);'>KT</span> rules and have a week to make a list to play.  The problem is, I can't get a list with the numbers I want and the durability.<br /> I'd like to have at least 10 models and nothing with worse than a 4+ save (so no Guardians) The units I have available for <span class="glossaryitem" onmouseover='gp(809);'>KT</span> are:<br /> <br /> Dire Avengers<br /> Swooping Hawks<br /> Windriders<br /> Shining Spears<br /> Striking Scorpions<br /> Vypers<br /> <br /> I also have Fire Dragons, Hornets & Wraithguard/blades, but I want to play a Kill Team, not an Overkill Team<br /> -----------------EDIT: I changed my mind, this is the new list:<br /> <br /> Shining Spear Exarch - leader<br /> 2 Shinging Spears (both specialists)<br /> <br /> 1 Dire Avenger Exarch w/ Power weapon & pistol - (specialist)<br /> 6 Dire Avengers<br /> --------------------------196<br /> <br /> Any suggestion what some good specialist rules might be?  I'd like to put the "wounds on 2's" on the Avenger Exarch, maybe Stealth on a Spear for a sweet 2+ Jink. Not sure about the other specialist<br /> <br /> -]]></description>
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				<pubDate><![CDATA[Wed, 19 Oct 2016 14:06:49]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ I think it's all about number of bodies... everything should have cover 4+ so I'd not worry too much about bringing 5+ armor (not sure if that applies, etc.)<br /> <br /> 3+, paired with the <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> specialist trait can make for a good "tanky" unit to distract when you have to move out in the open.<br /> <br /> However, mobility is also really good, especially if you play the missions out of the rules.. so bikes would be great <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> I'd go with the second list.]]></description>
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				<pubDate><![CDATA[Wed, 19 Oct 2016 20:38:54]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ My <span class="glossaryitem" onmouseover='gp(211);'>lgs</span> has a league going on <span class="glossaryitem" onmouseover='gp(258);'>atm</span> that makes us take three kt list to each round, these are mine for eldar.<br /> <br /> Ten warp spiders, one is an exarch = 200 <br /> <br /> Ten Rangers and a squadron of two vypers = 200<br /> <br /> Ten jetbikes, 3 have scatterlasers = 200<br /> <br /> The league focuses around choosing lists based around missions so there are gaps in some, if your looking for an all comers. I enjoyed this for skirmishes.<br /> <br /> Ten guardians w/ scatterlaser platform and 5 warp spiders = 200<br /> <br /> A note on the heavy platform. You can give it reaping volley to fire all 4 of its shots at different targets, but also give the dude Manning it(anyone within 2" of artillery can fire it in kt) preferred enemy which is kind of silly.<br /> <br /> From my experience, Warp Spiders are super gross and very rude in kt. With all the cover it's too easy to flickerjump or hide behind terrain.<br /> <br /> Bike lists is a great seige list for king of the hill or attack amd defend as it can poke people out with scatterlasers and just duck behind terrain in assault. Also turbo. Posting 36" is no joke in objective games. Ends attak and defend in a single turn.]]></description>
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				<pubDate><![CDATA[Thu, 20 Oct 2016 01:23:23]]> GMT</pubDate>
				<author><![CDATA[ Ecdain]]></author>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/705915/8973088.page"><b>Ecdain wrote:</b></a><br/><br /> A note on the heavy platform. You can give it reaping volley to fire all 4 of its shots at different targets, but also give the dude Manning it(anyone within 2" of artillery can fire it in kt) preferred enemy which is kind of silly.<br /> </div></blockquote><br /> <br /> This is awesome <span class="glossaryitem" onmouseover='gp(84);'>lol</span>!<br /> <br /> Also, yeah, the all-bike list is probably the best <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>... I mean, jet bikes are just so good.]]></description>
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				<pubDate><![CDATA[Thu, 20 Oct 2016 12:53:35]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ My only issue with an all Windrider list is that specialists cannot pick from the same category and all the ones I want to take for them are from the weapon specialist list.<br /> There are so many good <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialist rules that I think it makes sense to have at least 1 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit, or even just 1 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> model (like a Dire Avenger Exarch w/ Power weapon and Killer Instinct)<br /> <br /> That's the beauty of Shining Spears in <span class="glossaryitem" onmouseover='gp(809);'>KT</span>.  They have all the benefits of Windriders + Skilled Rider, never have to Jink, and Outflank.  The Exarch is probably the "tankiest" Leader possible for Eldar.  The lances should help against any <span class="glossaryitem" onmouseover='gp(9);'>AV</span><br /> <br /> -]]></description>
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				<pubDate><![CDATA[Thu, 20 Oct 2016 13:21:37]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367f3332b4b1d44b4394686da405db3b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/705915/8973990.page"><b>Galef wrote:</b></a><br/>My only issue with an all Windrider list is that specialists cannot pick from the same category and all the ones I want to take for them are from the weapon specialist list.<br /> There are so many good <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialist rules that I think it makes sense to have at least 1 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit, or even just 1 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> model (like a Dire Avenger Exarch w/ Power weapon and Killer Instinct)<br /> <br /> That's the beauty of Shining Spears in <span class="glossaryitem" onmouseover='gp(809);'>KT</span>.  They have all the benefits of Windriders + Skilled Rider, never have to Jink, and Outflank.  The Exarch is probably the "tankiest" Leader possible for Eldar.  The lances should help against any <span class="glossaryitem" onmouseover='gp(9);'>AV</span><br /> <br /> -</div></blockquote><br /> <br /> I will admit there are more <span class="glossaryitem" onmouseover='gp(19);'>cc</span> friendly specialist traits however I found some decent options for the bike list(and every other eldar list I have for the matter) are reaping volley(if your have more than 2 shots, otherwise <span class="glossaryitem" onmouseover='gp(14);'>bs</span>+1 is better) preferred enemy(re roll 1's to hit and wound for shooting is pretty nice), and then the go-to <span class="glossaryitem" onmouseover='gp(265);'>Fnp</span> generally is what I go for.]]></description>
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				<pubDate><![CDATA[Thu, 20 Oct 2016 17:50:11]]> GMT</pubDate>
				<author><![CDATA[ Ecdain]]></author>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ I'll still take 3 Shining Spears, but I agree that Reaping Volley is devastatingly good for Scatterlasers.<br /> So how does this sound:<br /> <br /> Shining Spear Exarch - Leader<br /> Shining Spear - specialist: *<br /> Shining Spear - specialist: *<br /> <br /> Windrinder w/ Scatterlaser - specialist: Reaping volley<br /> 5 Windriders<br /> --------------------------------------197pts, 9 total models<br /> <br /> *I am torn between <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> & Stealth or Killer instinct & Murderous blows<br /> <br /> -]]></description>
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				<pubDate><![CDATA[Thu, 20 Oct 2016 18:16:49]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[200] - Eldar - kill team ideas</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367f3332b4b1d44b4394686da405db3b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/705915/8974481.page"><b>Galef wrote:</b></a><br/>I'll still take 3 Shining Spears, but I agree that Reaping Volley is devastatingly good for Scatterlasers.<br /> So how does this sound:<br /> <br /> Shining Spear Exarch - Leader<br /> Shining Spear - specialist: *<br /> Shining Spear - specialist: *<br /> <br /> Windrinder w/ Scatterlaser - specialist: Reaping volley<br /> 5 Windriders<br /> --------------------------------------197pts, 9 total models<br /> <br /> *I am torn between <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> & Stealth or Killer instinct & Murderous blows<br /> <br /> -</div></blockquote><br /> <br /> Fair enough, you definitely want killer instinct and murderous blows though. Eldar jetbikes are tricky and mobile enough you can work around the mass terrain kt has to offer. That and you REALLY want to make sure you kill what you are hitting(especially at I5 Spears to hit before anything else)and all the help you can get the better.]]></description>
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				<pubDate><![CDATA[Fri, 21 Oct 2016 01:56:27]]> GMT</pubDate>
				<author><![CDATA[ Ecdain]]></author>
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